diff --git a/src/main/java/com/gmail/nossr50/commands/general/InspectCommand.java b/src/main/java/com/gmail/nossr50/commands/general/InspectCommand.java index a7c00033b..a638b911a 100644 --- a/src/main/java/com/gmail/nossr50/commands/general/InspectCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/general/InspectCommand.java @@ -48,7 +48,7 @@ public class InspectCommand implements CommandExecutor { CommandHelper.printGatheringSkills(player, sender); CommandHelper.printCombatSkills(player, sender); CommandHelper.printMiscSkills(player, sender); - sender.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevel", new Object[] { PP.getPowerLevel() })); + sender.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevel", new Object[] { String.valueOf(PP.getPowerLevel()) })); return true; } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java index fe46b41a6..389ee90d5 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java @@ -37,7 +37,7 @@ public class UnarmedCommand implements CommandExecutor { percentage = "33.3"; if (PP.getSkillLevel(SkillType.UNARMED) < 1000) - arrowpercentage = String.valueOf(((skillvalue / 1000) * 100) / 2); + arrowpercentage = String.valueOf((skillvalue / 2000) * 100); else arrowpercentage = "50"; diff --git a/src/main/java/com/gmail/nossr50/skills/Unarmed.java b/src/main/java/com/gmail/nossr50/skills/Unarmed.java index ad54f35e1..0fe6fbc6b 100644 --- a/src/main/java/com/gmail/nossr50/skills/Unarmed.java +++ b/src/main/java/com/gmail/nossr50/skills/Unarmed.java @@ -88,7 +88,7 @@ public class Unarmed { int skillLevel = PPd.getSkillLevel(SkillType.UNARMED); int skillCheck = m.skillCheck(skillLevel, MAX_BONUS_LEVEL); - if (random.nextInt(3000) <= skillCheck) { + if (random.nextInt(1000) <= skillCheck) { defender.sendMessage(ChatColor.GREEN + "Your iron grip kept you from being disarmed!"); //TODO: Use locale attacker.sendMessage(ChatColor.RED + "Your opponent has an iron grip!"); //TODO: Use locale return true;