mcMMO will no longer use the DamageModifier API (potentially fix immortal player bug)

This commit is contained in:
nossr50
2022-03-17 19:58:42 -07:00
parent 8066f7f7f2
commit 5ab55c1653
42 changed files with 188 additions and 432 deletions

View File

@@ -8,7 +8,6 @@ import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.metadata.MobMetaFlagType;
import com.gmail.nossr50.metadata.MobMetadataService;
@@ -23,7 +22,6 @@ import com.gmail.nossr50.skills.unarmed.UnarmedManager;
import com.gmail.nossr50.util.*;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.player.UserManager;
import com.google.common.collect.ImmutableMap;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
@@ -33,7 +31,6 @@ import org.bukkit.entity.*;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
import org.bukkit.inventory.ItemStack;
import org.bukkit.metadata.MetadataValue;
import org.bukkit.potion.PotionEffectType;
@@ -41,10 +38,7 @@ import org.bukkit.projectiles.ProjectileSource;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public final class CombatUtils {
@@ -56,14 +50,10 @@ public final class CombatUtils {
//Likely.. because who knows what plugins are throwing around
public static boolean isDamageLikelyFromNormalCombat(@NotNull DamageCause damageCause) {
switch (damageCause) {
case ENTITY_ATTACK:
case ENTITY_SWEEP_ATTACK:
case PROJECTILE:
return true;
default:
return false;
}
return switch (damageCause) {
case ENTITY_ATTACK, ENTITY_SWEEP_ATTACK, PROJECTILE -> true;
default -> false;
};
}
public static boolean hasWeakenedDamage(@NotNull LivingEntity livingEntity) {
@@ -83,10 +73,7 @@ public final class CombatUtils {
}
SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
double initialDamage = event.getDamage();
double finalDamage = initialDamage;
Map<DamageModifier, Double> modifiers = getModifiers(event);
double boostedDamage = event.getDamage();
if (swordsManager.canActivateAbility()) {
mcMMOPlayer.checkAbilityActivation(PrimarySkillType.SWORDS);
@@ -99,19 +86,19 @@ public final class CombatUtils {
//Add Stab Damage
if(swordsManager.canUseStab())
{
finalDamage+=(swordsManager.getStabDamage() * mcMMOPlayer.getAttackStrength());
boostedDamage += (swordsManager.getStabDamage() * mcMMOPlayer.getAttackStrength());
}
if (swordsManager.canUseSerratedStrike()) {
swordsManager.serratedStrikes(target, initialDamage, modifiers);
swordsManager.serratedStrikes(target, event.getDamage());
}
if(canUseLimitBreak(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK))
{
finalDamage+=(getLimitBreakDamage(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
}
applyScaledModifiers(initialDamage, finalDamage, event);
event.setDamage(boostedDamage);
processCombatXP(mcMMOPlayer, target, PrimarySkillType.SWORDS);
printFinalDamageDebug(player, event, mcMMOPlayer);
@@ -133,10 +120,8 @@ public final class CombatUtils {
if (event.getCause() == DamageCause.THORNS) {
return;
}
double initialDamage = event.getDamage();
double finalDamage = initialDamage;
Map<DamageModifier, Double> modifiers = getModifiers(event);
double boostedDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
@@ -152,30 +137,30 @@ public final class CombatUtils {
}
if (axesManager.canUseAxeMastery()) {
finalDamage+=axesManager.axeMastery();
boostedDamage+=axesManager.axeMastery();
}
if (axesManager.canImpact(target)) {
axesManager.impactCheck(target);
}
else if (axesManager.canGreaterImpact(target)) {
finalDamage+=axesManager.greaterImpact(target);
boostedDamage+=axesManager.greaterImpact(target);
}
if (axesManager.canUseSkullSplitter(target)) {
axesManager.skullSplitterCheck(target, initialDamage, modifiers);
axesManager.skullSplitterCheck(target, event.getDamage());
}
if (axesManager.canCriticalHit(target)) {
finalDamage+=(axesManager.criticalHit(target, finalDamage) * mcMMOPlayer.getAttackStrength());
boostedDamage+=(axesManager.criticalHit(target, boostedDamage) * mcMMOPlayer.getAttackStrength());
}
if(canUseLimitBreak(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK))
{
finalDamage+=(getLimitBreakDamage(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage+=(getLimitBreakDamage(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
}
applyScaledModifiers(initialDamage, finalDamage, event);
event.setDamage(boostedDamage);
processCombatXP(mcMMOPlayer, target, PrimarySkillType.AXES);
printFinalDamageDebug(player, event, mcMMOPlayer);
@@ -186,8 +171,7 @@ public final class CombatUtils {
return;
}
double initialDamage = event.getDamage();
double finalDamage = initialDamage;
double boostedDamage = event.getDamage();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
@@ -203,11 +187,11 @@ public final class CombatUtils {
}
if (unarmedManager.canUseSteelArm()) {
finalDamage+=(unarmedManager.calculateSteelArmStyleDamage() * mcMMOPlayer.getAttackStrength());
boostedDamage+=(unarmedManager.calculateSteelArmStyleDamage() * mcMMOPlayer.getAttackStrength());
}
if (unarmedManager.canUseBerserk()) {
finalDamage+=(unarmedManager.berserkDamage(finalDamage) * mcMMOPlayer.getAttackStrength());
boostedDamage+=(unarmedManager.berserkDamage(boostedDamage) * mcMMOPlayer.getAttackStrength());
}
if (unarmedManager.canDisarm(target)) {
@@ -216,10 +200,10 @@ public final class CombatUtils {
if(canUseLimitBreak(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK))
{
finalDamage+=(getLimitBreakDamage(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
boostedDamage+=(getLimitBreakDamage(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
}
applyScaledModifiers(initialDamage, finalDamage, event);
event.setDamage(boostedDamage);
processCombatXP(mcMMOPlayer, target, PrimarySkillType.UNARMED);
printFinalDamageDebug(player, event, mcMMOPlayer);
@@ -227,7 +211,7 @@ public final class CombatUtils {
private static void processTamingCombat(@NotNull LivingEntity target, @Nullable Player master, @NotNull Wolf wolf, @NotNull EntityDamageByEntityEvent event) {
double initialDamage = event.getDamage();
double finalDamage = initialDamage;
double boostedDamage = initialDamage;
if(master != null && master.isOnline() && master.isValid()) {
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
@@ -246,14 +230,14 @@ public final class CombatUtils {
tamingManager.pummel(target, wolf);
if (tamingManager.canUseSharpenedClaws()) {
finalDamage+=tamingManager.sharpenedClaws();
boostedDamage+=tamingManager.sharpenedClaws();
}
if (tamingManager.canUseGore()) {
finalDamage+=tamingManager.gore(target, initialDamage);
boostedDamage+=tamingManager.gore(target, initialDamage);
}
applyScaledModifiers(initialDamage, finalDamage, event);
event.setDamage(boostedDamage);
processCombatXP(mcMMOPlayer, target, PrimarySkillType.TAMING, 3);
}
@@ -272,15 +256,15 @@ public final class CombatUtils {
ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
double finalDamage = event.getDamage();
double boostedDamage = event.getDamage();
if (archeryManager.canSkillShot()) {
//Not Additive
finalDamage = archeryManager.skillShot(initialDamage);
boostedDamage = archeryManager.skillShot(initialDamage);
}
if (archeryManager.canDaze(target)) {
finalDamage+=archeryManager.daze((Player) target); //the cast is checked by the if condition
boostedDamage+=archeryManager.daze((Player) target); //the cast is checked by the if condition
}
if (!arrow.hasMetadata(MetadataConstants.METADATA_KEY_INF_ARROW) && archeryManager.canRetrieveArrows()) {
@@ -289,7 +273,7 @@ public final class CombatUtils {
if(canUseLimitBreak(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK))
{
finalDamage+=getLimitBreakDamage(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK);
boostedDamage+=getLimitBreakDamage(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK);
}
double distanceMultiplier = archeryManager.distanceXpBonusMultiplier(target, arrow);
@@ -298,15 +282,14 @@ public final class CombatUtils {
if(arrow.hasMetadata(MetadataConstants.METADATA_KEY_BOW_FORCE))
forceMultiplier = arrow.getMetadata(MetadataConstants.METADATA_KEY_BOW_FORCE).get(0).asDouble();
applyScaledModifiers(initialDamage, finalDamage, event);
event.setDamage(boostedDamage);
processCombatXP(mcMMOPlayer, target, PrimarySkillType.ARCHERY, forceMultiplier * distanceMultiplier);
printFinalDamageDebug(player, event, mcMMOPlayer,
"Distance Multiplier: "+distanceMultiplier,
"Force Multiplier: "+forceMultiplier,
"Initial Damage: "+initialDamage,
"Final Damage: "+finalDamage);
"Final Damage: "+boostedDamage);
//Clean data
cleanupArrowMetadata(arrow);
}
@@ -351,8 +334,7 @@ public final class CombatUtils {
}
}
if (painSourceRoot instanceof Player && entityType == EntityType.PLAYER) {
Player player = (Player) painSourceRoot;
if (painSourceRoot instanceof Player player && entityType == EntityType.PLAYER) {
if (!UserManager.hasPlayerDataKey(player)) {
return;
@@ -410,8 +392,7 @@ public final class CombatUtils {
Wolf wolf = (Wolf) painSource;
AnimalTamer tamer = wolf.getOwner();
if (tamer instanceof Player && mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.TAMING, target)) {
Player master = (Player) tamer;
if (tamer instanceof Player master && mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.TAMING, target)) {
if (!Misc.isNPCEntityExcludingVillagers(master) && mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(master, PrimarySkillType.TAMING)) {
processTamingCombat(target, master, wolf, event);
@@ -422,8 +403,7 @@ public final class CombatUtils {
Projectile arrow = (Projectile) painSource;
ProjectileSource projectileSource = arrow.getShooter();
if (projectileSource instanceof Player && mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.ARCHERY, target)) {
Player player = (Player) projectileSource;
if (projectileSource instanceof Player player && mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.ARCHERY, target)) {
if (!Misc.isNPCEntityExcludingVillagers(player) && mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.ARCHERY)) {
processArcheryCombat(target, player, event, arrow);
@@ -472,8 +452,7 @@ public final class CombatUtils {
* @return the RAW damage bonus from Limit Break which is applied before reductions
*/
public static int getLimitBreakDamage(@NotNull Player attacker, @NotNull LivingEntity defender, @NotNull SubSkillType subSkillType) {
if(defender instanceof Player) {
Player playerDefender = (Player) defender;
if(defender instanceof Player playerDefender) {
return getLimitBreakDamageAgainstQuality(attacker, subSkillType, getArmorQualityLevel(playerDefender));
} else {
return getLimitBreakDamageAgainstQuality(attacker, subSkillType, 1000);
@@ -683,13 +662,12 @@ public final class CombatUtils {
/**
* Apply Area-of-Effect ability actions.
*
* @param attacker The attacking player
* @param attacker The attacking player
* @param target The defending entity
* @param damage The initial damage amount
* @param type The type of skill being used
*/
public static void applyAbilityAoE(@NotNull Player attacker, @NotNull LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, @NotNull PrimarySkillType type) {
public static void applyAbilityAoE(@NotNull Player attacker, @NotNull LivingEntity target, double damage, @NotNull PrimarySkillType type) {
int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit
double damageAmount = Math.max(damage, 1);
@@ -698,11 +676,11 @@ public final class CombatUtils {
break;
}
if ((ExperienceConfig.getInstance().isNPCInteractionPrevented() && Misc.isNPCEntityExcludingVillagers(entity)) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
if ((ExperienceConfig.getInstance().isNPCInteractionPrevented() && Misc.isNPCEntityExcludingVillagers(entity))
|| !(entity instanceof LivingEntity livingEntity) || !shouldBeAffected(attacker, entity)) {
continue;
}
LivingEntity livingEntity = (LivingEntity) entity;
EventUtils.callFakeArmSwingEvent(attacker);
switch (type) {
@@ -711,7 +689,12 @@ public final class CombatUtils {
NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck");
}
UserManager.getPlayer(attacker).getSwordsManager().processRupture(livingEntity);
McMMOPlayer mmoAttacker = UserManager.getPlayer(attacker);
if(mmoAttacker != null) {
mmoAttacker.getSwordsManager().processRupture(livingEntity);
}
break;
case AXES:
@@ -753,13 +736,12 @@ public final class CombatUtils {
double baseXP = 0;
XPGainReason xpGainReason;
if (target instanceof Player) {
if (target instanceof Player defender) {
if (!ExperienceConfig.getInstance().getExperienceGainsPlayerVersusPlayerEnabled() || PartyManager.inSameParty(mcMMOPlayer.getPlayer(), (Player) target)) {
return;
}
xpGainReason = XPGainReason.PVP;
Player defender = (Player) target;
if (defender.isOnline() && SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) {
baseXP = 20 * ExperienceConfig.getInstance().getPlayerVersusPlayerXP();
@@ -833,9 +815,7 @@ public final class CombatUtils {
* @return true if the Entity should be damaged, false otherwise.
*/
private static boolean shouldBeAffected(@NotNull Player player, @NotNull Entity entity) {
if (entity instanceof Player) {
Player defender = (Player) entity;
if (entity instanceof Player defender) {
//TODO: NPC Interaction?
if(UserManager.getPlayer(defender) == null)
return true;
@@ -854,16 +834,8 @@ public final class CombatUtils {
}
// Spectators should not be affected
if (defender.getGameMode() == GameMode.SPECTATOR) {
return false;
}
// It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
return getFakeDamageFinalResult(player, entity, 1.0) != 0;
}
else if (entity instanceof Tameable) {
Tameable tameableEntity = (Tameable) entity;
return defender.getGameMode() != GameMode.SPECTATOR;
} else if (entity instanceof Tameable tameableEntity) {
if (isFriendlyPet(player, tameableEntity)) {
// isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
// So we can make some assumptions here, about our casting and our check
@@ -901,8 +873,7 @@ public final class CombatUtils {
if (pet.isTamed()) {
AnimalTamer tamer = pet.getOwner();
if (tamer instanceof Player) {
Player owner = (Player) tamer;
if (tamer instanceof Player owner) {
return (owner == attacker || PartyManager.inSameParty(attacker, owner) || PartyManager.areAllies(attacker, owner));
}
@@ -911,99 +882,13 @@ public final class CombatUtils {
return false;
}
@Deprecated
public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, double damage) {
return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, new EnumMap<>(ImmutableMap.of(DamageModifier.BASE, damage)));
}
@Deprecated
public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, @NotNull DamageCause damageCause, double damage) {
EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
if (damageEvent.isCancelled()) {
return 0;
}
return damageEvent.getFinalDamage();
}
public static boolean canDamage(@NotNull Entity attacker, @NotNull Entity target, @NotNull DamageCause damageCause, double damage) {
EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
EntityDamageEvent damageEvent = new FakeEntityDamageByEntityEvent(attacker, target, damageCause, damage);
mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
return !damageEvent.isCancelled();
}
public static @NotNull EntityDamageEvent sendEntityDamageEvent(@Nullable Entity attacker, @NotNull Entity target, @NotNull DamageCause damageCause, double damage) {
EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, damageCause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, damageCause, damage);
mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
return damageEvent;
}
public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, @NotNull Map<DamageModifier, Double> modifiers) {
return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, modifiers);
}
public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, double damage, @NotNull Map<DamageModifier, Double> modifiers) {
return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, getScaledModifiers(damage, modifiers));
}
public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, @NotNull DamageCause cause, @NotNull Map<DamageModifier, Double> modifiers) {
EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, modifiers) : new FakeEntityDamageByEntityEvent(attacker, target, cause, modifiers);
mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
if (damageEvent.isCancelled()) {
return 0;
}
return damageEvent.getFinalDamage();
}
private static @NotNull Map<DamageModifier, Double> getModifiers(@NotNull EntityDamageEvent event) {
Map<DamageModifier, Double> modifiers = new HashMap<>();
for (DamageModifier modifier : DamageModifier.values()) {
modifiers.put(modifier, event.getDamage(modifier));
}
return modifiers;
}
private static @NotNull Map<DamageModifier, Double> getScaledModifiers(double damage, @NotNull Map<DamageModifier, Double> modifiers) {
Map<DamageModifier, Double> scaledModifiers = new HashMap<>();
for (DamageModifier modifier : modifiers.keySet()) {
if (modifier == DamageModifier.BASE) {
scaledModifiers.put(modifier, damage);
continue;
}
scaledModifiers.put(modifier, damage * modifiers.get(modifier));
}
return scaledModifiers;
}
public static @NotNull EntityDamageByEntityEvent applyScaledModifiers(double initialDamage, double finalDamage, @NotNull EntityDamageByEntityEvent event) {
// No additional damage
if (initialDamage == finalDamage) {
return event;
}
for (DamageModifier modifier : DamageModifier.values()) {
if (!event.isApplicable(modifier)) {
continue;
}
if (modifier == DamageModifier.BASE) {
event.setDamage(modifier, finalDamage);
continue;
}
event.setDamage(modifier, finalDamage / initialDamage * event.getDamage(modifier));
}
return event;
}
/**
* Get the upgrade tier of the item in hand.
*
@@ -1038,12 +923,10 @@ public final class CombatUtils {
}
public static void handleHealthbars(@NotNull Entity attacker, @NotNull LivingEntity target, double damage, @NotNull mcMMO plugin) {
if (!(attacker instanceof Player)) {
if (!(attacker instanceof Player player)) {
return;
}
Player player = (Player) attacker;
if (Misc.isNPCEntityExcludingVillagers(player) || Misc.isNPCEntityExcludingVillagers(target)) {
return;
}
@@ -1089,6 +972,6 @@ public final class CombatUtils {
* @param entity the projectile
*/
public static void delayArrowMetaCleanup(@NotNull Projectile entity) {
Bukkit.getServer().getScheduler().runTaskLater(mcMMO.p, () -> { cleanupArrowMetadata(entity);}, 20*60);
Bukkit.getServer().getScheduler().runTaskLater(mcMMO.p, () -> cleanupArrowMetadata(entity), 20*60);
}
}

View File

@@ -48,7 +48,7 @@ public class RankUtils {
{
SkillUnlockNotificationTask skillUnlockNotificationTask = new SkillUnlockNotificationTask(mcMMOPlayer, subSkillType, newLevel);
skillUnlockNotificationTask.runTaskLater(plugin, (count * 100));
skillUnlockNotificationTask.runTaskLater(plugin, (count * 100L));
count++;
}

View File

@@ -58,7 +58,7 @@ public class SkillTools {
/*
* Setup subskill -> parent relationship map
*/
EnumMap<SubSkillType, PrimarySkillType> tempSubParentMap = new EnumMap<SubSkillType, PrimarySkillType>(SubSkillType.class);
EnumMap<SubSkillType, PrimarySkillType> tempSubParentMap = new EnumMap<>(SubSkillType.class);
//Super hacky and disgusting
for(PrimarySkillType primarySkillType1 : PrimarySkillType.values()) {
@@ -78,7 +78,7 @@ public class SkillTools {
* Setup primary -> (collection) subskill map
*/
EnumMap<PrimarySkillType, Set<SubSkillType>> tempPrimaryChildMap = new EnumMap<PrimarySkillType, Set<SubSkillType>>(PrimarySkillType.class);
EnumMap<PrimarySkillType, Set<SubSkillType>> tempPrimaryChildMap = new EnumMap<>(PrimarySkillType.class);
//Init the empty Hash Sets
for(PrimarySkillType primarySkillType1 : PrimarySkillType.values()) {
@@ -98,7 +98,7 @@ public class SkillTools {
/*
* Setup primary -> tooltype map
*/
EnumMap<PrimarySkillType, ToolType> tempToolMap = new EnumMap<PrimarySkillType, ToolType>(PrimarySkillType.class);
EnumMap<PrimarySkillType, ToolType> tempToolMap = new EnumMap<>(PrimarySkillType.class);
tempToolMap.put(PrimarySkillType.AXES, ToolType.AXE);
tempToolMap.put(PrimarySkillType.WOODCUTTING, ToolType.AXE);
@@ -115,8 +115,8 @@ public class SkillTools {
* Setup primary -> ability map
*/
EnumMap<SuperAbilityType, PrimarySkillType> tempAbilityParentRelationshipMap = new EnumMap<SuperAbilityType, PrimarySkillType>(SuperAbilityType.class);
EnumMap<PrimarySkillType, SuperAbilityType> tempMainActivatedAbilityChildMap = new EnumMap<PrimarySkillType, SuperAbilityType>(PrimarySkillType.class);
EnumMap<SuperAbilityType, PrimarySkillType> tempAbilityParentRelationshipMap = new EnumMap<>(SuperAbilityType.class);
EnumMap<PrimarySkillType, SuperAbilityType> tempMainActivatedAbilityChildMap = new EnumMap<>(PrimarySkillType.class);
for(SuperAbilityType superAbilityType : SuperAbilityType.values()) {
try {