Refactoring code part 1 to prep for adding a bunch of unit tests

This commit is contained in:
nossr50
2021-04-08 10:39:07 -07:00
parent 0636f578dd
commit 5080d86e44
115 changed files with 993 additions and 970 deletions

View File

@@ -1,7 +1,7 @@
package com.gmail.nossr50.events.skills.secondaryabilities;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.interfaces.Skill;
import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
import com.gmail.nossr50.events.skills.McMMOPlayerSkillEvent;
import org.bukkit.entity.Player;
@@ -20,7 +20,7 @@ public class SubSkillEvent extends McMMOPlayerSkillEvent implements Cancellable
*/
@Deprecated
public SubSkillEvent(Player player, SubSkillType subSkillType) {
super(player, PrimarySkillType.bySecondaryAbility(subSkillType));
super(player, Skill.bySecondaryAbility(subSkillType));
this.subSkillType = subSkillType;
}
@@ -33,7 +33,7 @@ public class SubSkillEvent extends McMMOPlayerSkillEvent implements Cancellable
*/
@Deprecated
public SubSkillEvent(Player player, SubSkillType subSkillType, double resultModifier) {
super(player, PrimarySkillType.bySecondaryAbility(subSkillType));
super(player, Skill.bySecondaryAbility(subSkillType));
this.subSkillType = subSkillType;
this.resultModifier = resultModifier;
}