mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-23 13:46:46 +01:00
commit
5404371b35
@ -9,11 +9,14 @@ Key:
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Version 1.3.13-dev
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Version 1.3.13-dev
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+ Added Craftbukkit 1.4.6 compatibility
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+ Added Craftbukkit 1.4.6 compatibility
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+ Added a configurable durability cap for ArmorImpact to advanced.yml
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= Fixed issue with missing default cases from several switch/case statements
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= Fixed issue with missing default cases from several switch/case statements
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= Fixed issue with Mining using actual skill level rather than max skill level
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= Fixed issue with Mining using actual skill level rather than max skill level
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= Fixed some issues with static access
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= Fixed some issues with static access
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= Fixed ItemStack deprecation issues
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= Fixed ItemStack deprecation issues
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= Fixed Async deprecation issues
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= Fixed Async deprecation issues
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= Fixed some issues with mySQL databases (non-alphanumeric characters preventing MySQL)
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= Fixed skill commands displaying .x% instead of 0.x%
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! GJ stopped being a lazy slacker and got stuff done
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! GJ stopped being a lazy slacker and got stuff done
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- Removed dead code relating to null profiles
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- Removed dead code relating to null profiles
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- Removed unused imports
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- Removed unused imports
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@ -33,7 +33,7 @@ public class AcrobaticsCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("0.0");
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// DODGE
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// DODGE
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if(skillValue >= dodgeMaxBonusLevel) dodgeChance = df.format(dodgeChanceMax);
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if(skillValue >= dodgeMaxBonusLevel) dodgeChance = df.format(dodgeChanceMax);
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else dodgeChance = df.format(((double) dodgeChanceMax / (double) dodgeMaxBonusLevel) * skillValue);
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else dodgeChance = df.format(((double) dodgeChanceMax / (double) dodgeMaxBonusLevel) * skillValue);
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@ -37,7 +37,7 @@ public class ArcheryCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("0.0");
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// SkillShot
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// SkillShot
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double bonus = (int)((double) skillValue / (double) skillShotIncreaseLevel) * skillShotIncreasePercentage;
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double bonus = (int)((double) skillValue / (double) skillShotIncreaseLevel) * skillShotIncreasePercentage;
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if (bonus > skillShotBonusMax) skillShotBonus = percent.format(skillShotBonusMax);
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if (bonus > skillShotBonusMax) skillShotBonus = percent.format(skillShotBonusMax);
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@ -39,7 +39,7 @@ public class AxesCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("0.0");
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int skillCheck = Misc.skillCheck((int)skillValue, critMaxBonusLevel);
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int skillCheck = Misc.skillCheck((int)skillValue, critMaxBonusLevel);
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impactDamage = String.valueOf(1 + ((double) skillValue / (double) greaterImpactIncreaseLevel));
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impactDamage = String.valueOf(1 + ((double) skillValue / (double) greaterImpactIncreaseLevel));
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@ -42,18 +42,18 @@ public class HerbalismCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("0.0");
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greenTerraLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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greenTerraLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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//FARMERS DIET
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//FARMERS DIET
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if(skillValue >= farmersDietMaxLevel) farmersDietRank = "5";
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if(skillValue >= farmersDietMaxLevel) farmersDietRank = "5";
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else farmersDietRank = String.valueOf((double) skillValue / (double) farmersDietRankChange);
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else farmersDietRank = String.valueOf((int) ((double) skillValue / (double) farmersDietRankChange));
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//GREEN THUMB
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//GREEN THUMB
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if(skillValue >= greenThumbStageMaxLevel) greenThumbStage = "4";
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if(skillValue >= greenThumbStageMaxLevel) greenThumbStage = "4";
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else greenThumbStage = String.valueOf((double) skillValue / (double) greenThumbStageChange);
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else greenThumbStage = String.valueOf((int) ((double) skillValue / (double) greenThumbStageChange));
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if(skillValue >= greenThumbMaxLevel) greenThumbChance = String.valueOf(greenThumbMaxBonus);
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if(skillValue >= greenThumbMaxLevel) greenThumbChance = String.valueOf(greenThumbMaxBonus);
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else greenThumbChance = String.valueOf((greenThumbMaxBonus / greenThumbMaxLevel) * skillValue);
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else greenThumbChance = df.format((greenThumbMaxBonus / greenThumbMaxLevel) * skillValue);
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//DOUBLE DROPS
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//DOUBLE DROPS
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if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
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if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
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else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
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else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
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@ -45,7 +45,7 @@ public class MiningCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("0.0");
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superBreakerLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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superBreakerLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
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if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
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else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
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else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
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@ -49,7 +49,7 @@ public class RepairCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("0.0");
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// We're using pickaxes here, not the best but it works
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// We're using pickaxes here, not the best but it works
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Repairable diamondRepairable = mcMMO.repairManager.getRepairable(278);
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Repairable diamondRepairable = mcMMO.repairManager.getRepairable(278);
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Repairable goldRepairable = mcMMO.repairManager.getRepairable(285);
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Repairable goldRepairable = mcMMO.repairManager.getRepairable(285);
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@ -36,7 +36,7 @@ public class SwordsCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("0.0");
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serratedStrikesLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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serratedStrikesLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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if (skillValue >= bleedMaxLevel) bleedLength = String.valueOf(bleedMaxTicks);
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if (skillValue >= bleedMaxLevel) bleedLength = String.valueOf(bleedMaxTicks);
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@ -38,7 +38,7 @@ public class TamingCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("0.0");
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if(skillValue >= goreMaxLevel) goreChance = df.format(goreChanceMax);
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if(skillValue >= goreMaxLevel) goreChance = df.format(goreChanceMax);
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else goreChance = df.format(((double) goreChanceMax / (double) goreMaxLevel) * skillValue);
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else goreChance = df.format(((double) goreChanceMax / (double) goreMaxLevel) * skillValue);
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}
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}
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@ -35,7 +35,7 @@ public class UnarmedCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("0.0");
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berserkLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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berserkLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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if(skillValue >= disarmMaxLevel) disarmChance = df.format(disarmChanceMax);
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if(skillValue >= disarmMaxLevel) disarmChance = df.format(disarmChanceMax);
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@ -61,6 +61,7 @@ public class AdvancedConfig extends ConfigLoader {
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public int getGreaterImpactBonusDamage() { return config.getInt("Skills.Axes.GreaterImpact_BonusDamage", 2); }
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public int getGreaterImpactBonusDamage() { return config.getInt("Skills.Axes.GreaterImpact_BonusDamage", 2); }
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public int getArmorImpactIncreaseLevel() { return config.getInt("Skills.Axes.ArmorImpact_IncreaseLevel", 50); }
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public int getArmorImpactIncreaseLevel() { return config.getInt("Skills.Axes.ArmorImpact_IncreaseLevel", 50); }
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public int getArmorImpactMaxDurabilityDamage() { return config.getInt("Skills.Axes.ArmorImpact_MaxPercentageDurabilityDamage", 20); }
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/* EXCAVATION */
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/* EXCAVATION */
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//Nothing to configure, everything is already configurable in config.yml
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//Nothing to configure, everything is already configurable in config.yml
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@ -40,20 +40,29 @@ public class Config extends ConfigLoader {
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/* mySQL */
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/* mySQL */
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public boolean getUseMySQL() { return config.getBoolean("MySQL.Enabled", false); }
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public boolean getUseMySQL() { return config.getBoolean("MySQL.Enabled", false); }
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public String getMySQLTablePrefix() { return config.getString("MySQL.Database.TablePrefix", "mcmmo_"); }
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public String getMySQLTablePrefix() { return config.getString("MySQL.Database.TablePrefix", "mcmmo_"); }
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public String getMySQLDatabaseName() { return config.getString("MySQL.Database.Name", "DatabaseName"); }
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public String getMySQLDatabaseName() { return getStringIncludingInts(config, "MySQL.Database.Name"); }
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public String getMySQLUserName() { return config.getString("MySQL.Database.User_Name", "UserName"); } //Really should be labeled under MySQL.User_Name instead...
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public String getMySQLUserName() { return getStringIncludingInts(config, "MySQL.Database.User_Name"); }
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public int getMySQLServerPort() { return config.getInt("MySQL.Server.Port", 3306); }
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public int getMySQLServerPort() { return config.getInt("MySQL.Server.Port", 3306); }
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public String getMySQLServerName() { return config.getString("MySQL.Server.Address", "localhost"); }
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public String getMySQLServerName() { return config.getString("MySQL.Server.Address", "localhost"); }
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public String getMySQLUserPassword() {
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public String getMySQLUserPassword() {
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if (config.getString("MySQL.Database.User_Password", null) != null) {
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if (getStringIncludingInts(config, "MySQL.Database.User_Password") != null) {
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return config.getString("MySQL.Database.User_Password", null);
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return getStringIncludingInts(config, "MySQL.Database.User_Password");
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}
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}
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else {
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else {
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return "";
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return "";
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}
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}
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}
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}
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private static String getStringIncludingInts(ConfigurationSection cfg, String key) {
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String str = cfg.getString(key);
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if (str == null)
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str = String.valueOf(cfg.getInt(key));
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if (str == null)
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str = "No value set for '" + key + "'";
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return str;
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}
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/* Hardcore Mode */
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/* Hardcore Mode */
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public boolean getHardcoreEnabled() { return config.getBoolean("Hardcore.Enabled", false); }
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public boolean getHardcoreEnabled() { return config.getBoolean("Hardcore.Enabled", false); }
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public double getHardcoreDeathStatPenaltyPercentage() { return config.getDouble("Hardcore.Death_Stat_Loss_Penalty_Percentage", 75); }
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public double getHardcoreDeathStatPenaltyPercentage() { return config.getDouble("Hardcore.Death_Stat_Loss_Penalty_Percentage", 75); }
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@ -16,6 +16,7 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.util.ItemChecks;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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import com.gmail.nossr50.util.Users;
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@ -130,6 +131,8 @@ public class Axes {
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/* Every 30 Skill Levels you gain 1 durability damage */
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/* Every 30 Skill Levels you gain 1 durability damage */
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int impactIncreaseLevel = advancedConfig.getArmorImpactIncreaseLevel();
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int impactIncreaseLevel = advancedConfig.getArmorImpactIncreaseLevel();
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float impactMaxDamage = (float) advancedConfig.getArmorImpactMaxDurabilityDamage() / 100F;
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short maxDurability;
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durabilityDamage += (int) ((double) Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / (double) impactIncreaseLevel);
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durabilityDamage += (int) ((double) Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / (double) impactIncreaseLevel);
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if (!hasArmor(targetPlayer)) {
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if (!hasArmor(targetPlayer)) {
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@ -137,8 +140,11 @@ public class Axes {
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}
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}
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else {
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else {
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for (ItemStack armor : targetPlayer.getInventory().getArmorContents()) {
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for (ItemStack armor : targetPlayer.getInventory().getArmorContents()) {
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if(Math.random() * 100 > 75)
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if(Math.random() * 100 > 75) {
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maxDurability = (short) (ItemChecks.getMaxDurabilityArmor(armor) * impactMaxDamage);
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if (durabilityDamage > maxDurability) durabilityDamage = (short) maxDurability;
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armor.setDurability((short) (armor.getDurability() + durabilityDamage)); //Damage armor piece
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armor.setDurability((short) (armor.getDurability() + durabilityDamage)); //Damage armor piece
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}
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}
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}
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targetPlayer.updateInventory();
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targetPlayer.updateInventory();
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}
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}
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@ -17,20 +17,20 @@ import com.gmail.nossr50.runnables.SQLReconnect;
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public class Database {
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public class Database {
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private static Config configInstance = Config.getInstance();
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private static Config configInstance = Config.getInstance();
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private static String connectionString;
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private static String connectionString = "jdbc:mysql://" + configInstance.getMySQLServerName() + ":" + configInstance.getMySQLServerPort() + "/" + configInstance.getMySQLDatabaseName() + "?user=" + configInstance.getMySQLUserName() + "&password=" + configInstance.getMySQLUserPassword();
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private static String tablePrefix = configInstance.getMySQLTablePrefix();
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private static String tablePrefix = configInstance.getMySQLTablePrefix();
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private static Connection connection = null;
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private static Connection connection = null;
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private static mcMMO plugin = null;
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private static mcMMO plugin = null;
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// Scale waiting time by this much per failed attempt
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// Scale waiting time by this much per failed attempt
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private static final double SCALING_FACTOR = 5;
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private static final double SCALING_FACTOR = 10;
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// Minimum wait in nanoseconds (default 500ms)
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// Minimum wait in nanoseconds (default 500ms)
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private static final long MIN_WAIT = 500*100000L;
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private static final long MIN_WAIT = 500L*1000000L;
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// Maximum time to wait between reconnects (default 5 minutes)
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// Maximum time to wait between reconnects (default 5 minutes)
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private static final long MAX_WAIT = 5*60000000000L;
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private static final long MAX_WAIT = 5L * 60L * 1000L * 1000000L;
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// How long to wait when checking if connection is valid (default 3 seconds)
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// How long to wait when checking if connection is valid (default 3 seconds)
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private static final int VALID_TIMEOUT = 3;
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private static final int VALID_TIMEOUT = 3;
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@ -50,28 +50,27 @@ public class Database {
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* Attempt to connect to the mySQL database.
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* Attempt to connect to the mySQL database.
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*/
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*/
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public static void connect() {
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public static void connect() {
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try {
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connectionString = "jdbc:mysql://" + configInstance.getMySQLServerName() + ":" + configInstance.getMySQLServerPort() + "/" + configInstance.getMySQLDatabaseName();
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System.out.println("[mcMMO] Attempting connection to MySQL...");
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try {
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mcMMO.p.getLogger().info("Attempting connection to MySQL...");
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// Force driver to load if not yet loaded
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// Force driver to load if not yet loaded
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Class.forName("com.mysql.jdbc.Driver");
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Class.forName("com.mysql.jdbc.Driver");
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Properties connectionProperties = new Properties();
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Properties connectionProperties = new Properties();
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connectionProperties.put("autoReconnect", "false");
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connectionProperties.put("user", configInstance.getMySQLUserName());
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connectionProperties.put("maxReconnects", "0");
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connectionProperties.put("password", configInstance.getMySQLUserPassword());
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connection = DriverManager.getConnection(connectionString, connectionProperties);
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connectionProperties.put("autoReconnect", "false");
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connectionProperties.put("maxReconnects", "0");
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connection = DriverManager.getConnection(connectionString, connectionProperties);
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System.out.println("[mcMMO] Connection to MySQL was a success!");
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mcMMO.p.getLogger().info("Connection to MySQL was a success!");
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}
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} catch (SQLException ex) {
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catch (SQLException ex) {
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connection = null;
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connection = null;
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if(reconnectAttempt == 0 || reconnectAttempt >= 11) mcMMO.p.getLogger().info("Connection to MySQL failed!");
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System.out.println("[mcMMO] Connection to MySQL failed!");
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} catch (ClassNotFoundException ex) {
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ex.printStackTrace();
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connection = null;
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printErrors(ex);
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if(reconnectAttempt == 0 || reconnectAttempt >= 11) mcMMO.p.getLogger().info("MySQL database driver not found!");
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} catch (ClassNotFoundException ex) {
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}
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connection = null;
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System.out.println("[mcMMO] MySQL database driver not found!");
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ex.printStackTrace();
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}
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}
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}
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|
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/**
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/**
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@ -156,6 +155,7 @@ public class Database {
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|||||||
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|
||||||
PreparedStatement statement = null;
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PreparedStatement statement = null;
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try {
|
try {
|
||||||
|
if(!checkConnected()) return;
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statement = connection.prepareStatement(sql);
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statement = connection.prepareStatement(sql);
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||||||
resultSet = statement.executeQuery();
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resultSet = statement.executeQuery();
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||||||
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@ -172,12 +172,12 @@ public class Database {
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catch (SQLException ex) {
|
catch (SQLException ex) {
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||||||
switch (update) {
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switch (update) {
|
||||||
case BLAST_MINING:
|
case BLAST_MINING:
|
||||||
System.out.println("Updating mcMMO MySQL tables for Blast Mining...");
|
mcMMO.p.getLogger().info("Updating mcMMO MySQL tables for Blast Mining...");
|
||||||
write("ALTER TABLE `"+tablePrefix + "cooldowns` ADD `blast_mining` int(32) NOT NULL DEFAULT '0' ;");
|
write("ALTER TABLE `"+tablePrefix + "cooldowns` ADD `blast_mining` int(32) NOT NULL DEFAULT '0' ;");
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case FISHING:
|
case FISHING:
|
||||||
System.out.println("Updating mcMMO MySQL tables for Fishing...");
|
mcMMO.p.getLogger().info("Updating mcMMO MySQL tables for Fishing...");
|
||||||
write("ALTER TABLE `"+tablePrefix + "skills` ADD `fishing` int(10) NOT NULL DEFAULT '0' ;");
|
write("ALTER TABLE `"+tablePrefix + "skills` ADD `fishing` int(10) NOT NULL DEFAULT '0' ;");
|
||||||
write("ALTER TABLE `"+tablePrefix + "experience` ADD `fishing` int(10) NOT NULL DEFAULT '0' ;");
|
write("ALTER TABLE `"+tablePrefix + "experience` ADD `fishing` int(10) NOT NULL DEFAULT '0' ;");
|
||||||
break;
|
break;
|
||||||
|
@ -474,4 +474,39 @@ public class ItemChecks {
|
|||||||
public static boolean isEnchantable(ItemStack is) {
|
public static boolean isEnchantable(ItemStack is) {
|
||||||
return isArmor(is) || isSword(is) || isAxe(is) || isShovel(is) || isPickaxe(is) || (is.getType() == Material.BOW);
|
return isArmor(is) || isSword(is) || isAxe(is) || isShovel(is) || isPickaxe(is) || (is.getType() == Material.BOW);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the maximum durability of an armor type.
|
||||||
|
*
|
||||||
|
* @param is Item to check
|
||||||
|
* @return maximum durability value.
|
||||||
|
*/
|
||||||
|
public static int getMaxDurabilityArmor(ItemStack is) {
|
||||||
|
int durability = 0;
|
||||||
|
if (isDiamondArmor(is)) {
|
||||||
|
if (isHelmet(is)) durability = 364;
|
||||||
|
else if (isChestplate(is)) durability = 529;
|
||||||
|
else if (isPants(is)) durability = 496;
|
||||||
|
else if (isBoots(is)) durability = 430;
|
||||||
|
}
|
||||||
|
else if (isIronArmor(is)) {
|
||||||
|
if (isHelmet(is)) durability = 166;
|
||||||
|
else if (isChestplate(is)) durability = 242;
|
||||||
|
else if (isPants(is)) durability = 226;
|
||||||
|
else if (isBoots(is)) durability = 196;
|
||||||
|
}
|
||||||
|
else if (isGoldArmor(is)) {
|
||||||
|
if (isHelmet(is)) durability = 78;
|
||||||
|
else if (isChestplate(is)) durability = 114;
|
||||||
|
else if (isPants(is)) durability = 106;
|
||||||
|
else if (isBoots(is)) durability = 92;
|
||||||
|
}
|
||||||
|
else if (isLeatherArmor(is)) {
|
||||||
|
if (isHelmet(is)) durability = 56;
|
||||||
|
else if (isChestplate(is)) durability = 82;
|
||||||
|
else if (isPants(is)) durability = 76;
|
||||||
|
else if (isBoots(is)) durability = 66;
|
||||||
|
}
|
||||||
|
return durability;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -45,6 +45,7 @@ Skills:
|
|||||||
GreaterImpact_KnockbackModifier: 1.5
|
GreaterImpact_KnockbackModifier: 1.5
|
||||||
GreaterImpact_BonusDamage: 2
|
GreaterImpact_BonusDamage: 2
|
||||||
ArmorImpact_IncreaseLevel: 50
|
ArmorImpact_IncreaseLevel: 50
|
||||||
|
ArmorImpact_MaxPercentageDurabilityDamage: 20
|
||||||
Fishing:
|
Fishing:
|
||||||
Shake_UnlockLevel: 150
|
Shake_UnlockLevel: 150
|
||||||
Enchantment_Chance: 10
|
Enchantment_Chance: 10
|
||||||
|
Loading…
Reference in New Issue
Block a user