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Abstraction is good.
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31
src/main/java/com/gmail/nossr50/skills/SkillManager.java
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31
src/main/java/com/gmail/nossr50/skills/SkillManager.java
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package com.gmail.nossr50.skills;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.util.Users;
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public abstract class SkillManager {
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protected Player player;
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protected PlayerProfile profile;
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protected int skillLevel;
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public SkillManager(Player player, SkillType skill) {
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this.player = player;
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this.profile = Users.getProfile(player);
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this.skillLevel = profile.getSkillLevel(skill);
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}
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public Player getPlayer() {
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return player;
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}
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public PlayerProfile getProfile() {
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return profile;
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}
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public int getSkillLevel() {
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return skillLevel;
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}
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}
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@ -4,23 +4,16 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class AcrobaticsManager {
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public class AcrobaticsManager extends SkillManager {
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private static Config config = Config.getInstance();
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private static Config config = Config.getInstance();
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private Player player;
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private PlayerProfile profile;
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private int skillLevel;
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public AcrobaticsManager (Player player) {
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public AcrobaticsManager (Player player) {
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this.player = player;
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super(player, SkillType.ACROBATICS);
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this.profile = Users.getProfile(player);
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this.skillLevel = profile.getSkillLevel(SkillType.ACROBATICS);
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}
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}
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/**
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/**
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@ -88,16 +81,4 @@ public class AcrobaticsManager {
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eventHandler.processXPGain(eventHandler.damage * Acrobatics.DODGE_XP_MODIFIER);
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eventHandler.processXPGain(eventHandler.damage * Acrobatics.DODGE_XP_MODIFIER);
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}
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}
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}
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}
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protected Player getPlayer() {
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return player;
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}
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protected PlayerProfile getProfile() {
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return profile;
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}
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protected int getSkillLevel() {
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return skillLevel;
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}
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}
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}
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@ -4,21 +4,14 @@ import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class ArcheryManager {
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private Player player;
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private PlayerProfile profile;
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private int skillLevel;
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public class ArcheryManager extends SkillManager {
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public ArcheryManager (Player player) {
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public ArcheryManager (Player player) {
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this.player = player;
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super(player, SkillType.ARCHERY);
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this.profile = Users.getProfile(player);
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this.skillLevel = profile.getSkillLevel(SkillType.ARCHERY);
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}
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}
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/**
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/**
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@ -88,12 +81,4 @@ public class ArcheryManager {
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eventHandler.modifyEventDamage();
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eventHandler.modifyEventDamage();
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}
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}
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}
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}
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protected int getSkillLevel() {
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return skillLevel;
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}
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protected Player getPlayer() {
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return player;
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}
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}
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}
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@ -9,22 +9,14 @@ import org.bukkit.event.entity.ExplosionPrimeEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class MiningManager {
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private Player player;
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private PlayerProfile profile;
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private int skillLevel;
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public class MiningManager extends SkillManager{
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public MiningManager (Player player) {
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public MiningManager (Player player) {
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this.player = player;
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super(player, SkillType.MINING);
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this.profile = Users.getProfile(player);
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this.skillLevel = profile.getSkillLevel(SkillType.MINING);
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}
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}
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/**
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/**
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@ -174,16 +166,4 @@ public class MiningManager {
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eventHandler.processDropsAndXP();
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eventHandler.processDropsAndXP();
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eventHandler.playSpoutSound();
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eventHandler.playSpoutSound();
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}
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}
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protected int getSkillLevel() {
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return skillLevel;
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}
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protected Player getPlayer() {
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return player;
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}
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protected PlayerProfile getProfile() {
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return profile;
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}
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}
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}
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@ -3,22 +3,15 @@ package com.gmail.nossr50.skills.swords;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.Combat;
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import com.gmail.nossr50.util.Combat;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class SwordsManager {
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private Player player;
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private PlayerProfile profile;
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private int skillLevel;
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public class SwordsManager extends SkillManager {
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public SwordsManager (Player player) {
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public SwordsManager (Player player) {
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this.player = player;
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super(player, SkillType.SWORDS);
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this.profile = Users.getProfile(player);
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this.skillLevel = profile.getSkillLevel(SkillType.SWORDS);
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}
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}
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/**
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/**
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eventHandler.applyAbilityEffects();
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eventHandler.applyAbilityEffects();
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}
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}
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protected int getSkillLevel() {
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return skillLevel;
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}
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protected Player getPlayer() {
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return player;
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}
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}
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}
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class TamingManager {
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public class TamingManager extends SkillManager {
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private Player player;
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private PlayerProfile profile;
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private int skillLevel;
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private Config configInstance;
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private Config configInstance;
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public TamingManager (Player player) {
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public TamingManager (Player player) {
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this.player = player;
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super(player, SkillType.TAMING);
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this.profile = Users.getProfile(player);
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this.skillLevel = profile.getSkillLevel(SkillType.TAMING);
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this.configInstance = Config.getInstance();
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this.configInstance = Config.getInstance();
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}
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}
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@ -282,12 +276,4 @@ public class TamingManager {
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eventHandler.modifyEventDamage();
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eventHandler.modifyEventDamage();
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}
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}
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}
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}
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protected int getSkillLevel() {
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return skillLevel;
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}
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protected Player getPlayer() {
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return player;
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}
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}
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}
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@ -3,21 +3,14 @@ package com.gmail.nossr50.skills.unarmed;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class UnarmedManager {
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private Player player;
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private PlayerProfile profile;
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private int skillLevel;
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public class UnarmedManager extends SkillManager {
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public UnarmedManager (Player player) {
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public UnarmedManager (Player player) {
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this.player = player;
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super(player, SkillType.UNARMED);
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this.profile = Users.getProfile(player);
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this.skillLevel = profile.getSkillLevel(SkillType.UNARMED);
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}
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}
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/**
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/**
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@ -138,12 +131,4 @@ public class UnarmedManager {
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return false;
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return false;
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}
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}
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protected int getSkillLevel() {
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return skillLevel;
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}
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protected Player getPlayer() {
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return player;
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}
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}
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}
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