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Temporarily disabled Flux Mining
I'll rework this skill in the future
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@ -8,6 +8,7 @@ Key:
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- Removal
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- Removal
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Version 2.1.4
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Version 2.1.4
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Temporarily disabled Flux Mining
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Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
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Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
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Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
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Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
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Advanced Salvage now uses a rank system
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Advanced Salvage now uses a rank system
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@ -39,11 +39,11 @@ public class SmeltingCommand extends SkillCommand {
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}
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}
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// FLUX MINING
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// FLUX MINING
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if (canFluxMine) {
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/*if (canFluxMine) {
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String[] fluxMiningStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.SMELTING_FLUX_MINING);
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String[] fluxMiningStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.SMELTING_FLUX_MINING);
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str_fluxMiningChance = fluxMiningStrings[0];
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str_fluxMiningChance = fluxMiningStrings[0];
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str_fluxMiningChanceLucky = fluxMiningStrings[1];
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str_fluxMiningChanceLucky = fluxMiningStrings[1];
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}
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}*/
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// SECOND SMELT
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// SECOND SMELT
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if (canSecondSmelt) {
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if (canSecondSmelt) {
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@ -65,11 +65,11 @@ public class SmeltingCommand extends SkillCommand {
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protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
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protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
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List<String> messages = new ArrayList<String>();
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List<String> messages = new ArrayList<String>();
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if (canFluxMine) {
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/*if (canFluxMine) {
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messages.add(getStatMessage(SubSkillType.SMELTING_FLUX_MINING, str_fluxMiningChance)
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messages.add(getStatMessage(SubSkillType.SMELTING_FLUX_MINING, str_fluxMiningChance)
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+ (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", str_fluxMiningChanceLucky) : ""));
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+ (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", str_fluxMiningChanceLucky) : ""));
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//messages.add(LocaleLoader.getString("Smelting.Ability.FluxMining", str_fluxMiningChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", str_fluxMiningChanceLucky) : ""));
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//messages.add(LocaleLoader.getString("Smelting.Ability.FluxMining", str_fluxMiningChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", str_fluxMiningChanceLucky) : ""));
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}
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}*/
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if (canFuelEfficiency) {
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if (canFuelEfficiency) {
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messages.add(getStatMessage(false, true, SubSkillType.SMELTING_FUEL_EFFICIENCY, burnTimeModifier));
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messages.add(getStatMessage(false, true, SubSkillType.SMELTING_FUEL_EFFICIENCY, burnTimeModifier));
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@ -374,7 +374,7 @@ public class BlockListener implements Listener {
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}
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}
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}
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}
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}
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}
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else if (!heldItem.containsEnchantment(Enchantment.SILK_TOUCH)) {
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/*else if (!heldItem.containsEnchantment(Enchantment.SILK_TOUCH)) {
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SmeltingManager smeltingManager = UserManager.getPlayer(player).getSmeltingManager();
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SmeltingManager smeltingManager = UserManager.getPlayer(player).getSmeltingManager();
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if (smeltingManager.canUseFluxMining(blockState)) {
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if (smeltingManager.canUseFluxMining(blockState)) {
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@ -383,7 +383,7 @@ public class BlockListener implements Listener {
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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}
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}
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}
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}*/
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}
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}
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/**
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/**
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