CompatibilityLayer framework

This commit is contained in:
nossr50
2020-04-24 20:21:21 -07:00
parent f82ad99c82
commit 5984230bf3
37 changed files with 1292 additions and 123 deletions

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package com.gmail.nossr50.util.compat.layers;
import com.gmail.nossr50.util.compat.CompatibilityLayer;
import com.gmail.nossr50.util.nms.NMSVersion;
import org.jetbrains.annotations.NotNull;
/**
*
* These classes are a band-aid solution for adding NMS support into 2.1.XXX
* In 2.2 we are switching to modules and that will clean things up significantly
*
*/
public abstract class AbstractCompatibilityLayer implements CompatibilityLayer {
protected boolean noErrorsOnInitialize = true;
protected final @NotNull NMSVersion nmsVersion;
public AbstractCompatibilityLayer(@NotNull NMSVersion nmsVersion) {
this.nmsVersion = nmsVersion;
}
/**
* Initialize the CompatibilityLayer
* @return true if the CompatibilityLayer initialized and should be functional
*/
public abstract boolean initializeLayer();
@Override
public boolean noErrorsOnInitialize() {
return noErrorsOnInitialize;
}
}

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package com.gmail.nossr50.util.compat.layers;
import com.gmail.nossr50.util.nms.NMSVersion;
import org.bukkit.entity.Player;
import java.lang.reflect.InvocationTargetException;
public class DummyPlayerAttackCooldownExploitPreventionLayer extends PlayerAttackCooldownExploitPreventionLayer {
public DummyPlayerAttackCooldownExploitPreventionLayer() {
super(NMSVersion.UNSUPPORTED);
}
@Override
public boolean initializeLayer() {
return noErrorsOnInitialize;
}
@Override
public float getAttackStrength(Player player) throws InvocationTargetException, IllegalAccessException {
return 1.0F; //Always full strength
}
@Override
public float getCooldownValue(Player player) throws InvocationTargetException, IllegalAccessException {
return 0F;
}
@Override
public void resetAttackStrength(Player player) throws InvocationTargetException, IllegalAccessException {
//Do nothing
return;
}
}

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package com.gmail.nossr50.util.compat.layers;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.nms.NMSConstants;
import com.gmail.nossr50.util.nms.NMSVersion;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
/**
*
* These classes are a band-aid solution for adding NMS support into 2.1.XXX
* In 2.2 we are switching to modules and that will clean things up significantly
*
*/
public class PlayerAttackCooldownExploitPreventionLayer extends AbstractCompatibilityLayer implements PlayerAttackCooldownMethods{
private final String cbNMSVersionPath;
protected Class<?> craftPlayerClass;
protected Class<?> entityHumanClass;
protected Method playerAttackCooldownMethod;
protected Method playerAttackStrengthMethod;
protected Method resetPlayerAttackCooldownMethod;
protected Method getHandleMethod;
public PlayerAttackCooldownExploitPreventionLayer(@NotNull NMSVersion nmsVersion) {
super(nmsVersion);
mcMMO.p.getLogger().info("Loading Compatibility Layer... (Player Attack Cooldown Exploit Prevention)");
if(!isCompatibleWithMinecraftVersion()) {
mcMMO.p.getLogger().severe("this version of mcMMO does not support NMS for this version of Minecraft, try updating mcMMO or updating Minecraft. Not all versions of Minecraft will have NMS support built into mcMMO.");
cbNMSVersionPath = "";
} else {
if(NMSConstants.getCraftBukkitVersionPath(nmsVersion) != null) {
cbNMSVersionPath = NMSConstants.getCraftBukkitVersionPath(nmsVersion);
noErrorsOnInitialize = initializeLayer();
if(noErrorsOnInitialize) {
mcMMO.p.getLogger().info("Successfully Loaded Compatibility Layer! (Player Attack Cooldown Exploit Prevention)");
}
} else {
mcMMO.p.getLogger().info("Failed to load - CL (Player Attack Cooldown Exploit Prevention) Could not find CB NMS path for CL");
flagErrorsDuringStartup();
mcMMO.p.getLogger().warning("Could not wire NMS package path for CraftBukkit!");
cbNMSVersionPath = "";
}
}
}
private boolean isCompatibleWithMinecraftVersion() {
switch(nmsVersion) {
case NMS_1_13_2:
case NMS_1_14_4:
case NMS_1_15_2:
return true;
default:
return false;
}
}
/**
* Cache all reflection methods/types/classes needed for the NMS of this CompatibilityLayer
* @param cooldownMethodName the cooldown method name
* @param attackStrengthMethodName the attack strength method name
* @param resetAttackCooldownMethodName the reset attack cooldown method name
* @param getHandleMethodName the get handle method name
* @return true if NMS was successfully wired
*/
public boolean wireNMS(@NotNull String cooldownMethodName, @NotNull String attackStrengthMethodName, @NotNull String resetAttackCooldownMethodName, @NotNull String getHandleMethodName) {
entityHumanClass = initEntityHumanClass();
craftPlayerClass = initCraftPlayerClass();
try {
this.playerAttackCooldownMethod = entityHumanClass.getMethod(cooldownMethodName);
this.playerAttackStrengthMethod = entityHumanClass.getMethod(attackStrengthMethodName, float.class);
this.resetPlayerAttackCooldownMethod = entityHumanClass.getMethod(resetAttackCooldownMethodName);
if (craftPlayerClass != null) {
this.getHandleMethod = craftPlayerClass.getMethod(getHandleMethodName);
} else {
return false;
}
return true;
} catch (NoSuchMethodException e) {
flagErrorsDuringStartup();
e.printStackTrace();
return false;
}
}
/**
* Get the cached player attack cooldown method
* @return the cached player attack cooldown method
*/
private @Nullable Method getPlayerAttackCooldownMethod() {
return playerAttackCooldownMethod;
}
/**
* Get the cached player attack strength method
* @return the cached player attack strength method
*/
private @Nullable Method getPlayerAttackStrengthMethod() {
return playerAttackStrengthMethod;
}
/**
* Get the cached player attack cooldown reset method
* @return the cached player attack cooldown reset method
*/
private @Nullable Method getResetPlayerAttackCooldownMethod() {
return resetPlayerAttackCooldownMethod;
}
/**
* Grab the CraftPlayer class type from NMS
* @return the CraftPlayer class type from NMS
*/
private @Nullable Class<?> initCraftPlayerClass() {
try {
return Class.forName(NMSConstants.getCraftPlayerClassPath(cbNMSVersionPath));
} catch (ClassNotFoundException e) {
flagErrorsDuringStartup();
e.printStackTrace();
return null;
}
}
/**
* Grab the EntityHuman class type from NMS
* @return the EntityHuman class type from NMS
*/
private @Nullable Class<?> initEntityHumanClass() {
try {
return Class.forName(NMSConstants.getEntityHumanClassPath(cbNMSVersionPath));
} catch (ClassNotFoundException e) {
flagErrorsDuringStartup();
e.printStackTrace();
return null;
}
}
private void flagErrorsDuringStartup() {
noErrorsOnInitialize = false;
}
/**
* Grabs the attack strength for a player
* Should be noted that as of today there is no way to capture a players current attack strength in spigot when they attack an entity outside of network packet listening
* @param player target player
* @return the float value of the player's attack strength
*/
@Override
public float getAttackStrength(Player player) throws InvocationTargetException, IllegalAccessException {
Object craftPlayer = craftPlayerClass.cast(player);
Object entityHuman = entityHumanClass.cast(getHandleMethod.invoke(craftPlayer));
return (float) playerAttackStrengthMethod.invoke(entityHuman, 0F); //Add no adjustment ticks
}
@Override
public float getCooldownValue(Player player) throws InvocationTargetException, IllegalAccessException {
Object craftPlayer = craftPlayerClass.cast(player);
Object entityHuman = entityHumanClass.cast(getHandleMethod.invoke(craftPlayer));
return (float) playerAttackCooldownMethod.invoke(entityHuman); //Add no adjustment ticks
}
@Override
public void resetAttackStrength(Player player) throws InvocationTargetException, IllegalAccessException {
Object craftPlayer = craftPlayerClass.cast(player);
Object entityHuman = entityHumanClass.cast(getHandleMethod.invoke(craftPlayer));
resetPlayerAttackCooldownMethod.invoke(entityHuman);
}
@Override
public boolean initializeLayer() {
switch(nmsVersion) {
case NMS_1_12_2:
return wireNMS("dr", "n", "ds", "getHandle");
case NMS_1_13_2:
return wireNMS("dG", "r", "dH", "getHandle");
case NMS_1_14_4:
return wireNMS("dY", "s", "dZ", "getHandle");
case NMS_1_15_2:
return wireNMS("ex", "s", "ey", "getHandle");
default:
break;
}
return false;
}
}

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package com.gmail.nossr50.util.compat.layers;
import org.bukkit.entity.Player;
import java.lang.reflect.InvocationTargetException;
public interface PlayerAttackCooldownMethods {
/**
* Grabs the attack strength for a player
* Should be noted that as of today there is no way to capture a players current attack strength in spigot when they attack an entity outside of network packet listening
* @param player target player
* @return the float value of the player's attack strength
*/
float getAttackStrength(Player player) throws InvocationTargetException, IllegalAccessException;
float getCooldownValue(Player player) throws InvocationTargetException, IllegalAccessException;
void resetAttackStrength(Player player) throws InvocationTargetException, IllegalAccessException;
}