Add Glow Berries to Farmer's Diet

This commit is contained in:
nossr50 2021-06-06 20:56:14 -07:00
parent 0bc25b263b
commit 551fac84a5
2 changed files with 11 additions and 0 deletions

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@ -7,6 +7,7 @@ Version 2.1.197
Added Goat to experience.yml for combat and taming Added Goat to experience.yml for combat and taming
Added Axolotl to experience.yml for combat and taming Added Axolotl to experience.yml for combat and taming
Added Glow_Squid to experience.yml for combat and taming Added Glow_Squid to experience.yml for combat and taming
Added Glow Berries to Farmer's Diet
Updated Super Breaker to recognize the new pick-axe appropriate blocks Updated Super Breaker to recognize the new pick-axe appropriate blocks
Updated Tree Feller to recognize Azalea Leaves Updated Tree Feller to recognize Azalea Leaves

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@ -912,6 +912,16 @@ public class EntityListener implements Listener {
* is based on how 'common' the item is We can adjust this quite easily * is based on how 'common' the item is We can adjust this quite easily
* if we find something is giving too much of a bonus * if we find something is giving too much of a bonus
*/ */
//Hacky 1.17 support
if(foodInHand.getKey().getKey().equalsIgnoreCase("glow_berries")) {
if (Permissions.isSubSkillEnabled(player, SubSkillType.HERBALISM_FARMERS_DIET)) {
event.setFoodLevel(UserManager.getPlayer(player).getHerbalismManager().farmersDiet(newFoodLevel));
}
return;
}
switch (foodInHand) { switch (foodInHand) {
case BAKED_POTATO: /* case BAKED_POTATO: /*
* RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @ * RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @