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Axes restructuring, part 1
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package com.gmail.nossr50.skills.axes;
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public class AxeManager {
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}
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@ -1,4 +1,4 @@
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package com.gmail.nossr50.skills.combat;
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package com.gmail.nossr50.skills.axes;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.AnimalTamer;
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@ -32,7 +32,7 @@ import com.gmail.nossr50.runnables.BleedTimer;
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import com.gmail.nossr50.runnables.GainXp;
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import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
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import com.gmail.nossr50.skills.archery.ArcheryManager;
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import com.gmail.nossr50.skills.combat.Axes;
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import com.gmail.nossr50.skills.axes.Axes;
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import com.gmail.nossr50.skills.swords.Swords;
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import com.gmail.nossr50.skills.swords.SwordsManager;
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import com.gmail.nossr50.skills.taming.TamingManager;
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