These belong better in SkillTools than Misc

This commit is contained in:
GJ
2013-02-13 16:45:49 -05:00
parent f4da69a205
commit 55b88f0274
25 changed files with 92 additions and 84 deletions

View File

@ -17,6 +17,7 @@ import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.McMMOPlayer;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.utilities.SkillTools;
import com.gmail.nossr50.skills.utilities.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
@ -109,7 +110,7 @@ public class Repair {
for (Entry<Enchantment, Integer> enchant : enchants.entrySet()) {
Enchantment enchantment = enchant.getKey();
int activationChance = Misc.calculateActivationChance(Permissions.luckyRepair(player));
int activationChance = SkillTools.calculateActivationChance(Permissions.luckyRepair(player));
if (Misc.getRandom().nextInt(activationChance) <= getEnchantChance(rank)) {
int enchantLevel = enchant.getValue();
@ -236,7 +237,7 @@ public class Repair {
int chance = (int) ((SUPER_REPAIR_CHANCE_MAX / SUPER_REPAIR_MAX_BONUS_LEVEL) * skillLevel);
if (skillLevel >= SUPER_REPAIR_MAX_BONUS_LEVEL) chance = (int) SUPER_REPAIR_CHANCE_MAX;
int activationChance = Misc.calculateActivationChance(Permissions.luckyRepair(player));
int activationChance = SkillTools.calculateActivationChance(Permissions.luckyRepair(player));
if (chance > Misc.getRandom().nextInt(activationChance) && Permissions.repairBonus(player)) {
player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));