Configurable XP cooldowns for Roll

This commit is contained in:
nossr50 2019-03-21 16:21:23 -07:00
parent d4d8cbbc03
commit 579109b2f5
2 changed files with 12 additions and 1 deletions

View File

@ -9,6 +9,7 @@ public class ConfigSectionExploitAcrobatics {
public static final int ACROBATIC_LOCATION_LIMIT_DEFAULT = 50;
public static final boolean PREVENT_ACROBATICS_ABUSE_DEFAULT = true;
public static final int TELEPORT_COOLDOWN_DEFAULT = 30;
public static final int ROLL_XP_GAIN_CD_DEFAULT = 60;
@Setting(value = "Player-Fall-Location-Tracking",
comment = "The amount of locations to keep track of for player falls." +
@ -32,6 +33,15 @@ public class ConfigSectionExploitAcrobatics {
"\nDefault value: "+TELEPORT_COOLDOWN_DEFAULT)
private int teleportCooldownSeconds = TELEPORT_COOLDOWN_DEFAULT;
@Setting(value = "Fall-Damage-XP-Gain-Cooldown-In-Seconds", comment = "Prevent players from gaining XP from fall damage if they had gained XP recently." +
"\nWhen players take fall damage again within this cooldown period the length of the cooldown is increased to discourage automated Roll XP farming." +
"\nDefault value: "+ROLL_XP_GAIN_CD_DEFAULT)
private int rollXPGainCooldownSeconds = ROLL_XP_GAIN_CD_DEFAULT;
public int getRollXPGainCooldownSeconds() {
return rollXPGainCooldownSeconds;
}
public int getTeleportCooldownSeconds() {
return teleportCooldownSeconds;
}

View File

@ -23,10 +23,11 @@ public class AcrobaticsManager extends SkillManager {
public AcrobaticsManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, PrimarySkillType.ACROBATICS);
rollXPInterval = (1000 * mcMMO.getConfigManager().getConfigExploitPrevention().getConfigSectionExploitAcrobatics().getRollXPGainCooldownSeconds());
}
private long rollXPCooldown = 0;
private long rollXPInterval = (1000 * 60); //1 Minute
private long rollXPInterval; //1 Minute
private long rollXPIntervalLengthen = (1000 * 10); //10 Seconds
public boolean canGainRollXP()