Added unlock levels for repairing Iron/Gold/Stone. Added configurable

ranks for Arcane Forging.
This commit is contained in:
GJ
2012-02-21 14:19:11 -05:00
parent 9ef9ffd16f
commit 5c63e9779e
13 changed files with 37 additions and 37 deletions

View File

@ -49,7 +49,8 @@ public class LoadProperties {
pvpxp, miningrequirespickaxe, excavationRequiresShovel,
woodcuttingrequiresaxe, anvilmessages, mayDowngradeEnchants,
mayLoseEnchants, fishingDrops, aDisplayNames, pDisplayNames, enableSmoothToMossy,
enableDirtToGrass, statsTracking, eventCallback, herbalismHungerBonus;
enableDirtToGrass, statsTracking, eventCallback, herbalismHungerBonus,
repairArmor, repairTools;
public static String MySQLtablePrefix, MySQLuserName,
MySQLserverName, MySQLdbName, MySQLdbPass, nWood, nStone,
@ -72,7 +73,8 @@ public class LoadProperties {
levelCapAcrobatics, levelCapArchery, levelCapAxes, levelCapExcavation,
levelCapFishing, levelCapHerbalism, levelCapMining, levelCapRepair,
levelCapSwords, levelCapTaming, levelCapUnarmed, levelCapWoodcutting,
anvilID, saveInterval, fishingTier1, fishingTier2, fishingTier3, fishingTier4, fishingTier5;
anvilID, saveInterval, fishingTier1, fishingTier2, fishingTier3, fishingTier4, fishingTier5,
repairStoneLevel, repairIronLevel, repairGoldLevel, arcaneRank1, arcaneRank2, arcaneRank3, arcaneRank4;
public static double xpbackground_r, xpbackground_g, xpbackground_b,
xpborder_r, xpborder_g, xpborder_b, fishing_r, fishing_g,
@ -318,7 +320,12 @@ public class LoadProperties {
miningrequirespickaxe = readBoolean("Skills.Mining.Requires_Pickaxe", true);
excavationRequiresShovel = readBoolean("Skills.Excavation.Requires_Shovel", true);
woodcuttingrequiresaxe = readBoolean("Skills.Woodcutting.Requires_Axe", true);
repairArmor = readBoolean("Skills.Repair.Can_Repair_Armor", true);
repairTools = readBoolean("Skills.Repair.Can_Repair_Tools", true);
repairdiamondlevel = readInteger("Skills.Repair.Diamond.Level_Required", 50);
repairIronLevel = readInteger("Skills.Repair.Iron.Level_Required", 0);
repairGoldLevel = readInteger("Skills.Repair.Gold.Level_Required", 0);
repairStoneLevel = readInteger("Skills.Repair.Stone.Level_Required", 0);
tamingxpmodifier = readDouble("Experience.Formula.Multiplier.Taming", 1.0);
miningxpmodifier = readDouble("Experience.Formula.Multiplier.Mining", 1.0);
@ -369,11 +376,15 @@ public class LoadProperties {
downgradeRank2 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_2", 50);
downgradeRank3 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_3", 25);
downgradeRank4 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_4", 15);
mayLoseEnchants = readBoolean("Arcane_Forging.May_Lose_Enchants.Enabled", true);
mayLoseEnchants = readBoolean("Arcane_Forging.May_Lose_Enchants", true);
keepEnchantsRank1 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_1", 10);
keepEnchantsRank2 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_2", 20);
keepEnchantsRank3 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_3", 30);
keepEnchantsRank4 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_4", 40);
arcaneRank1 = readInteger("Arcane_Forging.Rank_Levels.Rank_1", 100);
arcaneRank2 = readInteger("Arcane_Forging.Rank_Levels.Rank_2", 250);
arcaneRank3 = readInteger("Arcane_Forging.Rank_Levels.Rank_3", 500);
arcaneRank4 = readInteger("Arcane_Forging.Rank_Levels.Rank_4", 750);
fishingDrops = readBoolean("Fishing.Drops_Enabled", true);
fishingTier1 = readInteger("Fishing.Tier_Levels.Tier1", 0);