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Damage the player when ChimaeraWing use failed
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@ -17,6 +17,7 @@ import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.metrics.MetricsManager;
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import com.gmail.nossr50.metrics.MetricsManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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public final class ChimaeraWing {
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public final class ChimaeraWing {
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@ -62,6 +63,7 @@ public final class ChimaeraWing {
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if (location.getY() < player.getWorld().getHighestBlockYAt(location)) {
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if (location.getY() < player.getWorld().getHighestBlockYAt(location)) {
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player.sendMessage(LocaleLoader.getString("Item.ChimaeraWing.Fail"));
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player.sendMessage(LocaleLoader.getString("Item.ChimaeraWing.Fail"));
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player.setVelocity(new Vector(0, 0.5D, 0));
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player.setVelocity(new Vector(0, 0.5D, 0));
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CombatUtils.dealDamage(player, Misc.getRandom().nextInt(player.getHealth() - 10));
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UserManager.getPlayer(player).actualizeLastChimaeraTeleport();
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UserManager.getPlayer(player).actualizeLastChimaeraTeleport();
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return;
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return;
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}
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}
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