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Merge pull request #475 from TfT-02/master
Moving Fishing and Arcance Forging settings to advanced.yml
This commit is contained in:
commit
5b5413c1a2
@ -166,11 +166,11 @@ public class RepairCommand extends SkillCommand {
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if (canArcaneForge) {
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if (canArcaneForge) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank }));
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank }));
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if (Config.getInstance().getArcaneForgingEnchantLossEnabled()) {
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if (advancedConfig.getArcaneForgingEnchantLossEnabled()) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", new Object[] { (arcaneBypass ? 100 : Repair.getEnchantChance(arcaneForgingRank)) }));
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", new Object[] { (arcaneBypass ? 100 : Repair.getEnchantChance(arcaneForgingRank)) }));
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}
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}
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if (Config.getInstance().getArcaneForgingDowngradeEnabled()) {
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if (advancedConfig.getArcaneForgingDowngradeEnabled()) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", new Object[] { (arcaneBypass ? 0 : Repair.getDowngradeChance(arcaneForgingRank)) }));
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", new Object[] { (arcaneBypass ? 0 : Repair.getDowngradeChance(arcaneForgingRank)) }));
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}
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}
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}
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}
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@ -67,7 +67,20 @@ public class AdvancedConfig extends ConfigLoader {
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//Nothing to configure, everything is already configurable in config.yml
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//Nothing to configure, everything is already configurable in config.yml
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/* FISHING */
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/* FISHING */
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public int getFishingTierLevelsTier1() { return config.getInt("Skills.Fishing.Tier_Levels.Tier1", 0); }
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public int getFishingTierLevelsTier2() { return config.getInt("Skills.Fishing.Tier_Levels.Tier2", 200); }
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public int getFishingTierLevelsTier3() { return config.getInt("Skills.Fishing.Tier_Levels.Tier3", 400); }
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public int getFishingTierLevelsTier4() { return config.getInt("Skills.Fishing.Tier_Levels.Tier4", 600); }
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public int getFishingTierLevelsTier5() { return config.getInt("Skills.Fishing.Tier_Levels.Tier5", 800); }
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/* Shake */
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public int getShakeUnlockLevel() { return config.getInt("Skills.Fishing.Shake_UnlockLevel", 150); }
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public int getShakeUnlockLevel() { return config.getInt("Skills.Fishing.Shake_UnlockLevel", 150); }
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public int getShakeChanceRank1() { return config.getInt("Skills.Fishing.Shake_Chance.Rank_1", 25); }
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public int getShakeChanceRank2() { return config.getInt("Skills.Fishing.Shake_Chance.Rank_2", 40); }
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public int getShakeChanceRank3() { return config.getInt("Skills.Fishing.Shake_Chance.Rank_3", 55); }
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public int getShakeChanceRank4() { return config.getInt("Skills.Fishing.Shake_Chance.Rank_4", 60); }
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public int getShakeChanceRank5() { return config.getInt("Skills.Fishing.Shake_Chance.Rank_5", 75); }
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public int getFishingMagicMultiplier() { return config.getInt("Skills.Fishing.MagicHunter_Multiplier", 5); }
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public int getFishingMagicMultiplier() { return config.getInt("Skills.Fishing.MagicHunter_Multiplier", 5); }
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/* HERBALISM */
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/* HERBALISM */
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@ -98,6 +111,22 @@ public class AdvancedConfig extends ConfigLoader {
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public int getSuperRepairChanceMax() { return config.getInt("Skills.Repair.SuperRepair_ChanceMax", 100); }
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public int getSuperRepairChanceMax() { return config.getInt("Skills.Repair.SuperRepair_ChanceMax", 100); }
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public int getSuperRepairMaxLevel() { return config.getInt("Skills.Repair.SuperRepair_MaxBonusLevel", 1000); }
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public int getSuperRepairMaxLevel() { return config.getInt("Skills.Repair.SuperRepair_MaxBonusLevel", 1000); }
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/* Arcane Forging */
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public boolean getArcaneForgingDowngradeEnabled() { return config.getBoolean("Skills.Repair.Arcane_Forging.Downgrades.Enabled", true); }
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public int getArcaneForgingDowngradeChanceRank1() { return config.getInt("Skills.Repair.Arcane_Forging.Downgrades.Chance.Rank_1", 75); }
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public int getArcaneForgingDowngradeChanceRank2() { return config.getInt("Skills.Repair.Arcane_Forging.Downgrades.Chance.Rank_2", 50); }
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public int getArcaneForgingDowngradeChanceRank3() { return config.getInt("Skills.Repair.Arcane_Forging.Downgrades.Chance.Rank_3", 25); }
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public int getArcaneForgingDowngradeChanceRank4() { return config.getInt("Skills.Repair.Arcane_Forging.Downgrades.Chance.Rank_4", 15); }
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public boolean getArcaneForgingEnchantLossEnabled() { return config.getBoolean("Skills.Repair.Arcane_Forging.May_Lose_Enchants", true); }
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public int getArcaneForgingKeepEnchantsChanceRank1() { return config.getInt("Skills.Repair.Arcane_Forging.Keep_Enchants.Chance.Rank_1", 10); }
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public int getArcaneForgingKeepEnchantsChanceRank2() { return config.getInt("Skills.Repair.Arcane_Forging.Keep_Enchants.Chance.Rank_2", 20); }
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public int getArcaneForgingKeepEnchantsChanceRank3() { return config.getInt("Skills.Repair.Arcane_Forging.Keep_Enchants.Chance.Rank_3", 30); }
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public int getArcaneForgingKeepEnchantsChanceRank4() { return config.getInt("Skills.Repair.Arcane_Forging.Keep_Enchants.Chance.Rank_4", 40); }
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public int getArcaneForgingRankLevels1() { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_1", 100); }
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public int getArcaneForgingRankLevels2() { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_2", 250); }
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public int getArcaneForgingRankLevels3() { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_3", 500); }
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public int getArcaneForgingRankLevels4() { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_4", 750); }
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/* SWORDS */
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/* SWORDS */
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public int getBleedChanceMax() { return config.getInt("Skills.Swords.Bleed_ChanceMax", 75); }
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public int getBleedChanceMax() { return config.getInt("Skills.Swords.Bleed_ChanceMax", 75); }
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public int getBleedMaxBonusLevel() { return config.getInt("Skills.Swords.Bleed_MaxBonusLevel", 750); }
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public int getBleedMaxBonusLevel() { return config.getInt("Skills.Swords.Bleed_MaxBonusLevel", 750); }
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@ -153,19 +153,7 @@ public class Config extends ConfigLoader {
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/* Fishing */
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/* Fishing */
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public int getFishingBaseXP() { return config.getInt("Experience.Fishing.Base", 800); }
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public int getFishingBaseXP() { return config.getInt("Experience.Fishing.Base", 800); }
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public boolean getFishingDropsEnabled() { return config.getBoolean("Fishing.Drops_Enabled", true); }
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public boolean getFishingDropsEnabled() { return config.getBoolean("Skills.Fishing.Drops_Enabled", true); }
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public int getFishingTierLevelsTier1() { return config.getInt("Fishing.Tier_Levels.Tier1", 0); }
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public int getFishingTierLevelsTier2() { return config.getInt("Fishing.Tier_Levels.Tier2", 200); }
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public int getFishingTierLevelsTier3() { return config.getInt("Fishing.Tier_Levels.Tier3", 400); }
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public int getFishingTierLevelsTier4() { return config.getInt("Fishing.Tier_Levels.Tier4", 600); }
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public int getFishingTierLevelsTier5() { return config.getInt("Fishing.Tier_Levels.Tier5", 800); }
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/* Shake */
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public int getShakeChanceRank1() { return config.getInt("Shake.Chance.Rank_1", 25); }
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public int getShakeChanceRank2() { return config.getInt("Shake.Chance.Rank_2", 40); }
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public int getShakeChanceRank3() { return config.getInt("Shake.Chance.Rank_3", 55); }
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public int getShakeChanceRank4() { return config.getInt("Shake.Chance.Rank_4", 60); }
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public int getShakeChanceRank5() { return config.getInt("Shake.Chance.Rank_5", 75); }
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/* Herbalism */
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/* Herbalism */
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public int getHerbalismXPSugarCane() { return config.getInt("Experience.Herbalism.Sugar_Cane", 30); }
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public int getHerbalismXPSugarCane() { return config.getInt("Experience.Herbalism.Sugar_Cane", 30); }
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@ -278,22 +266,6 @@ public class Config extends ConfigLoader {
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public boolean getAcrobaticsAFKDisabled() { return config.getBoolean("Skills.Acrobatics.Prevent_AFK_Leveling", true); }
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public boolean getAcrobaticsAFKDisabled() { return config.getBoolean("Skills.Acrobatics.Prevent_AFK_Leveling", true); }
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public boolean getHerbalismAFKDisabled() { return config.getBoolean("Skills.Herbalism.Prevent_AFK_Leveling", true); }
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public boolean getHerbalismAFKDisabled() { return config.getBoolean("Skills.Herbalism.Prevent_AFK_Leveling", true); }
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/* Arcane Forging */
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public boolean getArcaneForgingDowngradeEnabled() { return config.getBoolean("Arcane_Forging.Downgrades.Enabled", true); }
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public int getArcaneForgingDowngradeChanceRank1() { return config.getInt("Arcane_Forging.Downgrades.Chance.Rank_1", 75); }
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public int getArcaneForgingDowngradeChanceRank2() { return config.getInt("Arcane_Forging.Downgrades.Chance.Rank_2", 50); }
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public int getArcaneForgingDowngradeChanceRank3() { return config.getInt("Arcane_Forging.Downgrades.Chance.Rank_3", 25); }
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public int getArcaneForgingDowngradeChanceRank4() { return config.getInt("Arcane_Forging.Downgrades.Chance.Rank_4", 15); }
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public boolean getArcaneForgingEnchantLossEnabled() { return config.getBoolean("Arcane_Forging.May_Lose_Enchants", true); }
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public int getArcaneForgingKeepEnchantsChanceRank1() { return config.getInt("Arcane_Forging.Keep_Enchants.Chance.Rank_1", 10); }
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public int getArcaneForgingKeepEnchantsChanceRank2() { return config.getInt("Arcane_Forging.Keep_Enchants.Chance.Rank_2", 20); }
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public int getArcaneForgingKeepEnchantsChanceRank3() { return config.getInt("Arcane_Forging.Keep_Enchants.Chance.Rank_3", 30); }
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public int getArcaneForgingKeepEnchantsChanceRank4() { return config.getInt("Arcane_Forging.Keep_Enchants.Chance.Rank_4", 40); }
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public int getArcaneForgingRankLevels1() { return config.getInt("Arcane_Forging.Rank_Levels.Rank_1", 100); }
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public int getArcaneForgingRankLevels2() { return config.getInt("Arcane_Forging.Rank_Levels.Rank_2", 250); }
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public int getArcaneForgingRankLevels3() { return config.getInt("Arcane_Forging.Rank_Levels.Rank_3", 500); }
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public int getArcaneForgingRankLevels4() { return config.getInt("Arcane_Forging.Rank_Levels.Rank_4", 750); }
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/* Level Caps */
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/* Level Caps */
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public int getLevelCapAcrobatics() {
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public int getLevelCapAcrobatics() {
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return getLevelCap("Skills.Acrobatics.Level_Cap");
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return getLevelCap("Skills.Acrobatics.Level_Cap");
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@ -202,23 +202,23 @@ public class TreasuresConfig extends ConfigLoader{
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int dropLevel = fTreasure.getDropLevel();
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int dropLevel = fTreasure.getDropLevel();
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int maxLevel = fTreasure.getMaxLevel();
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int maxLevel = fTreasure.getMaxLevel();
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if (dropLevel <= Config.getInstance().getFishingTierLevelsTier1() && maxLevel >= Config.getInstance().getFishingTierLevelsTier1()) {
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if (dropLevel <= AdvancedConfig.getInstance().getFishingTierLevelsTier1() && maxLevel >= AdvancedConfig.getInstance().getFishingTierLevelsTier1()) {
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fishingRewardsTier1.add(fTreasure);
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fishingRewardsTier1.add(fTreasure);
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}
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}
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if (dropLevel <= Config.getInstance().getFishingTierLevelsTier2() && maxLevel >= Config.getInstance().getFishingTierLevelsTier2()) {
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if (dropLevel <= AdvancedConfig.getInstance().getFishingTierLevelsTier2() && maxLevel >= AdvancedConfig.getInstance().getFishingTierLevelsTier2()) {
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fishingRewardsTier2.add(fTreasure);
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fishingRewardsTier2.add(fTreasure);
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}
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}
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if (dropLevel <= Config.getInstance().getFishingTierLevelsTier3() && maxLevel >= Config.getInstance().getFishingTierLevelsTier3()) {
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if (dropLevel <= AdvancedConfig.getInstance().getFishingTierLevelsTier3() && maxLevel >= AdvancedConfig.getInstance().getFishingTierLevelsTier3()) {
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fishingRewardsTier3.add(fTreasure);
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fishingRewardsTier3.add(fTreasure);
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}
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}
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if (dropLevel <= Config.getInstance().getFishingTierLevelsTier4() && maxLevel >= Config.getInstance().getFishingTierLevelsTier4()) {
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if (dropLevel <= AdvancedConfig.getInstance().getFishingTierLevelsTier4() && maxLevel >= AdvancedConfig.getInstance().getFishingTierLevelsTier4()) {
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fishingRewardsTier4.add(fTreasure);
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fishingRewardsTier4.add(fTreasure);
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}
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}
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if (dropLevel <= Config.getInstance().getFishingTierLevelsTier5() && maxLevel >= Config.getInstance().getFishingTierLevelsTier5()) {
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if (dropLevel <= AdvancedConfig.getInstance().getFishingTierLevelsTier5() && maxLevel >= AdvancedConfig.getInstance().getFishingTierLevelsTier5()) {
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fishingRewardsTier5.add(fTreasure);
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fishingRewardsTier5.add(fTreasure);
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}
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}
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@ -49,13 +49,13 @@ public class Fishing {
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int level = profile.getSkillLevel(SkillType.FISHING);
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int level = profile.getSkillLevel(SkillType.FISHING);
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int fishingTier;
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int fishingTier;
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if (level >= Config.getInstance().getFishingTierLevelsTier5()) {
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if (level >= advancedConfig.getFishingTierLevelsTier5()) {
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fishingTier = 5;
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fishingTier = 5;
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} else if (level >= Config.getInstance().getFishingTierLevelsTier4()) {
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} else if (level >= advancedConfig.getFishingTierLevelsTier4()) {
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fishingTier = 4;
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fishingTier = 4;
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} else if (level >= Config.getInstance().getFishingTierLevelsTier3()) {
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} else if (level >= advancedConfig.getFishingTierLevelsTier3()) {
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fishingTier = 3;
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fishingTier = 3;
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} else if (level >= Config.getInstance().getFishingTierLevelsTier2()) {
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} else if (level >= advancedConfig.getFishingTierLevelsTier2()) {
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fishingTier = 2;
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fishingTier = 2;
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} else {
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} else {
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fishingTier = 1;
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fishingTier = 1;
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@ -469,19 +469,19 @@ public class Fishing {
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public static int getShakeChance(int lootTier) {
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public static int getShakeChance(int lootTier) {
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switch (lootTier) {
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switch (lootTier) {
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case 1:
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case 1:
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return Config.getInstance().getShakeChanceRank1();
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return advancedConfig.getShakeChanceRank1();
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case 2:
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case 2:
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return Config.getInstance().getShakeChanceRank2();
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return advancedConfig.getShakeChanceRank2();
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case 3:
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case 3:
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return Config.getInstance().getShakeChanceRank3();
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return advancedConfig.getShakeChanceRank3();
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case 4:
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case 4:
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return Config.getInstance().getShakeChanceRank4();
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return advancedConfig.getShakeChanceRank4();
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case 5:
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case 5:
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return Config.getInstance().getShakeChanceRank5();
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return advancedConfig.getShakeChanceRank5();
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default:
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default:
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return 10;
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return 10;
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@ -12,7 +12,6 @@ import org.getspout.spoutapi.player.SpoutPlayer;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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@ -23,8 +22,6 @@ import com.gmail.nossr50.util.Skills;
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import com.gmail.nossr50.util.Users;
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import com.gmail.nossr50.util.Users;
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public class Repair {
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public class Repair {
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private static Config configInstance = Config.getInstance();
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static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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public static final int REPAIR_MASTERY_CHANCE_MAX = advancedConfig.getRepairMasteryMaxBonus();
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public static final int REPAIR_MASTERY_CHANCE_MAX = advancedConfig.getRepairMasteryMaxBonus();
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@ -64,16 +61,16 @@ public class Repair {
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public static int getArcaneForgingRank(PlayerProfile profile) {
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public static int getArcaneForgingRank(PlayerProfile profile) {
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int skillLevel = profile.getSkillLevel(SkillType.REPAIR);
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int skillLevel = profile.getSkillLevel(SkillType.REPAIR);
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if (skillLevel >= configInstance.getArcaneForgingRankLevels4()) {
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if (skillLevel >= advancedConfig.getArcaneForgingRankLevels4()) {
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return 4;
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return 4;
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}
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}
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else if (skillLevel >= configInstance.getArcaneForgingRankLevels3()) {
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else if (skillLevel >= advancedConfig.getArcaneForgingRankLevels3()) {
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return 3;
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return 3;
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}
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}
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else if (skillLevel >= configInstance.getArcaneForgingRankLevels2()) {
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else if (skillLevel >= advancedConfig.getArcaneForgingRankLevels2()) {
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return 2;
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return 2;
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}
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}
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else if (skillLevel >= configInstance.getArcaneForgingRankLevels1()) {
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else if (skillLevel >= advancedConfig.getArcaneForgingRankLevels1()) {
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return 1;
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return 1;
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}
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}
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else {
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else {
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@ -122,7 +119,7 @@ public class Repair {
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if (Misc.getRandom().nextInt(randomChance) <= getEnchantChance(rank)) {
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if (Misc.getRandom().nextInt(randomChance) <= getEnchantChance(rank)) {
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int enchantLevel = enchant.getValue();
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int enchantLevel = enchant.getValue();
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if (configInstance.getArcaneForgingDowngradeEnabled() && enchantLevel > 1) {
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if (advancedConfig.getArcaneForgingDowngradeEnabled() && enchantLevel > 1) {
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if (Misc.getRandom().nextInt(randomChance) < getDowngradeChance(rank)) {
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if (Misc.getRandom().nextInt(randomChance) < getDowngradeChance(rank)) {
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is.addEnchantment(enchantment, --enchantLevel);
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is.addEnchantment(enchantment, --enchantLevel);
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downgraded = true;
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downgraded = true;
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@ -156,16 +153,16 @@ public class Repair {
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public static int getEnchantChance(int rank) {
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public static int getEnchantChance(int rank) {
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switch (rank) {
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switch (rank) {
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case 4:
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case 4:
|
||||||
return configInstance.getArcaneForgingKeepEnchantsChanceRank4();
|
return advancedConfig.getArcaneForgingKeepEnchantsChanceRank4();
|
||||||
|
|
||||||
case 3:
|
case 3:
|
||||||
return configInstance.getArcaneForgingKeepEnchantsChanceRank3();
|
return advancedConfig.getArcaneForgingKeepEnchantsChanceRank3();
|
||||||
|
|
||||||
case 2:
|
case 2:
|
||||||
return configInstance.getArcaneForgingKeepEnchantsChanceRank2();
|
return advancedConfig.getArcaneForgingKeepEnchantsChanceRank2();
|
||||||
|
|
||||||
case 1:
|
case 1:
|
||||||
return configInstance.getArcaneForgingKeepEnchantsChanceRank1();
|
return advancedConfig.getArcaneForgingKeepEnchantsChanceRank1();
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return 0;
|
return 0;
|
||||||
@ -181,16 +178,16 @@ public class Repair {
|
|||||||
public static int getDowngradeChance(int rank) {
|
public static int getDowngradeChance(int rank) {
|
||||||
switch (rank) {
|
switch (rank) {
|
||||||
case 4:
|
case 4:
|
||||||
return configInstance.getArcaneForgingDowngradeChanceRank4();
|
return advancedConfig.getArcaneForgingDowngradeChanceRank4();
|
||||||
|
|
||||||
case 3:
|
case 3:
|
||||||
return configInstance.getArcaneForgingDowngradeChanceRank3();
|
return advancedConfig.getArcaneForgingDowngradeChanceRank3();
|
||||||
|
|
||||||
case 2:
|
case 2:
|
||||||
return configInstance.getArcaneForgingDowngradeChanceRank2();
|
return advancedConfig.getArcaneForgingDowngradeChanceRank2();
|
||||||
|
|
||||||
case 1:
|
case 1:
|
||||||
return configInstance.getArcaneForgingDowngradeChanceRank1();
|
return advancedConfig.getArcaneForgingDowngradeChanceRank1();
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return 100;
|
return 100;
|
||||||
|
@ -10,7 +10,6 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.inventory.PlayerInventory;
|
import org.bukkit.inventory.PlayerInventory;
|
||||||
|
|
||||||
import com.gmail.nossr50.config.Config;
|
|
||||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||||
import com.gmail.nossr50.datatypes.SkillType;
|
import com.gmail.nossr50.datatypes.SkillType;
|
||||||
import com.gmail.nossr50.events.skills.McMMOPlayerRepairCheckEvent;
|
import com.gmail.nossr50.events.skills.McMMOPlayerRepairCheckEvent;
|
||||||
@ -139,7 +138,7 @@ public class SimpleRepairManager implements RepairManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Handle the enchants
|
// Handle the enchants
|
||||||
if (Config.getInstance().getArcaneForgingEnchantLossEnabled() && !Permissions.arcaneBypass(player)) {
|
if (Repair.advancedConfig.getArcaneForgingEnchantLossEnabled() && !Permissions.arcaneBypass(player)) {
|
||||||
// Generalize away enchantment work
|
// Generalize away enchantment work
|
||||||
Repair.addEnchants(player, item);
|
Repair.addEnchants(player, item);
|
||||||
}
|
}
|
||||||
|
@ -96,7 +96,21 @@ Skills:
|
|||||||
Fishing:
|
Fishing:
|
||||||
# Shake_UnlockLevel: Fishing level when the Shake ability unlocks
|
# Shake_UnlockLevel: Fishing level when the Shake ability unlocks
|
||||||
Shake_UnlockLevel: 150
|
Shake_UnlockLevel: 150
|
||||||
|
Shake_Chance:
|
||||||
|
Rank_1: 25
|
||||||
|
Rank_2: 40
|
||||||
|
Rank_3: 55
|
||||||
|
Rank_4: 60
|
||||||
|
Rank_5: 75
|
||||||
|
|
||||||
|
# Tiers
|
||||||
|
Tier_Levels:
|
||||||
|
Tier1: 0
|
||||||
|
Tier2: 200
|
||||||
|
Tier3: 400
|
||||||
|
Tier4: 600
|
||||||
|
Tier5: 800
|
||||||
|
|
||||||
# MagicHunter_Multiplier: Determines the chance of fishing enchanted items. The chance is calculated by getting the fishing TreasureHunt tier and multiplying it with MagicHunter_Multiplier
|
# MagicHunter_Multiplier: Determines the chance of fishing enchanted items. The chance is calculated by getting the fishing TreasureHunt tier and multiplying it with MagicHunter_Multiplier
|
||||||
MagicHunter_Multiplier: 5
|
MagicHunter_Multiplier: 5
|
||||||
#
|
#
|
||||||
@ -148,6 +162,27 @@ Skills:
|
|||||||
# SuperRepair_MaxBonusLevel: On this level, Super Repair chance will be SuperRepair_ChanceMax
|
# SuperRepair_MaxBonusLevel: On this level, Super Repair chance will be SuperRepair_ChanceMax
|
||||||
SuperRepair_ChanceMax: 100
|
SuperRepair_ChanceMax: 100
|
||||||
SuperRepair_MaxBonusLevel: 1000
|
SuperRepair_MaxBonusLevel: 1000
|
||||||
|
|
||||||
|
Arcane_Forging:
|
||||||
|
May_Lose_Enchants: true
|
||||||
|
Rank_Levels:
|
||||||
|
Rank_1: 100
|
||||||
|
Rank_2: 250
|
||||||
|
Rank_3: 500
|
||||||
|
Rank_4: 750
|
||||||
|
Keep_Enchants:
|
||||||
|
Chance:
|
||||||
|
Rank_4: 40
|
||||||
|
Rank_3: 30
|
||||||
|
Rank_2: 20
|
||||||
|
Rank_1: 10
|
||||||
|
Downgrades:
|
||||||
|
Enabled: true
|
||||||
|
Chance:
|
||||||
|
Rank_4: 15
|
||||||
|
Rank_3: 25
|
||||||
|
Rank_2: 50
|
||||||
|
Rank_1: 75
|
||||||
#
|
#
|
||||||
# Settings for Swords
|
# Settings for Swords
|
||||||
###
|
###
|
||||||
|
@ -57,50 +57,6 @@ Items:
|
|||||||
Feather_Cost: 10
|
Feather_Cost: 10
|
||||||
Item_ID: 288
|
Item_ID: 288
|
||||||
|
|
||||||
#
|
|
||||||
# Settings for Arcane Forging
|
|
||||||
###
|
|
||||||
Arcane_Forging:
|
|
||||||
May_Lose_Enchants: true
|
|
||||||
Rank_Levels:
|
|
||||||
Rank_1: 100
|
|
||||||
Rank_2: 250
|
|
||||||
Rank_3: 500
|
|
||||||
Rank_4: 750
|
|
||||||
Keep_Enchants:
|
|
||||||
Chance:
|
|
||||||
Rank_4: 40
|
|
||||||
Rank_3: 30
|
|
||||||
Rank_2: 20
|
|
||||||
Rank_1: 10
|
|
||||||
Downgrades:
|
|
||||||
Enabled: true
|
|
||||||
Chance:
|
|
||||||
Rank_4: 15
|
|
||||||
Rank_3: 25
|
|
||||||
Rank_2: 50
|
|
||||||
Rank_1: 75
|
|
||||||
|
|
||||||
#
|
|
||||||
# Settings for Fishing
|
|
||||||
###
|
|
||||||
Fishing:
|
|
||||||
Drops_Enabled: true
|
|
||||||
Tier_Levels:
|
|
||||||
Tier1: 0
|
|
||||||
Tier2: 200
|
|
||||||
Tier3: 400
|
|
||||||
Tier4: 600
|
|
||||||
Tier5: 800
|
|
||||||
|
|
||||||
Shake:
|
|
||||||
Chance:
|
|
||||||
Rank_1: 25
|
|
||||||
Rank_2: 40
|
|
||||||
Rank_3: 55
|
|
||||||
Rank_4: 60
|
|
||||||
Rank_5: 75
|
|
||||||
|
|
||||||
#
|
#
|
||||||
# Settings for Abilities
|
# Settings for Abilities
|
||||||
###
|
###
|
||||||
@ -155,6 +111,7 @@ Skills:
|
|||||||
Level_Cap: 0
|
Level_Cap: 0
|
||||||
Requires_Shovel: true
|
Requires_Shovel: true
|
||||||
Fishing:
|
Fishing:
|
||||||
|
Drops_Enabled: true
|
||||||
Level_Cap: 0
|
Level_Cap: 0
|
||||||
Herbalism:
|
Herbalism:
|
||||||
Level_Cap: 0
|
Level_Cap: 0
|
||||||
|
Loading…
Reference in New Issue
Block a user