mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-07-31 11:35:28 +02:00
mcMMO will no longer use the DamageModifier API (potentially fix immortal player bug)
This commit is contained in:
@@ -8,7 +8,6 @@ import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
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import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.metadata.MobMetaFlagType;
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import com.gmail.nossr50.metadata.MobMetadataService;
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@@ -23,7 +22,6 @@ import com.gmail.nossr50.skills.unarmed.UnarmedManager;
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import com.gmail.nossr50.util.*;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.google.common.collect.ImmutableMap;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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@@ -33,7 +31,6 @@ import org.bukkit.entity.*;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.metadata.MetadataValue;
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import org.bukkit.potion.PotionEffectType;
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@@ -41,10 +38,7 @@ import org.bukkit.projectiles.ProjectileSource;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.EnumMap;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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public final class CombatUtils {
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@@ -56,14 +50,10 @@ public final class CombatUtils {
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//Likely.. because who knows what plugins are throwing around
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public static boolean isDamageLikelyFromNormalCombat(@NotNull DamageCause damageCause) {
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switch (damageCause) {
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case ENTITY_ATTACK:
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case ENTITY_SWEEP_ATTACK:
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case PROJECTILE:
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return true;
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default:
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return false;
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}
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return switch (damageCause) {
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case ENTITY_ATTACK, ENTITY_SWEEP_ATTACK, PROJECTILE -> true;
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default -> false;
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};
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}
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public static boolean hasWeakenedDamage(@NotNull LivingEntity livingEntity) {
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@@ -83,10 +73,7 @@ public final class CombatUtils {
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}
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SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
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double initialDamage = event.getDamage();
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double finalDamage = initialDamage;
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Map<DamageModifier, Double> modifiers = getModifiers(event);
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double boostedDamage = event.getDamage();
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if (swordsManager.canActivateAbility()) {
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mcMMOPlayer.checkAbilityActivation(PrimarySkillType.SWORDS);
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@@ -99,19 +86,19 @@ public final class CombatUtils {
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//Add Stab Damage
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if(swordsManager.canUseStab())
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{
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finalDamage+=(swordsManager.getStabDamage() * mcMMOPlayer.getAttackStrength());
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boostedDamage += (swordsManager.getStabDamage() * mcMMOPlayer.getAttackStrength());
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}
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if (swordsManager.canUseSerratedStrike()) {
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swordsManager.serratedStrikes(target, initialDamage, modifiers);
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swordsManager.serratedStrikes(target, event.getDamage());
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}
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if(canUseLimitBreak(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK))
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{
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finalDamage+=(getLimitBreakDamage(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
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boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
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}
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applyScaledModifiers(initialDamage, finalDamage, event);
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event.setDamage(boostedDamage);
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processCombatXP(mcMMOPlayer, target, PrimarySkillType.SWORDS);
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printFinalDamageDebug(player, event, mcMMOPlayer);
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@@ -133,10 +120,8 @@ public final class CombatUtils {
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if (event.getCause() == DamageCause.THORNS) {
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return;
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}
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double initialDamage = event.getDamage();
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double finalDamage = initialDamage;
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Map<DamageModifier, Double> modifiers = getModifiers(event);
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double boostedDamage = event.getDamage();
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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@@ -152,30 +137,30 @@ public final class CombatUtils {
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}
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if (axesManager.canUseAxeMastery()) {
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finalDamage+=axesManager.axeMastery();
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boostedDamage+=axesManager.axeMastery();
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}
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if (axesManager.canImpact(target)) {
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axesManager.impactCheck(target);
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}
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else if (axesManager.canGreaterImpact(target)) {
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finalDamage+=axesManager.greaterImpact(target);
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boostedDamage+=axesManager.greaterImpact(target);
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}
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if (axesManager.canUseSkullSplitter(target)) {
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axesManager.skullSplitterCheck(target, initialDamage, modifiers);
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axesManager.skullSplitterCheck(target, event.getDamage());
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}
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if (axesManager.canCriticalHit(target)) {
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finalDamage+=(axesManager.criticalHit(target, finalDamage) * mcMMOPlayer.getAttackStrength());
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boostedDamage+=(axesManager.criticalHit(target, boostedDamage) * mcMMOPlayer.getAttackStrength());
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}
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if(canUseLimitBreak(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK))
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{
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finalDamage+=(getLimitBreakDamage(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
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boostedDamage+=(getLimitBreakDamage(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
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}
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applyScaledModifiers(initialDamage, finalDamage, event);
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event.setDamage(boostedDamage);
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processCombatXP(mcMMOPlayer, target, PrimarySkillType.AXES);
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printFinalDamageDebug(player, event, mcMMOPlayer);
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@@ -186,8 +171,7 @@ public final class CombatUtils {
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return;
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}
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double initialDamage = event.getDamage();
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double finalDamage = initialDamage;
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double boostedDamage = event.getDamage();
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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@@ -203,11 +187,11 @@ public final class CombatUtils {
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}
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if (unarmedManager.canUseSteelArm()) {
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finalDamage+=(unarmedManager.calculateSteelArmStyleDamage() * mcMMOPlayer.getAttackStrength());
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boostedDamage+=(unarmedManager.calculateSteelArmStyleDamage() * mcMMOPlayer.getAttackStrength());
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}
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if (unarmedManager.canUseBerserk()) {
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finalDamage+=(unarmedManager.berserkDamage(finalDamage) * mcMMOPlayer.getAttackStrength());
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boostedDamage+=(unarmedManager.berserkDamage(boostedDamage) * mcMMOPlayer.getAttackStrength());
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}
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if (unarmedManager.canDisarm(target)) {
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@@ -216,10 +200,10 @@ public final class CombatUtils {
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if(canUseLimitBreak(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK))
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{
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finalDamage+=(getLimitBreakDamage(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
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boostedDamage+=(getLimitBreakDamage(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
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}
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applyScaledModifiers(initialDamage, finalDamage, event);
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event.setDamage(boostedDamage);
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processCombatXP(mcMMOPlayer, target, PrimarySkillType.UNARMED);
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printFinalDamageDebug(player, event, mcMMOPlayer);
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@@ -227,7 +211,7 @@ public final class CombatUtils {
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private static void processTamingCombat(@NotNull LivingEntity target, @Nullable Player master, @NotNull Wolf wolf, @NotNull EntityDamageByEntityEvent event) {
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double initialDamage = event.getDamage();
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double finalDamage = initialDamage;
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double boostedDamage = initialDamage;
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if(master != null && master.isOnline() && master.isValid()) {
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
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@@ -246,14 +230,14 @@ public final class CombatUtils {
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tamingManager.pummel(target, wolf);
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if (tamingManager.canUseSharpenedClaws()) {
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finalDamage+=tamingManager.sharpenedClaws();
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boostedDamage+=tamingManager.sharpenedClaws();
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}
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if (tamingManager.canUseGore()) {
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finalDamage+=tamingManager.gore(target, initialDamage);
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boostedDamage+=tamingManager.gore(target, initialDamage);
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}
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applyScaledModifiers(initialDamage, finalDamage, event);
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event.setDamage(boostedDamage);
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processCombatXP(mcMMOPlayer, target, PrimarySkillType.TAMING, 3);
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}
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@@ -272,15 +256,15 @@ public final class CombatUtils {
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ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
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double finalDamage = event.getDamage();
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double boostedDamage = event.getDamage();
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if (archeryManager.canSkillShot()) {
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//Not Additive
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finalDamage = archeryManager.skillShot(initialDamage);
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boostedDamage = archeryManager.skillShot(initialDamage);
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}
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if (archeryManager.canDaze(target)) {
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finalDamage+=archeryManager.daze((Player) target); //the cast is checked by the if condition
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boostedDamage+=archeryManager.daze((Player) target); //the cast is checked by the if condition
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}
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if (!arrow.hasMetadata(MetadataConstants.METADATA_KEY_INF_ARROW) && archeryManager.canRetrieveArrows()) {
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@@ -289,7 +273,7 @@ public final class CombatUtils {
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if(canUseLimitBreak(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK))
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{
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finalDamage+=getLimitBreakDamage(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK);
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boostedDamage+=getLimitBreakDamage(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK);
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}
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double distanceMultiplier = archeryManager.distanceXpBonusMultiplier(target, arrow);
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@@ -298,15 +282,14 @@ public final class CombatUtils {
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if(arrow.hasMetadata(MetadataConstants.METADATA_KEY_BOW_FORCE))
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forceMultiplier = arrow.getMetadata(MetadataConstants.METADATA_KEY_BOW_FORCE).get(0).asDouble();
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applyScaledModifiers(initialDamage, finalDamage, event);
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event.setDamage(boostedDamage);
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processCombatXP(mcMMOPlayer, target, PrimarySkillType.ARCHERY, forceMultiplier * distanceMultiplier);
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printFinalDamageDebug(player, event, mcMMOPlayer,
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"Distance Multiplier: "+distanceMultiplier,
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"Force Multiplier: "+forceMultiplier,
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"Initial Damage: "+initialDamage,
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"Final Damage: "+finalDamage);
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"Final Damage: "+boostedDamage);
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//Clean data
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cleanupArrowMetadata(arrow);
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}
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@@ -351,8 +334,7 @@ public final class CombatUtils {
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}
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}
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if (painSourceRoot instanceof Player && entityType == EntityType.PLAYER) {
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Player player = (Player) painSourceRoot;
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if (painSourceRoot instanceof Player player && entityType == EntityType.PLAYER) {
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if (!UserManager.hasPlayerDataKey(player)) {
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return;
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@@ -410,8 +392,7 @@ public final class CombatUtils {
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Wolf wolf = (Wolf) painSource;
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AnimalTamer tamer = wolf.getOwner();
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if (tamer instanceof Player && mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.TAMING, target)) {
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Player master = (Player) tamer;
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if (tamer instanceof Player master && mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.TAMING, target)) {
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if (!Misc.isNPCEntityExcludingVillagers(master) && mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(master, PrimarySkillType.TAMING)) {
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processTamingCombat(target, master, wolf, event);
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@@ -422,8 +403,7 @@ public final class CombatUtils {
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Projectile arrow = (Projectile) painSource;
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ProjectileSource projectileSource = arrow.getShooter();
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if (projectileSource instanceof Player && mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.ARCHERY, target)) {
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Player player = (Player) projectileSource;
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if (projectileSource instanceof Player player && mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.ARCHERY, target)) {
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if (!Misc.isNPCEntityExcludingVillagers(player) && mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.ARCHERY)) {
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processArcheryCombat(target, player, event, arrow);
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@@ -472,8 +452,7 @@ public final class CombatUtils {
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* @return the RAW damage bonus from Limit Break which is applied before reductions
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*/
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public static int getLimitBreakDamage(@NotNull Player attacker, @NotNull LivingEntity defender, @NotNull SubSkillType subSkillType) {
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if(defender instanceof Player) {
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Player playerDefender = (Player) defender;
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if(defender instanceof Player playerDefender) {
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return getLimitBreakDamageAgainstQuality(attacker, subSkillType, getArmorQualityLevel(playerDefender));
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} else {
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return getLimitBreakDamageAgainstQuality(attacker, subSkillType, 1000);
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@@ -683,13 +662,12 @@ public final class CombatUtils {
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/**
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* Apply Area-of-Effect ability actions.
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*
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* @param attacker The attacking player
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* @param attacker The attacking player
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* @param target The defending entity
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* @param damage The initial damage amount
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* @param type The type of skill being used
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*/
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public static void applyAbilityAoE(@NotNull Player attacker, @NotNull LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, @NotNull PrimarySkillType type) {
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public static void applyAbilityAoE(@NotNull Player attacker, @NotNull LivingEntity target, double damage, @NotNull PrimarySkillType type) {
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int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit
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double damageAmount = Math.max(damage, 1);
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@@ -698,11 +676,11 @@ public final class CombatUtils {
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break;
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}
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if ((ExperienceConfig.getInstance().isNPCInteractionPrevented() && Misc.isNPCEntityExcludingVillagers(entity)) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
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if ((ExperienceConfig.getInstance().isNPCInteractionPrevented() && Misc.isNPCEntityExcludingVillagers(entity))
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|| !(entity instanceof LivingEntity livingEntity) || !shouldBeAffected(attacker, entity)) {
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continue;
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}
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LivingEntity livingEntity = (LivingEntity) entity;
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EventUtils.callFakeArmSwingEvent(attacker);
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switch (type) {
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@@ -711,7 +689,12 @@ public final class CombatUtils {
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NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck");
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}
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UserManager.getPlayer(attacker).getSwordsManager().processRupture(livingEntity);
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McMMOPlayer mmoAttacker = UserManager.getPlayer(attacker);
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if(mmoAttacker != null) {
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mmoAttacker.getSwordsManager().processRupture(livingEntity);
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}
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break;
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case AXES:
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@@ -753,13 +736,12 @@ public final class CombatUtils {
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double baseXP = 0;
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XPGainReason xpGainReason;
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if (target instanceof Player) {
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if (target instanceof Player defender) {
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if (!ExperienceConfig.getInstance().getExperienceGainsPlayerVersusPlayerEnabled() || PartyManager.inSameParty(mcMMOPlayer.getPlayer(), (Player) target)) {
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return;
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}
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xpGainReason = XPGainReason.PVP;
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Player defender = (Player) target;
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if (defender.isOnline() && SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) {
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baseXP = 20 * ExperienceConfig.getInstance().getPlayerVersusPlayerXP();
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@@ -833,9 +815,7 @@ public final class CombatUtils {
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* @return true if the Entity should be damaged, false otherwise.
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*/
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private static boolean shouldBeAffected(@NotNull Player player, @NotNull Entity entity) {
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if (entity instanceof Player) {
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Player defender = (Player) entity;
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if (entity instanceof Player defender) {
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//TODO: NPC Interaction?
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if(UserManager.getPlayer(defender) == null)
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return true;
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@@ -854,16 +834,8 @@ public final class CombatUtils {
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}
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// Spectators should not be affected
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if (defender.getGameMode() == GameMode.SPECTATOR) {
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return false;
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}
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// It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
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return getFakeDamageFinalResult(player, entity, 1.0) != 0;
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}
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else if (entity instanceof Tameable) {
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Tameable tameableEntity = (Tameable) entity;
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return defender.getGameMode() != GameMode.SPECTATOR;
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} else if (entity instanceof Tameable tameableEntity) {
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if (isFriendlyPet(player, tameableEntity)) {
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// isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
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// So we can make some assumptions here, about our casting and our check
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@@ -901,8 +873,7 @@ public final class CombatUtils {
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if (pet.isTamed()) {
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AnimalTamer tamer = pet.getOwner();
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if (tamer instanceof Player) {
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Player owner = (Player) tamer;
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if (tamer instanceof Player owner) {
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return (owner == attacker || PartyManager.inSameParty(attacker, owner) || PartyManager.areAllies(attacker, owner));
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}
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@@ -911,99 +882,13 @@ public final class CombatUtils {
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return false;
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}
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@Deprecated
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public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, double damage) {
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return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, new EnumMap<>(ImmutableMap.of(DamageModifier.BASE, damage)));
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}
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@Deprecated
|
||||
public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, @NotNull DamageCause damageCause, double damage) {
|
||||
EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
|
||||
|
||||
if (damageEvent.isCancelled()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return damageEvent.getFinalDamage();
|
||||
}
|
||||
|
||||
public static boolean canDamage(@NotNull Entity attacker, @NotNull Entity target, @NotNull DamageCause damageCause, double damage) {
|
||||
EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
|
||||
EntityDamageEvent damageEvent = new FakeEntityDamageByEntityEvent(attacker, target, damageCause, damage);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
|
||||
|
||||
return !damageEvent.isCancelled();
|
||||
}
|
||||
|
||||
public static @NotNull EntityDamageEvent sendEntityDamageEvent(@Nullable Entity attacker, @NotNull Entity target, @NotNull DamageCause damageCause, double damage) {
|
||||
EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, damageCause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, damageCause, damage);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
|
||||
return damageEvent;
|
||||
}
|
||||
|
||||
public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, @NotNull Map<DamageModifier, Double> modifiers) {
|
||||
return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, modifiers);
|
||||
}
|
||||
|
||||
public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, double damage, @NotNull Map<DamageModifier, Double> modifiers) {
|
||||
return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, getScaledModifiers(damage, modifiers));
|
||||
}
|
||||
|
||||
public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, @NotNull DamageCause cause, @NotNull Map<DamageModifier, Double> modifiers) {
|
||||
EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, modifiers) : new FakeEntityDamageByEntityEvent(attacker, target, cause, modifiers);
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
|
||||
|
||||
if (damageEvent.isCancelled()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return damageEvent.getFinalDamage();
|
||||
}
|
||||
|
||||
private static @NotNull Map<DamageModifier, Double> getModifiers(@NotNull EntityDamageEvent event) {
|
||||
Map<DamageModifier, Double> modifiers = new HashMap<>();
|
||||
for (DamageModifier modifier : DamageModifier.values()) {
|
||||
modifiers.put(modifier, event.getDamage(modifier));
|
||||
}
|
||||
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
private static @NotNull Map<DamageModifier, Double> getScaledModifiers(double damage, @NotNull Map<DamageModifier, Double> modifiers) {
|
||||
Map<DamageModifier, Double> scaledModifiers = new HashMap<>();
|
||||
|
||||
for (DamageModifier modifier : modifiers.keySet()) {
|
||||
if (modifier == DamageModifier.BASE) {
|
||||
scaledModifiers.put(modifier, damage);
|
||||
continue;
|
||||
}
|
||||
|
||||
scaledModifiers.put(modifier, damage * modifiers.get(modifier));
|
||||
}
|
||||
|
||||
return scaledModifiers;
|
||||
}
|
||||
|
||||
public static @NotNull EntityDamageByEntityEvent applyScaledModifiers(double initialDamage, double finalDamage, @NotNull EntityDamageByEntityEvent event) {
|
||||
// No additional damage
|
||||
if (initialDamage == finalDamage) {
|
||||
return event;
|
||||
}
|
||||
|
||||
for (DamageModifier modifier : DamageModifier.values()) {
|
||||
if (!event.isApplicable(modifier)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (modifier == DamageModifier.BASE) {
|
||||
event.setDamage(modifier, finalDamage);
|
||||
continue;
|
||||
}
|
||||
|
||||
event.setDamage(modifier, finalDamage / initialDamage * event.getDamage(modifier));
|
||||
}
|
||||
|
||||
return event;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the upgrade tier of the item in hand.
|
||||
*
|
||||
@@ -1038,12 +923,10 @@ public final class CombatUtils {
|
||||
}
|
||||
|
||||
public static void handleHealthbars(@NotNull Entity attacker, @NotNull LivingEntity target, double damage, @NotNull mcMMO plugin) {
|
||||
if (!(attacker instanceof Player)) {
|
||||
if (!(attacker instanceof Player player)) {
|
||||
return;
|
||||
}
|
||||
|
||||
Player player = (Player) attacker;
|
||||
|
||||
if (Misc.isNPCEntityExcludingVillagers(player) || Misc.isNPCEntityExcludingVillagers(target)) {
|
||||
return;
|
||||
}
|
||||
@@ -1089,6 +972,6 @@ public final class CombatUtils {
|
||||
* @param entity the projectile
|
||||
*/
|
||||
public static void delayArrowMetaCleanup(@NotNull Projectile entity) {
|
||||
Bukkit.getServer().getScheduler().runTaskLater(mcMMO.p, () -> { cleanupArrowMetadata(entity);}, 20*60);
|
||||
Bukkit.getServer().getScheduler().runTaskLater(mcMMO.p, () -> cleanupArrowMetadata(entity), 20*60);
|
||||
}
|
||||
}
|
||||
|
@@ -48,7 +48,7 @@ public class RankUtils {
|
||||
{
|
||||
SkillUnlockNotificationTask skillUnlockNotificationTask = new SkillUnlockNotificationTask(mcMMOPlayer, subSkillType, newLevel);
|
||||
|
||||
skillUnlockNotificationTask.runTaskLater(plugin, (count * 100));
|
||||
skillUnlockNotificationTask.runTaskLater(plugin, (count * 100L));
|
||||
|
||||
count++;
|
||||
}
|
||||
|
@@ -58,7 +58,7 @@ public class SkillTools {
|
||||
/*
|
||||
* Setup subskill -> parent relationship map
|
||||
*/
|
||||
EnumMap<SubSkillType, PrimarySkillType> tempSubParentMap = new EnumMap<SubSkillType, PrimarySkillType>(SubSkillType.class);
|
||||
EnumMap<SubSkillType, PrimarySkillType> tempSubParentMap = new EnumMap<>(SubSkillType.class);
|
||||
|
||||
//Super hacky and disgusting
|
||||
for(PrimarySkillType primarySkillType1 : PrimarySkillType.values()) {
|
||||
@@ -78,7 +78,7 @@ public class SkillTools {
|
||||
* Setup primary -> (collection) subskill map
|
||||
*/
|
||||
|
||||
EnumMap<PrimarySkillType, Set<SubSkillType>> tempPrimaryChildMap = new EnumMap<PrimarySkillType, Set<SubSkillType>>(PrimarySkillType.class);
|
||||
EnumMap<PrimarySkillType, Set<SubSkillType>> tempPrimaryChildMap = new EnumMap<>(PrimarySkillType.class);
|
||||
|
||||
//Init the empty Hash Sets
|
||||
for(PrimarySkillType primarySkillType1 : PrimarySkillType.values()) {
|
||||
@@ -98,7 +98,7 @@ public class SkillTools {
|
||||
/*
|
||||
* Setup primary -> tooltype map
|
||||
*/
|
||||
EnumMap<PrimarySkillType, ToolType> tempToolMap = new EnumMap<PrimarySkillType, ToolType>(PrimarySkillType.class);
|
||||
EnumMap<PrimarySkillType, ToolType> tempToolMap = new EnumMap<>(PrimarySkillType.class);
|
||||
|
||||
tempToolMap.put(PrimarySkillType.AXES, ToolType.AXE);
|
||||
tempToolMap.put(PrimarySkillType.WOODCUTTING, ToolType.AXE);
|
||||
@@ -115,8 +115,8 @@ public class SkillTools {
|
||||
* Setup primary -> ability map
|
||||
*/
|
||||
|
||||
EnumMap<SuperAbilityType, PrimarySkillType> tempAbilityParentRelationshipMap = new EnumMap<SuperAbilityType, PrimarySkillType>(SuperAbilityType.class);
|
||||
EnumMap<PrimarySkillType, SuperAbilityType> tempMainActivatedAbilityChildMap = new EnumMap<PrimarySkillType, SuperAbilityType>(PrimarySkillType.class);
|
||||
EnumMap<SuperAbilityType, PrimarySkillType> tempAbilityParentRelationshipMap = new EnumMap<>(SuperAbilityType.class);
|
||||
EnumMap<PrimarySkillType, SuperAbilityType> tempMainActivatedAbilityChildMap = new EnumMap<>(PrimarySkillType.class);
|
||||
|
||||
for(SuperAbilityType superAbilityType : SuperAbilityType.values()) {
|
||||
try {
|
||||
|
Reference in New Issue
Block a user