Lets generify some of this stuff

This commit is contained in:
nossr50
2019-06-22 13:05:28 -07:00
parent d843108164
commit 5c31bdbd49
14 changed files with 139 additions and 74 deletions

View File

@@ -8,6 +8,7 @@ import org.bukkit.inventory.PlayerInventory;
*/
public interface RepairCost {
/**
* Searches a player inventory for a matching ItemStack that can be used to pay for the repair transaction
* @param playerInventory inventory of player attempting to pay the cost

View File

@@ -22,8 +22,8 @@ import java.util.HashSet;
public class RepairTransaction {
private HashSet<RepairCost> repairCosts;
public RepairTransaction() {
repairCosts = new HashSet<>();
public RepairTransaction(HashSet<RepairCost> repairCosts) {
this.repairCosts = repairCosts;
}
public void addRepairCost(RepairCost repairCost) {

View File

@@ -1,11 +1,13 @@
package com.gmail.nossr50.skills.repair;
import com.gmail.nossr50.datatypes.items.BukkitMMOItem;
import com.gmail.nossr50.datatypes.items.CustomItemTarget;
import com.gmail.nossr50.datatypes.items.ItemMatch;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import java.util.List;
/**
* Implementation of RepairCost
*
@@ -15,12 +17,12 @@ import org.bukkit.inventory.PlayerInventory;
* This type is strictly for use with RepairTransaction, which represents the full cost of a Repair.
* @see com.gmail.nossr50.skills.repair.RepairTransaction for more details
*/
public class SimpleRepairCost implements RepairCost {
public class SimpleRepairCost<T extends ItemMatch> implements RepairCost {
private CustomItemTarget desiredItemTarget;
private T itemMatch;
public SimpleRepairCost(CustomItemTarget customItemTarget) {
this.desiredItemTarget = customItemTarget;
public SimpleRepairCost(T customItemTarget) {
this.itemMatch = customItemTarget;
}
@Override
@@ -31,14 +33,31 @@ public class SimpleRepairCost implements RepairCost {
BukkitMMOItem playerInventoryItem = new BukkitMMOItem(itemStack);
//TODO:
//TODO:
//TODO:
//TODO:
//TODO: Write the code that compares playerInventoryItem with the <T extends itemMatch>
//TODO:
//TODO:
//TODO:
//TODO:
//TODO:
//TODO:
//TODO:
//If the item matches return it
if(desiredItemTarget.isMatch(playerInventoryItem))
if(itemMatch.isMatch(playerInventoryItem))
return itemStack;
}
return null;
}
public ItemMatch getItemMatch() {
return itemMatch;
}
@Override
public boolean hasPayment(PlayerInventory playerInventory) {
return findPayment(playerInventory) != null;

View File

@@ -1,27 +1,25 @@
package com.gmail.nossr50.skills.repair.repairables;
import com.gmail.nossr50.datatypes.items.CustomItemTarget;
import com.gmail.nossr50.datatypes.items.ItemMatch;
import com.gmail.nossr50.datatypes.permissions.PermissionWrapper;
import com.gmail.nossr50.skills.repair.RepairTransaction;
import com.gmail.nossr50.util.nbt.RawNBT;
import org.bukkit.inventory.ItemStack;
public class Repairable {
private int minimumLevel;
private short maximumDurability;
private RepairTransaction repairTransaction;
private int baseXP;
private CustomItemTarget customItemTarget;
private ItemMatch itemMatch;
private int repairCount;
private PermissionWrapper permissionWrapper;
private boolean hasPermission = false;
public Repairable(CustomItemTarget customItemTarget, int minimumLevel, short maximumDurability, RepairTransaction repairTransaction, int baseXP, int repairCount, PermissionWrapper permissionWrapper) {
public Repairable(ItemMatch itemMatch, int minimumLevel, short maximumDurability, RepairTransaction repairTransaction, int baseXP, int repairCount, PermissionWrapper permissionWrapper) {
this.minimumLevel = minimumLevel;
this.maximumDurability = maximumDurability;
this.repairTransaction = repairTransaction;
this.baseXP = baseXP;
this.customItemTarget = customItemTarget;
this.itemMatch = itemMatch;
this.repairCount = repairCount;
this.permissionWrapper = permissionWrapper;
@@ -61,12 +59,12 @@ public class Repairable {
this.baseXP = baseXP;
}
public CustomItemTarget getCustomItemTarget() {
return customItemTarget;
public ItemMatch getItemMatch() {
return itemMatch;
}
public void setCustomItemTarget(CustomItemTarget customItemTarget) {
this.customItemTarget = customItemTarget;
public void setItemMatch(ItemMatch itemMatch) {
this.itemMatch = itemMatch;
}
public int getRepairCount() {

View File

@@ -1,10 +1,8 @@
package com.gmail.nossr50.skills.repair.repairables;
import com.gmail.nossr50.datatypes.items.CustomItemTarget;
import com.gmail.nossr50.datatypes.items.ItemMatch;
import com.gmail.nossr50.datatypes.permissions.PermissionWrapper;
import com.gmail.nossr50.skills.repair.RepairTransaction;
import com.gmail.nossr50.util.nbt.RawNBT;
import org.bukkit.inventory.ItemStack;
public class RepairableBuilder {
@@ -12,12 +10,12 @@ public class RepairableBuilder {
private short maximumDurability;
private RepairTransaction repairTransaction;
private int baseXP;
private CustomItemTarget customItemTarget;
private ItemMatch itemMatch;
private int repairCount;
private PermissionWrapper permissionWrapper;
public RepairableBuilder(CustomItemTarget customItemTarget, Short maximumDurability, RepairTransaction repairTransaction) {
this.customItemTarget = customItemTarget;
public RepairableBuilder(ItemMatch itemMatch, Short maximumDurability, RepairTransaction repairTransaction) {
this.itemMatch = itemMatch;
this.maximumDurability = maximumDurability;
this.repairTransaction = repairTransaction;
}
@@ -57,7 +55,7 @@ public class RepairableBuilder {
}
private Repairable makeRepairable() {
Repairable repairable = new Repairable(customItemTarget, minimumLevel, maximumDurability, repairTransaction,
Repairable repairable = new Repairable(itemMatch, minimumLevel, maximumDurability, repairTransaction,
baseXP, repairCount, permissionWrapper);
return repairable;