mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 05:06:45 +01:00
Roll rework / refactor Fixes #5023
This commit is contained in:
parent
b87efb3f76
commit
5cc97383fa
@ -1,3 +1,13 @@
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Version 2.2.020
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(Codebase) Reworked Roll implementation (See notes)
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(Codebase) Added unit test coverage for Roll
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Fixed a bug where Roll was modifying damage unnecessarily
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NOTES:
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The code for Roll was a bit of a mess, I've rewritten a good chunk of it and added some unit test coverage.
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I will likely put out another update for Acrobatics in general, as the code for Acrobatics is whack.
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This would be a good time to suggest changes to Acrobatics on discord.
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Version 2.2.019
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Optimized Alchemy code (thanks MrPowerGamerBR)
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Fixed an exception that could occur when shooting entities through worlds (thanks Wariorrrr)
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2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<version>2.2.019</version>
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<version>2.2.020-SNAPSHOT</version>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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@ -11,13 +11,9 @@ import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.ItemUtils;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.random.Probability;
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import com.gmail.nossr50.util.random.ProbabilityUtil;
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import com.gmail.nossr50.util.skills.PerksUtils;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundType;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.TextComponent;
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@ -34,9 +30,17 @@ import org.jetbrains.annotations.VisibleForTesting;
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import java.util.Locale;
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import static com.gmail.nossr50.util.player.NotificationManager.sendPlayerInformation;
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import static com.gmail.nossr50.util.random.ProbabilityUtil.getSubSkillProbability;
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import static com.gmail.nossr50.util.skills.SkillUtils.applyXpGain;
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import static com.gmail.nossr50.util.sounds.SoundManager.sendCategorizedSound;
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public class Roll extends AcrobaticsSubSkill {
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public static final String GRACEFUL_ROLL_ACTIVATED_LOCALE_STR_KEY = "Acrobatics.Ability.Proc";
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public static final String ROLL_ACTIVATED_LOCALE_KEY = "Acrobatics.Roll.Text";
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public Roll() {
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super("Roll", EventPriority.HIGHEST, SubSkillType.ACROBATICS_ROLL);
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}
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@ -49,23 +53,14 @@ public class Roll extends AcrobaticsSubSkill {
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*/
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@Override
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public boolean doInteraction(Event event, mcMMO plugin) {
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//TODO: Go through and API this up
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/*
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* Roll is a SubSkill which allows players to negate fall damage from certain heights with sufficient Acrobatics skill and luck
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* Roll is activated when a player takes damage from a fall
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* If a player holds shift, they double their odds at a successful roll and upon success are told they did a graceful roll.
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*/
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//Casting
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EntityDamageEvent entityDamageEvent = (EntityDamageEvent) event;
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final EntityDamageEvent entityDamageEvent = (EntityDamageEvent) event;
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//Make sure a real player was damaged in this event
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if (!EventUtils.isRealPlayerDamaged(entityDamageEvent))
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return false;
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if (entityDamageEvent.getCause() == EntityDamageEvent.DamageCause.FALL) {//Grab the player
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McMMOPlayer mmoPlayer = EventUtils.getMcMMOPlayer(entityDamageEvent.getEntity());
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if (entityDamageEvent.getCause() == EntityDamageEvent.DamageCause.FALL) {
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final McMMOPlayer mmoPlayer = EventUtils.getMcMMOPlayer(entityDamageEvent.getEntity());
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if (mmoPlayer == null)
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return false;
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@ -75,16 +70,38 @@ public class Roll extends AcrobaticsSubSkill {
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*/
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if (canRoll(mmoPlayer)) {
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entityDamageEvent.setDamage(
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rollCheck(mmoPlayer, entityDamageEvent.getFinalDamage(), mmoPlayer.getPlayer().isSneaking()));
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final RollResult rollResult
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= rollCheck(mmoPlayer, entityDamageEvent);
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if (rollResult == null) {
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// no-op - fall was fatal or otherwise did not get processed
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return false;
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}
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entityDamageEvent.setDamage(rollResult.getModifiedDamage());
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if (entityDamageEvent.getFinalDamage() == 0) {
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entityDamageEvent.setCancelled(true);
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return true;
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}
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// Roll happened, send messages and XP
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if (rollResult.isRollSuccess()) {
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final String key
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= rollResult.isGraceful() ? GRACEFUL_ROLL_ACTIVATED_LOCALE_STR_KEY : ROLL_ACTIVATED_LOCALE_KEY;
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sendPlayerInformation(mmoPlayer.getPlayer(), NotificationType.SUBSKILL_MESSAGE, key);
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sendCategorizedSound(mmoPlayer.getPlayer(), mmoPlayer.getPlayer().getLocation(),
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SoundType.ROLL_ACTIVATED, SoundCategory.PLAYERS,0.5F);
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}
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if (!rollResult.isExploiting() && rollResult.getXpGain() > 0) {
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applyXpGain(mmoPlayer, getPrimarySkill(), rollResult.getXpGain(), XPGainReason.PVE);
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}
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// Player didn't die, so add the location to the list
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addFallLocation(mmoPlayer);
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return true;
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// We give Acrobatics XP for fall damage even if they haven't unlocked roll
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} else if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(mmoPlayer.getPlayer(), PrimarySkillType.ACROBATICS)) {
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//Give XP Anyways
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SkillUtils.applyXpGain(mmoPlayer, getPrimarySkill(), calculateRollXP(mmoPlayer, ((EntityDamageEvent) event).getFinalDamage(), false), XPGainReason.PVE);
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//Give XP
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applyXpGain(mmoPlayer, getPrimarySkill(), calculateRollXP(mmoPlayer, ((EntityDamageEvent) event).getFinalDamage(), false), XPGainReason.PVE);
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}
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}
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@ -167,7 +184,7 @@ public class Roll extends AcrobaticsSubSkill {
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@NotNull
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private Probability getRollProbability(McMMOPlayer mmoPlayer) {
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return ProbabilityUtil.getSubSkillProbability(SubSkillType.ACROBATICS_ROLL, mmoPlayer);
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return getSubSkillProbability(SubSkillType.ACROBATICS_ROLL, mmoPlayer);
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}
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@Override
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@ -185,54 +202,67 @@ public class Roll extends AcrobaticsSubSkill {
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return true;
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}
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private boolean canRoll(McMMOPlayer mmoPlayer) {
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@VisibleForTesting
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public boolean canRoll(McMMOPlayer mmoPlayer) {
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return RankUtils.hasUnlockedSubskill(mmoPlayer.getPlayer(), SubSkillType.ACROBATICS_ROLL)
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&& Permissions.isSubSkillEnabled(mmoPlayer.getPlayer(), SubSkillType.ACROBATICS_ROLL);
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}
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private int getActivationChance(McMMOPlayer mmoPlayer) {
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return PerksUtils.handleLuckyPerks(mmoPlayer, getPrimarySkill());
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}
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/**
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* Handle the damage reduction and XP gain from the Roll / Graceful Roll ability
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*
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* @param damage The amount of damage initially dealt by the event
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* @param entityDamageEvent the event to modify in the event of roll success
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* @return the modified event damage if the ability was successful, the original event damage otherwise
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*/
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private double rollCheck(McMMOPlayer mmoPlayer, double damage, boolean isGracefulRoll) {
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@VisibleForTesting
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public RollResult rollCheck(McMMOPlayer mmoPlayer, EntityDamageEvent entityDamageEvent) {
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double baseDamage = entityDamageEvent.getDamage();
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final boolean isGraceful = mmoPlayer.getPlayer().isSneaking();
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final RollResult.Builder rollResultBuilder
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= new RollResult.Builder(entityDamageEvent, isGraceful);
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final Probability probability
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= isGracefulRoll ? getGracefulProbability(mmoPlayer) : getNonGracefulProbability(mmoPlayer);
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double modifiedDamage = calculateModifiedRollDamage(damage,
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mcMMO.p.getAdvancedConfig().getRollDamageThreshold() * 2);
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= isGraceful ? getGracefulProbability(mmoPlayer) : getNonGracefulProbability(mmoPlayer);
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double modifiedDamage = calculateModifiedRollDamage(baseDamage,
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mcMMO.p.getAdvancedConfig().getRollDamageThreshold() * 2);
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rollResultBuilder.modifiedDamage(modifiedDamage);
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boolean isExploiting = isPlayerExploitingAcrobatics(mmoPlayer);
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rollResultBuilder.exploiting(isExploiting);
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// They Rolled
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if (!isFatal(mmoPlayer, modifiedDamage)
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&& ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.ACROBATICS, mmoPlayer, probability)) {
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NotificationManager.sendPlayerInformation(mmoPlayer.getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Acrobatics.Ability.Proc");
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SoundManager.sendCategorizedSound(mmoPlayer.getPlayer(), mmoPlayer.getPlayer().getLocation(), SoundType.ROLL_ACTIVATED, SoundCategory.PLAYERS,0.5F);
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if (!isExploiting(mmoPlayer) && mmoPlayer.getAcrobaticsManager().canGainRollXP())
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SkillUtils.applyXpGain(mmoPlayer, getPrimarySkill(), calculateRollXP(mmoPlayer, damage, true), XPGainReason.PVE);
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rollResultBuilder.rollSuccess(true);
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rollResultBuilder.exploiting(isExploiting);
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final boolean canGainXp = mmoPlayer.getAcrobaticsManager().canGainRollXP();
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addFallLocation(mmoPlayer);
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return modifiedDamage;
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} else if (!isFatal(mmoPlayer, damage)) {
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if (!isExploiting(mmoPlayer) && mmoPlayer.getAcrobaticsManager().canGainRollXP())
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SkillUtils.applyXpGain(mmoPlayer, getPrimarySkill(), calculateRollXP(mmoPlayer, damage, false), XPGainReason.PVE);
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addFallLocation(mmoPlayer);
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if (!isExploiting && canGainXp) {
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rollResultBuilder.xpGain((int) calculateRollXP(mmoPlayer, baseDamage, true));
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}
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return damage;
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return rollResultBuilder.build();
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// They did not roll, but they also did not die so reward XP as appropriate
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} else if (!isFatal(mmoPlayer, baseDamage)) {
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rollResultBuilder.rollSuccess(false);
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final boolean canGainXp = mmoPlayer.getAcrobaticsManager().canGainRollXP();
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if (!isExploiting && canGainXp) {
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rollResultBuilder.xpGain((int) calculateRollXP(mmoPlayer, baseDamage, false));
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}
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return rollResultBuilder.build();
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}
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// Fall was fatal return null
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return null;
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}
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@NotNull
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public static Probability getGracefulProbability(McMMOPlayer mmoPlayer) {
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double gracefulOdds = ProbabilityUtil.getSubSkillProbability(SubSkillType.ACROBATICS_ROLL, mmoPlayer).getValue() * 2;
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double gracefulOdds = getSubSkillProbability(SubSkillType.ACROBATICS_ROLL, mmoPlayer).getValue() * 2;
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return Probability.ofValue(gracefulOdds);
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}
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public static Probability getNonGracefulProbability(McMMOPlayer mmoPlayer) {
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double gracefulOdds = ProbabilityUtil.getSubSkillProbability(SubSkillType.ACROBATICS_ROLL, mmoPlayer).getValue();
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double gracefulOdds = getSubSkillProbability(SubSkillType.ACROBATICS_ROLL, mmoPlayer).getValue();
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return Probability.ofValue(gracefulOdds);
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}
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@ -242,7 +272,7 @@ public class Roll extends AcrobaticsSubSkill {
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*
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* @return true if exploits are detected, false otherwise
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*/
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private boolean isExploiting(McMMOPlayer mmoPlayer) {
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private boolean isPlayerExploitingAcrobatics(McMMOPlayer mmoPlayer) {
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if (!ExperienceConfig.getInstance().isAcrobaticsExploitingPrevented()) {
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return false;
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}
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@ -331,11 +361,9 @@ public class Roll extends AcrobaticsSubSkill {
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*/
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@Override
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public Double[] getStats(McMMOPlayer mmoPlayer) {
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double playerChanceRoll = ProbabilityUtil.getSubSkillProbability(subSkillType, mmoPlayer).getValue();
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double playerChanceRoll = getSubSkillProbability(subSkillType, mmoPlayer).getValue();
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double playerChanceGrace = playerChanceRoll * 2;
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double gracefulOdds = ProbabilityUtil.getSubSkillProbability(subSkillType, mmoPlayer).getValue() * 2;
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return new Double[]{ playerChanceRoll, playerChanceGrace };
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}
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@ -0,0 +1,115 @@
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package com.gmail.nossr50.datatypes.skills.subskills.acrobatics;
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import org.bukkit.event.entity.EntityDamageEvent;
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import static java.util.Objects.requireNonNull;
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/**
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* Immutable class representing the result of a roll action in acrobatics.
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*/
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public class RollResult {
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private final boolean rollSuccess;
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private final boolean isGraceful;
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private final double eventDamage;
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private final double modifiedDamage;
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private final boolean isFatal;
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private final boolean isExploiting;
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private final float xpGain;
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private RollResult(Builder builder) {
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this.rollSuccess = builder.rollSuccess;
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this.isGraceful = builder.isGraceful;
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this.eventDamage = builder.eventDamage;
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this.modifiedDamage = builder.modifiedDamage;
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this.isFatal = builder.isFatal;
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this.isExploiting = builder.isExploiting;
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this.xpGain = builder.xpGain;
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}
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public boolean isRollSuccess() {
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return rollSuccess;
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}
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public boolean isGraceful() {
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return isGraceful;
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}
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public double getEventDamage() {
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return eventDamage;
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}
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public double getModifiedDamage() {
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return modifiedDamage;
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}
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public boolean isFatal() {
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return isFatal;
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}
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public boolean isExploiting() {
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return isExploiting;
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}
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public float getXpGain() {
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return xpGain;
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}
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/**
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* Builder class for constructing {@code RollResult} instances.
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*/
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public static class Builder {
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private final boolean isGraceful;
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private final double eventDamage;
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private double modifiedDamage;
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private boolean isFatal;
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private boolean rollSuccess;
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private boolean isExploiting;
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private float xpGain;
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/**
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* Constructs a new {@code Builder} with required parameters.
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*
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* @param entityDamageEvent the damage event, must not be null
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* @param isGracefulRoll whether the roll is graceful
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*/
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public Builder(EntityDamageEvent entityDamageEvent, boolean isGracefulRoll) {
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requireNonNull(entityDamageEvent, "EntityDamageEvent cannot be null");
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this.eventDamage = entityDamageEvent.getDamage();
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this.isGraceful = isGracefulRoll;
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}
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public Builder modifiedDamage(double modifiedDamage) {
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this.modifiedDamage = modifiedDamage;
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return this;
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}
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public Builder fatal(boolean isFatal) {
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this.isFatal = isFatal;
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return this;
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}
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public Builder rollSuccess(boolean rollSuccess) {
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this.rollSuccess = rollSuccess;
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return this;
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}
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public Builder exploiting(boolean isExploiting) {
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this.isExploiting = isExploiting;
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return this;
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}
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public Builder xpGain(float xpGain) {
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this.xpGain = xpGain;
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return this;
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}
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/**
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* Builds and returns a {@code RollResult} instance.
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*
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* @return a new {@code RollResult}
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*/
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public RollResult build() {
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return new RollResult(this);
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}
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}
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}
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@ -15,11 +15,16 @@ import com.gmail.nossr50.util.*;
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import com.gmail.nossr50.util.blockmeta.ChunkManager;
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import com.gmail.nossr50.util.compat.CompatibilityManager;
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import com.gmail.nossr50.util.platform.MinecraftGameVersion;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillTools;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import org.bukkit.*;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.inventory.ItemFactory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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@ -44,6 +49,8 @@ public abstract class MMOTestEnvironment {
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protected MockedStatic<Misc> mockedMisc;
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protected MockedStatic<SkillTools> mockedSkillTools;
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protected MockedStatic<EventUtils> mockedEventUtils;
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protected MockedStatic<NotificationManager> notificationManager;
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protected MockedStatic<SoundManager> mockedSoundManager;
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protected TransientEntityTracker transientEntityTracker;
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protected AdvancedConfig advancedConfig;
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protected PartyConfig partyConfig;
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@ -63,7 +70,6 @@ public abstract class MMOTestEnvironment {
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protected PlayerInventory playerInventory;
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protected PlayerProfile playerProfile;
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protected McMMOPlayer mmoPlayer;
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protected String playerName = "testPlayer";
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protected ItemFactory itemFactory;
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protected ChunkManager chunkManager;
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@ -124,14 +130,25 @@ public abstract class MMOTestEnvironment {
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this.server = mock(Server.class);
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when(mcMMO.p.getServer()).thenReturn(server);
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// wire Bukkit
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mockedBukkit = mockStatic(Bukkit.class);
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when(Bukkit.getItemFactory()).thenReturn(itemFactory);
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itemFactory = mock(ItemFactory.class);
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// when(itemFactory.getItemMeta(any())).thenReturn(mock(ItemMeta.class));
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// wire Bukkit call to get server
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when(Bukkit.getServer()).thenReturn(server);
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// wire plugin manager
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this.pluginManager = mock(PluginManager.class);
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// wire server -> plugin manager
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when(server.getPluginManager()).thenReturn(pluginManager);
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||||
// wire Bukkit -> plugin manager
|
||||
when(Bukkit.getPluginManager()).thenReturn(pluginManager);
|
||||
// return the argument provided when call event is invoked on plugin manager mock
|
||||
doAnswer(invocation -> {
|
||||
Object[] args = invocation.getArguments();
|
||||
return args[0];
|
||||
}).when(pluginManager).callEvent(any(Event.class));
|
||||
|
||||
// wire world
|
||||
this.world = mock(World.class);
|
||||
@ -143,10 +160,19 @@ public abstract class MMOTestEnvironment {
|
||||
// setup player and player related mocks after everything else
|
||||
this.player = mock(Player.class);
|
||||
when(player.getUniqueId()).thenReturn(playerUUID);
|
||||
|
||||
when(player.isValid()).thenReturn(true);
|
||||
when(player.isOnline()).thenReturn(true);
|
||||
// health
|
||||
when(player.getHealth()).thenReturn(20D);
|
||||
// wire inventory
|
||||
this.playerInventory = mock(PlayerInventory.class);
|
||||
when(player.getInventory()).thenReturn(playerInventory);
|
||||
// player location
|
||||
Location playerLocation = mock(Location.class);
|
||||
Block playerLocationBlock = mock(Block.class);
|
||||
when(player.getLocation()).thenReturn(playerLocation);
|
||||
when(playerLocation.getBlock()).thenReturn(playerLocationBlock);
|
||||
// when(playerLocationBlock.getType()).thenReturn(Material.AIR);
|
||||
|
||||
// PlayerProfile and McMMOPlayer are partially mocked
|
||||
playerProfile = new PlayerProfile("testPlayer", player.getUniqueId(), 0);
|
||||
@ -158,6 +184,12 @@ public abstract class MMOTestEnvironment {
|
||||
|
||||
this.materialMapStore = new MaterialMapStore();
|
||||
when(mcMMO.getMaterialMapStore()).thenReturn(materialMapStore);
|
||||
|
||||
// wire notification manager
|
||||
notificationManager = mockStatic(NotificationManager.class);
|
||||
|
||||
// wire sound manager
|
||||
mockedSoundManager = mockStatic(SoundManager.class);
|
||||
}
|
||||
|
||||
private void mockPermissions() {
|
||||
@ -201,7 +233,7 @@ public abstract class MMOTestEnvironment {
|
||||
when(ExperienceConfig.getInstance().getCombatXP("Cow")).thenReturn(1D);
|
||||
}
|
||||
|
||||
protected void cleanupBaseEnvironment() {
|
||||
protected void cleanUpStaticMocks() {
|
||||
// Clean up resources here if needed.
|
||||
if (mockedMcMMO != null) {
|
||||
mockedMcMMO.close();
|
||||
@ -230,5 +262,11 @@ public abstract class MMOTestEnvironment {
|
||||
if (mockedBukkit != null) {
|
||||
mockedBukkit.close();
|
||||
}
|
||||
if (notificationManager != null) {
|
||||
notificationManager.close();
|
||||
}
|
||||
if (mockedSoundManager != null) {
|
||||
mockedSoundManager.close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,12 +12,13 @@ import org.mockito.Mockito;
|
||||
import java.util.UUID;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import static java.util.logging.Logger.getLogger;
|
||||
import static org.junit.jupiter.api.Assertions.assertThrows;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
class PartyManagerTest extends MMOTestEnvironment {
|
||||
private static final Logger logger = Logger.getLogger(PartyManagerTest.class.getName());
|
||||
private static final Logger logger = getLogger(PartyManagerTest.class.getName());
|
||||
|
||||
@BeforeEach
|
||||
public void setUp() {
|
||||
@ -29,7 +30,7 @@ class PartyManagerTest extends MMOTestEnvironment {
|
||||
|
||||
@AfterEach
|
||||
public void tearDown() {
|
||||
cleanupBaseEnvironment();
|
||||
cleanUpStaticMocks();
|
||||
|
||||
// disable parties in config for other tests
|
||||
Mockito.when(partyConfig.isPartyEnabled()).thenReturn(false);
|
||||
|
@ -0,0 +1,101 @@
|
||||
package com.gmail.nossr50.skills.acrobatics;
|
||||
|
||||
import com.gmail.nossr50.MMOTestEnvironment;
|
||||
import com.gmail.nossr50.api.exceptions.InvalidSkillException;
|
||||
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
|
||||
import com.gmail.nossr50.datatypes.skills.SubSkillType;
|
||||
import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
|
||||
import com.gmail.nossr50.datatypes.skills.subskills.acrobatics.Roll;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.util.skills.RankUtils;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.junit.jupiter.api.AfterEach;
|
||||
import org.junit.jupiter.api.BeforeEach;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.mockito.Mockito;
|
||||
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import static java.util.logging.Logger.getLogger;
|
||||
import static org.assertj.core.api.Assertions.assertThat;
|
||||
import static org.mockito.ArgumentMatchers.any;
|
||||
import static org.mockito.ArgumentMatchers.eq;
|
||||
import static org.mockito.Mockito.*;
|
||||
|
||||
class AcrobaticsTest extends MMOTestEnvironment {
|
||||
private static final Logger logger = getLogger(AcrobaticsTest.class.getName());
|
||||
|
||||
@BeforeEach
|
||||
void setUp() throws InvalidSkillException {
|
||||
mockBaseEnvironment(logger);
|
||||
when(rankConfig.getSubSkillUnlockLevel(SubSkillType.ACROBATICS_ROLL, 1)).thenReturn(1);
|
||||
when(rankConfig.getSubSkillUnlockLevel(SubSkillType.ACROBATICS_DODGE, 1)).thenReturn(1);
|
||||
|
||||
// wire advanced config
|
||||
when(advancedConfig.getMaximumProbability(SubSkillType.ACROBATICS_ROLL)).thenReturn(100D);
|
||||
when(advancedConfig.getMaxBonusLevel(SubSkillType.ACROBATICS_ROLL)).thenReturn(1000);
|
||||
when(advancedConfig.getRollDamageThreshold()).thenReturn(7D);
|
||||
|
||||
Mockito.when(RankUtils.getRankUnlockLevel(SubSkillType.ACROBATICS_ROLL, 1)).thenReturn(1); // needed?
|
||||
Mockito.when(RankUtils.getRankUnlockLevel(SubSkillType.ACROBATICS_DODGE, 1)).thenReturn(1000); // needed?
|
||||
|
||||
when(RankUtils.getRankUnlockLevel(SubSkillType.ACROBATICS_ROLL, 1)).thenReturn(1); // needed?
|
||||
when(RankUtils.hasReachedRank(eq(1), any(Player.class), eq(SubSkillType.ACROBATICS_ROLL))).thenReturn(true);
|
||||
when(RankUtils.hasReachedRank(eq(1), any(Player.class), any(AbstractSubSkill.class))).thenReturn(true);
|
||||
}
|
||||
|
||||
@AfterEach
|
||||
void tearDown() {
|
||||
cleanUpStaticMocks();
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@Test
|
||||
public void rollShouldLowerDamage() {
|
||||
// Given
|
||||
final Roll roll = new Roll();
|
||||
final double damage = 2D;
|
||||
final EntityDamageEvent mockEvent = mockEntityDamageEvent(damage);
|
||||
mmoPlayer.modifySkill(PrimarySkillType.ACROBATICS, 1000);
|
||||
when(roll.canRoll(mmoPlayer)).thenReturn(true);
|
||||
assertThat(roll.canRoll(mmoPlayer)).isTrue();
|
||||
|
||||
// When
|
||||
roll.doInteraction(mockEvent, mcMMO.p);
|
||||
|
||||
// Then
|
||||
verify(mockEvent, atLeastOnce()).setDamage(0);
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@Test
|
||||
public void rollShouldNotLowerDamage() {
|
||||
// Given
|
||||
final Roll roll = new Roll();
|
||||
final double damage = 100D;
|
||||
final EntityDamageEvent mockEvent = mockEntityDamageEvent(damage);
|
||||
mmoPlayer.modifySkill(PrimarySkillType.ACROBATICS, 0);
|
||||
when(roll.canRoll(mmoPlayer)).thenReturn(true);
|
||||
assertThat(roll.canRoll(mmoPlayer)).isTrue();
|
||||
|
||||
// When
|
||||
roll.doInteraction(mockEvent, mcMMO.p);
|
||||
|
||||
// Then
|
||||
assertThat(roll.canRoll(mmoPlayer)).isTrue();
|
||||
verify(mockEvent, Mockito.never()).setDamage(any(Double.class));
|
||||
}
|
||||
|
||||
private @NotNull EntityDamageEvent mockEntityDamageEvent(double damage) {
|
||||
final EntityDamageEvent mockEvent = mock(EntityDamageEvent.class);
|
||||
when(mockEvent.getCause()).thenReturn(EntityDamageEvent.DamageCause.FALL);
|
||||
when(mockEvent.getFinalDamage()).thenReturn(damage);
|
||||
when(mockEvent.getDamage(any(EntityDamageEvent.DamageModifier.class))).thenReturn(damage);
|
||||
when(mockEvent.getDamage()).thenReturn(damage);
|
||||
when(mockEvent.isCancelled()).thenReturn(false);
|
||||
when(mockEvent.getEntity()).thenReturn(player);
|
||||
return mockEvent;
|
||||
}
|
||||
}
|
@ -13,7 +13,6 @@ import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
import org.junit.jupiter.api.AfterEach;
|
||||
import org.junit.jupiter.api.BeforeEach;
|
||||
import org.junit.jupiter.api.Test;
|
||||
@ -29,7 +28,6 @@ import static org.mockito.Mockito.*;
|
||||
class ExcavationTest extends MMOTestEnvironment {
|
||||
private static final java.util.logging.Logger logger = java.util.logging.Logger.getLogger(ExcavationTest.class.getName());
|
||||
|
||||
|
||||
@BeforeEach
|
||||
void setUp() throws InvalidSkillException {
|
||||
mockBaseEnvironment(logger);
|
||||
@ -48,18 +46,13 @@ class ExcavationTest extends MMOTestEnvironment {
|
||||
when(player.getUniqueId()).thenReturn(playerUUID);
|
||||
|
||||
// wire inventory
|
||||
this.playerInventory = Mockito.mock(PlayerInventory.class);
|
||||
this.itemInMainHand = new ItemStack(Material.DIAMOND_SHOVEL);
|
||||
when(player.getInventory()).thenReturn(playerInventory);
|
||||
when(playerInventory.getItemInMainHand()).thenReturn(itemInMainHand);
|
||||
|
||||
// Set up spy for Excavation Manager
|
||||
|
||||
}
|
||||
|
||||
@AfterEach
|
||||
void tearDown() {
|
||||
cleanupBaseEnvironment();
|
||||
cleanUpStaticMocks();
|
||||
}
|
||||
|
||||
@Test
|
||||
|
@ -10,8 +10,12 @@ import org.junit.jupiter.api.AfterEach;
|
||||
import org.junit.jupiter.api.BeforeEach;
|
||||
import org.mockito.Mockito;
|
||||
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import static java.util.logging.Logger.getLogger;
|
||||
|
||||
class TridentsTest extends MMOTestEnvironment {
|
||||
private static final java.util.logging.Logger logger = java.util.logging.Logger.getLogger(TridentsTest.class.getName());
|
||||
private static final Logger logger = getLogger(TridentsTest.class.getName());
|
||||
|
||||
TridentsManager tridentsManager;
|
||||
ItemStack trident;
|
||||
@ -34,6 +38,6 @@ class TridentsTest extends MMOTestEnvironment {
|
||||
|
||||
@AfterEach
|
||||
void tearDown() {
|
||||
cleanupBaseEnvironment();
|
||||
cleanUpStaticMocks();
|
||||
}
|
||||
}
|
||||
|
@ -11,21 +11,23 @@ import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
import org.junit.jupiter.api.AfterEach;
|
||||
import org.junit.jupiter.api.BeforeEach;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.mockito.Mockito;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import static java.util.logging.Logger.getLogger;
|
||||
import static org.mockito.ArgumentMatchers.any;
|
||||
import static org.mockito.ArgumentMatchers.eq;
|
||||
|
||||
class WoodcuttingTest extends MMOTestEnvironment {
|
||||
private static final java.util.logging.Logger logger = java.util.logging.Logger.getLogger(WoodcuttingTest.class.getName());
|
||||
private static final Logger logger = getLogger(WoodcuttingTest.class.getName());
|
||||
|
||||
private WoodcuttingManager woodcuttingManager;
|
||||
|
||||
WoodcuttingManager woodcuttingManager;
|
||||
@BeforeEach
|
||||
void setUp() throws InvalidSkillException {
|
||||
mockBaseEnvironment(logger);
|
||||
@ -42,12 +44,7 @@ class WoodcuttingTest extends MMOTestEnvironment {
|
||||
Mockito.when(RankUtils.hasReachedRank(eq(1), any(Player.class), eq(SubSkillType.WOODCUTTING_HARVEST_LUMBER))).thenReturn(true);
|
||||
Mockito.when(RankUtils.hasReachedRank(eq(1), any(Player.class), eq(SubSkillType.WOODCUTTING_CLEAN_CUTS))).thenReturn(true);
|
||||
|
||||
// setup player and player related mocks after everything else
|
||||
this.player = Mockito.mock(Player.class);
|
||||
Mockito.when(player.getUniqueId()).thenReturn(playerUUID);
|
||||
|
||||
// wire inventory
|
||||
this.playerInventory = Mockito.mock(PlayerInventory.class);
|
||||
this.itemInMainHand = new ItemStack(Material.DIAMOND_AXE);
|
||||
Mockito.when(player.getInventory()).thenReturn(playerInventory);
|
||||
Mockito.when(playerInventory.getItemInMainHand()).thenReturn(itemInMainHand);
|
||||
@ -58,7 +55,7 @@ class WoodcuttingTest extends MMOTestEnvironment {
|
||||
|
||||
@AfterEach
|
||||
void tearDown() {
|
||||
cleanupBaseEnvironment();
|
||||
cleanUpStaticMocks();
|
||||
}
|
||||
|
||||
@Test
|
||||
|
@ -38,7 +38,7 @@ class ProbabilityUtilTest extends MMOTestEnvironment {
|
||||
|
||||
@AfterEach
|
||||
public void tearDown() {
|
||||
cleanupBaseEnvironment();
|
||||
cleanUpStaticMocks();
|
||||
}
|
||||
|
||||
private static Stream<Arguments> staticChanceSkills() {
|
||||
|
Loading…
Reference in New Issue
Block a user