Refactoring code part 1 to prep for adding a bunch of unit tests

This commit is contained in:
nossr50
2021-04-08 10:39:07 -07:00
parent 0636f578dd
commit 5080d86e44
115 changed files with 993 additions and 970 deletions

View File

@@ -1,7 +1,6 @@
package com.gmail.nossr50.skills.unarmed;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
@@ -113,7 +112,7 @@ public class UnarmedManager extends SkillManager {
Item item = Misc.spawnItem(defender.getLocation(), defender.getInventory().getItemInMainHand(), ItemSpawnReason.UNARMED_DISARMED_ITEM);
if (item != null && AdvancedConfig.getInstance().getDisarmProtected()) {
if (item != null && mcMMO.p.getAdvancedConfig().getDisarmProtected()) {
item.setMetadata(mcMMO.disarmedItemKey, UserManager.getPlayer(defender).getPlayerMetadata());
}
@@ -167,8 +166,8 @@ public class UnarmedManager extends SkillManager {
double finalBonus = bonus + 0.5 + (rank / 2);
if(AdvancedConfig.getInstance().isSteelArmDamageCustom()) {
return AdvancedConfig.getInstance().getSteelArmOverride(RankUtils.getRank(getPlayer(), SubSkillType.UNARMED_STEEL_ARM_STYLE), finalBonus);
if(mcMMO.p.getAdvancedConfig().isSteelArmDamageCustom()) {
return mcMMO.p.getAdvancedConfig().getSteelArmOverride(RankUtils.getRank(getPlayer(), SubSkillType.UNARMED_STEEL_ARM_STYLE), finalBonus);
} else {
return finalBonus;
}