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	Things in inventory can be null.
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		@@ -79,6 +79,10 @@ public class PlayerListener implements Listener {
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        if (playerProfile.getAbilityMode(AbilityType.GIGA_DRILL_BREAKER) || playerProfile.getAbilityMode(AbilityType.SUPER_BREAKER)) {
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            for (ItemStack item : event.getDrops()) {
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                if (item == null || item.getType() == Material.AIR ) {
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                    continue;
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                }
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                if (item.containsEnchantment(Enchantment.DIG_SPEED)) {
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                    ItemMeta itemMeta = item.getItemMeta();
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@@ -3,6 +3,7 @@ package com.gmail.nossr50.skills.utilities;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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@@ -545,6 +546,10 @@ public class SkillTools {
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        PlayerInventory playerInventory = player.getInventory();
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        for (ItemStack item : playerInventory.getContents()) {
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            if (item == null || item.getType() == Material.AIR ) {
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                continue;
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            }
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            if (item.containsEnchantment(Enchantment.DIG_SPEED)) {
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                ItemMeta itemMeta = item.getItemMeta();
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