Use doubles in config.yml where appropriate. Change item IDs to item names

in light of upcoming Minecraft changes that will remove access to item
IDs.
This commit is contained in:
GJ 2013-09-13 09:12:21 -04:00
parent 800a452d62
commit 4eba33a1c6
12 changed files with 92 additions and 90 deletions

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@ -92,8 +92,8 @@ public class Config extends AutoUpdateConfigLoader {
reason.add("Items.Chimaera_Wing.Recipe_Cost only accepts values from 1 to 64!"); reason.add("Items.Chimaera_Wing.Recipe_Cost only accepts values from 1 to 64!");
} }
if (getChimaeraItemId() < 1) { if (getChimaeraItem() == null) {
reason.add("Items.Chimaera_Wing.Item_ID should be at least 1!"); reason.add("Items.Chimaera_Wing.Item_Name is invalid!");
} }
/* Particles */ /* Particles */
@ -135,21 +135,20 @@ public class Config extends AutoUpdateConfigLoader {
reason.add("Abilities.Limits.Tree_Feller_Threshold should be greater than 0!"); reason.add("Abilities.Limits.Tree_Feller_Threshold should be greater than 0!");
} }
if (getDetonatorItem() == null) {
if (getDetonatorItemID() < 1) { reason.add("Skills.Mining.Detonator_Item is invalid!");
reason.add("Skills.Mining.Detonator_ID should be at least 1!");
} }
if (getRepairAnvilId() < 1) { if (getRepairAnvilMaterial() == null) {
reason.add("Skills.Repair.Anvil_ID should be at least 1!"); reason.add("Skills.Repair.Anvil_Type is invalid!!");
} }
if (getSalvageAnvilId() < 1) { if (getSalvageAnvilMaterial() == null) {
reason.add("Skills.Repair.Salvage_Anvil_ID should be at least 1!"); reason.add("Skills.Repair.Salvage_Anvil_Type is invalid!");
} }
if (getRepairAnvilId() == getSalvageAnvilId()) { if (getRepairAnvilMaterial() == getSalvageAnvilMaterial()) {
reason.add("Cannot use the same item ID for Repair and Salvage anvils!"); reason.add("Cannot use the same item for Repair and Salvage anvils!");
} }
if (getTamingCOTWWolfCost() < 1) { if (getTamingCOTWWolfCost() < 1) {
@ -265,13 +264,13 @@ public class Config extends AutoUpdateConfigLoader {
public boolean getHardcoreStatLossEnabled(SkillType skillType) { return config.getBoolean("Hardcore.Death_Stat_Loss.Enabled." + StringUtils.getCapitalized(skillType.toString()), false); } public boolean getHardcoreStatLossEnabled(SkillType skillType) { return config.getBoolean("Hardcore.Death_Stat_Loss.Enabled." + StringUtils.getCapitalized(skillType.toString()), false); }
public void setHardcoreStatLossEnabled(SkillType skillType, boolean enabled) { config.set("Hardcore.Death_Stat_Loss.Enabled." + StringUtils.getCapitalized(skillType.toString()), enabled); } public void setHardcoreStatLossEnabled(SkillType skillType, boolean enabled) { config.set("Hardcore.Death_Stat_Loss.Enabled." + StringUtils.getCapitalized(skillType.toString()), enabled); }
public double getHardcoreDeathStatPenaltyPercentage() { return config.getDouble("Hardcore.Death_Stat_Loss.Penalty_Percentage", 75.0); } public double getHardcoreDeathStatPenaltyPercentage() { return config.getDouble("Hardcore.Death_Stat_Loss.Penalty_Percentage", 75.0D); }
public void setHardcoreDeathStatPenaltyPercentage(double value) { config.set("Hardcore.Death_Stat_Loss.Penalty_Percentage", value); } public void setHardcoreDeathStatPenaltyPercentage(double value) { config.set("Hardcore.Death_Stat_Loss.Penalty_Percentage", value); }
public boolean getHardcoreVampirismEnabled(SkillType skillType) { return config.getBoolean("Hardcore.Vampirism.Enabled." + StringUtils.getCapitalized(skillType.toString()), false); } public boolean getHardcoreVampirismEnabled(SkillType skillType) { return config.getBoolean("Hardcore.Vampirism.Enabled." + StringUtils.getCapitalized(skillType.toString()), false); }
public void setHardcoreVampirismEnabled(SkillType skillType, boolean enabled) { config.set("Hardcore.Vampirism.Enabled." + StringUtils.getCapitalized(skillType.toString()), enabled); } public void setHardcoreVampirismEnabled(SkillType skillType, boolean enabled) { config.set("Hardcore.Vampirism.Enabled." + StringUtils.getCapitalized(skillType.toString()), enabled); }
public double getHardcoreVampirismStatLeechPercentage() { return config.getDouble("Hardcore.Vampirism.Leech_Percentage", 5.0); } public double getHardcoreVampirismStatLeechPercentage() { return config.getDouble("Hardcore.Vampirism.Leech_Percentage", 5.0D); }
public void setHardcoreVampirismStatLeechPercentage(double value) { config.set("Hardcore.Vampirism.Leech_Percentage", value); } public void setHardcoreVampirismStatLeechPercentage(double value) { config.set("Hardcore.Vampirism.Leech_Percentage", value); }
/* SMP Mods */ /* SMP Mods */
@ -283,7 +282,7 @@ public class Config extends AutoUpdateConfigLoader {
/* Items */ /* Items */
public int getChimaeraUseCost() { return config.getInt("Items.Chimaera_Wing.Use_Cost", 1); } public int getChimaeraUseCost() { return config.getInt("Items.Chimaera_Wing.Use_Cost", 1); }
public int getChimaeraRecipeCost() { return config.getInt("Items.Chimaera_Wing.Recipe_Cost", 5); } public int getChimaeraRecipeCost() { return config.getInt("Items.Chimaera_Wing.Recipe_Cost", 5); }
public int getChimaeraItemId() { return config.getInt("Items.Chimaera_Wing.Item_ID", 288); } public Material getChimaeraItem() { return Material.matchMaterial(config.getString("Items.Chimaera_Wing.Item_Name", "Feather")); }
public boolean getChimaeraEnabled() { return config.getBoolean("Items.Chimaera_Wing.Enabled", true); } public boolean getChimaeraEnabled() { return config.getBoolean("Items.Chimaera_Wing.Enabled", true); }
public boolean getChimaeraPreventUseUnderground() { return config.getBoolean("Items.Chimaera_Wing.Prevent_Use_Underground", true); } public boolean getChimaeraPreventUseUnderground() { return config.getBoolean("Items.Chimaera_Wing.Prevent_Use_Underground", true); }
public int getChimaeraCooldown() { return config.getInt("Items.Chimaera_Wing.Cooldown", 240); } public int getChimaeraCooldown() { return config.getInt("Items.Chimaera_Wing.Cooldown", 240); }
@ -304,11 +303,11 @@ public class Config extends AutoUpdateConfigLoader {
public int getAutoPartyKickInterval() { return config.getInt("Party.AutoKick_Interval", 12); } public int getAutoPartyKickInterval() { return config.getInt("Party.AutoKick_Interval", 12); }
public int getAutoPartyKickTime() { return config.getInt("Party.Old_Party_Member_Cutoff", 7); } public int getAutoPartyKickTime() { return config.getInt("Party.Old_Party_Member_Cutoff", 7); }
public boolean getExpShareEnabled() { return config.getBoolean("Party.Sharing.ExpShare_enabled", true); } public boolean getExpShareEnabled() { return config.getBoolean("Party.Sharing.ExpShare_enabled", true); }
public double getPartyShareBonusBase() { return config.getDouble("Party.Sharing.ExpShare_bonus_base", 1.1); } public double getPartyShareBonusBase() { return config.getDouble("Party.Sharing.ExpShare_bonus_base", 1.1D); }
public double getPartyShareBonusIncrease() { return config.getDouble("Party.Sharing.ExpShare_bonus_increase", 0.05); } public double getPartyShareBonusIncrease() { return config.getDouble("Party.Sharing.ExpShare_bonus_increase", 0.05D); }
public double getPartyShareBonusCap() { return config.getDouble("Party.Sharing.ExpShare_bonus_cap", 1.5); } public double getPartyShareBonusCap() { return config.getDouble("Party.Sharing.ExpShare_bonus_cap", 1.5D); }
public boolean getItemShareEnabled() { return config.getBoolean("Party.Sharing.ItemShare_enabled", true); } public boolean getItemShareEnabled() { return config.getBoolean("Party.Sharing.ItemShare_enabled", true); }
public double getPartyShareRange() { return config.getDouble("Party.Sharing.Range", 75.0); } public double getPartyShareRange() { return config.getDouble("Party.Sharing.Range", 75.0D); }
/* Party Teleport Settings */ /* Party Teleport Settings */
public int getPTPCommandCooldown() { return config.getInt("Commands.ptp.Cooldown", 120); } public int getPTPCommandCooldown() { return config.getInt("Commands.ptp.Cooldown", 120); }
@ -319,7 +318,7 @@ public class Config extends AutoUpdateConfigLoader {
public boolean getPTPCommandWorldPermissions() { return config.getBoolean("Commands.ptp.World_Based_Permissions", false); } public boolean getPTPCommandWorldPermissions() { return config.getBoolean("Commands.ptp.World_Based_Permissions", false); }
/* Inspect command distance */ /* Inspect command distance */
public double getInspectDistance() { return config.getDouble("Commands.inspect.Max_Distance", 30); } public double getInspectDistance() { return config.getDouble("Commands.inspect.Max_Distance", 30.0D); }
/* /*
* ABILITY SETTINGS * ABILITY SETTINGS
@ -368,12 +367,12 @@ public class Config extends AutoUpdateConfigLoader {
public boolean getFishingDropsEnabled() { return config.getBoolean("Skills.Fishing.Drops_Enabled", true); } public boolean getFishingDropsEnabled() { return config.getBoolean("Skills.Fishing.Drops_Enabled", true); }
/* Mining */ /* Mining */
public int getDetonatorItemID() { return config.getInt("Skills.Mining.Detonator_ID", 259); } public Material getDetonatorItem() { return Material.matchMaterial(config.getString("Skills.Mining.Detonator_Name", "FLINT_AND_STEEL")); }
/* Repair */ /* Repair */
public boolean getRepairAnvilMessagesEnabled() { return config.getBoolean("Skills.Repair.Anvil_Messages", true); } public boolean getRepairAnvilMessagesEnabled() { return config.getBoolean("Skills.Repair.Anvil_Messages", true); }
public int getRepairAnvilId() { return config.getInt("Skills.Repair.Anvil_ID", 42); } public Material getRepairAnvilMaterial() { return Material.matchMaterial(config.getString("Skills.Repair.Anvil_Material", "IRON_BLOCK")); }
public int getSalvageAnvilId() { return config.getInt("Skills.Repair.Salvage_Anvil_ID", 41); } public Material getSalvageAnvilMaterial() { return Material.matchMaterial(config.getString("Skills.Repair.Salvage_Anvil_ID", "GOLD_BLOCK")); }
public boolean getSalvageTools() { return config.getBoolean("Skills.Repair.Salvage_tools", true); } public boolean getSalvageTools() { return config.getBoolean("Skills.Repair.Salvage_tools", true); }
public boolean getSalvageArmor() { return config.getBoolean("Skills.Repair.Salvage_armor", true); } public boolean getSalvageArmor() { return config.getBoolean("Skills.Repair.Salvage_armor", true); }
public boolean getRepairConfirmRequired() { return config.getBoolean("Skills.Repair.Confirm_Required", true); } public boolean getRepairConfirmRequired() { return config.getBoolean("Skills.Repair.Confirm_Required", true); }
@ -385,7 +384,7 @@ public class Config extends AutoUpdateConfigLoader {
public int getTamingCOTWHorseCost() { return config.getInt("Skills.Taming.Call_Of_The_Wild.Apples_Required", 10); } public int getTamingCOTWHorseCost() { return config.getInt("Skills.Taming.Call_Of_The_Wild.Apples_Required", 10); }
public int getTamingCOTWWolfCost() { return config.getInt("Skills.Taming.Call_Of_The_Wild.Bones_Required", 10); } public int getTamingCOTWWolfCost() { return config.getInt("Skills.Taming.Call_Of_The_Wild.Bones_Required", 10); }
public int getTamingCOTWOcelotCost() { return config.getInt("Skills.Taming.Call_Of_The_Wild.Fish_Required", 10); } public int getTamingCOTWOcelotCost() { return config.getInt("Skills.Taming.Call_Of_The_Wild.Fish_Required", 10); }
public double getTamingCOTWRange() { return config.getDouble("Skills.Taming.Call_Of_The_Wild.Range", 40); } public double getTamingCOTWRange() { return config.getDouble("Skills.Taming.Call_Of_The_Wild.Range", 40.0D); }
public int getTamingCOTWAmount(EntityType type) { return config.getInt("Skills.Taming.Call_Of_The_Wild." + StringUtils.getPrettyEntityTypeString(type)+ "_Amount"); } public int getTamingCOTWAmount(EntityType type) { return config.getInt("Skills.Taming.Call_Of_The_Wild." + StringUtils.getPrettyEntityTypeString(type)+ "_Amount"); }
/* Woodcutting */ /* Woodcutting */

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@ -6,6 +6,7 @@ import java.util.Set;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
@ -358,24 +359,24 @@ public class McMMOPlayer {
* Repair Anvil Placement * Repair Anvil Placement
*/ */
public boolean getPlacedAnvil(int anvilId) { public boolean getPlacedAnvil(Material anvilType) {
if (anvilId == Repair.repairAnvilId) { if (anvilType == Repair.repairAnvilMaterial) {
return placedRepairAnvil; return placedRepairAnvil;
} }
if (anvilId == Repair.salvageAnvilId) { if (anvilType == Repair.salvageAnvilMaterial) {
return placedSalvageAnvil; return placedSalvageAnvil;
} }
return true; return true;
} }
public void togglePlacedAnvil(int anvilId) { public void togglePlacedAnvil(Material anvilType) {
if (anvilId == Repair.repairAnvilId) { if (anvilType == Repair.repairAnvilMaterial) {
placedRepairAnvil = !placedRepairAnvil; placedRepairAnvil = !placedRepairAnvil;
} }
if (anvilId == Repair.salvageAnvilId) { if (anvilType == Repair.salvageAnvilMaterial) {
placedSalvageAnvil = !placedSalvageAnvil; placedSalvageAnvil = !placedSalvageAnvil;
} }
} }
@ -384,34 +385,34 @@ public class McMMOPlayer {
* Repair Anvil Usage * Repair Anvil Usage
*/ */
public int getLastAnvilUse(int anvilId) { public int getLastAnvilUse(Material anvilType) {
if (anvilId == Repair.repairAnvilId) { if (anvilType == Repair.repairAnvilMaterial) {
return lastRepairClick; return lastRepairClick;
} }
if (anvilId == Repair.salvageAnvilId) { if (anvilType == Repair.salvageAnvilMaterial) {
return lastSalvageClick; return lastSalvageClick;
} }
return 0; return 0;
} }
public void setLastAnvilUse(int anvilId, int value) { public void setLastAnvilUse(Material anvilType, int value) {
if (anvilId == Repair.repairAnvilId) { if (anvilType == Repair.repairAnvilMaterial) {
lastRepairClick = value; lastRepairClick = value;
} }
if (anvilId == Repair.salvageAnvilId) { if (anvilType == Repair.salvageAnvilMaterial) {
lastSalvageClick = value; lastSalvageClick = value;
} }
} }
public void actualizeLastAnvilUse(int anvilId) { public void actualizeLastAnvilUse(Material anvilType) {
if (anvilId == Repair.repairAnvilId) { if (anvilType == Repair.repairAnvilMaterial) {
lastRepairClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR); lastRepairClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
} }
if (anvilId == Repair.salvageAnvilId) { if (anvilType == Repair.salvageAnvilMaterial) {
lastSalvageClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR); lastSalvageClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
} }
} }

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@ -113,7 +113,7 @@ public class BlockListener implements Listener {
} }
if (Repair.anvilMessagesEnabled && BlockUtils.isMcMMOAnvil(blockState)) { if (Repair.anvilMessagesEnabled && BlockUtils.isMcMMOAnvil(blockState)) {
UserManager.getPlayer(player).getRepairManager().placedAnvilCheck(blockState.getTypeId()); UserManager.getPlayer(player).getRepairManager().placedAnvilCheck(blockState.getType());
} }
} }

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@ -418,27 +418,27 @@ public class PlayerListener implements Listener {
switch (event.getAction()) { switch (event.getAction()) {
case RIGHT_CLICK_BLOCK: case RIGHT_CLICK_BLOCK:
int blockID = block.getTypeId(); Material type = block.getType();
if (!Config.getInstance().getAbilitiesOnlyActivateWhenSneaking() || player.isSneaking()) { if (!Config.getInstance().getAbilitiesOnlyActivateWhenSneaking() || player.isSneaking()) {
/* REPAIR CHECKS */ /* REPAIR CHECKS */
if (blockID == Repair.repairAnvilId && Permissions.skillEnabled(player, SkillType.REPAIR) && mcMMO.getRepairableManager().isRepairable(heldItem)) { if (type == Repair.repairAnvilMaterial && Permissions.skillEnabled(player, SkillType.REPAIR) && mcMMO.getRepairableManager().isRepairable(heldItem)) {
RepairManager repairManager = mcMMOPlayer.getRepairManager(); RepairManager repairManager = mcMMOPlayer.getRepairManager();
event.setCancelled(true); event.setCancelled(true);
// Make sure the player knows what he's doing when trying to repair an enchanted item // Make sure the player knows what he's doing when trying to repair an enchanted item
if (!(heldItem.getEnchantments().size() > 0) || repairManager.checkConfirmation(blockID, true)) { if (!(heldItem.getEnchantments().size() > 0) || repairManager.checkConfirmation(type, true)) {
repairManager.handleRepair(heldItem); repairManager.handleRepair(heldItem);
player.updateInventory(); player.updateInventory();
} }
} }
/* SALVAGE CHECKS */ /* SALVAGE CHECKS */
else if (blockID == Repair.salvageAnvilId && Permissions.salvage(player) && Repair.isSalvageable(heldItem)) { else if (type == Repair.salvageAnvilMaterial && Permissions.salvage(player) && Repair.isSalvageable(heldItem)) {
RepairManager repairManager = mcMMOPlayer.getRepairManager(); RepairManager repairManager = mcMMOPlayer.getRepairManager();
event.setCancelled(true); event.setCancelled(true);
// Make sure the player knows what he's doing when trying to salvage an enchanted item // Make sure the player knows what he's doing when trying to salvage an enchanted item
if (!(heldItem.getEnchantments().size() > 0) || repairManager.checkConfirmation(blockID, true)) { if (!(heldItem.getEnchantments().size() > 0) || repairManager.checkConfirmation(type, true)) {
repairManager.handleSalvage(block.getLocation(), heldItem); repairManager.handleSalvage(block.getLocation(), heldItem);
player.updateInventory(); player.updateInventory();
} }
@ -446,7 +446,7 @@ public class PlayerListener implements Listener {
} }
/* BLAST MINING CHECK */ /* BLAST MINING CHECK */
else if (miningManager.canDetonate()) { else if (miningManager.canDetonate()) {
if (block.getType() == Material.TNT) { if (type == Material.TNT) {
event.setCancelled(true); // Don't detonate the TNT if they're too close event.setCancelled(true); // Don't detonate the TNT if they're too close
} }
else { else {
@ -457,26 +457,26 @@ public class PlayerListener implements Listener {
break; break;
case LEFT_CLICK_BLOCK: case LEFT_CLICK_BLOCK:
blockID = block.getTypeId(); type = block.getType();
if ((Config.getInstance().getAbilitiesOnlyActivateWhenSneaking() && player.isSneaking()) || !Config.getInstance().getAbilitiesOnlyActivateWhenSneaking()) { if ((Config.getInstance().getAbilitiesOnlyActivateWhenSneaking() && player.isSneaking()) || !Config.getInstance().getAbilitiesOnlyActivateWhenSneaking()) {
/* REPAIR CHECKS */ /* REPAIR CHECKS */
if (blockID == Repair.repairAnvilId && Permissions.skillEnabled(player, SkillType.REPAIR) && mcMMO.getRepairableManager().isRepairable(heldItem)) { if (type == Repair.repairAnvilMaterial && Permissions.skillEnabled(player, SkillType.REPAIR) && mcMMO.getRepairableManager().isRepairable(heldItem)) {
RepairManager repairManager = mcMMOPlayer.getRepairManager(); RepairManager repairManager = mcMMOPlayer.getRepairManager();
// Cancel repairing an enchanted item // Cancel repairing an enchanted item
if (repairManager.checkConfirmation(blockID, false) && Config.getInstance().getRepairConfirmRequired()) { if (repairManager.checkConfirmation(type, false) && Config.getInstance().getRepairConfirmRequired()) {
mcMMOPlayer.setLastAnvilUse(Repair.repairAnvilId, 0); mcMMOPlayer.setLastAnvilUse(Repair.repairAnvilMaterial, 0);
player.sendMessage(LocaleLoader.getString("Skills.Cancelled", LocaleLoader.getString("Repair.Pretty.Name"))); player.sendMessage(LocaleLoader.getString("Skills.Cancelled", LocaleLoader.getString("Repair.Pretty.Name")));
} }
} }
/* SALVAGE CHECKS */ /* SALVAGE CHECKS */
else if (blockID == Repair.salvageAnvilId && Permissions.salvage(player) && Repair.isSalvageable(heldItem)) { else if (type == Repair.salvageAnvilMaterial && Permissions.salvage(player) && Repair.isSalvageable(heldItem)) {
RepairManager repairManager = mcMMOPlayer.getRepairManager(); RepairManager repairManager = mcMMOPlayer.getRepairManager();
// Cancel salvaging an enchanted item // Cancel salvaging an enchanted item
if (repairManager.checkConfirmation(blockID, false) && Config.getInstance().getRepairConfirmRequired()) { if (repairManager.checkConfirmation(type, false) && Config.getInstance().getRepairConfirmRequired()) {
mcMMOPlayer.setLastAnvilUse(Repair.salvageAnvilId, 0); mcMMOPlayer.setLastAnvilUse(Repair.salvageAnvilMaterial, 0);
player.sendMessage(LocaleLoader.getString("Skills.Cancelled", LocaleLoader.getString("Salvage.Pretty.Name"))); player.sendMessage(LocaleLoader.getString("Skills.Cancelled", LocaleLoader.getString("Salvage.Pretty.Name")));
} }
} }

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@ -1,5 +1,7 @@
package com.gmail.nossr50.skills.mining; package com.gmail.nossr50.skills.mining;
import org.bukkit.Material;
import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config; import com.gmail.nossr50.config.Config;
@ -81,7 +83,7 @@ public class BlastMining {
abstract protected int getDropMultiplier(); abstract protected int getDropMultiplier();
} }
public static int detonatorID = Config.getInstance().getDetonatorItemID(); public static Material detonator = Config.getInstance().getDetonatorItem();
public final static int MAXIMUM_REMOTE_DETONATION_DISTANCE = 100; public final static int MAXIMUM_REMOTE_DETONATION_DISTANCE = 100;
} }

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@ -38,7 +38,7 @@ public class MiningManager extends SkillManager {
public boolean canDetonate() { public boolean canDetonate() {
Player player = getPlayer(); Player player = getPlayer();
return canUseBlastMining() && player.isSneaking() && player.getItemInHand().getTypeId() == BlastMining.detonatorID && Permissions.remoteDetonation(player); return canUseBlastMining() && player.isSneaking() && player.getItemInHand().getType() == BlastMining.detonator && Permissions.remoteDetonation(player);
} }
public boolean canUseBlastMining() { public boolean canUseBlastMining() {

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@ -19,9 +19,9 @@ public class Repair {
public static int salvageUnlockLevel = AdvancedConfig.getInstance().getSalvageUnlockLevel(); public static int salvageUnlockLevel = AdvancedConfig.getInstance().getSalvageUnlockLevel();
public static int salvageAnvilId = Config.getInstance().getSalvageAnvilId(); public static Material salvageAnvilMaterial = Config.getInstance().getSalvageAnvilMaterial();
public static int repairAnvilId = Config.getInstance().getRepairAnvilId(); public static Material repairAnvilMaterial = Config.getInstance().getRepairAnvilMaterial();
public static boolean anvilMessagesEnabled = Config.getInstance().getRepairAnvilMessagesEnabled(); public static boolean anvilMessagesEnabled = Config.getInstance().getRepairAnvilMessagesEnabled();
/** /**
* Checks if the item is salvageable. * Checks if the item is salvageable.
@ -41,25 +41,25 @@ public class Repair {
return false; return false;
} }
public static String getAnvilMessage(int blockId) { public static String getAnvilMessage(Material type) {
if (blockId == repairAnvilId) { if (type == repairAnvilMaterial) {
return LocaleLoader.getString("Repair.Listener.Anvil"); return LocaleLoader.getString("Repair.Listener.Anvil");
} }
if (blockId == salvageAnvilId) { if (type == salvageAnvilMaterial) {
return LocaleLoader.getString("Repair.Listener.Anvil2"); return LocaleLoader.getString("Repair.Listener.Anvil2");
} }
return ""; return "";
} }
public static String[] getSpoutAnvilMessages(int blockId) { public static String[] getSpoutAnvilMessages(Material type) {
if (blockId == repairAnvilId) { if (type == repairAnvilMaterial) {
return new String[] {LocaleLoader.getString("Repair.AnvilPlaced.Spout1"), LocaleLoader.getString("Repair.AnvilPlaced.Spout2")}; return new String[] {LocaleLoader.getString("Repair.AnvilPlaced.Spout1"), LocaleLoader.getString("Repair.AnvilPlaced.Spout2")};
} }
if (blockId == salvageAnvilId) { if (type == salvageAnvilMaterial) {
return new String[] {"[mcMMO] Anvil Placed", "Right click to salvage!"}; return new String[] {"[mcMMO] Anvil Placed", "Right click to salvage!"}; //TODO: Localize
} }
return new String[] {"", ""}; return new String[] {"", ""};

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@ -37,22 +37,22 @@ public class RepairManager extends SkillManager {
* *
* @param anvilId The item ID of the anvil block * @param anvilId The item ID of the anvil block
*/ */
public void placedAnvilCheck(int anvilId) { public void placedAnvilCheck(Material anvilType) {
Player player = getPlayer(); Player player = getPlayer();
if (mcMMOPlayer.getPlacedAnvil(anvilId)) { if (mcMMOPlayer.getPlacedAnvil(anvilType)) {
return; return;
} }
if (mcMMO.isSpoutEnabled()) { if (mcMMO.isSpoutEnabled()) {
SpoutUtils.sendRepairNotifications(player, anvilId); SpoutUtils.sendRepairNotifications(player, anvilType);
} }
else { else {
player.sendMessage(Repair.getAnvilMessage(anvilId)); player.sendMessage(Repair.getAnvilMessage(anvilType));
} }
player.playSound(player.getLocation(), Sound.ANVIL_LAND, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH); player.playSound(player.getLocation(), Sound.ANVIL_LAND, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
mcMMOPlayer.togglePlacedAnvil(anvilId); mcMMOPlayer.togglePlacedAnvil(anvilType);
} }
public void handleRepair(ItemStack item) { public void handleRepair(ItemStack item) {
@ -196,10 +196,10 @@ public class RepairManager extends SkillManager {
* *
* @return true if the player has confirmed using an Anvil * @return true if the player has confirmed using an Anvil
*/ */
public boolean checkConfirmation(int anvilId, boolean actualize) { public boolean checkConfirmation(Material anvilType, boolean actualize) {
Player player = getPlayer(); Player player = getPlayer();
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
long lastUse = mcMMOPlayer.getLastAnvilUse(anvilId); long lastUse = mcMMOPlayer.getLastAnvilUse(anvilType);
// Don't use SkillUtils.cooldownOver() here since that also accounts for the cooldown perks // Don't use SkillUtils.cooldownOver() here since that also accounts for the cooldown perks
if ((((lastUse + 3) * Misc.TIME_CONVERSION_FACTOR) >= System.currentTimeMillis()) || !Config.getInstance().getRepairConfirmRequired()) { if ((((lastUse + 3) * Misc.TIME_CONVERSION_FACTOR) >= System.currentTimeMillis()) || !Config.getInstance().getRepairConfirmRequired()) {
@ -210,12 +210,12 @@ public class RepairManager extends SkillManager {
return false; return false;
} }
mcMMOPlayer.actualizeLastAnvilUse(anvilId); mcMMOPlayer.actualizeLastAnvilUse(anvilType);
if (anvilId == Repair.repairAnvilId) { if (anvilType == Repair.repairAnvilMaterial) {
player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Repair.Pretty.Name"))); player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Repair.Pretty.Name")));
} }
else if (anvilId == Repair.salvageAnvilId) { else if (anvilType == Repair.salvageAnvilMaterial) {
player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Salvage.Pretty.Name"))); player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Salvage.Pretty.Name")));
} }

View File

@ -318,9 +318,9 @@ public final class BlockUtils {
* @return true if the block is an mcMMO anvil, false otherwise * @return true if the block is an mcMMO anvil, false otherwise
*/ */
public static boolean isMcMMOAnvil(BlockState blockState) { public static boolean isMcMMOAnvil(BlockState blockState) {
int blockId = blockState.getTypeId(); Material type = blockState.getType();
return blockId == Repair.repairAnvilId || blockId == Repair.salvageAnvilId; return type == Repair.repairAnvilMaterial || type == Repair.salvageAnvilMaterial;
} }
/** /**

View File

@ -142,7 +142,7 @@ public final class ChimaeraWing {
} }
public static ItemStack getChimaeraWing(int amount) { public static ItemStack getChimaeraWing(int amount) {
ItemStack itemStack = new ItemStack(Config.getInstance().getChimaeraItemId(), amount); ItemStack itemStack = new ItemStack(Config.getInstance().getChimaeraItem(), amount);
ItemMeta itemMeta = itemStack.getItemMeta(); ItemMeta itemMeta = itemStack.getItemMeta();
itemMeta.setDisplayName(ChatColor.GOLD + LocaleLoader.getString("Item.ChimaeraWing.Name")); itemMeta.setDisplayName(ChatColor.GOLD + LocaleLoader.getString("Item.ChimaeraWing.Name"));
@ -157,7 +157,7 @@ public final class ChimaeraWing {
} }
public static ShapelessRecipe getChimaeraWingRecipe() { public static ShapelessRecipe getChimaeraWingRecipe() {
Material ingredient = Material.getMaterial(Config.getInstance().getChimaeraItemId()); Material ingredient = Config.getInstance().getChimaeraItem();
int amount = Config.getInstance().getChimaeraRecipeCost(); int amount = Config.getInstance().getChimaeraRecipeCost();
if (amount < 1 || amount > 9) { if (amount < 1 || amount > 9) {
amount = 9; amount = 9;

View File

@ -449,15 +449,15 @@ public class SpoutUtils {
} }
} }
public static void sendRepairNotifications(Player player, int anvilId) { public static void sendRepairNotifications(Player player, Material anvilType) {
SpoutPlayer spoutPlayer = SpoutManager.getPlayer(player); SpoutPlayer spoutPlayer = SpoutManager.getPlayer(player);
if (spoutPlayer.isSpoutCraftEnabled()) { if (spoutPlayer.isSpoutCraftEnabled()) {
String[] spoutMessages = Repair.getSpoutAnvilMessages(anvilId); String[] spoutMessages = Repair.getSpoutAnvilMessages(anvilType);
spoutPlayer.sendNotification(spoutMessages[0], spoutMessages[1], Material.getMaterial(anvilId)); spoutPlayer.sendNotification(spoutMessages[0], spoutMessages[1], anvilType);
} }
else { else {
player.sendMessage(Repair.getAnvilMessage(anvilId)); player.sendMessage(Repair.getAnvilMessage(anvilType));
} }
} }

View File

@ -91,7 +91,7 @@ MySQL:
### ###
Hardcore: Hardcore:
Death_Stat_Loss: Death_Stat_Loss:
Penalty_Percentage: 75 Penalty_Percentage: 75.0
Enabled: Enabled:
Acrobatics: false Acrobatics: false
Archery: false Archery: false
@ -105,7 +105,7 @@ Hardcore:
Unarmed: false Unarmed: false
Woodcutting: false Woodcutting: false
Vampirism: Vampirism:
Leech_Percentage: 5 Leech_Percentage: 5.0
Enabled: Enabled:
Acrobatics: false Acrobatics: false
Archery: false Archery: false
@ -140,7 +140,7 @@ Items:
Prevent_Use_Underground: true Prevent_Use_Underground: true
Use_Cost: 1 Use_Cost: 1
Recipe_Cost: 5 Recipe_Cost: 5
Item_ID: 288 Item_Name: FEATHER
# #
# Settings for Parties # Settings for Parties
@ -223,12 +223,12 @@ Skills:
Prevent_AFK_Leveling: true Prevent_AFK_Leveling: true
Mining: Mining:
Level_Cap: 0 Level_Cap: 0
Detonator_ID: 259 Detonator_Name: FLINT_AND_STEEL
Repair: Repair:
Level_Cap: 0 Level_Cap: 0
Anvil_Messages: true Anvil_Messages: true
Anvil_ID: 42 Anvil_Material: IRON_BLOCK
Salvage_Anvil_ID: 41 Salvage_Anvil_Material: GOLD_BLOCK
Salvage_tools: true Salvage_tools: true
Salvage_armor: true Salvage_armor: true
# Ask for a confirmation when a player tries to repair an enchanted item # Ask for a confirmation when a player tries to repair an enchanted item
@ -249,7 +249,7 @@ Skills:
Apples_Required: 10 Apples_Required: 10
# Range to check for nearby pets when using Call Of The Wild, 0 will disable the check # Range to check for nearby pets when using Call Of The Wild, 0 will disable the check
Range: 40 Range: 40.0
# Amount of pets to summon when using Call Of The Wild # Amount of pets to summon when using Call Of The Wild
Wolf_Amount: 1 Wolf_Amount: 1
Ocelot_Amount: 1 Ocelot_Amount: 1
@ -312,7 +312,7 @@ Commands:
mcmmo: mcmmo:
Donate_Message: true Donate_Message: true
inspect: inspect:
Max_Distance: 30 Max_Distance: 30.0
ptp: ptp:
Cooldown: 120 Cooldown: 120
Warmup: 5 Warmup: 5