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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-28 03:34:43 +02:00
Do a little bit of localebending
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@ -85,7 +85,7 @@ public final class Motd {
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public static void displayXpPerks(Player player) {
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for (SkillType skill : SkillType.values()) {
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if (PerksUtils.handleXpPerks(player, 1, skill) > 1) {
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.xp.name"), LocaleLoader.getString("Perks.xp.desc")));
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.XP.Name"), LocaleLoader.getString("Perks.XP.Desc")));
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return;
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}
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}
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@ -101,7 +101,7 @@ public final class Motd {
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if (cooldownReduction > 0.0) {
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DecimalFormat percent = new DecimalFormat("##0.00%");
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.cooldowns.name"), LocaleLoader.getString("Perks.cooldowns.desc", percent.format(cooldownReduction))));
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.Cooldowns.Name"), LocaleLoader.getString("Perks.Cooldowns.Desc", percent.format(cooldownReduction))));
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}
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}
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@ -114,7 +114,7 @@ public final class Motd {
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int perkAmount = PerksUtils.handleActivationPerks(player, 0, 0);
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if (perkAmount > 0) {
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.activationtime.name"), LocaleLoader.getString("Perks.activationtime.desc", perkAmount)));
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.ActivationTime.Name"), LocaleLoader.getString("Perks.ActivationTime.Desc", perkAmount)));
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}
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}
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@ -126,7 +126,7 @@ public final class Motd {
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public static void displayLuckyPerks(Player player) {
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for (SkillType skill : SkillType.values()) {
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if (Permissions.lucky(player, skill)) {
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login")));
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.Lucky.Name"), LocaleLoader.getString("Perks.Lucky.Desc.Login")));
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return;
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}
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}
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