Update PR to changes in master

- Special thanks, instead of in dev team
- Fix formatting issues
  * Remove trailing whitespaces
  * Rename method names of event listeners
  * Check for negative instead of positive
- Added Alchemy skill guide
This commit is contained in:
TfT_02 2013-12-31 00:30:58 +01:00
parent 8f83e328b0
commit 6143003516
17 changed files with 200 additions and 156 deletions

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@ -8,7 +8,7 @@ Key:
- Removal - Removal
Version 1.4.08-dev Version 1.4.08-dev
+ Added new Skill - Alchemy! + Added a new skill; Alchemy. Special thanks to EasyMFnE for creating this!
+ Added SecondaryAbilityType enum, and new SecondaryAbilityWeightedActivationCheckEvent, fired when a secondary ability checkes its activation chances + Added SecondaryAbilityType enum, and new SecondaryAbilityWeightedActivationCheckEvent, fired when a secondary ability checkes its activation chances
+ Added the possibility to gain experience when using Fishing "Shake" + Added the possibility to gain experience when using Fishing "Shake"
+ Added config options to disable various sound effects + Added config options to disable various sound effects

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@ -31,12 +31,15 @@ mcMMO is currently developed by a team of individuals from all over the world.
(https://github.com/t00thpick1) (https://github.com/t00thpick1)
[![riking](https://1.gravatar.com/avatar/aca9f37e569ac3a63929920035a91ba4.png)] [![riking](https://1.gravatar.com/avatar/aca9f37e569ac3a63929920035a91ba4.png)]
(https://github.com/riking) (https://github.com/riking)
### Special thanks
[![EasyMFnE](https://www.gravatar.com/avatar/99c9a1fa3bbf957791ceac7b45daadb0.png)] [![EasyMFnE](https://www.gravatar.com/avatar/99c9a1fa3bbf957791ceac7b45daadb0.png)]
(https://github.com/EasyMFnE) (https://github.com/EasyMFnE)
Added the Alchemy skill
## Compiling ## Compiling
mcMMO uses Maven 3 to manage dependancies, packaging, and shading of necessary classes; Maven 3 is required to compile mcMMO. mcMMO uses Maven 3 to manage dependencies, packaging, and shading of necessary classes; Maven 3 is required to compile mcMMO.
The typical command used to build mcMMO is: `mvn clean package install` The typical command used to build mcMMO is: `mvn clean package install`

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@ -6,9 +6,11 @@ import java.util.List;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
import com.gmail.nossr50.datatypes.skills.SkillType; import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.alchemy.Alchemy.Tier; import com.gmail.nossr50.skills.alchemy.Alchemy.Tier;
import com.gmail.nossr50.skills.alchemy.AlchemyManager;
import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.player.UserManager;
@ -27,11 +29,12 @@ public class AlchemyCommand extends SkillCommand {
super(SkillType.ALCHEMY); super(SkillType.ALCHEMY);
} }
protected String[] calculateAbilityDisplayValues(Player player, float skillValue, boolean isLucky) { protected String[] calculateAbilityDisplayValues(Player player, boolean isLucky) {
AlchemyManager alchemyManager = UserManager.getPlayer(player).getAlchemyManager();
String[] displayValues = new String[2]; String[] displayValues = new String[2];
displayValues[0] = decimal.format(UserManager.getPlayer(player).getAlchemyManager().getBrewSpeed()) + "x"; displayValues[0] = decimal.format(alchemyManager.getBrewSpeed()) + "x";
displayValues[1] = isLucky ? decimal.format(UserManager.getPlayer(player).getAlchemyManager().getBrewSpeedLucky()) + "x" : null; displayValues[1] = isLucky ? decimal.format(alchemyManager.getBrewSpeedLucky()) + "x" : null;
return displayValues; return displayValues;
} }
@ -40,23 +43,24 @@ public class AlchemyCommand extends SkillCommand {
protected void dataCalculations(Player player, float skillValue, boolean isLucky) { protected void dataCalculations(Player player, float skillValue, boolean isLucky) {
// CATALYSIS // CATALYSIS
if (canCatalysis) { if (canCatalysis) {
String[] catalysisStrings = calculateAbilityDisplayValues(player, skillValue, isLucky); String[] catalysisStrings = calculateAbilityDisplayValues(player, isLucky);
brewSpeed = catalysisStrings[0]; brewSpeed = catalysisStrings[0];
brewSpeedLucky = catalysisStrings[1]; brewSpeedLucky = catalysisStrings[1];
} }
// CONCOCTIONS // CONCOCTIONS
if (canConcoctions) { if (canConcoctions) {
tier = UserManager.getPlayer(player).getAlchemyManager().getTier(); AlchemyManager alchemyManager = UserManager.getPlayer(player).getAlchemyManager();
ingredientCount = UserManager.getPlayer(player).getAlchemyManager().getIngredients().size(); tier = alchemyManager.getTier();
ingredientList = UserManager.getPlayer(player).getAlchemyManager().getIngredientList(); ingredientCount = alchemyManager.getIngredients().size();
ingredientList = alchemyManager.getIngredientList();
} }
} }
@Override @Override
protected void permissionsCheck(Player player) { protected void permissionsCheck(Player player) {
canCatalysis = Permissions.catalysis(player); canCatalysis = Permissions.secondaryAbilityEnabled(player, SecondaryAbility.CATALYSIS);
canConcoctions = Permissions.concoctions(player); canConcoctions = Permissions.secondaryAbilityEnabled(player, SecondaryAbility.CONCOCTIONS);
} }
@Override @Override

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@ -101,7 +101,7 @@ public class PotionConfig extends ConfigLoader {
} }
} }
mcMMO.p.getLogger().info("Loaded " + pass + " Alchemy potions, skipped " + fail + "."); mcMMO.p.debug("Loaded " + pass + " Alchemy potions, skipped " + fail + ".");
} }
/** /**
@ -109,6 +109,7 @@ public class PotionConfig extends ConfigLoader {
* Returns null if input cannot be parsed. * Returns null if input cannot be parsed.
* *
* @param potion_section ConfigurationSection to be parsed. * @param potion_section ConfigurationSection to be parsed.
*
* @return Parsed AlchemyPotion. * @return Parsed AlchemyPotion.
*/ */
private AlchemyPotion loadPotion(ConfigurationSection potion_section) { private AlchemyPotion loadPotion(ConfigurationSection potion_section) {
@ -169,12 +170,14 @@ public class PotionConfig extends ConfigLoader {
* Returns null if input cannot be parsed. * Returns null if input cannot be parsed.
* *
* @param ingredient String representing an ingredient. * @param ingredient String representing an ingredient.
*
* @return Parsed ingredient. * @return Parsed ingredient.
*/ */
private ItemStack loadIngredient(String ingredient) { private ItemStack loadIngredient(String ingredient) {
if (ingredient == null || ingredient.isEmpty()) { if (ingredient == null || ingredient.isEmpty()) {
return null; return null;
} }
String[] parts = ingredient.split(":"); String[] parts = ingredient.split(":");
Material material = parts.length > 0 ? Material.getMaterial(parts[0]) : null; Material material = parts.length > 0 ? Material.getMaterial(parts[0]) : null;
@ -183,6 +186,7 @@ public class PotionConfig extends ConfigLoader {
if (material != null) { if (material != null) {
return new ItemStack(material, 1, data); return new ItemStack(material, 1, data);
} }
return null; return null;
} }
} }

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@ -6,6 +6,10 @@ public enum SecondaryAbility {
GRACEFUL_ROLL, GRACEFUL_ROLL,
ROLL, ROLL,
/* ALCHEMY */
CATALYSIS,
CONCOCTIONS,
/* ARCHERY */ /* ARCHERY */
DAZE, DAZE,
RETRIEVE, RETRIEVE,

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@ -36,7 +36,7 @@ import com.google.common.collect.ImmutableList;
public enum SkillType { public enum SkillType {
ACROBATICS(AcrobaticsManager.class, Color.WHITE, ImmutableList.of(SecondaryAbility.DODGE, SecondaryAbility.GRACEFUL_ROLL, SecondaryAbility.ROLL)), ACROBATICS(AcrobaticsManager.class, Color.WHITE, ImmutableList.of(SecondaryAbility.DODGE, SecondaryAbility.GRACEFUL_ROLL, SecondaryAbility.ROLL)),
ALCHEMY(AlchemyManager.class, Color.FUCHSIA, null), ALCHEMY(AlchemyManager.class, Color.FUCHSIA, ImmutableList.of(SecondaryAbility.CATALYSIS, SecondaryAbility.CONCOCTIONS)),
ARCHERY(ArcheryManager.class, Color.MAROON, ImmutableList.of(SecondaryAbility.DAZE, SecondaryAbility.RETRIEVE, SecondaryAbility.SKILL_SHOT)), ARCHERY(ArcheryManager.class, Color.MAROON, ImmutableList.of(SecondaryAbility.DAZE, SecondaryAbility.RETRIEVE, SecondaryAbility.SKILL_SHOT)),
AXES(AxesManager.class, Color.AQUA, AbilityType.SKULL_SPLITTER, ToolType.AXE, ImmutableList.of(SecondaryAbility.ARMOR_IMPACT, SecondaryAbility.AXE_MASTERY, SecondaryAbility.CRITICAL_HIT, SecondaryAbility.GREATER_IMPACT)), AXES(AxesManager.class, Color.AQUA, AbilityType.SKULL_SPLITTER, ToolType.AXE, ImmutableList.of(SecondaryAbility.ARMOR_IMPACT, SecondaryAbility.AXE_MASTERY, SecondaryAbility.CRITICAL_HIT, SecondaryAbility.GREATER_IMPACT)),
EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), AbilityType.GIGA_DRILL_BREAKER, ToolType.SHOVEL, ImmutableList.of(SecondaryAbility.EXCAVATION_TREASURE_HUNTER)), EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), AbilityType.GIGA_DRILL_BREAKER, ToolType.SHOVEL, ImmutableList.of(SecondaryAbility.EXCAVATION_TREASURE_HUNTER)),

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@ -604,14 +604,15 @@ public class EntityListener implements Listener {
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPotionSplash(PotionSplashEvent event) { public void onPotionSplash(PotionSplashEvent event) {
for (PotionEffect effect : ((PotionMeta) event.getEntity().getItem().getItemMeta()).getCustomEffects()) { for (PotionEffect effect : ((PotionMeta) event.getEntity().getItem().getItemMeta()).getCustomEffects()) {
// (effect.getType() == PotionEffectType.SATURATION) is seemingly broken, so we use deprecated method for now. // (effect.getType() != PotionEffectType.SATURATION) is seemingly broken, so we use deprecated method for now.
if (effect.getType().getId() == 23) { if (effect.getType().getId() != 23) {
for (LivingEntity entity : event.getAffectedEntities()) { return;
int duration = (int) (effect.getDuration() * event.getIntensity(entity)); }
entity.addPotionEffect(new PotionEffect(effect.getType(), duration, effect.getAmplifier(), effect.isAmbient()));
} for (LivingEntity entity : event.getAffectedEntities()) {
int duration = (int) (effect.getDuration() * event.getIntensity(entity));
entity.addPotionEffect(new PotionEffect(effect.getType(), duration, effect.getAmplifier(), effect.isAmbient()));
} }
return;
} }
} }
} }

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@ -136,8 +136,8 @@ public class InventoryListener implements Listener {
event.setExpToDrop(UserManager.getPlayer(player).getSmeltingManager().vanillaXPBoost(event.getExpToDrop())); event.setExpToDrop(UserManager.getPlayer(player).getSmeltingManager().vanillaXPBoost(event.getExpToDrop()));
} }
@EventHandler(ignoreCancelled = true) @EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onAlchemyClickEvent(InventoryClickEvent event) { public void onInventoryClickEventNormal(InventoryClickEvent event) {
if (event.getInventory().getType() != InventoryType.BREWING || !(event.getInventory().getHolder() instanceof BrewingStand)) { if (event.getInventory().getType() != InventoryType.BREWING || !(event.getInventory().getHolder() instanceof BrewingStand)) {
return; return;
} }
@ -149,8 +149,8 @@ public class InventoryListener implements Listener {
AlchemyPotionBrewer.handleInventoryClick(event); AlchemyPotionBrewer.handleInventoryClick(event);
} }
@EventHandler(ignoreCancelled = true) @EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onAlchemyDragEvent(InventoryDragEvent event) { public void onInventoryDragEvent(InventoryDragEvent event) {
if (event.getInventory().getType() != InventoryType.BREWING || !(event.getInventory().getHolder() instanceof BrewingStand)) { if (event.getInventory().getType() != InventoryType.BREWING || !(event.getInventory().getHolder() instanceof BrewingStand)) {
return; return;
} }
@ -162,13 +162,13 @@ public class InventoryListener implements Listener {
AlchemyPotionBrewer.handleInventoryDrag(event); AlchemyPotionBrewer.handleInventoryDrag(event);
} }
@EventHandler(ignoreCancelled = true) @EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onAlchemyMoveItemEvent(InventoryMoveItemEvent event) { public void onInventoryMoveItemEvent(InventoryMoveItemEvent event) {
if (event.getDestination().getType() != InventoryType.BREWING || !(event.getDestination().getHolder() instanceof BrewingStand)) { if (event.getDestination().getType() != InventoryType.BREWING || !(event.getDestination().getHolder() instanceof BrewingStand)) {
return; return;
} }
if (Config.getInstance().getPreventHopperTransfer() && event.getItem() != null && event.getItem().getType() != Material.POTION) { if (Config.getInstance().getPreventHopperTransfer() && event.getItem() != null && event.getItem().getType() != Material.POTION) {
event.setCancelled(true); event.setCancelled(true);
return; return;
} }

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@ -6,6 +6,7 @@ import org.bukkit.block.BrewingStand;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.scheduler.BukkitRunnable;
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.skills.SkillType; import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.events.skills.alchemy.McMMOPlayerBrewEvent; import com.gmail.nossr50.events.skills.alchemy.McMMOPlayerBrewEvent;
@ -32,7 +33,7 @@ public class AlchemyBrewTask extends BukkitRunnable {
brewSpeed = DEFAULT_BREW_SPEED; brewSpeed = DEFAULT_BREW_SPEED;
brewTimer = DEFAULT_BREW_TICKS; brewTimer = DEFAULT_BREW_TICKS;
if (player != null && !Misc.isNPCEntity(player) && Permissions.catalysis(player)) { if (player != null && !Misc.isNPCEntity(player) && Permissions.secondaryAbilityEnabled(player, SecondaryAbility.CATALYSIS)) {
double catalysis = UserManager.getPlayer(player).getAlchemyManager().getBrewSpeed(); double catalysis = UserManager.getPlayer(player).getAlchemyManager().getBrewSpeed();
if (Permissions.lucky(player, SkillType.ALCHEMY)) { if (Permissions.lucky(player, SkillType.ALCHEMY)) {

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@ -2,13 +2,11 @@ package com.gmail.nossr50.skills.alchemy;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
import java.util.Map.Entry;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.runnables.skills.AlchemyBrewTask; import com.gmail.nossr50.runnables.skills.AlchemyBrewTask;
public final class Alchemy { public final class Alchemy {
@ -51,16 +49,15 @@ public final class Alchemy {
public static double catalysisMinSpeed = AdvancedConfig.getInstance().getCatalysisMinSpeed(); public static double catalysisMinSpeed = AdvancedConfig.getInstance().getCatalysisMinSpeed();
public static double catalysisMaxSpeed = AdvancedConfig.getInstance().getCatalysisMaxSpeed(); public static double catalysisMaxSpeed = AdvancedConfig.getInstance().getCatalysisMaxSpeed();
public static double potionXp = ExperienceConfig.getInstance().getPotionXP();
public static Map<Block, AlchemyBrewTask> brewingStandMap = new HashMap<Block, AlchemyBrewTask>(); public static Map<Block, AlchemyBrewTask> brewingStandMap = new HashMap<Block, AlchemyBrewTask>();
private Alchemy() {}; private Alchemy() {}
/** /**
* Calculate base brewing speed, given a skill level and ignoring all perks. * Calculate base brewing speed, given a skill level and ignoring all perks.
* *
* @param skillLevel Skill level used for calculation. * @param skillLevel Skill level used for calculation.
*
* @return Base brewing speed for the level. * @return Base brewing speed for the level.
*/ */
public static double calculateBrewSpeed(int skillLevel) { public static double calculateBrewSpeed(int skillLevel) {
@ -75,9 +72,9 @@ public final class Alchemy {
* Finish all active brews. Used upon Disable to prevent vanilla potions from being brewed upon next Enable. * Finish all active brews. Used upon Disable to prevent vanilla potions from being brewed upon next Enable.
*/ */
public static void finishAllBrews() { public static void finishAllBrews() {
mcMMO.p.getLogger().info("Completing " + brewingStandMap.size() + " unfinished Alchemy brews."); mcMMO.p.debug("Completing " + brewingStandMap.size() + " unfinished Alchemy brews.");
for (Entry<Block, AlchemyBrewTask> entry : brewingStandMap.entrySet()) { for (AlchemyBrewTask alchemyBrewTask : brewingStandMap.values()) {
entry.getValue().finishImmediately(); alchemyBrewTask.finishImmediately();
} }
} }
} }

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@ -7,6 +7,7 @@ import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.config.experience.ExperienceConfig; import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.config.potion.PotionConfig; import com.gmail.nossr50.config.potion.PotionConfig;
import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
import com.gmail.nossr50.datatypes.skills.SkillType; import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.Permissions;
@ -20,7 +21,11 @@ public class AlchemyManager extends SkillManager {
} }
public boolean canCatalysis() { public boolean canCatalysis() {
return Permissions.catalysis(getPlayer()); return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.CATALYSIS);
}
public boolean canConcoctions() {
return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.CONCOCTIONS);
} }
public boolean canUseIngredient(ItemStack item) { public boolean canUseIngredient(ItemStack item) {
@ -66,7 +71,15 @@ public class AlchemyManager extends SkillManager {
public String getIngredientList() { public String getIngredientList() {
String list = ""; String list = "";
for (ItemStack ingredient : getIngredients()) { for (ItemStack ingredient : getIngredients()) {
list += ", " + StringUtils.getPrettyItemString(ingredient.getType()) + (ingredient.getDurability() != 0 ? ":" + ingredient.getDurability() : ""); String string = StringUtils.getPrettyItemString(ingredient.getType()) + (ingredient.getDurability() != 0 ? ":" + ingredient.getDurability() : "");
if (string.equals("LONG_GRASS:2")) {
string = "Fern";
}
else if (string.equals("RAW_FISH:3")) {
string = "Pufferfish";
}
list += ", " + string;
} }
return list.substring(2); return list.substring(2);
} }
@ -82,5 +95,4 @@ public class AlchemyManager extends SkillManager {
public void handlePotionBrewSuccesses(int amount) { public void handlePotionBrewSuccesses(int amount) {
applyXpGain((float) (ExperienceConfig.getInstance().getPotionXP() * amount)); applyXpGain((float) (ExperienceConfig.getInstance().getPotionXP() * amount));
} }
} }

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@ -21,29 +21,33 @@ import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.potion.PotionConfig; import com.gmail.nossr50.config.potion.PotionConfig;
import com.gmail.nossr50.datatypes.AlchemyPotion; import com.gmail.nossr50.datatypes.AlchemyPotion;
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
import com.gmail.nossr50.runnables.PlayerUpdateInventoryTask; import com.gmail.nossr50.runnables.PlayerUpdateInventoryTask;
import com.gmail.nossr50.runnables.skills.AlchemyBrewCheckTask; import com.gmail.nossr50.runnables.skills.AlchemyBrewCheckTask;
import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.player.UserManager;
public final class AlchemyPotionBrewer { public final class AlchemyPotionBrewer {
private final static int[] BOTTLE_SLOTS = new int[] { 0, 1, 2 }; private final static int[] BOTTLE_SLOTS = new int[]{0, 1, 2};
private final static int INGREDIENT_SLOT = 3; private final static int INGREDIENT_SLOT = 3;
public static boolean isValidBrew(Player player, ItemStack[] contents) { public static boolean isValidBrew(Player player, ItemStack[] contents) {
if (isValidIngredient(player, contents[INGREDIENT_SLOT])) { if (!isValidIngredient(player, contents[INGREDIENT_SLOT])) {
for (int bottle : BOTTLE_SLOTS) { return false;
if (contents[bottle] != null && contents[bottle].getType() == Material.POTION) { }
AlchemyPotion potion = PotionConfig.getInstance().potionMap.get(contents[bottle].getDurability());
if (getChildPotion(potion, contents[INGREDIENT_SLOT]) != null) { for (int bottle : BOTTLE_SLOTS) {
return true; if (contents[bottle] != null && contents[bottle].getType() == Material.POTION) {
} AlchemyPotion potion = PotionConfig.getInstance().potionMap.get(contents[bottle].getDurability());
if (getChildPotion(potion, contents[INGREDIENT_SLOT]) != null) {
return true;
} }
} }
} }
return false; return false;
} }
private static AlchemyPotion getChildPotion(AlchemyPotion potion, ItemStack ingredient) { private static AlchemyPotion getChildPotion(AlchemyPotion potion, ItemStack ingredient) {
@ -92,7 +96,7 @@ public final class AlchemyPotionBrewer {
} }
private static List<ItemStack> getValidIngredients(Player player) { private static List<ItemStack> getValidIngredients(Player player) {
if (player == null || !Permissions.concoctions(player)) { if (player == null || !Permissions.secondaryAbilityEnabled(player, SecondaryAbility.CONCOCTIONS)) {
return PotionConfig.getInstance().concoctionsIngredientsTierOne; return PotionConfig.getInstance().concoctionsIngredientsTierOne;
} }
@ -118,27 +122,27 @@ public final class AlchemyPotionBrewer {
BrewerInventory inventory = ((BrewingStand) brewingStand.getState()).getInventory(); BrewerInventory inventory = ((BrewingStand) brewingStand.getState()).getInventory();
ItemStack ingredient = inventory.getIngredient() == null ? null : inventory.getIngredient().clone(); ItemStack ingredient = inventory.getIngredient() == null ? null : inventory.getIngredient().clone();
if (removeIngredient(inventory, player)) { if (!removeIngredient(inventory, player)) {
for (int bottle : BOTTLE_SLOTS) { return;
if (!isEmpty(inventory.getItem(bottle)) && PotionConfig.getInstance().potionMap.containsKey(inventory.getItem(bottle).getDurability())) { }
AlchemyPotion input = PotionConfig.getInstance().potionMap.get(inventory.getItem(bottle).getDurability());
AlchemyPotion output = PotionConfig.getInstance().potionMap.get(input.getChildDataValue(ingredient));
if (output != null) { for (int bottle : BOTTLE_SLOTS) {
inventory.setItem(bottle, output.toItemStack(inventory.getItem(bottle).getAmount()).clone()); if (!isEmpty(inventory.getItem(bottle)) && PotionConfig.getInstance().potionMap.containsKey(inventory.getItem(bottle).getDurability())) {
AlchemyPotion input = PotionConfig.getInstance().potionMap.get(inventory.getItem(bottle).getDurability());
AlchemyPotion output = PotionConfig.getInstance().potionMap.get(input.getChildDataValue(ingredient));
if (player != null) { if (output != null) {
UserManager.getPlayer(player).getAlchemyManager().handlePotionBrewSuccesses(1); inventory.setItem(bottle, output.toItemStack(inventory.getItem(bottle).getAmount()).clone());
}
if (player != null) {
UserManager.getPlayer(player).getAlchemyManager().handlePotionBrewSuccesses(1);
} }
} }
} }
}
if (!forced) { if (!forced) {
scheduleUpdate(inventory); scheduleUpdate(inventory);
}
return;
} }
} }
@ -214,12 +218,13 @@ public final class AlchemyPotionBrewer {
} }
private static void scheduleUpdate(Inventory inventory) { private static void scheduleUpdate(Inventory inventory) {
for (HumanEntity he : inventory.getViewers()) { for (HumanEntity humanEntity : inventory.getViewers()) {
if (he instanceof Player) { if (humanEntity instanceof Player) {
scheduleUpdate((Player) he); scheduleUpdate((Player) humanEntity);
} }
} }
} }
private static void scheduleUpdate(Player player) { private static void scheduleUpdate(Player player) {
Bukkit.getScheduler().scheduleSyncDelayedTask(mcMMO.p, new PlayerUpdateInventoryTask(player)); Bukkit.getScheduler().scheduleSyncDelayedTask(mcMMO.p, new PlayerUpdateInventoryTask(player));
} }
@ -312,23 +317,26 @@ public final class AlchemyPotionBrewer {
ItemStack cursor = event.getCursor(); ItemStack cursor = event.getCursor();
ItemStack ingredient = brewingStand.getInventory().getIngredient(); ItemStack ingredient = brewingStand.getInventory().getIngredient();
if (event.getInventorySlots().contains(INGREDIENT_SLOT)) { if (!event.getInventorySlots().contains(INGREDIENT_SLOT)) {
if (isEmpty(ingredient) || ingredient.isSimilar(cursor)) { return;
if (isValidIngredient(player, cursor)) { }
// Not handled: dragging custom ingredients over ingredient slot (does not trigger any event)
scheduleCheck(player, brewingStand);
return; if (isEmpty(ingredient) || ingredient.isSimilar(cursor)) {
} if (isValidIngredient(player, cursor)) {
else { // Not handled: dragging custom ingredients over ingredient slot (does not trigger any event)
event.setCancelled(true); scheduleCheck(player, brewingStand);
scheduleUpdate(brewingStand.getInventory()); return;
}
else {
event.setCancelled(true);
return; scheduleUpdate(brewingStand.getInventory());
}
return;
} }
} }
} }
public static void handleInventoryMoveItem(InventoryMoveItemEvent event) { public static void handleInventoryMoveItem(InventoryMoveItemEvent event) {

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@ -40,7 +40,7 @@ Alchemy.Effect.3=Brew potions with more ingredients
Alchemy.Listener=Alchemy: Alchemy.Listener=Alchemy:
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS) Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0} Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0} Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1} Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}
Alchemy.SkillName=ALCHEMY Alchemy.SkillName=ALCHEMY
Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
@ -421,7 +421,7 @@ Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
#COMMANDS #COMMANDS
##generic ##generic
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]EasyMFnE [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat, mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills! Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}. Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}! Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!
@ -669,6 +669,15 @@ Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
##Alchemy
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concotions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concotions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concotions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concotions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concotions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concotions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concotions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concotions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)
##Archery ##Archery
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players. Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage. Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.

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@ -11,7 +11,7 @@ description: >
in order to evaluate and balance the mechanics of mcMMO in every update. in order to evaluate and balance the mechanics of mcMMO in every update.
author: nossr50 author: nossr50
authors: [GJ, NuclearW, bm01, Glitchfinder, TfT_02, t00thpick1, Riking, EasyMFnE] authors: [GJ, NuclearW, bm01, Glitchfinder, TfT_02, t00thpick1, Riking]
website: http://dev.bukkit.org/server-mods/mcmmo/ website: http://dev.bukkit.org/server-mods/mcmmo/
main: com.gmail.nossr50.mcMMO main: com.gmail.nossr50.mcMMO

View File

@ -16,7 +16,8 @@ Concoctions:
- SPIDER_EYE - SPIDER_EYE
- SUGAR - SUGAR
- SULPHUR - SULPHUR
- WATER_LILY # TODO: 'RAW_FISH:3' (Minecraft 1.7) - WATER_LILY
- 'RAW_FISH:3'
Tier_Two_Ingredients: Tier_Two_Ingredients:
- CARROT_ITEM - CARROT_ITEM
- SLIME_BALL - SLIME_BALL
@ -97,7 +98,7 @@ Potions:
SPIDER_EYE: 4868 # Potion of Poison SPIDER_EYE: 4868 # Potion of Poison
SUGAR: 258 # Potion of Swiftness SUGAR: 258 # Potion of Swiftness
WATER_LILY: 3341 # Potion of Water Breathing (Minecraft 1.6) WATER_LILY: 3341 # Potion of Water Breathing (Minecraft 1.6)
# 'RAW_FISH:3': 3341 # TODO: Potion of Water Breathing (Minecraft 1.7) 'RAW_FISH:3': 3341 # Potion of Water Breathing (Minecraft 1.7)
32: # Thick Potion 32: # Thick Potion
Children: Children: