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Run PlayerProfileSaveTask async, as intended
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3236ee5ec9
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@ -13,6 +13,7 @@ import com.gmail.nossr50.datatypes.skills.AbilityType;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.skills.child.FamilyTree;
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import com.gmail.nossr50.skills.child.FamilyTree;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.google.common.collect.ImmutableMap;
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import com.google.common.collect.ImmutableMap;
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public class PlayerProfile {
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public class PlayerProfile {
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@ -15,7 +15,7 @@ public class SaveTimerTask extends BukkitRunnable {
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int count = 1;
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int count = 1;
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for (McMMOPlayer mcMMOPlayer : UserManager.getPlayers()) {
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for (McMMOPlayer mcMMOPlayer : UserManager.getPlayers()) {
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new PlayerProfileSaveTask(mcMMOPlayer.getProfile()).runTaskLater(mcMMO.p, count);
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new PlayerProfileSaveTask(mcMMOPlayer.getProfile()).runTaskLaterAsynchronously(mcMMO.p, count);
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count++;
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count++;
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}
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}
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