Refactoring code part 1 to prep for adding a bunch of unit tests

This commit is contained in:
nossr50
2021-04-08 10:39:07 -07:00
parent 0636f578dd
commit 5080d86e44
115 changed files with 993 additions and 970 deletions

View File

@@ -1,9 +1,9 @@
package com.gmail.nossr50.commands.party;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.party.Party;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.party.PartyManager;
import com.gmail.nossr50.util.commands.CommandUtils;
import com.gmail.nossr50.util.player.UserManager;
@@ -53,7 +53,7 @@ public class PartyInviteCommand implements CommandExecutor {
Party playerParty = mcMMOPlayer.getParty();
if (PartyManager.isPartyFull(target, playerParty)) {
player.sendMessage(LocaleLoader.getString("Commands.Party.PartyFull.Invite", target.getName(), playerParty.toString(), Config.getInstance().getPartyMaxSize()));
player.sendMessage(LocaleLoader.getString("Commands.Party.PartyFull.Invite", target.getName(), playerParty.toString(), mcMMO.p.getGeneralConfig().getPartyMaxSize()));
return true;
}