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Abilities no longer activate if you don't have permission
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@ -7,6 +7,7 @@ Key:
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! Change
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! Change
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- Removal
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- Removal
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Version 2.1.8
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Version 2.1.8
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Fixed a bug where Abilities didn't check for permission nodes before activating
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MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
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MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
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MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
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MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
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MaxBonusLevel of Dodge changed from 80/800 to 100/1000
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MaxBonusLevel of Dodge changed from 80/800 to 100/1000
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@ -791,7 +791,7 @@ public class McMMOPlayer {
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ToolType tool = skill.getTool();
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ToolType tool = skill.getTool();
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SuperAbilityType ability = skill.getAbility();
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SuperAbilityType ability = skill.getAbility();
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if (getAbilityMode(ability)) {
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if (getAbilityMode(ability) || !ability.getPermissions(player)) {
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return;
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return;
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}
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}
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@ -894,7 +894,7 @@ public class McMMOPlayer {
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* Woodcutting & Axes need to be treated differently.
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* Woodcutting & Axes need to be treated differently.
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* Basically the tool always needs to ready and we check to see if the cooldown is over when the user takes action
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* Basically the tool always needs to ready and we check to see if the cooldown is over when the user takes action
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*/
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*/
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if (ability.getPermissions(player) && tool.inHand(inHand) && !getToolPreparationMode(tool)) {
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if (tool.inHand(inHand) && !getToolPreparationMode(tool)) {
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if (skill != PrimarySkillType.WOODCUTTING && skill != PrimarySkillType.AXES) {
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if (skill != PrimarySkillType.WOODCUTTING && skill != PrimarySkillType.AXES) {
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int timeRemaining = calculateTimeRemaining(ability);
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int timeRemaining = calculateTimeRemaining(ability);
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@ -46,7 +46,7 @@ public class SwordsManager extends SkillManager {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.SWORDS_SERRATED_STRIKES))
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.SWORDS_SERRATED_STRIKES))
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return false;
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return false;
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return mcMMOPlayer.getAbilityMode(SuperAbilityType.SERRATED_STRIKES) && Permissions.serratedStrikes(getPlayer());
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return mcMMOPlayer.getAbilityMode(SuperAbilityType.SERRATED_STRIKES);
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}
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}
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/**
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/**
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@ -43,7 +43,7 @@ public class UnarmedManager extends SkillManager {
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}
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}
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public boolean canUseBerserk() {
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public boolean canUseBerserk() {
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return mcMMOPlayer.getAbilityMode(SuperAbilityType.BERSERK) && Permissions.berserk(getPlayer());
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return mcMMOPlayer.getAbilityMode(SuperAbilityType.BERSERK);
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}
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}
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public boolean canDisarm(LivingEntity target) {
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public boolean canDisarm(LivingEntity target) {
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@ -38,7 +38,8 @@ public class WoodcuttingManager extends SkillManager {
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}
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}
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public boolean canUseTreeFeller(ItemStack heldItem) {
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public boolean canUseTreeFeller(ItemStack heldItem) {
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return mcMMOPlayer.getAbilityMode(SuperAbilityType.TREE_FELLER) && Permissions.treeFeller(getPlayer()) && ItemUtils.isAxe(heldItem);
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return mcMMOPlayer.getAbilityMode(SuperAbilityType.TREE_FELLER)
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&& ItemUtils.isAxe(heldItem);
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}
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}
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protected boolean canGetDoubleDrops() {
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protected boolean canGetDoubleDrops() {
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@ -198,7 +198,6 @@ public final class Permissions {
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/*
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/*
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* PARTY
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* PARTY
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*/
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*/
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public static boolean partySizeBypass(Permissible permissible) { return permissible.hasPermission("mcmmo.bypass.partylimit" ); }
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public static boolean partySizeBypass(Permissible permissible) { return permissible.hasPermission("mcmmo.bypass.partylimit" ); }
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public static boolean party(Permissible permissible) { return permissible.hasPermission("mcmmo.commands.party"); }
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public static boolean party(Permissible permissible) { return permissible.hasPermission("mcmmo.commands.party"); }
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public static boolean partySubcommand(Permissible permissible, PartySubcommandType subcommand) { return permissible.hasPermission("mcmmo.commands.party." + subcommand.toString().toLowerCase()); }
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public static boolean partySubcommand(Permissible permissible, PartySubcommandType subcommand) { return permissible.hasPermission("mcmmo.commands.party." + subcommand.toString().toLowerCase()); }
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