From 59f711834b44493a3bed05abdbcdea23af12a6e1 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Sun, 18 Dec 2022 16:02:43 -0800 Subject: [PATCH] Refactor Probability API a bit --- .../commands/skills/AcrobaticsCommand.java | 6 +- .../commands/skills/ArcheryCommand.java | 6 +- .../nossr50/commands/skills/AxesCommand.java | 4 +- .../commands/skills/FishingCommand.java | 6 +- .../commands/skills/HerbalismCommand.java | 10 +- .../commands/skills/MiningCommand.java | 6 +- .../commands/skills/RepairCommand.java | 4 +- .../nossr50/commands/skills/SkillCommand.java | 2 - .../commands/skills/SmeltingCommand.java | 4 +- .../commands/skills/SwordsCommand.java | 5 +- .../commands/skills/TamingCommand.java | 4 +- .../commands/skills/UnarmedCommand.java | 8 +- .../commands/skills/WoodcuttingCommand.java | 6 +- .../skills/subskills/acrobatics/Roll.java | 23 +- .../nossr50/datatypes/treasure/Treasure.java | 5 +- .../nossr50/listeners/EntityListener.java | 4 +- .../skills/acrobatics/AcrobaticsManager.java | 3 +- .../skills/archery/ArcheryManager.java | 6 +- .../nossr50/skills/axes/AxesManager.java | 9 +- .../skills/excavation/ExcavationManager.java | 5 +- .../skills/fishing/FishingManager.java | 3 +- .../skills/herbalism/HerbalismManager.java | 11 +- .../nossr50/skills/mining/MiningManager.java | 5 +- .../nossr50/skills/repair/RepairManager.java | 7 +- .../skills/salvage/SalvageManager.java | 7 +- .../skills/smelting/SmeltingManager.java | 4 +- .../nossr50/skills/swords/SwordsManager.java | 8 +- .../nossr50/skills/taming/TamingManager.java | 6 +- .../skills/unarmed/UnarmedManager.java | 12 +- .../woodcutting/WoodcuttingManager.java | 9 +- .../com/gmail/nossr50/util/BlockUtils.java | 4 +- .../nossr50/util/random/Probability.java | 81 +++---- .../nossr50/util/random/ProbabilityImpl.java | 2 +- .../nossr50/util/random/ProbabilityUtil.java | 226 ++++++++++++++++++ .../nossr50/util/random/RandomChanceUtil.java | 84 ------- .../gmail/nossr50/util/skills/SkillUtils.java | 127 ---------- .../nossr50/util/random/ProbabilityTest.java | 74 ++++-- .../util/random/ProbabilityUtilTest.java | 22 ++ .../nossr50/util/skills/SkillToolsTest.java | 16 -- 39 files changed, 435 insertions(+), 399 deletions(-) create mode 100644 src/main/java/com/gmail/nossr50/util/random/ProbabilityUtil.java delete mode 100644 src/main/java/com/gmail/nossr50/util/random/RandomChanceUtil.java create mode 100644 src/test/java/com/gmail/nossr50/util/random/ProbabilityUtilTest.java delete mode 100644 src/test/java/com/gmail/nossr50/util/skills/SkillToolsTest.java diff --git a/src/main/java/com/gmail/nossr50/commands/skills/AcrobaticsCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/AcrobaticsCommand.java index 48e252a03..64950211c 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/AcrobaticsCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/AcrobaticsCommand.java @@ -6,7 +6,7 @@ import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill; import com.gmail.nossr50.listeners.InteractionManager; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.util.Permissions; -import com.gmail.nossr50.util.skills.SkillUtils; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.text.TextComponentFactory; import net.kyori.adventure.text.Component; import org.bukkit.entity.Player; @@ -29,7 +29,7 @@ public class AcrobaticsCommand extends SkillCommand { protected void dataCalculations(Player player, float skillValue) { // ACROBATICS_DODGE if (canDodge) { - String[] dodgeStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.ACROBATICS_DODGE); + String[] dodgeStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.ACROBATICS_DODGE); dodgeChance = dodgeStrings[0]; dodgeChanceLucky = dodgeStrings[1]; } @@ -56,7 +56,7 @@ public class AcrobaticsCommand extends SkillCommand { if(abstractSubSkill != null) { - String[] rollStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.ACROBATICS_ROLL); + String[] rollStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.ACROBATICS_ROLL); messages.add(getStatMessage(SubSkillType.ACROBATICS_ROLL, rollStrings[0]) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", rollStrings[1]) : "")); diff --git a/src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java index 46c250652..dd7bf8d4b 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java @@ -5,8 +5,8 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.skills.archery.Archery; import com.gmail.nossr50.util.Permissions; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.CombatUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.text.TextComponentFactory; import net.kyori.adventure.text.Component; import org.bukkit.entity.Player; @@ -33,14 +33,14 @@ public class ArcheryCommand extends SkillCommand { protected void dataCalculations(Player player, float skillValue) { // ARCHERY_ARROW_RETRIEVAL if (canRetrieve) { - String[] retrieveStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.ARCHERY_ARROW_RETRIEVAL); + String[] retrieveStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.ARCHERY_ARROW_RETRIEVAL); retrieveChance = retrieveStrings[0]; retrieveChanceLucky = retrieveStrings[1]; } // ARCHERY_DAZE if (canDaze) { - String[] dazeStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.ARCHERY_DAZE); + String[] dazeStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.ARCHERY_DAZE); dazeChance = dazeStrings[0]; dazeChanceLucky = dazeStrings[1]; } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java index 26cdc5d28..49346aca2 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java @@ -6,9 +6,9 @@ import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.skills.axes.Axes; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.UserManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.CombatUtils; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.text.TextComponentFactory; import net.kyori.adventure.text.Component; import org.bukkit.entity.Player; @@ -48,7 +48,7 @@ public class AxesCommand extends SkillCommand { // CRITICAL HIT if (canCritical) { - String[] criticalHitStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.AXES_CRITICAL_STRIKES); + String[] criticalHitStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.AXES_CRITICAL_STRIKES); critChance = criticalHitStrings[0]; critChanceLucky = criticalHitStrings[1]; } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java index 95614ffe6..6b188d2d7 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java @@ -10,8 +10,8 @@ import com.gmail.nossr50.skills.fishing.FishingManager; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.random.Probability; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.text.StringUtils; import com.gmail.nossr50.util.text.TextComponentFactory; import net.kyori.adventure.text.Component; @@ -81,8 +81,8 @@ public class FishingCommand extends SkillCommand { // FISHING_SHAKE if (canShake) { - Probability shakeProbability = Probability.ofPercentageValue(fishingManager.getShakeChance()); - String[] shakeStrings = SkillUtils.getRNGDisplayValues(shakeProbability); + Probability shakeProbability = Probability.ofPercent(fishingManager.getShakeChance()); + String[] shakeStrings = ProbabilityUtil.getRNGDisplayValues(shakeProbability); shakeChance = shakeStrings[0]; shakeChanceLucky = shakeStrings[1]; } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/HerbalismCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/HerbalismCommand.java index 8f8f170d9..3df385974 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/HerbalismCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/HerbalismCommand.java @@ -5,8 +5,8 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.util.Permissions; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.text.TextComponentFactory; import net.kyori.adventure.text.Component; import org.bukkit.Material; @@ -46,7 +46,7 @@ public class HerbalismCommand extends SkillCommand { // DOUBLE DROPS if (canDoubleDrop) { - String[] doubleDropStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.HERBALISM_DOUBLE_DROPS); + String[] doubleDropStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.HERBALISM_DOUBLE_DROPS); doubleDropChance = doubleDropStrings[0]; doubleDropChanceLucky = doubleDropStrings[1]; } @@ -67,21 +67,21 @@ public class HerbalismCommand extends SkillCommand { if (canGreenThumbBlocks || canGreenThumbPlants) { greenThumbStage = RankUtils.getRank(player, SubSkillType.HERBALISM_GREEN_THUMB); - String[] greenThumbStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.HERBALISM_GREEN_THUMB); + String[] greenThumbStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.HERBALISM_GREEN_THUMB); greenThumbChance = greenThumbStrings[0]; greenThumbChanceLucky = greenThumbStrings[1]; } // HYLIAN LUCK if (hasHylianLuck) { - String[] hylianLuckStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.HERBALISM_HYLIAN_LUCK); + String[] hylianLuckStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.HERBALISM_HYLIAN_LUCK); hylianLuckChance = hylianLuckStrings[0]; hylianLuckChanceLucky = hylianLuckStrings[1]; } // SHROOM THUMB if (canShroomThumb) { - String[] shroomThumbStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.HERBALISM_SHROOM_THUMB); + String[] shroomThumbStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.HERBALISM_SHROOM_THUMB); shroomThumbChance = shroomThumbStrings[0]; shroomThumbChanceLucky = shroomThumbStrings[1]; } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/MiningCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/MiningCommand.java index 42744d5c9..72be89643 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/MiningCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/MiningCommand.java @@ -6,8 +6,8 @@ import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.skills.mining.MiningManager; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.UserManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.text.TextComponentFactory; import net.kyori.adventure.text.Component; import org.bukkit.entity.Player; @@ -57,14 +57,14 @@ public class MiningCommand extends SkillCommand { // Mastery TRIPLE DROPS if (canMotherLode) { - String[] masteryTripleDropStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.MINING_MOTHER_LODE); + String[] masteryTripleDropStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.MINING_MOTHER_LODE); tripleDropChance = masteryTripleDropStrings[0]; tripleDropChanceLucky = masteryTripleDropStrings[1]; } // DOUBLE DROPS if (canDoubleDrop) { - String[] doubleDropStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.MINING_DOUBLE_DROPS); + String[] doubleDropStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.MINING_DOUBLE_DROPS); doubleDropChance = doubleDropStrings[0]; doubleDropChanceLucky = doubleDropStrings[1]; } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java index ff81f6368..32927ddcf 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java @@ -11,8 +11,8 @@ import com.gmail.nossr50.skills.repair.RepairManager; import com.gmail.nossr50.skills.repair.repairables.Repairable; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.UserManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.text.TextComponentFactory; import net.kyori.adventure.text.Component; import org.bukkit.Material; @@ -68,7 +68,7 @@ public class RepairCommand extends SkillCommand { // SUPER REPAIR if (canSuperRepair) { - String[] superRepairStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.REPAIR_SUPER_REPAIR); + String[] superRepairStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.REPAIR_SUPER_REPAIR); superRepairChance = superRepairStrings[0]; superRepairChanceLucky = superRepairStrings[1]; } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/SkillCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/SkillCommand.java index 8b20cd6bd..2f5a9c3ca 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/SkillCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/SkillCommand.java @@ -10,11 +10,9 @@ import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.commands.CommandUtils; import com.gmail.nossr50.util.player.NotificationManager; import com.gmail.nossr50.util.player.UserManager; -import com.gmail.nossr50.util.random.RandomChanceUtil; import com.gmail.nossr50.util.scoreboards.ScoreboardManager; import com.gmail.nossr50.util.skills.PerksUtils; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillActivationType; import com.gmail.nossr50.util.skills.SkillTools; import com.gmail.nossr50.util.text.StringUtils; import com.gmail.nossr50.util.text.TextComponentFactory; diff --git a/src/main/java/com/gmail/nossr50/commands/skills/SmeltingCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/SmeltingCommand.java index 27b10b7c6..297662e10 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/SmeltingCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/SmeltingCommand.java @@ -5,8 +5,8 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.UserManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.text.TextComponentFactory; import net.kyori.adventure.text.Component; import org.bukkit.entity.Player; @@ -46,7 +46,7 @@ public class SmeltingCommand extends SkillCommand { // SECOND SMELT if (canSecondSmelt) { - String[] secondSmeltStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.SMELTING_SECOND_SMELT); + String[] secondSmeltStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.SMELTING_SECOND_SMELT); str_secondSmeltChance = secondSmeltStrings[0]; str_secondSmeltChanceLucky = secondSmeltStrings[1]; } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java index bb4975059..b59eae4c2 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java @@ -6,10 +6,9 @@ import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.UserManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.CombatUtils; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.text.TextComponentFactory; import net.kyori.adventure.text.Component; import org.bukkit.entity.Player; @@ -39,7 +38,7 @@ public class SwordsCommand extends SkillCommand { protected void dataCalculations(Player player, float skillValue) { // SWORDS_COUNTER_ATTACK if (canCounter) { - String[] counterStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.SWORDS_COUNTER_ATTACK); + String[] counterStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.SWORDS_COUNTER_ATTACK); counterChance = counterStrings[0]; counterChanceLucky = counterStrings[1]; } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java index 729901f21..fc6fd2e46 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java @@ -5,7 +5,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.skills.taming.Taming; import com.gmail.nossr50.util.Permissions; -import com.gmail.nossr50.util.skills.SkillUtils; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.text.TextComponentFactory; import net.kyori.adventure.text.Component; import org.bukkit.entity.EntityType; @@ -35,7 +35,7 @@ public class TamingCommand extends SkillCommand { @Override protected void dataCalculations(Player player, float skillValue) { if (canGore) { - String[] goreStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.TAMING_GORE); + String[] goreStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.TAMING_GORE); goreChance = goreStrings[0]; goreChanceLucky = goreStrings[1]; } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java index 1092ff415..554eca6b3 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java @@ -5,9 +5,9 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.UserManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.CombatUtils; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.text.TextComponentFactory; import net.kyori.adventure.text.Component; import org.bukkit.entity.Player; @@ -40,7 +40,7 @@ public class UnarmedCommand extends SkillCommand { protected void dataCalculations(Player player, float skillValue) { // UNARMED_ARROW_DEFLECT if (canDeflect) { - String[] deflectStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.UNARMED_ARROW_DEFLECT); + String[] deflectStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.UNARMED_ARROW_DEFLECT); deflectChance = deflectStrings[0]; deflectChanceLucky = deflectStrings[1]; } @@ -54,7 +54,7 @@ public class UnarmedCommand extends SkillCommand { // UNARMED_DISARM if (canDisarm) { - String[] disarmStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.UNARMED_DISARM); + String[] disarmStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.UNARMED_DISARM); disarmChance = disarmStrings[0]; disarmChanceLucky = disarmStrings[1]; } @@ -66,7 +66,7 @@ public class UnarmedCommand extends SkillCommand { // IRON GRIP if (canIronGrip) { - String[] ironGripStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.UNARMED_IRON_GRIP); + String[] ironGripStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.UNARMED_IRON_GRIP); ironGripChance = ironGripStrings[0]; ironGripChanceLucky = ironGripStrings[1]; } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java index 55a407b6d..1dd4beeb0 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java @@ -5,8 +5,8 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.util.Permissions; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.text.TextComponentFactory; import net.kyori.adventure.text.Component; import org.bukkit.entity.Player; @@ -41,7 +41,7 @@ public class WoodcuttingCommand extends SkillCommand { //Clean Cuts if(canTripleDrop) { - String[] tripleDropStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.WOODCUTTING_CLEAN_CUTS); + String[] tripleDropStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.WOODCUTTING_CLEAN_CUTS); tripleDropChance = tripleDropStrings[0]; tripleDropChanceLucky = tripleDropStrings[1]; } @@ -55,7 +55,7 @@ public class WoodcuttingCommand extends SkillCommand { } private void setDoubleDropClassicChanceStrings(Player player) { - String[] doubleDropStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.WOODCUTTING_HARVEST_LUMBER); + String[] doubleDropStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.WOODCUTTING_HARVEST_LUMBER); doubleDropChance = doubleDropStrings[0]; doubleDropChanceLucky = doubleDropStrings[1]; } diff --git a/src/main/java/com/gmail/nossr50/datatypes/skills/subskills/acrobatics/Roll.java b/src/main/java/com/gmail/nossr50/datatypes/skills/subskills/acrobatics/Roll.java index eb165ebb0..40285c48e 100644 --- a/src/main/java/com/gmail/nossr50/datatypes/skills/subskills/acrobatics/Roll.java +++ b/src/main/java/com/gmail/nossr50/datatypes/skills/subskills/acrobatics/Roll.java @@ -15,10 +15,9 @@ import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.NotificationManager; import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.random.Probability; -import com.gmail.nossr50.util.random.ProbabilityImpl; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.PerksUtils; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillActivationType; import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.sounds.SoundManager; import com.gmail.nossr50.util.sounds.SoundType; @@ -129,7 +128,7 @@ public class Roll extends AcrobaticsSubSkill { float skillValue = playerProfile.getSkillLevel(getPrimarySkill()); boolean isLucky = Permissions.lucky(player, getPrimarySkill()); - String[] rollStrings = SkillUtils.getRNGDisplayValues(player, SubSkillType.ACROBATICS_ROLL); + String[] rollStrings = ProbabilityUtil.getRNGDisplayValues(player, SubSkillType.ACROBATICS_ROLL); rollChance = rollStrings[0]; rollChanceLucky = rollStrings[1]; @@ -137,8 +136,8 @@ public class Roll extends AcrobaticsSubSkill { * Graceful is double the odds of a normal roll */ Probability probability = getRollProbability(player); - Probability gracefulProbability = Probability.ofPercentageValue(probability.getValue() * 2); - String[] gracefulRollStrings = SkillUtils.getRNGDisplayValues(gracefulProbability); + Probability gracefulProbability = Probability.ofPercent(probability.getValue() * 2); + String[] gracefulRollStrings = ProbabilityUtil.getRNGDisplayValues(gracefulProbability); gracefulRollChance = gracefulRollStrings[0]; gracefulRollChanceLucky = gracefulRollStrings[1]; @@ -171,7 +170,7 @@ public class Roll extends AcrobaticsSubSkill { @NotNull private Probability getRollProbability(Player player) { - return SkillUtils.getSubSkillProbability(SubSkillType.ACROBATICS_ROLL, player); + return ProbabilityUtil.getSubSkillProbability(SubSkillType.ACROBATICS_ROLL, player); } @Override @@ -210,7 +209,7 @@ public class Roll extends AcrobaticsSubSkill { double modifiedDamage = calculateModifiedRollDamage(damage, mcMMO.p.getAdvancedConfig().getRollDamageThreshold()); if (!isFatal(player, modifiedDamage) - && SkillUtils.isSkillRNGSuccessful(SubSkillType.ACROBATICS_ROLL, player)) { + && ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.ACROBATICS_ROLL, player)) { NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Acrobatics.Roll.Text"); SoundManager.sendCategorizedSound(player, player.getLocation(), SoundType.ROLL_ACTIVATED, SoundCategory.PLAYERS); //player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Text")); @@ -247,12 +246,12 @@ public class Roll extends AcrobaticsSubSkill { private double gracefulRollCheck(Player player, McMMOPlayer mcMMOPlayer, double damage, int skillLevel) { double modifiedDamage = calculateModifiedRollDamage(damage, mcMMO.p.getAdvancedConfig().getRollDamageThreshold() * 2); - double gracefulOdds = SkillUtils.getSubSkillProbability(subSkillType, player).getValue() * 2; - Probability gracefulProbability = Probability.ofPercentageValue(gracefulOdds); + double gracefulOdds = ProbabilityUtil.getSubSkillProbability(subSkillType, player).getValue() * 2; + Probability gracefulProbability = Probability.ofPercent(gracefulOdds); if (!isFatal(player, modifiedDamage) //TODO: Graceful isn't sending out an event - && SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.ACROBATICS, player, gracefulProbability)) + && ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.ACROBATICS, player, gracefulProbability)) { NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Acrobatics.Ability.Proc"); SoundManager.sendCategorizedSound(player, player.getLocation(), SoundType.ROLL_ACTIVATED, SoundCategory.PLAYERS,0.5F); @@ -421,10 +420,10 @@ public class Roll extends AcrobaticsSubSkill { @Override public Double[] getStats(Player player) { - double playerChanceRoll = SkillUtils.getSubSkillProbability(subSkillType, player).getValue(); + double playerChanceRoll = ProbabilityUtil.getSubSkillProbability(subSkillType, player).getValue(); double playerChanceGrace = playerChanceRoll * 2; - double gracefulOdds = SkillUtils.getSubSkillProbability(subSkillType, player).getValue() * 2; + double gracefulOdds = ProbabilityUtil.getSubSkillProbability(subSkillType, player).getValue() * 2; return new Double[]{ playerChanceRoll, playerChanceGrace }; } diff --git a/src/main/java/com/gmail/nossr50/datatypes/treasure/Treasure.java b/src/main/java/com/gmail/nossr50/datatypes/treasure/Treasure.java index 16d4ac20a..78b1adef0 100644 --- a/src/main/java/com/gmail/nossr50/datatypes/treasure/Treasure.java +++ b/src/main/java/com/gmail/nossr50/datatypes/treasure/Treasure.java @@ -1,7 +1,6 @@ package com.gmail.nossr50.datatypes.treasure; import com.gmail.nossr50.util.random.Probability; -import com.gmail.nossr50.util.random.ProbabilityImpl; import com.google.common.base.Objects; import org.bukkit.inventory.ItemStack; import org.jetbrains.annotations.NotNull; @@ -17,7 +16,7 @@ public abstract class Treasure { this.drop = drop; this.xp = xp; this.dropChance = dropChance; - this.dropProbability = Probability.ofPercentageValue(dropChance / 100); + this.dropProbability = Probability.ofPercent(dropChance / 100); this.dropLevel = dropLevel; } @@ -47,7 +46,7 @@ public abstract class Treasure { public void setDropChance(double dropChance) { this.dropChance = dropChance; - this.dropProbability = Probability.ofPercentageValue(dropChance / 100); + this.dropProbability = Probability.ofPercent(dropChance / 100); } public int getDropLevel() { diff --git a/src/main/java/com/gmail/nossr50/listeners/EntityListener.java b/src/main/java/com/gmail/nossr50/listeners/EntityListener.java index 85a43c8e4..4e9418555 100644 --- a/src/main/java/com/gmail/nossr50/listeners/EntityListener.java +++ b/src/main/java/com/gmail/nossr50/listeners/EntityListener.java @@ -23,8 +23,8 @@ import com.gmail.nossr50.skills.unarmed.UnarmedManager; import com.gmail.nossr50.util.*; import com.gmail.nossr50.util.player.NotificationManager; import com.gmail.nossr50.util.player.UserManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.CombatUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.worldguard.WorldGuardManager; import com.gmail.nossr50.worldguard.WorldGuardUtils; import org.bukkit.ChatColor; @@ -196,7 +196,7 @@ public class EntityListener implements Listener { return; } - if (SkillUtils.isSkillRNGSuccessful(SubSkillType.ARCHERY_ARROW_RETRIEVAL, player)) { + if (ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.ARCHERY_ARROW_RETRIEVAL, player)) { projectile.setMetadata(MetadataConstants.METADATA_KEY_TRACKED_ARROW, MetadataConstants.MCMMO_METADATA_VALUE); } } diff --git a/src/main/java/com/gmail/nossr50/skills/acrobatics/AcrobaticsManager.java b/src/main/java/com/gmail/nossr50/skills/acrobatics/AcrobaticsManager.java index c24daf9c8..6322e52c5 100644 --- a/src/main/java/com/gmail/nossr50/skills/acrobatics/AcrobaticsManager.java +++ b/src/main/java/com/gmail/nossr50/skills/acrobatics/AcrobaticsManager.java @@ -14,6 +14,7 @@ import com.gmail.nossr50.util.MetadataConstants; import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.NotificationManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.ParticleEffectUtils; import com.gmail.nossr50.util.skills.RankUtils; import com.gmail.nossr50.util.skills.SkillUtils; @@ -93,7 +94,7 @@ public class AcrobaticsManager extends SkillManager { Player player = getPlayer(); if (!isFatal(modifiedDamage) - && SkillUtils.isSkillRNGSuccessful(SubSkillType.ACROBATICS_DODGE, player)) { + && ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.ACROBATICS_DODGE, player)) { ParticleEffectUtils.playDodgeEffect(player); if (mmoPlayer.useChatNotifications()) { diff --git a/src/main/java/com/gmail/nossr50/skills/archery/ArcheryManager.java b/src/main/java/com/gmail/nossr50/skills/archery/ArcheryManager.java index a096040a9..fc8a8be28 100644 --- a/src/main/java/com/gmail/nossr50/skills/archery/ArcheryManager.java +++ b/src/main/java/com/gmail/nossr50/skills/archery/ArcheryManager.java @@ -10,8 +10,8 @@ import com.gmail.nossr50.util.MetadataConstants; import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.NotificationManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import org.bukkit.Location; import org.bukkit.entity.Entity; import org.bukkit.entity.LivingEntity; @@ -88,7 +88,7 @@ public class ArcheryManager extends SkillManager { * @param defender The {@link Player} being affected by the ability */ public double daze(Player defender) { - if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.ARCHERY_DAZE, getPlayer())) { + if (!ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.ARCHERY_DAZE, getPlayer())) { return 0; } @@ -116,7 +116,7 @@ public class ArcheryManager extends SkillManager { * @param oldDamage The raw damage value of this arrow before we modify it */ public double skillShot(double oldDamage) { - if (SkillUtils.isNonRNGSkillActivationSuccessful(SubSkillType.ARCHERY_SKILL_SHOT, getPlayer())) { + if (ProbabilityUtil.isNonRNGSkillActivationSuccessful(SubSkillType.ARCHERY_SKILL_SHOT, getPlayer())) { return Archery.getSkillShotBonusDamage(getPlayer(), oldDamage); } else { return oldDamage; diff --git a/src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java b/src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java index 467e0b750..d80f7292f 100644 --- a/src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java +++ b/src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java @@ -11,6 +11,7 @@ import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.ItemUtils; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.NotificationManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.CombatUtils; import com.gmail.nossr50.util.skills.ParticleEffectUtils; import com.gmail.nossr50.util.skills.RankUtils; @@ -68,7 +69,7 @@ public class AxesManager extends SkillManager { * Handle the effects of the Axe Mastery ability */ public double axeMastery() { - if (SkillUtils.isNonRNGSkillActivationSuccessful(SubSkillType.AXES_AXE_MASTERY, getPlayer())) { + if (ProbabilityUtil.isNonRNGSkillActivationSuccessful(SubSkillType.AXES_AXE_MASTERY, getPlayer())) { return Axes.getAxeMasteryBonusDamage(getPlayer()); } @@ -82,7 +83,7 @@ public class AxesManager extends SkillManager { * @param damage The amount of damage initially dealt by the event */ public double criticalHit(LivingEntity target, double damage) { - if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.AXES_CRITICAL_STRIKES, getPlayer())) { + if (!ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.AXES_CRITICAL_STRIKES, getPlayer())) { return 0; } @@ -117,7 +118,7 @@ public class AxesManager extends SkillManager { for (ItemStack armor : target.getEquipment().getArmorContents()) { if (armor != null && ItemUtils.isArmor(armor)) { - if (SkillUtils.isSkillRNGSuccessful(SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) { + if (ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) { SkillUtils.handleArmorDurabilityChange(armor, durabilityDamage, 1); } } @@ -135,7 +136,7 @@ public class AxesManager extends SkillManager { */ public double greaterImpact(@NotNull LivingEntity target) { //static chance (3rd param) - if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.AXES_GREATER_IMPACT, getPlayer())) { + if (!ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.AXES_GREATER_IMPACT, getPlayer())) { return 0; } diff --git a/src/main/java/com/gmail/nossr50/skills/excavation/ExcavationManager.java b/src/main/java/com/gmail/nossr50/skills/excavation/ExcavationManager.java index 6af8684c2..b487553f8 100644 --- a/src/main/java/com/gmail/nossr50/skills/excavation/ExcavationManager.java +++ b/src/main/java/com/gmail/nossr50/skills/excavation/ExcavationManager.java @@ -10,6 +10,7 @@ import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.Permissions; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; import com.gmail.nossr50.util.skills.SkillUtils; import org.bukkit.Location; @@ -40,10 +41,10 @@ public class ExcavationManager extends SkillManager { for (ExcavationTreasure treasure : treasures) { if (skillLevel >= treasure.getDropLevel() - && SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.EXCAVATION, getPlayer(), treasure.getDropProbability())) { + && ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.EXCAVATION, getPlayer(), treasure.getDropProbability())) { //Spawn Vanilla XP orbs if a dice roll succeeds - if(SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.EXCAVATION, getPlayer(), getArchaelogyExperienceOrbChance())) { + if(ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.EXCAVATION, getPlayer(), getArchaelogyExperienceOrbChance())) { Misc.spawnExperienceOrb(location, getExperienceOrbsReward()); } diff --git a/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java b/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java index f724259a7..bc9e73c4a 100644 --- a/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java +++ b/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java @@ -18,6 +18,7 @@ import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.*; import com.gmail.nossr50.util.compat.layers.skills.MasterAnglerCompatibilityLayer; import com.gmail.nossr50.util.player.NotificationManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.CombatUtils; import com.gmail.nossr50.util.skills.RankUtils; import com.gmail.nossr50.util.skills.SkillUtils; @@ -477,7 +478,7 @@ public class FishingManager extends SkillManager { * @param target The {@link LivingEntity} affected by the ability */ public void shakeCheck(@NotNull LivingEntity target) { - if (SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.FISHING, getPlayer(), getShakeChance())) { + if (ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.FISHING, getPlayer(), getShakeChance())) { List possibleDrops = Fishing.findPossibleDrops(target); if (possibleDrops == null || possibleDrops.isEmpty()) { diff --git a/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java b/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java index ed09b1286..509c6e36c 100644 --- a/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java +++ b/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java @@ -20,6 +20,7 @@ import com.gmail.nossr50.runnables.skills.DelayedHerbalismXPCheckTask; import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.*; import com.gmail.nossr50.util.player.NotificationManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.sounds.SoundManager; @@ -655,7 +656,7 @@ public class HerbalismManager extends SkillManager { * @return true if the ability was successful, false otherwise */ public boolean processGreenThumbBlocks(BlockState blockState) { - if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.HERBALISM_GREEN_THUMB, getPlayer())) { + if (!ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.HERBALISM_GREEN_THUMB, getPlayer())) { NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE_FAILED, "Herbalism.Ability.GTh.Fail"); return false; } @@ -670,7 +671,7 @@ public class HerbalismManager extends SkillManager { * @return true if the ability was successful, false otherwise */ public boolean processHylianLuck(BlockState blockState) { - if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.HERBALISM_HYLIAN_LUCK, getPlayer())) { + if (!ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.HERBALISM_HYLIAN_LUCK, getPlayer())) { return false; } @@ -689,7 +690,7 @@ public class HerbalismManager extends SkillManager { for (HylianTreasure treasure : treasures) { if (skillLevel >= treasure.getDropLevel() - && SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.HERBALISM, player, treasure.getDropChance())) { + && ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.HERBALISM, player, treasure.getDropChance())) { if (!EventUtils.simulateBlockBreak(blockState.getBlock(), player, false)) { return false; } @@ -726,7 +727,7 @@ public class HerbalismManager extends SkillManager { playerInventory.removeItem(new ItemStack(Material.RED_MUSHROOM)); player.updateInventory(); - if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.HERBALISM_SHROOM_THUMB, player)) { + if (!ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.HERBALISM_SHROOM_THUMB, player)) { NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Herbalism.Ability.ShroomThumb.Fail"); return false; } @@ -806,7 +807,7 @@ public class HerbalismManager extends SkillManager { return false; } - if (!greenTerra && !SkillUtils.isSkillRNGSuccessful(SubSkillType.HERBALISM_GREEN_THUMB, player)) { + if (!greenTerra && !ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.HERBALISM_GREEN_THUMB, player)) { return false; } diff --git a/src/main/java/com/gmail/nossr50/skills/mining/MiningManager.java b/src/main/java/com/gmail/nossr50/skills/mining/MiningManager.java index 6ad6f958e..91197cc03 100644 --- a/src/main/java/com/gmail/nossr50/skills/mining/MiningManager.java +++ b/src/main/java/com/gmail/nossr50/skills/mining/MiningManager.java @@ -13,6 +13,7 @@ import com.gmail.nossr50.runnables.skills.AbilityCooldownTask; import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.*; import com.gmail.nossr50.util.player.NotificationManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; import com.gmail.nossr50.util.skills.SkillUtils; import org.apache.commons.lang.math.RandomUtils; @@ -114,7 +115,7 @@ public class MiningManager extends SkillManager { private boolean processTripleDrops(@NotNull BlockState blockState) { //TODO: Make this readable - if (SkillUtils.isSkillRNGSuccessful(SubSkillType.MINING_MOTHER_LODE, getPlayer())) { + if (ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.MINING_MOTHER_LODE, getPlayer())) { BlockUtils.markDropsAsBonus(blockState, 2); return true; } else { @@ -124,7 +125,7 @@ public class MiningManager extends SkillManager { private void processDoubleDrops(@NotNull BlockState blockState) { //TODO: Make this readable - if (SkillUtils.isSkillRNGSuccessful(SubSkillType.MINING_DOUBLE_DROPS, getPlayer())) { + if (ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.MINING_DOUBLE_DROPS, getPlayer())) { boolean useTriple = mmoPlayer.getAbilityMode(SuperAbilityType.SUPER_BREAKER) && mcMMO.p.getAdvancedConfig().getAllowMiningTripleDrops(); BlockUtils.markDropsAsBonus(blockState, useTriple); } diff --git a/src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java b/src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java index dca8b59dc..a684da64e 100644 --- a/src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java +++ b/src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java @@ -14,6 +14,7 @@ import com.gmail.nossr50.util.EventUtils; import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.NotificationManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.sounds.SoundManager; @@ -318,7 +319,7 @@ public class RepairManager extends SkillManager { if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.REPAIR_SUPER_REPAIR)) return false; - if (SkillUtils.isSkillRNGSuccessful(SubSkillType.REPAIR_SUPER_REPAIR, getPlayer())) { + if (ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.REPAIR_SUPER_REPAIR, getPlayer())) { NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Repair.Skills.FeltEasy"); return true; } @@ -369,10 +370,10 @@ public class RepairManager extends SkillManager { Enchantment enchantment = enchant.getKey(); - if (SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.REPAIR, getPlayer(), getKeepEnchantChance())) { + if (ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.REPAIR, getPlayer(), getKeepEnchantChance())) { if (ArcaneForging.arcaneForgingDowngrades && enchantLevel > 1 - && (!SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.REPAIR, getPlayer(), 100 - getDowngradeEnchantChance()))) { + && (!ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.REPAIR, getPlayer(), 100 - getDowngradeEnchantChance()))) { item.addUnsafeEnchantment(enchantment, enchantLevel - 1); downgraded = true; } diff --git a/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java b/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java index a8333d75c..7546b1c99 100644 --- a/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java +++ b/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java @@ -14,6 +14,7 @@ import com.gmail.nossr50.util.EventUtils; import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.NotificationManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.sounds.SoundManager; @@ -119,7 +120,7 @@ public class SalvageManager extends SkillManager { for(int x = 0; x < potentialSalvageYield-1; x++) { - if(SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.SALVAGE, player, chanceOfSuccess)) { + if(ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.SALVAGE, player, chanceOfSuccess)) { chanceOfSuccess-=3; chanceOfSuccess = Math.max(chanceOfSuccess, 90); @@ -250,12 +251,12 @@ public class SalvageManager extends SkillManager { if (!Salvage.arcaneSalvageEnchantLoss || Permissions.hasSalvageEnchantBypassPerk(player) - || SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.SALVAGE, player, getExtractFullEnchantChance())) { + || ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.SALVAGE, player, getExtractFullEnchantChance())) { enchantMeta.addStoredEnchant(enchant.getKey(), enchantLevel, true); } else if (enchantLevel > 1 && Salvage.arcaneSalvageDowngrades - && SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.SALVAGE, player, getExtractPartialEnchantChance())) { + && ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.SALVAGE, player, getExtractPartialEnchantChance())) { enchantMeta.addStoredEnchant(enchant.getKey(), enchantLevel - 1, true); downgraded = true; } else { diff --git a/src/main/java/com/gmail/nossr50/skills/smelting/SmeltingManager.java b/src/main/java/com/gmail/nossr50/skills/smelting/SmeltingManager.java index d77e7c0e2..9bb4a6e39 100644 --- a/src/main/java/com/gmail/nossr50/skills/smelting/SmeltingManager.java +++ b/src/main/java/com/gmail/nossr50/skills/smelting/SmeltingManager.java @@ -8,8 +8,8 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.Permissions; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import org.bukkit.block.Furnace; import org.bukkit.event.inventory.FurnaceBurnEvent; import org.bukkit.event.inventory.FurnaceSmeltEvent; @@ -24,7 +24,7 @@ public class SmeltingManager extends SkillManager { public boolean isSecondSmeltSuccessful() { return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SMELTING_SECOND_SMELT) - && SkillUtils.isSkillRNGSuccessful(SubSkillType.SMELTING_SECOND_SMELT, getPlayer()); + && ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.SMELTING_SECOND_SMELT, getPlayer()); } /** diff --git a/src/main/java/com/gmail/nossr50/skills/swords/SwordsManager.java b/src/main/java/com/gmail/nossr50/skills/swords/SwordsManager.java index d6d5f0e07..7ab2536d1 100644 --- a/src/main/java/com/gmail/nossr50/skills/swords/SwordsManager.java +++ b/src/main/java/com/gmail/nossr50/skills/swords/SwordsManager.java @@ -14,11 +14,9 @@ import com.gmail.nossr50.util.ItemUtils; import com.gmail.nossr50.util.MetadataConstants; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.NotificationManager; -import com.gmail.nossr50.util.random.RandomChanceUtil; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.CombatUtils; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillActivationType; -import com.gmail.nossr50.util.skills.SkillUtils; import org.bukkit.entity.Entity; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; @@ -78,7 +76,7 @@ public class SwordsManager extends SkillManager { } double ruptureOdds = mcMMO.p.getAdvancedConfig().getRuptureChanceToApplyOnHit(getRuptureRank()); - if (SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.SWORDS, this.getPlayer(), ruptureOdds)) { + if (ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.SWORDS, this.getPlayer(), ruptureOdds)) { if (target instanceof Player defender) { @@ -144,7 +142,7 @@ public class SwordsManager extends SkillManager { */ public void counterAttackChecks(@NotNull LivingEntity attacker, double damage) { - if (SkillUtils.isSkillRNGSuccessful(SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) { + if (ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) { CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer()); NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Countered"); diff --git a/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java b/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java index 905136067..22c56f76c 100644 --- a/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java +++ b/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java @@ -15,9 +15,9 @@ import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.NotificationManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.ParticleEffectUtils; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.sounds.SoundManager; import com.gmail.nossr50.util.sounds.SoundType; import com.gmail.nossr50.util.text.StringUtils; @@ -143,7 +143,7 @@ public class TamingManager extends SkillManager { * @param damage The damage being absorbed by the wolf */ public void fastFoodService(@NotNull Wolf wolf, double damage) { - if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.TAMING_FAST_FOOD_SERVICE, getPlayer())) { + if (!ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.TAMING_FAST_FOOD_SERVICE, getPlayer())) { return; } @@ -262,7 +262,7 @@ public class TamingManager extends SkillManager { if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.TAMING_PUMMEL)) return; - if(!SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.TAMING, getPlayer(), mcMMO.p.getAdvancedConfig().getPummelChance())) + if(!ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.TAMING, getPlayer(), mcMMO.p.getAdvancedConfig().getPummelChance())) return; ParticleEffectUtils.playGreaterImpactEffect(target); diff --git a/src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java b/src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java index f05d6051f..dbc8060ef 100644 --- a/src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java +++ b/src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java @@ -12,8 +12,8 @@ import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.*; import com.gmail.nossr50.util.player.NotificationManager; import com.gmail.nossr50.util.player.UserManager; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillUtils; import org.bukkit.Material; import org.bukkit.block.BlockState; import org.bukkit.entity.Item; @@ -67,7 +67,7 @@ public class UnarmedManager extends SkillManager { } public boolean blockCrackerCheck(@NotNull BlockState blockState) { - if (!SkillUtils.isNonRNGSkillActivationSuccessful(SubSkillType.UNARMED_BLOCK_CRACKER, getPlayer())) { + if (!ProbabilityUtil.isNonRNGSkillActivationSuccessful(SubSkillType.UNARMED_BLOCK_CRACKER, getPlayer())) { return false; } @@ -98,7 +98,7 @@ public class UnarmedManager extends SkillManager { * @param defender The defending player */ public void disarmCheck(@NotNull Player defender) { - if (SkillUtils.isSkillRNGSuccessful(SubSkillType.UNARMED_DISARM, getPlayer()) && !hasIronGrip(defender)) { + if (ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.UNARMED_DISARM, getPlayer()) && !hasIronGrip(defender)) { if (EventUtils.callDisarmEvent(defender).isCancelled()) { return; } @@ -121,7 +121,7 @@ public class UnarmedManager extends SkillManager { * Check for arrow deflection. */ public boolean deflectCheck() { - if (SkillUtils.isSkillRNGSuccessful(SubSkillType.UNARMED_ARROW_DEFLECT, getPlayer())) { + if (ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.UNARMED_ARROW_DEFLECT, getPlayer())) { NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Combat.ArrowDeflect"); return true; } @@ -144,7 +144,7 @@ public class UnarmedManager extends SkillManager { * Handle the effects of the Iron Arm ability */ public double calculateSteelArmStyleDamage() { - if (SkillUtils.isNonRNGSkillActivationSuccessful(SubSkillType.UNARMED_STEEL_ARM_STYLE, getPlayer())) { + if (ProbabilityUtil.isNonRNGSkillActivationSuccessful(SubSkillType.UNARMED_STEEL_ARM_STYLE, getPlayer())) { return getSteelArmStyleDamage(); } @@ -178,7 +178,7 @@ public class UnarmedManager extends SkillManager { private boolean hasIronGrip(@NotNull Player defender) { if (!Misc.isNPCEntityExcludingVillagers(defender) && Permissions.isSubSkillEnabled(defender, SubSkillType.UNARMED_IRON_GRIP) - && SkillUtils.isSkillRNGSuccessful(SubSkillType.UNARMED_IRON_GRIP, defender)) { + && ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.UNARMED_IRON_GRIP, defender)) { NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Defender"); NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Attacker"); diff --git a/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java b/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java index c7b27d611..3643d9ce3 100644 --- a/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java +++ b/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java @@ -13,10 +13,9 @@ import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.*; import com.gmail.nossr50.util.player.NotificationManager; -import com.gmail.nossr50.util.random.RandomChanceUtil; +import com.gmail.nossr50.util.random.ProbabilityUtil; import com.gmail.nossr50.util.skills.CombatUtils; import com.gmail.nossr50.util.skills.RankUtils; -import com.gmail.nossr50.util.skills.SkillActivationType; import com.gmail.nossr50.util.skills.SkillUtils; import org.bukkit.Bukkit; import org.bukkit.Material; @@ -71,14 +70,14 @@ public class WoodcuttingManager extends SkillManager { private boolean checkHarvestLumberActivation(Material material) { return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER) && RankUtils.hasReachedRank(1, getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER) - && SkillUtils.isSkillRNGSuccessful(SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer()) + && ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer()) && mcMMO.p.getGeneralConfig().getDoubleDropsEnabled(PrimarySkillType.WOODCUTTING, material); } private boolean checkCleanCutsActivation(Material material) { return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER) && RankUtils.hasReachedRank(1, getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER) - && SkillUtils.isSkillRNGSuccessful(SubSkillType.WOODCUTTING_CLEAN_CUTS, getPlayer()) + && ProbabilityUtil.isSkillRNGSuccessful(SubSkillType.WOODCUTTING_CLEAN_CUTS, getPlayer()) && mcMMO.p.getGeneralConfig().getDoubleDropsEnabled(PrimarySkillType.WOODCUTTING, material); } @@ -330,7 +329,7 @@ public class WoodcuttingManager extends SkillManager { if(RankUtils.hasReachedRank(2, player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) { if(mcMMO.p.getAdvancedConfig().isKnockOnWoodXPOrbEnabled()) { //TODO: Test the results of this RNG, should be 10% - if(SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.WOODCUTTING, player, 10)) { + if(ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.WOODCUTTING, player, 10)) { int randOrbCount = Math.max(1, Misc.getRandom().nextInt(100)); Misc.spawnExperienceOrb(blockState.getLocation(), randOrbCount); } diff --git a/src/main/java/com/gmail/nossr50/util/BlockUtils.java b/src/main/java/com/gmail/nossr50/util/BlockUtils.java index 3e51492ab..2fe25e401 100644 --- a/src/main/java/com/gmail/nossr50/util/BlockUtils.java +++ b/src/main/java/com/gmail/nossr50/util/BlockUtils.java @@ -7,7 +7,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.skills.repair.Repair; import com.gmail.nossr50.skills.salvage.Salvage; -import com.gmail.nossr50.util.skills.SkillUtils; +import com.gmail.nossr50.util.random.ProbabilityUtil; import org.bukkit.Material; import org.bukkit.World; import org.bukkit.block.Block; @@ -67,7 +67,7 @@ public final class BlockUtils { */ public static boolean checkDoubleDrops(Player player, BlockState blockState, PrimarySkillType skillType, SubSkillType subSkillType) { if (mcMMO.p.getGeneralConfig().getDoubleDropsEnabled(skillType, blockState.getType()) && Permissions.isSubSkillEnabled(player, subSkillType)) { - return SkillUtils.isSkillRNGSuccessful(subSkillType, player); + return ProbabilityUtil.isSkillRNGSuccessful(subSkillType, player); } return false; diff --git a/src/main/java/com/gmail/nossr50/util/random/Probability.java b/src/main/java/com/gmail/nossr50/util/random/Probability.java index d2b16fd5f..b792ad64a 100644 --- a/src/main/java/com/gmail/nossr50/util/random/Probability.java +++ b/src/main/java/com/gmail/nossr50/util/random/Probability.java @@ -1,12 +1,9 @@ package com.gmail.nossr50.util.random; -import com.gmail.nossr50.datatypes.player.McMMOPlayer; -import com.gmail.nossr50.datatypes.skills.SubSkillType; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.util.player.UserManager; -import org.bukkit.entity.Player; import org.jetbrains.annotations.NotNull; -import org.jetbrains.annotations.Nullable; +import org.jetbrains.annotations.VisibleForTesting; + +import java.util.concurrent.ThreadLocalRandom; public interface Probability { /** @@ -20,52 +17,38 @@ public interface Probability { */ double getValue(); - static @NotNull Probability ofSubSkill(@Nullable Player player, - @NotNull SubSkillType subSkillType, - @NotNull SkillProbabilityType skillProbabilityType) { - - switch (skillProbabilityType) { - case DYNAMIC_CONFIGURABLE: - double probabilityCeiling; - double xCeiling; - double xPos; - - if (player != null) { - McMMOPlayer mmoPlayer = UserManager.getPlayer(player); - if(mmoPlayer != null) - xPos = mmoPlayer.getSkillLevel(subSkillType.getParentSkill()); - else - xPos = 0; - } else { - xPos = 0; - } - - //Probability ceiling is configurable in this type - probabilityCeiling = mcMMO.p.getAdvancedConfig().getMaximumProbability(subSkillType); - //The xCeiling is configurable in this type - xCeiling = mcMMO.p.getAdvancedConfig().getMaxBonusLevel(subSkillType); - return new ProbabilityImpl(xPos, xCeiling, probabilityCeiling); - case STATIC_CONFIGURABLE: - try { - return ofPercentageValue(getStaticRandomChance(subSkillType)); - } catch (InvalidStaticChance invalidStaticChance) { - invalidStaticChance.printStackTrace(); - } - default: - throw new RuntimeException("No case in switch statement for Skill Probability Type!"); - } + static @NotNull Probability ofPercent(double percentageValue) { + return new ProbabilityImpl(percentageValue); } - static @NotNull Probability ofPercentageValue(double percentageValue) { - return new ProbabilityImpl(percentageValue / 100); + /** + * Simulates a "roll of the dice" + * If the value passed is higher than the "random" value, than it is a successful roll + * + * @param probabilityValue probability value + * @return true for succeeding, false for failing + */ + static private boolean isSuccessfulRoll(double probabilityValue) { + return probabilityValue >= ThreadLocalRandom.current().nextDouble(100D); } - static double getStaticRandomChance(@NotNull SubSkillType subSkillType) throws InvalidStaticChance { - return switch (subSkillType) { - case AXES_ARMOR_IMPACT -> mcMMO.p.getAdvancedConfig().getImpactChance(); - case AXES_GREATER_IMPACT -> mcMMO.p.getAdvancedConfig().getGreaterImpactChance(); - case TAMING_FAST_FOOD_SERVICE -> mcMMO.p.getAdvancedConfig().getFastFoodChance(); - default -> throw new InvalidStaticChance(); - }; + /** + * Simulate an outcome on a probability and return true or false for the result of that outcome + * + * @return true if the probability succeeded, false if it failed + */ + default boolean evaluate() { + return isSuccessfulRoll(getValue()); + } + + /** + * Modify and then Simulate an outcome on a probability and return true or false for the result of that outcome + * + * @param probabilityMultiplier probability will be multiplied by this before success is checked + * @return true if the probability succeeded, false if it failed + */ + default boolean evaluate(double probabilityMultiplier) { + double probabilityValue = getValue() * probabilityMultiplier; + return isSuccessfulRoll(probabilityValue); } } diff --git a/src/main/java/com/gmail/nossr50/util/random/ProbabilityImpl.java b/src/main/java/com/gmail/nossr50/util/random/ProbabilityImpl.java index 09b46fefc..489805807 100644 --- a/src/main/java/com/gmail/nossr50/util/random/ProbabilityImpl.java +++ b/src/main/java/com/gmail/nossr50/util/random/ProbabilityImpl.java @@ -20,7 +20,7 @@ public class ProbabilityImpl implements Probability { probabilityValue = staticProbability; } - public ProbabilityImpl(double xPos, double xCeiling, double probabilityCeiling) throws ValueOutOfBoundsException { + ProbabilityImpl(double xPos, double xCeiling, double probabilityCeiling) throws ValueOutOfBoundsException { if(probabilityCeiling > 100) { throw new ValueOutOfBoundsException("Probability Ceiling should never be above 100!"); } else if (probabilityCeiling < 0) { diff --git a/src/main/java/com/gmail/nossr50/util/random/ProbabilityUtil.java b/src/main/java/com/gmail/nossr50/util/random/ProbabilityUtil.java new file mode 100644 index 000000000..a625260fd --- /dev/null +++ b/src/main/java/com/gmail/nossr50/util/random/ProbabilityUtil.java @@ -0,0 +1,226 @@ +package com.gmail.nossr50.util.random; + +import com.gmail.nossr50.datatypes.player.McMMOPlayer; +import com.gmail.nossr50.datatypes.skills.PrimarySkillType; +import com.gmail.nossr50.datatypes.skills.SubSkillType; +import com.gmail.nossr50.events.skills.secondaryabilities.SubSkillEvent; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.util.EventUtils; +import com.gmail.nossr50.util.Permissions; +import com.gmail.nossr50.util.player.UserManager; +import org.bukkit.entity.Player; +import org.jetbrains.annotations.NotNull; +import org.jetbrains.annotations.Nullable; + +import java.text.DecimalFormat; + +public class ProbabilityUtil { + public static final @NotNull DecimalFormat percent = new DecimalFormat("##0.00%"); + public static final double LUCKY_MODIFIER = 1.333D; + + /** + * Return a chance of success in "percentage" format, show to the player in UI elements + * + * @param player target player + * @param subSkillType target subskill + * @param isLucky whether to apply luck modifiers + * + * @return "percentage" representation of success + */ + public static double chanceOfSuccessPercentage(@NotNull Player player, + @NotNull SubSkillType subSkillType, + boolean isLucky) { + Probability probability = getSubSkillProbability(subSkillType, player); + //Probability values are on a 0-1 scale and need to be "transformed" into a 1-100 scale + double percentageValue = probability.getValue(); //Doesn't need to be scaled + + //Apply lucky modifier + if(isLucky) { + percentageValue *= LUCKY_MODIFIER; + } + + return percentageValue; + } + + public static double chanceOfSuccessPercentage(@NotNull Probability probability, boolean isLucky) { + //Probability values are on a 0-1 scale and need to be "transformed" into a 1-100 scale + double percentageValue = probability.getValue(); + + //Apply lucky modifier + if(isLucky) { + percentageValue *= LUCKY_MODIFIER; + } + + return percentageValue; + } + + static double getStaticRandomChance(@NotNull SubSkillType subSkillType) throws InvalidStaticChance { + return switch (subSkillType) { + case AXES_ARMOR_IMPACT -> mcMMO.p.getAdvancedConfig().getImpactChance(); + case AXES_GREATER_IMPACT -> mcMMO.p.getAdvancedConfig().getGreaterImpactChance(); + case TAMING_FAST_FOOD_SERVICE -> mcMMO.p.getAdvancedConfig().getFastFoodChance(); + default -> throw new InvalidStaticChance(); + }; + } + + static SkillProbabilityType getProbabilityType(@NotNull SubSkillType subSkillType) { + SkillProbabilityType skillProbabilityType = SkillProbabilityType.DYNAMIC_CONFIGURABLE; + + if(subSkillType == SubSkillType.TAMING_FAST_FOOD_SERVICE + || subSkillType == SubSkillType.AXES_ARMOR_IMPACT + || subSkillType == SubSkillType.AXES_GREATER_IMPACT) + skillProbabilityType = SkillProbabilityType.STATIC_CONFIGURABLE; + + return skillProbabilityType; + } + + static @NotNull Probability ofSubSkill(@Nullable Player player, + @NotNull SubSkillType subSkillType) { + switch (getProbabilityType(subSkillType)) { + case DYNAMIC_CONFIGURABLE: + double probabilityCeiling; + double xCeiling; + double xPos; + + if (player != null) { + McMMOPlayer mmoPlayer = UserManager.getPlayer(player); + if(mmoPlayer != null) + xPos = mmoPlayer.getSkillLevel(subSkillType.getParentSkill()); + else + xPos = 0; + } else { + xPos = 0; + } + + //Probability ceiling is configurable in this type + probabilityCeiling = mcMMO.p.getAdvancedConfig().getMaximumProbability(subSkillType); + //The xCeiling is configurable in this type + xCeiling = mcMMO.p.getAdvancedConfig().getMaxBonusLevel(subSkillType); + return new ProbabilityImpl(xPos, xCeiling, probabilityCeiling); + case STATIC_CONFIGURABLE: + try { + return Probability.ofPercent(getStaticRandomChance(subSkillType)); + } catch (InvalidStaticChance invalidStaticChance) { + invalidStaticChance.printStackTrace(); + } + default: + throw new RuntimeException("No case in switch statement for Skill Probability Type!"); + } + } + + /** + * This is one of several Skill RNG check methods + * This helper method is for specific {@link SubSkillType}, which help mcMMO understand where the RNG values used in our calculations come from this {@link SubSkillType} + *

+ * 1) Determine where the RNG values come from for the passed {@link SubSkillType} + * NOTE: In the config file, there are values which are static and which are more dynamic, this is currently a bit hardcoded and will need to be updated manually + *

+ * 2) Determine whether to use Lucky multiplier and influence the outcome + *

+ * 3) Creates a {@link Probability} and pipes it to {@link ProbabilityUtil} which processes the result and returns it + *

+ * This also calls a {@link SubSkillEvent} which can be cancelled, if it is cancelled this will return false + * The outcome of the probability can also be modified by this event that is called + * + * @param subSkillType target subskill + * @param player target player, can be null (null players are given odds equivalent to a player with no levels or luck) + * @return true if the Skill RNG succeeds, false if it fails + */ + public static boolean isSkillRNGSuccessful(@NotNull SubSkillType subSkillType, @NotNull Player player) { + //Process probability + Probability probability = getSubSkillProbability(subSkillType, player); + + //Send out event + SubSkillEvent subSkillEvent = EventUtils.callSubSkillEvent(player, subSkillType); + + if(subSkillEvent.isCancelled()) { + return false; //Event got cancelled so this doesn't succeed + } + + //Result modifier + double resultModifier = subSkillEvent.getResultModifier(); + + //Mutate probability + if(resultModifier != 1.0D) + probability = Probability.ofPercent(probability.getValue() * resultModifier); + + //Luck + boolean isLucky = Permissions.lucky(player, subSkillType.getParentSkill()); + + if(isLucky) { + return probability.evaluate(LUCKY_MODIFIER); + } else { + return probability.evaluate(); + } + } + + /** + * This is one of several Skill RNG check methods + * This helper method is specific to static value RNG, which can be influenced by a player's Luck + * + * @param primarySkillType the related primary skill + * @param player the target player, can be null (null players have the worst odds) + * @param probabilityPercentage the probability of this player succeeding in "percentage" format (0-100 inclusive) + * @return true if the RNG succeeds, false if it fails + */ + public static boolean isStaticSkillRNGSuccessful(@NotNull PrimarySkillType primarySkillType, @Nullable Player player, double probabilityPercentage) { + //Grab a probability converted from a "percentage" value + Probability probability = Probability.ofPercent(probabilityPercentage); + + return isStaticSkillRNGSuccessful(primarySkillType, player, probability); + } + + /** + * This is one of several Skill RNG check methods + * This helper method is specific to static value RNG, which can be influenced by a player's Luck + * + * @param primarySkillType the related primary skill + * @param player the target player, can be null (null players have the worst odds) + * @param probability the probability of this player succeeding + * @return true if the RNG succeeds, false if it fails + */ + public static boolean isStaticSkillRNGSuccessful(@NotNull PrimarySkillType primarySkillType, @Nullable Player player, @NotNull Probability probability) { + boolean isLucky = player != null && Permissions.lucky(player, primarySkillType); + + if(isLucky) { + return probability.evaluate(LUCKY_MODIFIER); + } else { + return probability.evaluate(); + } + } + + /** + * Skills activate without RNG, this allows other plugins to prevent that activation + * @param subSkillType target subskill + * @param player target player + * @return true if the skill succeeds (wasn't cancelled by any other plugin) + */ + public static boolean isNonRNGSkillActivationSuccessful(@NotNull SubSkillType subSkillType, @NotNull Player player) { + return !EventUtils.callSubSkillEvent(player, subSkillType).isCancelled(); + } + + /** + * Grab the {@link Probability} for a specific {@link SubSkillType} for a specific {@link Player} + * + * @param subSkillType target subskill + * @param player target player + * @return the Probability of this skill succeeding + */ + public static @NotNull Probability getSubSkillProbability(@NotNull SubSkillType subSkillType, @Nullable Player player) { + return ProbabilityUtil.ofSubSkill(player, subSkillType); + } + + public static @NotNull String[] getRNGDisplayValues(@NotNull Player player, @NotNull SubSkillType subSkill) { + double firstValue = chanceOfSuccessPercentage(player, subSkill, false); + double secondValue = chanceOfSuccessPercentage(player, subSkill, true); + + return new String[]{percent.format(firstValue), percent.format(secondValue)}; + } + + public static @NotNull String[] getRNGDisplayValues(@NotNull Probability probability) { + double firstValue = chanceOfSuccessPercentage(probability, false); + double secondValue = chanceOfSuccessPercentage(probability, true); + + return new String[]{percent.format(firstValue), percent.format(secondValue)}; + } +} diff --git a/src/main/java/com/gmail/nossr50/util/random/RandomChanceUtil.java b/src/main/java/com/gmail/nossr50/util/random/RandomChanceUtil.java deleted file mode 100644 index f47e4e8ac..000000000 --- a/src/main/java/com/gmail/nossr50/util/random/RandomChanceUtil.java +++ /dev/null @@ -1,84 +0,0 @@ -package com.gmail.nossr50.util.random; - -import com.gmail.nossr50.datatypes.skills.SubSkillType; -import com.gmail.nossr50.util.skills.SkillUtils; -import org.bukkit.entity.Player; -import org.jetbrains.annotations.NotNull; -import org.jetbrains.annotations.VisibleForTesting; - -import java.text.DecimalFormat; -import java.util.concurrent.ThreadLocalRandom; - -public class RandomChanceUtil { - public static final @NotNull DecimalFormat percent = new DecimalFormat("##0.00%"); - public static final double LUCKY_MODIFIER = 1.333D; - - /** - * Simulate an outcome on a probability and return true or false for the result of that outcome - * - * @param probability target probability - * @return true if the probability succeeded, false if it failed - */ - public static boolean processProbability(@NotNull Probability probability) { - return isSuccessfulRoll(probability.getValue()); - } - - /** - * Modify and then Simulate an outcome on a probability and return true or false for the result of that outcome - * - * @param probability target probability - * @param probabilityMultiplier probability will be multiplied by this before success is checked - * @return true if the probability succeeded, false if it failed - */ - public static boolean processProbability(@NotNull Probability probability, double probabilityMultiplier) { - double probabilityValue = probability.getValue() * probabilityMultiplier; - return isSuccessfulRoll(probabilityValue); - } - - /** - * Simulates a "roll of the dice" - * If the value passed is higher than the "random" value, than it is a successful roll - * - * @param probabilityValue probability value - * @return true for succeeding, false for failing - */ - @VisibleForTesting - static boolean isSuccessfulRoll(double probabilityValue) { - return probabilityValue >= ThreadLocalRandom.current().nextDouble(100D); - } - - /** - * Return a chance of success in "percentage" format, show to the player in UI elements - * - * @param player target player - * @param subSkillType target subskill - * @param isLucky whether to apply luck modifiers - * - * @return "percentage" representation of success - */ - public static double chanceOfSuccessPercentage(@NotNull Player player, @NotNull SubSkillType subSkillType, boolean isLucky) { - Probability probability = SkillUtils.getSubSkillProbability(subSkillType, player); - //Probability values are on a 0-1 scale and need to be "transformed" into a 1-100 scale - double percentageValue = probability.getValue(); //Doesn't need to be scaled - - //Apply lucky modifier - if(isLucky) { - percentageValue *= LUCKY_MODIFIER; - } - - return percentageValue; - } - - public static double chanceOfSuccessPercentage(@NotNull Probability probability, boolean isLucky) { - //Probability values are on a 0-1 scale and need to be "transformed" into a 1-100 scale - double percentageValue = probability.getValue(); - - //Apply lucky modifier - if(isLucky) { - percentageValue *= LUCKY_MODIFIER; - } - - return percentageValue; - } - -} diff --git a/src/main/java/com/gmail/nossr50/util/skills/SkillUtils.java b/src/main/java/com/gmail/nossr50/util/skills/SkillUtils.java index 9108e3e9c..d685d231a 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/SkillUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/SkillUtils.java @@ -8,17 +8,13 @@ import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.skills.PrimarySkillType; import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.datatypes.skills.SuperAbilityType; -import com.gmail.nossr50.events.skills.secondaryabilities.SubSkillEvent; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.metadata.ItemMetadataService; -import com.gmail.nossr50.util.EventUtils; import com.gmail.nossr50.util.ItemUtils; import com.gmail.nossr50.util.Misc; -import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.NotificationManager; import com.gmail.nossr50.util.player.UserManager; -import com.gmail.nossr50.util.random.*; import com.gmail.nossr50.util.text.StringUtils; import org.bukkit.Bukkit; import org.bukkit.Location; @@ -356,127 +352,4 @@ public final class SkillUtils { return quantity; } - - /** - * This is one of several Skill RNG check methods - * This helper method is for specific {@link SubSkillType}, which help mcMMO understand where the RNG values used in our calculations come from from this {@link SubSkillType} - * - * 1) Determine where the RNG values come from for the passed {@link SubSkillType} - * NOTE: In the config file, there are values which are static and which are more dynamic, this is currently a bit hardcoded and will need to be updated manually - * - * 2) Determine whether or not to use Lucky multiplier and influence the outcome - * - * 3) Creates a {@link Probability} and pipes it to {@link RandomChanceUtil} which processes the result and returns it - * - * This also calls a {@link SubSkillEvent} which can be cancelled, if it is cancelled this will return false - * The outcome of the probability can also be modified by this event that is called - * - * @param subSkillType target subskill - * @param player target player, can be null (null players are given odds equivalent to a player with no levels or luck) - * @return true if the Skill RNG succeeds, false if it fails - */ - public static boolean isSkillRNGSuccessful(@NotNull SubSkillType subSkillType, @NotNull Player player) { - //Process probability - Probability probability = getSubSkillProbability(subSkillType, player); - - //Send out event - SubSkillEvent subSkillEvent = EventUtils.callSubSkillEvent(player, subSkillType); - - if(subSkillEvent.isCancelled()) { - return false; //Event got cancelled so this doesn't succeed - } - - //Result modifier - double resultModifier = subSkillEvent.getResultModifier(); - - //Mutate probability - if(resultModifier != 1.0D) - probability = Probability.ofPercentageValue(probability.getValue() * resultModifier); - - //Luck - boolean isLucky = Permissions.lucky(player, subSkillType.getParentSkill()); - - if(isLucky) { - return RandomChanceUtil.processProbability(probability, RandomChanceUtil.LUCKY_MODIFIER); - } else { - return RandomChanceUtil.processProbability(probability); - } - } - - /** - * This is one of several Skill RNG check methods - * This helper method is specific to static value RNG, which can be influenced by a player's Luck - * - * @param primarySkillType the related primary skill - * @param player the target player, can be null (null players have the worst odds) - * @param probabilityPercentage the probability of this player succeeding in "percentage" format (0-100 inclusive) - * @return true if the RNG succeeds, false if it fails - */ - public static boolean isStaticSkillRNGSuccessful(@NotNull PrimarySkillType primarySkillType, @Nullable Player player, double probabilityPercentage) { - //Grab a probability converted from a "percentage" value - Probability probability = Probability.ofPercentageValue(probabilityPercentage); - - return isStaticSkillRNGSuccessful(primarySkillType, player, probability); - } - - /** - * This is one of several Skill RNG check methods - * This helper method is specific to static value RNG, which can be influenced by a player's Luck - * - * @param primarySkillType the related primary skill - * @param player the target player, can be null (null players have the worst odds) - * @param probability the probability of this player succeeding - * @return true if the RNG succeeds, false if it fails - */ - public static boolean isStaticSkillRNGSuccessful(@NotNull PrimarySkillType primarySkillType, @Nullable Player player, @NotNull Probability probability) { - boolean isLucky = player != null && Permissions.lucky(player, primarySkillType); - - if(isLucky) { - return RandomChanceUtil.processProbability(probability, RandomChanceUtil.LUCKY_MODIFIER); - } else { - return RandomChanceUtil.processProbability(probability); - } - } - - /** - * Skills activate without RNG, this allows other plugins to prevent that activation - * @param subSkillType target subskill - * @param player target player - * @return true if the skill succeeds (wasn't cancelled by any other plugin) - */ - public static boolean isNonRNGSkillActivationSuccessful(@NotNull SubSkillType subSkillType, @NotNull Player player) { - return !EventUtils.callSubSkillEvent(player, subSkillType).isCancelled(); - } - - /** - * Grab the {@link Probability} for a specific {@link SubSkillType} for a specific {@link Player} - * - * @param subSkillType target subskill - * @param player target player - * @return the Probability of this skill succeeding - * @throws InvalidStaticChance when a skill that does not have a hard coded static chance and it is asked for - * @throws RuntimeException - */ - public static @NotNull Probability getSubSkillProbability(@NotNull SubSkillType subSkillType, @Nullable Player player) { - SkillProbabilityType skillProbabilityType = SkillProbabilityType.DYNAMIC_CONFIGURABLE; - - if(subSkillType == SubSkillType.TAMING_FAST_FOOD_SERVICE || subSkillType == SubSkillType.AXES_ARMOR_IMPACT || subSkillType == SubSkillType.AXES_GREATER_IMPACT) - skillProbabilityType = SkillProbabilityType.STATIC_CONFIGURABLE; - - return Probability.ofSubSkill(player, subSkillType, skillProbabilityType); - } - - public static @NotNull String[] getRNGDisplayValues(@NotNull Player player, @NotNull SubSkillType subSkill) { - double firstValue = RandomChanceUtil.chanceOfSuccessPercentage(player, subSkill, false); - double secondValue = RandomChanceUtil.chanceOfSuccessPercentage(player, subSkill, true); - - return new String[]{RandomChanceUtil.percent.format(firstValue), RandomChanceUtil.percent.format(secondValue)}; - } - - public static @NotNull String[] getRNGDisplayValues(@NotNull Probability probability) { - double firstValue = RandomChanceUtil.chanceOfSuccessPercentage(probability, false); - double secondValue = RandomChanceUtil.chanceOfSuccessPercentage(probability, true); - - return new String[]{RandomChanceUtil.percent.format(firstValue), RandomChanceUtil.percent.format(secondValue)}; - } } diff --git a/src/test/java/com/gmail/nossr50/util/random/ProbabilityTest.java b/src/test/java/com/gmail/nossr50/util/random/ProbabilityTest.java index 41e883465..ac551df40 100644 --- a/src/test/java/com/gmail/nossr50/util/random/ProbabilityTest.java +++ b/src/test/java/com/gmail/nossr50/util/random/ProbabilityTest.java @@ -1,13 +1,15 @@ package com.gmail.nossr50.util.random; +import org.bukkit.entity.Player; +import org.junit.jupiter.api.BeforeEach; import org.junit.jupiter.api.Test; import org.junit.jupiter.params.ParameterizedTest; import org.junit.jupiter.params.provider.Arguments; import org.junit.jupiter.params.provider.MethodSource; +import org.mockito.Mockito; import java.util.stream.Stream; -import static com.gmail.nossr50.util.random.RandomChanceUtil.processProbability; import static org.junit.jupiter.api.Assertions.*; class ProbabilityTest { @@ -30,42 +32,62 @@ class ProbabilityTest { Arguments.of(new ProbabilityImpl(1000), 100) ); } - @Test - void testIsSuccessfulRollSucceeds() { - Probability probability = new ProbabilityImpl(100); + private static Stream provideOfPercentageProbabilitiesForWithinExpectations() { + return Stream.of( + // static probability, % of time for success + Arguments.of(Probability.ofPercent(5), 5), + Arguments.of(Probability.ofPercent(10), 10), + Arguments.of(Probability.ofPercent(15), 15), + Arguments.of(Probability.ofPercent(20), 20), + Arguments.of(Probability.ofPercent(25), 25), + Arguments.of(Probability.ofPercent(50), 50), + Arguments.of(Probability.ofPercent(75), 75), + Arguments.of(Probability.ofPercent(90), 90), + Arguments.of(Probability.ofPercent(99.9), 99.9), + Arguments.of(Probability.ofPercent(0.05), 0.05), + Arguments.of(Probability.ofPercent(0.1), 0.1), + Arguments.of(Probability.ofPercent(500), 100), + Arguments.of(Probability.ofPercent(1000), 100) + ); + } + @Test + void testAlwaysWinConstructor() { for (int i = 0; i < 100000; i++) { - assertTrue(processProbability(probability)); + assertTrue(new ProbabilityImpl(100).evaluate()); } } @Test - void testIsSuccessfulRollFails() { - Probability probability = new ProbabilityImpl(0); - + void testAlwaysLoseConstructor() { for (int i = 0; i < 100000; i++) { - assertFalse(processProbability(probability)); + assertFalse(new ProbabilityImpl(0).evaluate()); } } @Test - void testIsSuccessfulRollFailsOfPercentage() { - Probability probability = Probability.ofPercentageValue(100); - + void testAlwaysWinOfPercent() { for (int i = 0; i < 100000; i++) { - assertFalse(processProbability(probability)); + assertTrue(Probability.ofPercent(100).evaluate()); + } + } + + @Test + void testAlwaysLoseOfPercent() { + for (int i = 0; i < 100000; i++) { + assertFalse(Probability.ofPercent(0).evaluate()); } } @ParameterizedTest @MethodSource("provideProbabilitiesForWithinExpectations") - void testProcessProbabilityWithinExpectations(Probability probability, double expectedWinPercent) { + void testOddsExpectationsImplConstructor(Probability probability, double expectedWinPercent) { // Probabilities are tested 200,000,000 times with a margin of error of 0.01% int iterations = 200000000; double winCount = 0; for (int i = 0; i < iterations; i++) { - if(processProbability(probability)) { + if(probability.evaluate()) { winCount++; } } @@ -75,11 +97,21 @@ class ProbabilityTest { assertEquals(expectedWinPercent, successPercent, 0.01D); } - @Test - void ofPercentageValue() { - } + @ParameterizedTest + @MethodSource("provideOfPercentageProbabilitiesForWithinExpectations") + void testOddsExpectationsOfPercent(Probability probability, double expectedWinPercent) { + // Probabilities are tested 200,000,000 times with a margin of error of 0.01% + int iterations = 200000000; + double winCount = 0; - @Test - void ofSubSkill() { + for (int i = 0; i < iterations; i++) { + if(probability.evaluate()) { + winCount++; + } + } + + double successPercent = (winCount / iterations) * 100; + System.out.println(successPercent + ", " + expectedWinPercent); + assertEquals(expectedWinPercent, successPercent, 0.01D); } -} \ No newline at end of file +} diff --git a/src/test/java/com/gmail/nossr50/util/random/ProbabilityUtilTest.java b/src/test/java/com/gmail/nossr50/util/random/ProbabilityUtilTest.java new file mode 100644 index 000000000..63844bb24 --- /dev/null +++ b/src/test/java/com/gmail/nossr50/util/random/ProbabilityUtilTest.java @@ -0,0 +1,22 @@ +package com.gmail.nossr50.util.random; + +import org.bukkit.entity.Player; +import org.junit.jupiter.api.BeforeEach; +import org.junit.jupiter.api.Test; +import org.mockito.Mockito; + +class ProbabilityUtilTest { + + // Mocks + Player player; + + @BeforeEach + public void setupMocks() { + this.player = Mockito.mock(Player.class); + } + + @Test + public void testChanceOfSuccessPercentage() { + + } +} \ No newline at end of file diff --git a/src/test/java/com/gmail/nossr50/util/skills/SkillToolsTest.java b/src/test/java/com/gmail/nossr50/util/skills/SkillToolsTest.java deleted file mode 100644 index 4a295d5d3..000000000 --- a/src/test/java/com/gmail/nossr50/util/skills/SkillToolsTest.java +++ /dev/null @@ -1,16 +0,0 @@ -//package com.gmail.nossr50.util.skills; -// -//import com.gmail.nossr50.datatypes.skills.PrimarySkillType; -//import com.google.common.collect.ImmutableList; -//import org.junit.Before; -//import org.junit.Test; -//import org.junit.runner.RunWith; -//import org.powermock.core.classloader.annotations.PrepareForTest; -//import org.powermock.core.classloader.annotations.SuppressStaticInitializationFor; -//import org.powermock.modules.junit4.PowerMockRunner; -// -//@RunWith(PowerMockRunner.class) -//@PrepareForTest(SkillTools.class) -//public class SkillToolsTest { -// -//} \ No newline at end of file