mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-07-02 05:34:44 +02:00
Changed AbilityTypes from enum to constants
This commit is contained in:
51
bukkit/bukkit.yml
Normal file
51
bukkit/bukkit.yml
Normal file
@ -0,0 +1,51 @@
|
||||
# This is the main configuration file for Bukkit.
|
||||
# As you can see, there's actually not that much to configure without any plugins.
|
||||
# For a reference for any variable inside this file, check out the bukkit wiki at
|
||||
# http://wiki.bukkit.org/Bukkit.yml
|
||||
#
|
||||
# If you need help on this file, feel free to join us on irc or leave a message
|
||||
# on the forums asking for advice.
|
||||
#
|
||||
# IRC: #bukkit @ esper.net
|
||||
# (If this means nothing to you, just go to http://webchat.esper.net/?channels=bukkit )
|
||||
# Forums: http://forums.bukkit.org/forums/bukkit-help.6/
|
||||
# Twitter: http://twitter.com/Craftbukkit
|
||||
# Bug tracker: http://leaky.bukkit.org/
|
||||
|
||||
|
||||
settings:
|
||||
allow-end: true
|
||||
warn-on-overload: true
|
||||
spawn-radius: 16
|
||||
permissions-file: permissions.yml
|
||||
update-folder: update
|
||||
ping-packet-limit: 100
|
||||
use-exact-login-location: false
|
||||
plugin-profiling: false
|
||||
connection-throttle: 4000
|
||||
query-plugins: true
|
||||
deprecated-verbose: default
|
||||
spawn-limits:
|
||||
monsters: 70
|
||||
animals: 15
|
||||
water-animals: 5
|
||||
ticks-per:
|
||||
animal-spawns: 400
|
||||
monster-spawns: 1
|
||||
auto-updater:
|
||||
enabled: true
|
||||
on-broken:
|
||||
- warn-console
|
||||
- warn-ops
|
||||
on-update:
|
||||
- warn-console
|
||||
- warn-ops
|
||||
preferred-channel: rb
|
||||
host: dl.bukkit.org
|
||||
suggest-channels: true
|
||||
database:
|
||||
username: bukkit
|
||||
isolation: SERIALIZABLE
|
||||
driver: org.sqlite.JDBC
|
||||
password: walrus
|
||||
url: jdbc:sqlite:{DIR}{NAME}.db
|
56
bukkit/help.yml
Normal file
56
bukkit/help.yml
Normal file
@ -0,0 +1,56 @@
|
||||
# This is the help configuration file for Bukkit.
|
||||
#
|
||||
# By default you do not need to modify this file. Help topics for all plugin commands are automatically provided by
|
||||
# or extracted from your installed plugins. You only need to modify this file if you wish to add new help pages to
|
||||
# your server or override the help pages of existing plugin commands.
|
||||
#
|
||||
# This file is divided up into the following parts:
|
||||
# -- general-topics: lists admin defined help topics
|
||||
# -- index-topics: lists admin defined index topics
|
||||
# -- amend-topics: lists topic amendments to apply to existing help topics
|
||||
# -- ignore-plugins: lists any plugins that should be excluded from help
|
||||
#
|
||||
# Examples are given below. When amending command topic, the string <text> will be replaced with the existing value
|
||||
# in the help topic. Color codes can be used in topic text. The color code character is & followed by 0-F.
|
||||
# ================================================================
|
||||
#
|
||||
# Set this to true to list the individual command help topics in the master help.
|
||||
# command-topics-in-master-index: true
|
||||
#
|
||||
# Each general topic will show up as a separate topic in the help index along with all the plugin command topics.
|
||||
# general-topics:
|
||||
# Rules:
|
||||
# shortText: Rules of the server
|
||||
# fullText: |
|
||||
# &61. Be kind to your fellow players.
|
||||
# &B2. No griefing.
|
||||
# &D3. No swearing.
|
||||
# permission: topics.rules
|
||||
#
|
||||
# Each index topic will show up as a separate sub-index in the help index along with all the plugin command topics.
|
||||
# To override the default help index (displayed when the user executes /help), name the index topic "Default".
|
||||
# index-topics:
|
||||
# Ban Commands:
|
||||
# shortText: Player banning commands
|
||||
# preamble: Moderator - do not abuse these commands
|
||||
# permission: op
|
||||
# commands:
|
||||
# - /ban
|
||||
# - /ban-ip
|
||||
# - /banlist
|
||||
#
|
||||
# Topic amendments are used to change the content of automatically generated plugin command topics.
|
||||
# amended-topics:
|
||||
# /stop:
|
||||
# shortText: Stops the server cold....in its tracks!
|
||||
# fullText: <text> - This kills the server.
|
||||
# permission: you.dont.have
|
||||
#
|
||||
# Any plugin in the ignored plugins list will be excluded from help. The name must match the name displayed by
|
||||
# the /plugins command. Ignore "Bukkit" to remove the standard bukkit commands from the index. Ignore "All"
|
||||
# to completely disable automatic help topic generation.
|
||||
# ignore-plugins:
|
||||
# - PluginNameOne
|
||||
# - PluginNameTwo
|
||||
# - PluginNameThree
|
||||
|
0
bukkit/permissions.yml
Normal file
0
bukkit/permissions.yml
Normal file
584
bukkit/plugins/mcMMO/advanced.yml
Normal file
584
bukkit/plugins/mcMMO/advanced.yml
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@ -0,0 +1,584 @@
|
||||
#
|
||||
# Advanced configuration
|
||||
# Last updated on 1.5.01-SNAPSHOT-b${BUILD_NUMBER}
|
||||
#
|
||||
# For advanced users only! There is no need to change anything here.
|
||||
#
|
||||
# You can customize almost every aspect of every skill here.
|
||||
# Its mainly here if you've customized the experience formula.
|
||||
# Configure at what level you get better with certain abilities.
|
||||
#
|
||||
#####
|
||||
|
||||
#
|
||||
# Settings for the Skills
|
||||
###
|
||||
Skills:
|
||||
General:
|
||||
Ability:
|
||||
# IncreaseLevel: This setting will determine when the length of every ability gets longer with 1 second
|
||||
# EnchantBuff: This setting determines how many enchant levels to use when buffing Super Breaker & Giga Drill Breaker
|
||||
IncreaseLevel: 50
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||||
EnchantBuff: 5
|
||||
#
|
||||
# Settings for Acrobatics
|
||||
###
|
||||
Acrobatics:
|
||||
Dodge:
|
||||
# ChanceMax: Maximum chance of dodging when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: On this level or higher, the dodge chance will not go higher than <ChanceMax>
|
||||
# DamageModifier: Dodge damage will be divided by this modifier
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||||
ChanceMax: 20.0
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||||
MaxBonusLevel: 800
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DamageModifier: 2.0
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||||
|
||||
Roll:
|
||||
# ChanceMax: Maximum chance of rolling when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: On this level or higher, the roll chance will not go higher than <ChanceMax>
|
||||
# DamageThreshold: The max damage a player can negate with a roll
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||||
ChanceMax: 100.0
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||||
MaxBonusLevel: 1000
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||||
DamageThreshold: 7.0
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||||
|
||||
GracefulRoll:
|
||||
# ChanceMax: Maximum chance of graceful rolling when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: On this level or higher, the graceful roll chance will not go higher than <ChanceMax>
|
||||
# DamageThreshold: The max damage a player can negate with a graceful roll
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel: 500
|
||||
DamageThreshold: 14.0
|
||||
#
|
||||
# Settings for Alchemy
|
||||
###
|
||||
Alchemy:
|
||||
Catalysis:
|
||||
# UnlockLevel: Alchemy level when the Catalysis ability unlocks
|
||||
# MaxBonusLevel: Maximum bonus level of Catalysis, when a player reaches this level his brewing speed will be <MaxSpeed>
|
||||
# MinSpeed: Minimum brewing speed allowed when at <UnlockLevel> or lower
|
||||
# MaxSpeed: Maximum brewing speed allowed when at <MaxBonusLevel> or higher
|
||||
UnlockLevel: 100
|
||||
MaxBonusLevel: 1000
|
||||
MinSpeed: 1.0
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||||
MaxSpeed: 4.0
|
||||
|
||||
# Rank_Levels: Alchemy level where rank gets unlocked
|
||||
Rank_Levels:
|
||||
Rank_1: 0
|
||||
Rank_2: 125
|
||||
Rank_3: 250
|
||||
Rank_4: 375
|
||||
Rank_5: 500
|
||||
Rank_6: 625
|
||||
Rank_7: 750
|
||||
Rank_8: 875
|
||||
#
|
||||
# Settings for Archery
|
||||
###
|
||||
Archery:
|
||||
SkillShot:
|
||||
# IncreaseLevel: Every <IncreaseLevel> the skillshot bonus will go up by <IncreasePercentage>
|
||||
# IncreasePercentage: This is a percentage value, 0.1 = 10%
|
||||
# MaxBonus: When the <MaxBonus> has been reached, the bonus percentage will not go up anymore. 2.0 = 200%
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||||
IncreaseLevel: 50
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||||
IncreasePercentage: 0.1
|
||||
MaxBonus: 2.0
|
||||
MaxDamage: 9.0
|
||||
|
||||
Daze:
|
||||
# ChanceMax: Maximum chance of causing daze to opponents when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: Maximum bonus level of Daze, when a player reaches this level his chance of causing a daze will be <ChanceMax>
|
||||
# Modifier: Extra damage for arrows that cause a daze (2 damage = 1 heart)
|
||||
ChanceMax: 50.0
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||||
MaxBonusLevel: 1000
|
||||
Modifier: 4.0
|
||||
|
||||
Retrieve:
|
||||
# ChanceMax: Maximum chance of retrieving arrows when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: Maximum bonus level for Arrow retrieval, at this level the chance of retrieving arrows from mobs is <ChanceMax>
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel: 1000
|
||||
|
||||
# ForceMultiplier: Multiply the force of the bow by this for an XP boost.
|
||||
ForceMultiplier: 2.0
|
||||
#
|
||||
# Settings for Axes
|
||||
###
|
||||
Axes:
|
||||
AxeMastery:
|
||||
# MaxBonus: Maximum bonus damage when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: Level where <MaxBonus> is reached
|
||||
MaxBonus: 4.0
|
||||
MaxBonusLevel: 200
|
||||
|
||||
CriticalHit:
|
||||
# ChanceMax: Maximum chance of causing a critical hit when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: Level where <ChanceMax> of causing critical hits is reached
|
||||
ChanceMax: 37.50
|
||||
MaxBonusLevel: 750
|
||||
# Damage modifier of critical hits for PVP / PVE, when causing a critical hit the damage gets multiplied by the modifier
|
||||
PVP_Modifier: 1.5
|
||||
PVE_Modifier: 2.0
|
||||
|
||||
GreaterImpact:
|
||||
# Chance: Chance of hitting with GreaterImpact, mobs are knocked backwards when successful
|
||||
# KnockbackModifier: Velocity modifier of GreaterImpact hits, this determines how great the knockback is
|
||||
# BonusDamage: Extra damage for GreaterImpact hits
|
||||
Chance: 25.0
|
||||
KnockbackModifier: 1.5
|
||||
BonusDamage: 2.0
|
||||
|
||||
ArmorImpact:
|
||||
# IncreaseLevel: Every <IncreaseLevel> the durability damage goes up with 1
|
||||
# Chance: Chance of hitting with ArmorImpact
|
||||
# MaxPercentageDurabilityDamage: Durability damage cap for ArmorImpact, 20% means that you can never destroy a piece of armor in less than 5 hits
|
||||
IncreaseLevel: 50
|
||||
Chance: 25.0
|
||||
MaxPercentageDurabilityDamage: 20.0
|
||||
|
||||
SkullSplitter:
|
||||
# DamageModifier: Damage will get divided by this modifier
|
||||
DamageModifier: 2.0
|
||||
#
|
||||
# Settings for Fishing
|
||||
###
|
||||
Fishing:
|
||||
# Rank_Levels: Fishing level where rank gets unlocked
|
||||
Rank_Levels:
|
||||
Rank_1: 0
|
||||
Rank_2: 125
|
||||
Rank_3: 250
|
||||
Rank_4: 375
|
||||
Rank_5: 500
|
||||
Rank_6: 625
|
||||
Rank_7: 700
|
||||
Rank_8: 875
|
||||
|
||||
ShakeChance:
|
||||
Rank_1: 15.0
|
||||
Rank_2: 15.0
|
||||
Rank_3: 25.0
|
||||
Rank_4: 35.0
|
||||
Rank_5: 45.0
|
||||
Rank_6: 55.0
|
||||
Rank_7: 65.0
|
||||
Rank_8: 75.0
|
||||
|
||||
# VanillaXPMultiplier: Vanilla XP gained from fishing is multiplied by these values.
|
||||
VanillaXPMultiplier:
|
||||
Rank_1: 1
|
||||
Rank_2: 2
|
||||
Rank_3: 3
|
||||
Rank_4: 3
|
||||
Rank_5: 4
|
||||
Rank_6: 4
|
||||
Rank_7: 5
|
||||
Rank_8: 5
|
||||
|
||||
FishermansDiet:
|
||||
# This determines when Fisherman's Diet adds extra hunger recovery to food
|
||||
RankChange: 200
|
||||
|
||||
IceFishing:
|
||||
# UnlockLevel: Fishing level when the Ice Fishing ability unlocks
|
||||
UnlockLevel: 50
|
||||
|
||||
MasterAngler:
|
||||
# UnlockLevel: Fishing level when the Master Angler ability unlocks
|
||||
# BoatMultiplier: Catch rate is multiplied by this modifier
|
||||
# BiomeModifier: Catch rate is multiplied by this modifier
|
||||
UnlockLevel: 125
|
||||
BoatModifier: 2.0
|
||||
BiomeModifier: 2.0
|
||||
#
|
||||
# Settings for Herbalism
|
||||
###
|
||||
Herbalism:
|
||||
FarmersDiet:
|
||||
# This determines when Farmers Diet adds extra hunger recovery to food
|
||||
RankChange: 200
|
||||
|
||||
GreenThumb:
|
||||
# StageChange: Level value when the GreenThumb stage rank goes up
|
||||
# ChanceMax: Maximum chance of GreenThumb when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: On this level, GreenThumb chance will be <ChanceMax>
|
||||
StageChange: 200
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel: 1500
|
||||
|
||||
DoubleDrops:
|
||||
# ChanceMax: Maximum chance of receiving double drops when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: Level when <ChanceMax> of receiving double drops is reached
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel: 1000
|
||||
|
||||
HylianLuck:
|
||||
# ChanceMax: Maximum chance of Hylian Luck when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: On this level, Hylian Luck chance will be <ChanceMax>
|
||||
ChanceMax: 10.0
|
||||
MaxBonusLevel: 1000
|
||||
|
||||
ShroomThumb:
|
||||
# ChanceMax: Maximum chance of ShroomThumb when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: On this level, ShroomThumb chance will be <ChanceMax>
|
||||
ChanceMax: 50.0
|
||||
MaxBonusLevel: 1500
|
||||
#
|
||||
# Settings for Mining
|
||||
###
|
||||
Mining:
|
||||
DoubleDrops:
|
||||
# ChanceMax: Maximum chance of receiving double drops when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: Level when <ChanceMax> of receiving double drops is reached
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel: 1000
|
||||
|
||||
# BlastMining_Rank: BlastMining rank unlocks
|
||||
BlastMining:
|
||||
Rank_Levels:
|
||||
Rank_1: 125
|
||||
Rank_2: 250
|
||||
Rank_3: 375
|
||||
Rank_4: 500
|
||||
Rank_5: 625
|
||||
Rank_6: 750
|
||||
Rank_7: 875
|
||||
Rank_8: 1000
|
||||
|
||||
# BlastDamageDecrease Ranks: % of damage reduced from TNT explosions
|
||||
BlastDamageDecrease:
|
||||
Rank_1: 0.0
|
||||
Rank_2: 0.0
|
||||
Rank_3: 0.0
|
||||
Rank_4: 25.0
|
||||
Rank_5: 25.0
|
||||
Rank_6: 50.0
|
||||
Rank_7: 50.0
|
||||
Rank_8: 100.0
|
||||
|
||||
# OreBonus Ranks: % of extra ores received when Blast Mining
|
||||
OreBonus:
|
||||
Rank_1: 35.0
|
||||
Rank_2: 40.0
|
||||
Rank_3: 45.0
|
||||
Rank_4: 50.0
|
||||
Rank_5: 55.0
|
||||
Rank_6: 60.0
|
||||
Rank_7: 65.0
|
||||
Rank_8: 70.0
|
||||
|
||||
# DebrisReduction_Rank: % of fewer non-ores received when Blast Mining
|
||||
DebrisReduction:
|
||||
Rank_1: 10.0
|
||||
Rank_2: 20.0
|
||||
Rank_3: 30.0
|
||||
Rank_4: 30.0
|
||||
Rank_5: 30.0
|
||||
Rank_6: 30.0
|
||||
Rank_7: 30.0
|
||||
Rank_8: 30.0
|
||||
|
||||
# DropMultiplier Ranks: # of times each ore will drop
|
||||
DropMultiplier:
|
||||
Rank_1: 1
|
||||
Rank_2: 1
|
||||
Rank_3: 1
|
||||
Rank_4: 1
|
||||
Rank_5: 2
|
||||
Rank_6: 2
|
||||
Rank_7: 3
|
||||
Rank_8: 3
|
||||
|
||||
# BlastRadiusModifier Ranks: Increases the blast radius by this amount
|
||||
BlastRadiusModifier:
|
||||
Rank_1: 1.0
|
||||
Rank_2: 1.0
|
||||
Rank_3: 2.0
|
||||
Rank_4: 2.0
|
||||
Rank_5: 3.0
|
||||
Rank_6: 3.0
|
||||
Rank_7: 4.0
|
||||
Rank_8: 4.0
|
||||
#
|
||||
# Settings for Repair
|
||||
###
|
||||
Repair:
|
||||
RepairMastery:
|
||||
# MaxBonusPercentage: Maximum bonus percentage for Repair Mastery
|
||||
# MaxBonusLevel: On this level, the maximum bonus is reached
|
||||
MaxBonusPercentage: 200.0
|
||||
MaxBonusLevel: 1000
|
||||
|
||||
SuperRepair:
|
||||
# ChanceMax: Maximum chance of Super Repair when on <MaxBonusLevel> or higher
|
||||
# MaxBonusLevel: On this level, Super Repair chance will be <ChanceMax>
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel: 1000
|
||||
|
||||
ArcaneForging:
|
||||
May_Lose_Enchants: true
|
||||
Rank_Levels:
|
||||
Rank_1: 125
|
||||
Rank_2: 250
|
||||
Rank_3: 375
|
||||
Rank_4: 500
|
||||
Rank_5: 625
|
||||
Rank_6: 750
|
||||
Rank_7: 875
|
||||
Rank_8: 1000
|
||||
Keep_Enchants_Chance:
|
||||
Rank_1: 10.0
|
||||
Rank_2: 20.0
|
||||
Rank_3: 30.0
|
||||
Rank_4: 40.0
|
||||
Rank_5: 50.0
|
||||
Rank_6: 50.0
|
||||
Rank_7: 60.0
|
||||
Rank_8: 60.0
|
||||
Downgrades_Enabled: true
|
||||
Downgrades_Chance:
|
||||
Rank_1: 75.0
|
||||
Rank_2: 50.0
|
||||
Rank_3: 40.0
|
||||
Rank_4: 30.0
|
||||
Rank_5: 25.0
|
||||
Rank_6: 20.0
|
||||
Rank_7: 15.0
|
||||
Rank_8: 10.0
|
||||
#
|
||||
# Settings for Salvage
|
||||
###
|
||||
Salvage:
|
||||
# MaxPercentage: Maximum percentage of materials to be returned when Salvaging
|
||||
# MaxPercentageLevel: On this level, the Salvage percentage will be <MaxPercentage>
|
||||
MaxPercentage: 100.0
|
||||
MaxPercentageLevel: 1000
|
||||
|
||||
# AdvancedSalvage_UnlockLevel: The level at which Advance Salvage become available
|
||||
AdvancedSalvage:
|
||||
UnlockLevel: 350
|
||||
|
||||
ArcaneSalvage:
|
||||
# EnchantLossEnabled: When salvaging enchanted items, the enchants may be lost
|
||||
# EnchantDowngradeEnabled: When salvaging enchanted items, the enchants may be downgraded
|
||||
EnchantLossEnabled: true
|
||||
EnchantDowngradeEnabled: true
|
||||
Rank_Levels:
|
||||
Rank_1: 125
|
||||
Rank_2: 250
|
||||
Rank_3: 375
|
||||
Rank_4: 500
|
||||
Rank_5: 625
|
||||
Rank_6: 750
|
||||
Rank_7: 875
|
||||
Rank_8: 1000
|
||||
|
||||
# ExtractFullEnchant: Chance to extract the full enchant at each ArcaneSalvage rank
|
||||
ExtractFullEnchant:
|
||||
Rank_1: 2.5
|
||||
Rank_2: 5.0
|
||||
Rank_3: 7.5
|
||||
Rank_4: 10.0
|
||||
Rank_5: 12.5
|
||||
Rank_6: 17.5
|
||||
Rank_7: 25.0
|
||||
Rank_8: 32.5
|
||||
|
||||
# ExtractPartialEnchant: Chance to extract the partial enchant at each ArcaneSalvage rank
|
||||
ExtractPartialEnchant:
|
||||
Rank_1: 2.0
|
||||
Rank_2: 2.5
|
||||
Rank_3: 5.0
|
||||
Rank_4: 7.5
|
||||
Rank_5: 10.0
|
||||
Rank_6: 12.5
|
||||
Rank_7: 15.0
|
||||
Rank_8: 17.5
|
||||
#
|
||||
# Settings for Smelting
|
||||
###
|
||||
Smelting:
|
||||
FuelEfficiency:
|
||||
# Multiplier: The furnace burn time will be multiplied by this value.
|
||||
# MaxBonusLevel: On this level, the efficiency multiplier will stop increasing
|
||||
Multiplier: 3.0
|
||||
MaxBonusLevel: 1000
|
||||
|
||||
SecondSmelt:
|
||||
# ChanceMax: Maximum chance of triggering Second Smelt
|
||||
# MaxBonusLevel: On this level, the chance to cause Second Smelt will be <ChanceMax>
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel: 1000
|
||||
|
||||
FluxMining:
|
||||
# UnlockLevel: Level when Flux Mining becomes available
|
||||
# Chance: Chance for Flux Mining to activate
|
||||
UnlockLevel: 250
|
||||
Chance: 33.0
|
||||
|
||||
# Rank_Levels: Smelting level where rank gets unlocked
|
||||
Rank_Levels:
|
||||
Rank_1: 125
|
||||
Rank_2: 250
|
||||
Rank_3: 375
|
||||
Rank_4: 500
|
||||
Rank_5: 625
|
||||
Rank_6: 750
|
||||
Rank_7: 875
|
||||
Rank_8: 1000
|
||||
|
||||
# VanillaXPMultiplier: Vanilla XP gained from smelting ores is multiplied by these values.
|
||||
VanillaXPMultiplier:
|
||||
Rank_1: 1
|
||||
Rank_2: 2
|
||||
Rank_3: 3
|
||||
Rank_4: 3
|
||||
Rank_5: 4
|
||||
Rank_6: 4
|
||||
Rank_7: 5
|
||||
Rank_8: 5
|
||||
|
||||
#
|
||||
# Settings for Swords
|
||||
###
|
||||
Swords:
|
||||
Bleed:
|
||||
# ChanceMax: Maximum chance of triggering bleeding
|
||||
# MaxBonusLevel: On this level, the chance to cause Bleeding will be <ChanceMax>
|
||||
ChanceMax: 75.0
|
||||
MaxBonusLevel: 750
|
||||
|
||||
# These settings determine how long the Bleeding effect lasts
|
||||
MaxTicks: 3
|
||||
BaseTicks: 2
|
||||
|
||||
Counter:
|
||||
# RequiresBlock: Determines if blocking is required to trigger counter attack
|
||||
RequiresBlock: true
|
||||
|
||||
# ChanceMax: Maximum chance of triggering a counter attack
|
||||
# MaxBonusLevel: On this level, the chance to Counter will be <ChanceMax>
|
||||
ChanceMax: 30.0
|
||||
MaxBonusLevel: 600
|
||||
|
||||
# DamageModifier: Damaged caused by the damager will get divided by this modifier and dealt back to the damager
|
||||
DamageModifier: 2.0
|
||||
|
||||
SerratedStrikes:
|
||||
# DamageModifier: Damage will get divided by this modifier
|
||||
# BleedTicks: This determines how long the bleeding effect of SerratedStrikes lasts
|
||||
DamageModifier: 4.0
|
||||
BleedTicks: 5
|
||||
#
|
||||
# Settings for Taming
|
||||
###
|
||||
Taming:
|
||||
Gore:
|
||||
# ChanceMax: Maximum chance of triggering gore
|
||||
# MaxBonusLevel: On this level, the chance to cause Gore will be <ChanceMax>
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel: 1000
|
||||
|
||||
# BleedTicks: Determines the length of the bleeding effect
|
||||
# Modifier: Damage will get multiplied by this modifier
|
||||
BleedTicks: 2
|
||||
Modifier: 2.0
|
||||
|
||||
FastFood:
|
||||
# UnlockLevel: Level when FastFood unlocks
|
||||
# Chance: The chance for wolves to heal hp when inflicting damage
|
||||
UnlockLevel: 50
|
||||
Chance: 50.0
|
||||
|
||||
EnvironmentallyAware:
|
||||
# UnlockLevel: Level when EnvironmentallyAware unlocks
|
||||
UnlockLevel: 100
|
||||
|
||||
ThickFur:
|
||||
# UnlockLevel: Level when ThickFur unlocks
|
||||
# Modifier: Damage will get divided by this modifier
|
||||
UnlockLevel: 250
|
||||
Modifier: 2.0
|
||||
|
||||
HolyHound:
|
||||
# UnlockLevel: Level when HolyHound unlocks
|
||||
UnlockLevel: 375
|
||||
|
||||
ShockProof:
|
||||
# UnlockLevel: Level when ShockProof unlocks
|
||||
# Modifier: Damage will get divided by this modifier
|
||||
UnlockLevel: 500
|
||||
Modifier: 6.0
|
||||
|
||||
SharpenedClaws:
|
||||
# UnlockLevel: Level when SharpenedClaws unlocks
|
||||
# Bonus: This bonus will get added to the damage caused
|
||||
UnlockLevel: 750
|
||||
Bonus: 2.0
|
||||
|
||||
CallOfTheWild:
|
||||
# MinHorseJumpStrength: The minimum jump strength a summoned horse must have
|
||||
# MaxHorseJumpStrength: The maximum jump strength a summoned horse can have
|
||||
MinHorseJumpStrength: 0.7
|
||||
MaxHorseJumpStrength: 2.0
|
||||
#
|
||||
# Settings for Unarmed
|
||||
###
|
||||
Unarmed:
|
||||
Disarm:
|
||||
# ChanceMax: Maximum chance of disarming other players
|
||||
# MaxBonusLevel: Level when the maximum chance to disarm is reached
|
||||
# AntiTheft: Determines if only the disarmed player can retrieve disarmed items
|
||||
ChanceMax: 33.0
|
||||
MaxBonusLevel: 1000
|
||||
AntiTheft: false
|
||||
|
||||
Deflect:
|
||||
# ChanceMax: Maximum chance of deflecting arrows
|
||||
# MaxBonusLevel: Level when the maximum chance to deflect is reached
|
||||
ChanceMax: 50.0
|
||||
MaxBonusLevel: 1000
|
||||
|
||||
IronGrip:
|
||||
# ChanceMax: Maximum chance of preventing being disarmed
|
||||
# MaxBonusLevel: Level when the maximum chance to prevent being disarmed is reached
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel: 1000
|
||||
|
||||
IronArm:
|
||||
# BonusMin: Minimum bonus damage for unarmed
|
||||
# BonusMax: Maximum bonus damage for unarmed
|
||||
# IncreaseLevel: Bonus damage increases every increase level
|
||||
BonusMin: 3.0
|
||||
BonusMax: 8.0
|
||||
IncreaseLevel: 50
|
||||
#
|
||||
# Settings for Woodcutting
|
||||
###
|
||||
Woodcutting:
|
||||
LeafBlower:
|
||||
# UnlockLevel: At this level, the passive ability LeafBlower unlocks
|
||||
UnlockLevel: 100
|
||||
|
||||
DoubleDrops:
|
||||
# ChanceMax: Maximum chance of receiving double drops
|
||||
# MaxBonusLevel: Level when the maximum chance of receiving double drops is reached
|
||||
ChanceMax: 100.0
|
||||
MaxBonusLevel: 1000
|
||||
#
|
||||
# Customize the kraken!
|
||||
###
|
||||
Kraken:
|
||||
Enabled: true
|
||||
Tries_Before_Release: 50
|
||||
Health: 50.0
|
||||
Name: The Kraken
|
||||
Attack_Interval_Seconds: 1
|
||||
Attack_Damage: 1.0
|
||||
Global_Effects: false
|
||||
Allow_Escaping: false
|
||||
Unleashed_Message:
|
||||
Server: (PLAYER) has unleashed the kraken!
|
||||
Player: THE KRAKEN HAS BEEN UNLEASHED!
|
||||
Defeated_Message:
|
||||
Escape: You have escaped from the kraken!
|
||||
Killed: You have slain the kraken!
|
Reference in New Issue
Block a user