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Fix zero initialize for Swords config options
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a2e0ca0f84
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608a523996
@ -408,7 +408,7 @@ public class AdvancedConfig extends ConfigValidated {
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reason.add(SKILLS + "." + SWORDS + "." + COUNTER_ATTACK + "." + MAX_BONUS_LEVEL + " should be at least 1!");
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reason.add(SKILLS + "." + SWORDS + "." + COUNTER_ATTACK + "." + MAX_BONUS_LEVEL + " should be at least 1!");
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}
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}
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if (getCounterModifier() < 1) {
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if (getCounterAttackModifier() < 1) {
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reason.add(SKILLS + "." + SWORDS + "." + COUNTER_ATTACK + "." + DAMAGE_MODIFIER + " should be at least 1!");
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reason.add(SKILLS + "." + SWORDS + "." + COUNTER_ATTACK + "." + DAMAGE_MODIFIER + " should be at least 1!");
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}
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}
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@ -416,10 +416,6 @@ public class AdvancedConfig extends ConfigValidated {
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reason.add(SKILLS + "." + SWORDS + "." + SERRATED_STRIKES + "." + DAMAGE_MODIFIER + " should be at least 1!");
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reason.add(SKILLS + "." + SWORDS + "." + SERRATED_STRIKES + "." + DAMAGE_MODIFIER + " should be at least 1!");
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}
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}
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if (getSerratedStrikesTicks() < 1) {
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reason.add(SKILLS + "." + SWORDS + "." + SERRATED_STRIKES + "." + RUPTURE + "Ticks should be at least 1!");
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}
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/* TAMING */
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/* TAMING */
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if (getMaximumProbability(SubSkillType.TAMING_GORE) < 1) {
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if (getMaximumProbability(SubSkillType.TAMING_GORE) < 1) {
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@ -699,10 +695,10 @@ public class AdvancedConfig extends ConfigValidated {
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public int getRuptureMaxTicks() { return getIntValue(SKILLS, SWORDS, RUPTURE, MAX_TICKS); }
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public int getRuptureMaxTicks() { return getIntValue(SKILLS, SWORDS, RUPTURE, MAX_TICKS); }
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public int getRuptureBaseTicks() { return getIntValue(SKILLS, SWORDS, RUPTURE, BASE_TICKS); }
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public int getRuptureBaseTicks() { return getIntValue(SKILLS, SWORDS, RUPTURE, BASE_TICKS); }
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public double getCounterModifier() { return getDoubleValue(SKILLS, SWORDS, COUNTER_ATTACK, DAMAGE_MODIFIER); }
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public double getCounterAttackModifier() { return getDoubleValue(SKILLS, SWORDS, COUNTER_ATTACK, DAMAGE_MODIFIER); }
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public double getSerratedStrikesModifier() { return getDoubleValue(SKILLS, SWORDS, SERRATED_STRIKES, DAMAGE_MODIFIER); }
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public double getSerratedStrikesModifier() { return getDoubleValue(SKILLS, SWORDS, SERRATED_STRIKES, DAMAGE_MODIFIER); }
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public int getSerratedStrikesTicks() { return getIntValue(SKILLS, SWORDS, SERRATED_STRIKES, RUPTURE, TICKS); }
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//public int getSerratedStrikesTicks() { return getIntValue(SKILLS, SWORDS, SERRATED_STRIKES, RUPTURE, TICKS); }
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/* TAMING */
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/* TAMING */
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public double getGoreModifier() { return getDoubleValue(SKILLS, TAMING, GORE, MODIFIER); }
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public double getGoreModifier() { return getDoubleValue(SKILLS, TAMING, GORE, MODIFIER); }
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@ -1,3 +1,4 @@
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/*
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package com.gmail.nossr50.skills.swords;
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package com.gmail.nossr50.skills.swords;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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@ -5,7 +6,8 @@ import com.gmail.nossr50.config.AdvancedConfig;
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public class Swords {
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public class Swords {
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public static int bleedMaxTicks = AdvancedConfig.getInstance().getRuptureMaxTicks();
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public static int bleedMaxTicks = AdvancedConfig.getInstance().getRuptureMaxTicks();
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public static double counterAttackModifier = AdvancedConfig.getInstance().getCounterModifier();
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public static double counterAttackModifier = AdvancedConfig.getInstance().getCounterAttackModifier();
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public static double serratedStrikesModifier = AdvancedConfig.getInstance().getSerratedStrikesModifier();
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public static double serratedStrikesModifier = AdvancedConfig.getInstance().getSerratedStrikesModifier();
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}
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}
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*/
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@ -1,5 +1,6 @@
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package com.gmail.nossr50.skills.swords;
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package com.gmail.nossr50.skills.swords;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.interactions.NotificationType;
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import com.gmail.nossr50.datatypes.interactions.NotificationType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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@ -113,8 +114,8 @@ public class SwordsManager extends SkillManager {
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{
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{
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int bleedTicks = 2 * RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_RUPTURE);
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int bleedTicks = 2 * RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_RUPTURE);
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if(bleedTicks > Swords.bleedMaxTicks)
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if(bleedTicks > AdvancedConfig.getInstance().getRuptureMaxTicks())
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bleedTicks = Swords.bleedMaxTicks;
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bleedTicks = AdvancedConfig.getInstance().getRuptureMaxTicks();
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return bleedTicks;
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return bleedTicks;
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}
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}
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@ -127,7 +128,7 @@ public class SwordsManager extends SkillManager {
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*/
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*/
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public void counterAttackChecks(LivingEntity attacker, double damage) {
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public void counterAttackChecks(LivingEntity attacker, double damage) {
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if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
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if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
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CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer());
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CombatUtils.dealDamage(attacker, damage / AdvancedConfig.getInstance().getCounterAttackModifier(), getPlayer());
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Countered");
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Countered");
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@ -144,6 +145,6 @@ public class SwordsManager extends SkillManager {
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* @param damage The amount of damage initially dealt by the event
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* @param damage The amount of damage initially dealt by the event
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*/
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*/
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public void serratedStrikes(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers) {
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public void serratedStrikes(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers) {
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CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Swords.serratedStrikesModifier, modifiers, skill);
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CombatUtils.applyAbilityAoE(getPlayer(), target, damage / AdvancedConfig.getInstance().getSerratedStrikesModifier(), modifiers, skill);
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}
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}
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}
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}
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