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Do not track arrow if the bow has Infinity
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parent
032472dcb3
commit
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@ -1,6 +1,7 @@
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package com.gmail.nossr50.util;
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package com.gmail.nossr50.util;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.AnimalTamer;
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import org.bukkit.entity.AnimalTamer;
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import org.bukkit.entity.Animals;
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import org.bukkit.entity.Animals;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Arrow;
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@ -263,7 +264,9 @@ public class Combat {
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archeryManager.dazeCheck((Player) target, event);
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archeryManager.dazeCheck((Player) target, event);
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}
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}
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if (!(shooter.getItemInHand().containsEnchantment(Enchantment.ARROW_INFINITE))) {
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archeryManager.trackArrows(target);
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archeryManager.trackArrows(target);
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}
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if (target != shooter) {
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if (target != shooter) {
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PlayerProfile PP = Users.getProfile(shooter);
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PlayerProfile PP = Users.getProfile(shooter);
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