These belong better in SkillTools than Misc

This commit is contained in:
GJ
2013-02-13 16:45:49 -05:00
parent f4da69a205
commit 55b88f0274
25 changed files with 92 additions and 84 deletions

View File

@ -5,7 +5,7 @@ import org.bukkit.entity.Player;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.runnables.BleedTimer;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.skills.utilities.SkillTools;
public class BleedEventHandler {
private SwordsManager manager;
@ -22,7 +22,7 @@ public class BleedEventHandler {
}
protected void calculateSkillModifier() {
this.skillModifier = Misc.skillCheck(skillLevel, Swords.bleedMaxBonusLevel);
this.skillModifier = SkillTools.skillCheck(skillLevel, Swords.bleedMaxBonusLevel);
}
protected void addBleedTicks() {

View File

@ -5,7 +5,7 @@ import org.bukkit.entity.Player;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.utilities.CombatTools;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.skills.utilities.SkillTools;
public class CounterAttackEventHandler {
private SwordsManager manager;
@ -20,7 +20,7 @@ public class CounterAttackEventHandler {
}
protected void calculateSkillModifier() {
this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Swords.counterAttackMaxBonusLevel);
this.skillModifier = SkillTools.skillCheck(manager.getSkillLevel(), Swords.counterAttackMaxBonusLevel);
}
protected void dealDamage() {