Do a little bit of localebending

This commit is contained in:
TfT_02
2013-09-30 11:32:35 +02:00
parent babb9baa2b
commit 5ad0f2c624
32 changed files with 209 additions and 209 deletions

View File

@ -109,11 +109,11 @@ public class AxesCommand extends SkillCommand {
}
if (canCritical) {
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", critChance) + (isLucky ? LocaleLoader.getString("Perks.lucky.bonus", critChanceLucky) : ""));
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", critChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", critChanceLucky) : ""));
}
if (canSkullSplitter) {
player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", skullSplitterLength) + (hasEndurance ? LocaleLoader.getString("Perks.activationtime.bonus", skullSplitterLengthEndurance) : ""));
player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", skullSplitterLength) + (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", skullSplitterLengthEndurance) : ""));
}
}
}