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https://github.com/mcMMO-Dev/mcMMO.git
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Player brackets in chat can now be colored the same as the group prefix color, allowing quick and easy identification of a players group.
This commit is contained in:
parent
5cc636f269
commit
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10
TODO
10
TODO
@ -1,5 +1,4 @@
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vMinecraft v1 Todo:
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+ Brackets with group prefix colors in chat
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+ Add permission toggle for using colors
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+ Guilds
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+ Party Leaders
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@ -33,10 +32,11 @@ vMinecraft v2 Updates!
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how much longer they are probated for.
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DONE
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+Party system
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+Party Chat
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+Fix death messages
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+Added /freeze command to stop players from moving
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+ Brackets with group prefix colors in chat
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+ Party system
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+ Party Chat
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+ Fix death messages
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+ Added /freeze command to stop players from moving
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+ Quick recode of /me to use the new getName function
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+ Promote and Demote (ASAP) <Cere> DIBS
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+ Simple Fire Antigrief
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12
vChat.java
12
vChat.java
@ -478,8 +478,8 @@ public class vChat {
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public static boolean quote(Player player, String message)
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{
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//Format the name
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String playerName = Colors.White + "<" + getName(player)
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+ Colors.White + "> ";
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String playerName = vmc.getInstance().getGroupPrefix(player) + "<" + getName(player)
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+ vmc.getInstance().getGroupPrefix(player) + "> ";
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if(vConfig.getInstance().greentext()) {
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//Log the chat
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log.log(Level.INFO, "<"+player.getName()+"> " + message);
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@ -501,8 +501,8 @@ public class vChat {
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public static boolean rage(Player player, String message)
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{
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//Format the name
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String playerName = Colors.White + "<"
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+ getName(player) + Colors.White +"> ";
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String playerName = vmc.getInstance().getGroupPrefix(player) + "<"
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+ getName(player) + vmc.getInstance().getGroupPrefix(player) +"> ";
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if (vConfig.getInstance().FFF()) {
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log.log(Level.INFO, "<"+player.getName()+"> "+message);
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@ -523,8 +523,8 @@ public class vChat {
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public static boolean quakeColors(Player player, String message)
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{
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//Format the name
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String playerName = Colors.White + "<"
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+ getName(player) + Colors.White +"> ";
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String playerName = vmc.getInstance().getGroupPrefix(player) + "<"
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+ getName(player) + vmc.getInstance().getGroupPrefix(player) +"> ";
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if(vConfig.getInstance().quakeColors()) {
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String color = vUsers.getProfile(player).getColor();
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@ -262,6 +262,7 @@ private static HashMap<String, Player> hidden = new HashMap<String, Player>();
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{
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for (Player p : playerList)
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{
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if(p != null){
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if (vmc.getDistance(InvisiblePlayer, p) <= vConfig.range && p.getUser() != InvisiblePlayer.getUser())
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{
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p.getUser().a.b(new dv(InvisiblePlayer.getUser().g));
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@ -269,6 +270,7 @@ private static HashMap<String, Player> hidden = new HashMap<String, Player>();
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}
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}
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}
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}
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public static int party(Player player, String[] args){
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if(vUsers.getProfile(player).inParty()){
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player.sendMessage(Colors.Red + "You are already in a party, use /pquit to leave it");
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@ -18,6 +18,7 @@ public class vConfig {
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//The feature settings
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static boolean toggle = true,
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adminChat = false,
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groupcoloredbrackets = false,
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partyChat = false,
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greentext = false,
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FFF = false,
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@ -81,10 +82,12 @@ public class vConfig {
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FileWriter writer = null;
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try {
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writer = new FileWriter(location);
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writer.write("#This plugin is modular\r\n");
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writer.append("#This plugin is modular\r\n");
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writer.write("#Turn any features you don't want to false and they won't be running\r\n");
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writer.write("#If you edit this file and save it, then use /reload it will reload the settings\r\n");
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writer.write("#Chat Options\r\n");
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writer.write("#Group prefix colors apply to player brackets\r\n");
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writer.write("groupcoloredbrackets=true\r\n");
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writer.write("#Allows the use of color codes following ^ symbol\r\n");
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writer.write("ColoredChat=true\r\n");
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writer.write("#Require per player permission for quakecolors\r\n");
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@ -168,6 +171,7 @@ public class vConfig {
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}
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try {
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groupcoloredbrackets = properties.getBoolean("groupcoloredbrackets",true);
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adminChat = properties.getBoolean("adminchat",true);
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partyChat = properties.getBoolean("partychat",true);
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playerspawn = properties.getBoolean("playerspawn",true);
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@ -229,6 +233,7 @@ public class vConfig {
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//Use: Returns if the feature is enabled
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//=====================================================================
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public boolean adminchat() {return adminChat;}
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public boolean groupcoloredbrackets(){return groupcoloredbrackets;}
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public boolean partyChat() {return partyChat;}
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public boolean adminChatToggle() {return cmdAdminToggle;}
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public boolean greentext() {return greentext;}
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@ -14,13 +14,13 @@ public class vListener extends PluginListener {
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{
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if(split.length > 1){
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String args = " " + etc.combineSplit(1, split, " ");
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vChat.gmsg(server + args);
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vChat.gmsg(server + " " + args);
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return true;
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}
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return false;
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}
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if(split[0].equalsIgnoreCase("stop"))
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vChat.gmsg(server + "shutting down the server");
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vChat.gmsg(server + " shutting down the server");
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return false;
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}
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@ -192,7 +192,7 @@ public class vListener extends PluginListener {
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//Then we preceed to check if they are in the same party, the code for this is stored elsewhere
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if(vUsers.getProfile(dplayer).inParty()){
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//If they are in the same party we tell onDamage to return true stopping the damage code from executing
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if(vmc.inSameParty(aplayer, dplayer)){
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if(aplayer != null && vmc.inSameParty(aplayer, dplayer)){
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return true;
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//if they aren't we tell it to return false, making the damage happen
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} else{
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45
vmc.java
45
vmc.java
@ -1,5 +1,12 @@
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import java.io.*;
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import java.util.ArrayList;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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public class vmc {
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private static volatile vmc instance;
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protected static final Logger log = Logger.getLogger("Minecraft");
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private PropertiesFile properties;
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String location = "groups.txt";
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//Check if two players are in the same party
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public static boolean inSameParty(Player playera, Player playerb){
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if(vUsers.getProfile(playera).getParty().equals(vUsers.getProfile(playerb).getParty())){
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@ -18,7 +25,7 @@ public class vmc {
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public static void sendInvisible(Player player){
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for (Player p : etc.getServer().getPlayerList())
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{
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if (vmc.getDistance(player, p) <= vConfig.range && p.getUser() != player.getUser())
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if (getDistance(player, p) <= vConfig.range && p.getUser() != player.getUser())
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{
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p.getUser().a.b(new dv(player.getUser().g));
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}
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@ -28,10 +35,42 @@ public class vmc {
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public static void sendNotInvisible(Player player){
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for (Player p : etc.getServer().getPlayerList())
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{
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if (vmc.getDistance(player, p) < vConfig.range && p.getUser() != player.getUser())
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if (getDistance(player, p) < vConfig.range && p.getUser() != player.getUser())
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{
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p.getUser().a.b(new d(player.getUser()));
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}
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}
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}
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public String getGroupPrefix(Player player){
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String groups[] = player.getGroups();
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String groupline[] = null;
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String prefix = Colors.White;
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if(vConfig.getInstance().groupcoloredbrackets()){
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//Read the file
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properties = new PropertiesFile(location);
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try {
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properties.load();
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} catch (IOException e) {
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log.log(Level.SEVERE, "Exception while loading " + location, e);
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}
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//Grab the line with the same group as the player
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if(!groups[0].isEmpty())
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groupline = properties.getString(groups[0]).split(":");
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//Check if the prefix is null or not
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if(groupline[0] != null)
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{
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//vChat.colorChange(groupline[0].charAt(0));
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prefix = groupline[0];
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prefix = vChat.colorChange(prefix.charAt(0));
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}
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}
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return prefix;
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}
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public static vmc getInstance() {
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if (instance == null) {
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instance = new vmc();
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}
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return instance;
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}
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}
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