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Fishing drops are no longer random amounts
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Version 2.1.103
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Treasure item amount will default to 1 if not specified instead of breaking mcMMO
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Fishing treasures will now return the amount defined in treasures config file, an option to randomize amounts will be coming in the future. See notes.
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Fixed a bug where Tree Feller was only rewarding 1 XP per log broken no matter the circumstances
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Fixed an issue with salvage checking the incorrect level requirement
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Updated Italian locale (thanks Leomixer17)
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Fixed grammar in one of the Salvage strings (thanks QuantumToasted)
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NOTES:
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Sometime in 2014 a decision was made that any fishing treasure over the amount of 1 will be randomized in its yield, while this is not necessarily a bad thing it means control over the drop is a bit random. I've removed this randomness temporarily, in the future you will be able to chose if the amount is randomized or static.
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Version 2.1.102
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Scoreboards will now be removed from players who teleport to a blacklisted world
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Fixed a bug where Rupture could trigger itself
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