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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-07-01 13:14:44 +02:00
new config pt 9
This commit is contained in:
59
src/main/java/com/gmail/nossr50/config/ChildConfig.java
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59
src/main/java/com/gmail/nossr50/config/ChildConfig.java
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package com.gmail.nossr50.config;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.skills.child.FamilyTree;
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import com.gmail.nossr50.util.StringUtils;
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import org.bukkit.configuration.file.YamlConfiguration;
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import java.util.EnumSet;
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public class ChildConfig extends ConfigCollections {
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public ChildConfig() {
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super("child.yml");
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}
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@Override
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protected void loadKeys() {
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config.setDefaults(YamlConfiguration.loadConfiguration(plugin.getResourceAsReader("child.yml")));
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FamilyTree.clearRegistrations(); // when reloading, need to clear statics
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for (PrimarySkillType skill : PrimarySkillType.CHILD_SKILLS) {
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plugin.debug("Finding parents of " + skill.name());
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EnumSet<PrimarySkillType> parentSkills = EnumSet.noneOf(PrimarySkillType.class);
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boolean useDefaults = false; // If we had an error we back out and use defaults
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for (String name : config.getStringList(StringUtils.getCapitalized(skill.name()))) {
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try {
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PrimarySkillType parentSkill = PrimarySkillType.valueOf(name.toUpperCase());
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FamilyTree.enforceNotChildSkill(parentSkill);
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parentSkills.add(parentSkill);
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} catch (IllegalArgumentException ex) {
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plugin.getLogger().warning(name + " is not a valid skill type, or is a child skill!");
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useDefaults = true;
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break;
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}
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}
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if (useDefaults) {
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parentSkills.clear();
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for (String name : config.getDefaults().getStringList(StringUtils.getCapitalized(skill.name()))) {
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/* We do less checks in here because it's from inside our jar.
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* If they're dedicated enough to have modified it, they can have the errors it may produce.
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* Alternatively, this can be used to allow child skills to be parent skills, provided there are no circular dependencies this is an advanced sort of configuration.
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*/
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parentSkills.add(PrimarySkillType.valueOf(name.toUpperCase()));
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}
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}
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// Register them
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for (PrimarySkillType parentSkill : parentSkills) {
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plugin.debug("Registering " + parentSkill.name() + " as parent of " + skill.name());
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FamilyTree.registerParent(skill, parentSkill);
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}
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}
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FamilyTree.closeRegistration();
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}
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}
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@ -0,0 +1,19 @@
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package com.gmail.nossr50.config;
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import java.io.File;
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/**
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* Represents a config file that registers keys after its initialized
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*/
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public abstract class ConfigCollections extends Config implements RegistersKeys, ConfigCollection {
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public ConfigCollections(String pathToParentFolder, String relativePath, boolean mergeNewKeys) {
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super(pathToParentFolder, relativePath, mergeNewKeys);
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loadKeys();
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}
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public ConfigCollections(File pathToParentFolder, String relativePath, boolean mergeNewKeys) {
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super(pathToParentFolder, relativePath, mergeNewKeys);
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loadKeys();
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}
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}
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11
src/main/java/com/gmail/nossr50/config/RegistersKeys.java
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11
src/main/java/com/gmail/nossr50/config/RegistersKeys.java
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package com.gmail.nossr50.config;
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/**
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* A class that registers keys
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*/
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public interface RegistersKeys {
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/**
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* Loads up keys
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*/
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void loadKeys();
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}
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@ -0,0 +1,119 @@
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package com.gmail.nossr50.config.collectionconfigs;
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import com.gmail.nossr50.config.ConfigCollection;
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import com.gmail.nossr50.config.ConfigCollections;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.skills.repair.repairables.Repairable;
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import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
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import java.io.File;
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import java.lang.reflect.InvocationTargetException;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.List;
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import java.util.regex.Pattern;
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/**
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* Represents a collection of config files that serve a similar purpose
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* For example, files named repair.*.yml are all loaded into memory, this lets admins keep their config files clean
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*
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* To be honest I'm not sure how many people make use of this system, but I'm keeping it since its been in mcMMO for like 6+ years
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*/
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public final class MultiConfigManager {
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public static final String DEFAULT_MULTICONFIG_FILENAME_SUFFIX = ".vanilla.yml";
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//Configs
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public com.gmail.nossr50.config.collectionconfigs.RepairConfig vanillaRepairConfig; //This is the main config file that mcMMO will copy out
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public com.gmail.nossr50.config.collectionconfigs.SalvageConfig vanillaSalvageConfig;
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private static List<Repairable> repairables;
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private static List<Salvageable> salvageables;
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public MultiConfigManager(String fileNamePrefix)
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{
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//init Collections
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repairables = new ArrayList<>();
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salvageables = new ArrayList<>();
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//init vanilla configs
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vanillaRepairConfig = new com.gmail.nossr50.config.collectionconfigs.RepairConfig(getVanillaConfigName("repair"));
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vanillaSalvageConfig = new com.gmail.nossr50.config.collectionconfigs.SalvageConfig(getVanillaConfigName("salvage"));
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//add valid vanilla collections to main collection
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repairables.addAll(vanillaRepairConfig.getLoadedCollection());
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salvageables.addAll(vanillaSalvageConfig.getLoadedCollection());
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//add valid custom collections to main collection
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loadCustomCollections("repair", repairables, com.gmail.nossr50.config.collectionconfigs.RepairConfig.class);
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loadCustomCollections("salvage", salvageables, com.gmail.nossr50.config.collectionconfigs.SalvageConfig.class);
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}
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/**
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* mcMMO allows collection config files to be named things like repair.whatevernameyouwanthere.yml and so on,
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* these files are treated in the same way as the vanilla file. They serve the purpose of organization
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* @param configPrefix the prefix of the file name, for example "repair", "salvage", etc
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* @param collection the collection that will be added to
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*/
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public void loadCustomCollections(String configPrefix, Collection<?> collection, Class<? extends ConfigCollection> configClass)
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{
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String vanillaConfigFileName = getVanillaConfigName(configPrefix);
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//Find other files
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Pattern pattern = Pattern.compile(configPrefix+"\\.(?:.+)\\.yml");
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//File dataFolder = McmmoCore.getDataFolderPath();
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File dataFolder = mcMMO.p.getDataFolder();
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for (String fileName : dataFolder.list()) {
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//Vanilla Config is already loaded
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if(fileName.equalsIgnoreCase(vanillaConfigFileName))
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continue;
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//Find files that match the pattern
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if (!pattern.matcher(fileName).matches()) {
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continue;
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}
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//Init file
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File currentFile = new File(dataFolder, fileName);
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//Make sure its not a directory (needed?)
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if(currentFile.isDirectory())
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continue;
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try {
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//TODO: Valid?
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ConfigCollections customConfig = (ConfigCollections) getConfigClass(configPrefix).getConstructor(String.class).newInstance(configPrefix);
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collection.addAll(customConfig.getLoadedCollection());
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} catch (InstantiationException e) {
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e.printStackTrace();
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} catch (IllegalAccessException e) {
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e.printStackTrace();
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} catch (InvocationTargetException e) {
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e.printStackTrace();
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} catch (NoSuchMethodException e) {
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e.printStackTrace();
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}
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}
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}
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private String getVanillaConfigName(String configPrefix)
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{
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return configPrefix+DEFAULT_MULTICONFIG_FILENAME_SUFFIX;
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}
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private Class getConfigClass(String configPrefix)
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{
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switch(configPrefix) {
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case "repair":
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return RepairConfig.class;
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case "salvage":
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return SalvageConfig.class;
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default:
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mcMMO.p.getLogger().severe("[DEBUG] Config Class is null!");
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return null;
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}
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}
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}
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@ -1,181 +0,0 @@
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package com.gmail.nossr50.config.collectionconfigs;
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import com.gmail.nossr50.config.ConfigCollection;
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import com.gmail.nossr50.config.ConfigConstants;
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import com.gmail.nossr50.datatypes.skills.ItemMaterialCategory;
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import com.gmail.nossr50.datatypes.skills.ItemType;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
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import com.gmail.nossr50.skills.salvage.salvageables.SalvageableFactory;
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import com.gmail.nossr50.util.ItemUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import ninja.leaping.configurate.ConfigurationNode;
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import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import java.util.ArrayList;
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import java.util.List;
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@ConfigSerializable
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public class SalvageConfig extends ConfigCollection {
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public static final String SALVAGEABLES = "Salvageables";
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public static final String MATERIAL_TYPE = "ItemMaterialCategory";
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public static final String SALVAGE_MATERIAL = "SalvageMaterial";
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public static final String MAXIMUM_DURABILITY = "MaximumDurability";
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public static final String ITEM_TYPE = "ItemType";
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public static final String METADATA = "Metadata";
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public static final String MINIMUM_LEVEL = "MinimumLevel";
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public static final String XP_MULTIPLIER = "XpMultiplier";
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public static final String MAXIMUM_QUANTITY = "MaximumQuantity";
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public SalvageConfig() {
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//super(McmmoCore.getDataFolderPath().getAbsoluteFile(), fileName, false);
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super("salvage", mcMMO.p.getDataFolder().getAbsoluteFile(), ConfigConstants.RELATIVE_PATH_SKILLS_DIR, true, false, true, false);
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register();
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}
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/**
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* The version of this config
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*
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* @return
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*/
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@Override
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public double getConfigVersion() {
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return 1;
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}
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@Override
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public void register() {
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//Grab the "keys" under the Repairables node
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ArrayList<ConfigurationNode> salvageChildrenNodes = new ArrayList<>(getChildren(SALVAGEABLES));
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for (ConfigurationNode salvageChildNode : salvageChildrenNodes) {
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// Validate all the things!
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List<String> errorMessages = new ArrayList<String>();
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// ItemStack Material
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String salvageChildNodeName = salvageChildNode.getString();
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Material itemMaterial = Material.matchMaterial(salvageChildNodeName);
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if (itemMaterial == null) {
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errorMessages.add("Salvage Config: Invalid material - " + salvageChildNodeName);
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continue;
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}
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// Salvage Material Type
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ItemMaterialCategory salvageItemMaterialCategory = ItemMaterialCategory.OTHER;
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String salvageMaterialTypeString;
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if(hasNode(SALVAGEABLES, salvageChildNodeName, MATERIAL_TYPE))
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salvageMaterialTypeString = getStringValue(SALVAGEABLES, salvageChildNodeName, MATERIAL_TYPE);
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else
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salvageMaterialTypeString = "OTHER";
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if (!hasNode(SALVAGEABLES, salvageChildNodeName, MATERIAL_TYPE)) {
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ItemStack salvageItem = new ItemStack(itemMaterial);
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if (ItemUtils.isWoodTool(salvageItem)) {
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salvageItemMaterialCategory = ItemMaterialCategory.WOOD;
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} else if (ItemUtils.isStoneTool(salvageItem)) {
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salvageItemMaterialCategory = ItemMaterialCategory.STONE;
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} else if (ItemUtils.isStringTool(salvageItem)) {
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salvageItemMaterialCategory = ItemMaterialCategory.STRING;
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} else if (ItemUtils.isLeatherArmor(salvageItem)) {
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salvageItemMaterialCategory = ItemMaterialCategory.LEATHER;
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} else if (ItemUtils.isIronArmor(salvageItem) || ItemUtils.isIronTool(salvageItem)) {
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salvageItemMaterialCategory = ItemMaterialCategory.IRON;
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} else if (ItemUtils.isGoldArmor(salvageItem) || ItemUtils.isGoldTool(salvageItem)) {
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salvageItemMaterialCategory = ItemMaterialCategory.GOLD;
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} else if (ItemUtils.isDiamondArmor(salvageItem) || ItemUtils.isDiamondTool(salvageItem)) {
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salvageItemMaterialCategory = ItemMaterialCategory.DIAMOND;
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}
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} else {
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try {
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salvageItemMaterialCategory = ItemMaterialCategory.valueOf(salvageMaterialTypeString.replace(" ", "_").toUpperCase());
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} catch (IllegalArgumentException ex) {
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errorMessages.add("Salvage Config: " + salvageChildNodeName + " has an invalid ItemMaterialCategory of " + salvageMaterialTypeString);
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}
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}
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// Salvage Material
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String salvageMaterialName = getStringValue(SALVAGEABLES, salvageChildNodeName, SALVAGE_MATERIAL);
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Material salvageMaterial = (salvageMaterialName == null ? salvageItemMaterialCategory.getDefaultMaterial() : Material.matchMaterial(salvageMaterialName));
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if (salvageMaterial == null) {
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errorMessages.add(salvageChildNodeName + " has an invalid salvage material: " + salvageMaterialName);
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continue;
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}
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// Maximum Durability
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short maximumDurability = itemMaterial.getMaxDurability();
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// ItemStack Type
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ItemType salvageItemType = ItemType.OTHER;
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String salvageItemTypeString;
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if(hasNode(SALVAGEABLES, salvageChildNodeName, ITEM_TYPE))
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salvageItemTypeString = getStringValue(SALVAGEABLES, salvageChildNodeName, ITEM_TYPE);
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else
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salvageItemTypeString = "OTHER";
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if (!hasNode(SALVAGEABLES, salvageChildNodeName, ITEM_TYPE)) {
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ItemStack salvageItem = new ItemStack(itemMaterial);
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if (ItemUtils.isMinecraftTool(salvageItem)) {
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salvageItemType = ItemType.TOOL;
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} else if (ItemUtils.isArmor(salvageItem)) {
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salvageItemType = ItemType.ARMOR;
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}
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} else {
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try {
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salvageItemType = ItemType.valueOf(salvageItemTypeString.replace(" ", "_").toUpperCase());
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} catch (IllegalArgumentException ex) {
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errorMessages.add("Salvage Config: " + salvageChildNodeName + " has an invalid " + ITEM_TYPE + " of " + salvageItemTypeString);
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}
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}
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byte salvageMetadata = -1;
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if(hasNode(SALVAGEABLES, salvageChildNodeName, SALVAGE_MATERIAL, METADATA))
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salvageMetadata = (byte) getIntValue(SALVAGEABLES, salvageChildNodeName, SALVAGE_MATERIAL, METADATA);
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int minimumLevel = getIntValue(SALVAGEABLES, salvageChildNodeName, MINIMUM_LEVEL);
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double xpMultiplier = 1;
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if(hasNode(SALVAGEABLES, salvageChildNodeName, XP_MULTIPLIER))
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xpMultiplier = getDoubleValue(SALVAGEABLES, salvageChildNodeName, XP_MULTIPLIER);
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// Maximum Quantity
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int maximumQuantity = SkillUtils.getRepairAndSalvageQuantities(new ItemStack(itemMaterial), salvageMaterial, salvageMetadata);
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if(hasNode(SALVAGEABLES, salvageChildNodeName, MAXIMUM_QUANTITY))
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maximumQuantity = getIntValue(SALVAGEABLES, salvageChildNodeName, MAXIMUM_QUANTITY);
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/*
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* VALIDATE
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*/
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if(minimumLevel < 0)
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minimumLevel = 0;
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if(maximumQuantity < 0)
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maximumQuantity = 1;
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if(xpMultiplier < 0)
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xpMultiplier = 0;
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Salvageable salvageable = SalvageableFactory.getSalvageable(itemMaterial, salvageMaterial, salvageMetadata, minimumLevel, maximumQuantity, maximumDurability, salvageItemType, salvageItemMaterialCategory, xpMultiplier);
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genericCollection.add(salvageable);
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for (String issue : errorMessages) {
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mcMMO.p.getLogger().warning(issue);
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}
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}
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}
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}
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Block a user