CompatibilityLayer framework

This commit is contained in:
nossr50
2020-04-24 20:21:21 -07:00
parent f82ad99c82
commit 5984230bf3
37 changed files with 1292 additions and 123 deletions

View File

@@ -60,7 +60,7 @@ public class SwordsManager extends SkillManager {
* @param target The defending entity
*/
public void ruptureCheck(LivingEntity target) {
if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_RUPTURE, getPlayer())) {
if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_RUPTURE, getPlayer(), this.mcMMOPlayer.getAttackStrength())) {
if (target instanceof Player) {
Player defender = (Player) target;
@@ -89,8 +89,7 @@ public class SwordsManager extends SkillManager {
if(rank > 0)
{
double stabDamage = 1.0D + (rank * 1.5);
return stabDamage;
return (1.0D + (rank * 1.5));
}
return 0;