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avoid null party names
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parent
c6ecf30d1f
commit
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@ -1,9 +1,9 @@
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Version 2.1.151
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Fixed a bug where players could use the party chat command without the party chat permission
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Added new config 'chat.yml'
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Added 'Chat.Channels.Party.Spies.Automatically_Enable_Spying' to chat.yml which when enabled will start users who have the chat spy permission in chat spying mode
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All chat settings that used to be in 'config.yml' are now in 'chat.yml'
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The list of party members shown when using the party command has been simplified, this will change again in the T&C update
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Fixed a bug where players could use the party chat command without the party chat permission
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NOTES:
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I greatly disliked the old party member list but was avoiding rewriting it until later, someone pointed out how ugly it was and my OCD triggered and now it is rewritten. I will rewrite it again in T&C.
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@ -1,11 +1,8 @@
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package com.gmail.nossr50.datatypes.party;
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import com.gmail.nossr50.chat.ChatManager;
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import com.gmail.nossr50.chat.SamePartyPredicate;
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import com.gmail.nossr50.config.ChatConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.datatypes.chat.ChatChannel;
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import com.gmail.nossr50.datatypes.experience.FormulaType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.locale.LocaleLoader;
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@ -13,7 +10,6 @@ import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundType;
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import org.bukkit.Bukkit;
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@ -29,12 +25,6 @@ import java.util.function.Predicate;
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public class Party {
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private final @NotNull Predicate<CommandSender> samePartyPredicate;
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// private static final String ONLINE_PLAYER_PREFIX = "★";
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// private static final String ONLINE_PLAYER_PREFIX = "●" + ChatColor.RESET;
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private static final String ONLINE_PLAYER_PREFIX = "⬤";
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// private static final String OFFLINE_PLAYER_PREFIX = "☆";
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private static final String OFFLINE_PLAYER_PREFIX = "○";
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// private static final String OFFLINE_PLAYER_PREFIX = "⭕" + ChatColor.RESET;
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private final LinkedHashMap<UUID, String> members = new LinkedHashMap<>();
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private final List<Player> onlineMembers = new ArrayList<>();
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@ -355,10 +345,11 @@ public class Party {
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for(UUID playerUUID : members.keySet()) {
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OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(playerUUID);
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if(offlinePlayer.isOnline() && player.canSee((Player) offlinePlayer)) {
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coloredNames.add(ChatColor.GREEN + offlinePlayer.getName());
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} else {
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coloredNames.add(ChatColor.DARK_GRAY + offlinePlayer.getName());
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coloredNames.add(ChatColor.DARK_GRAY + members.get(playerUUID));
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}
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}
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@ -379,31 +370,6 @@ public class Party {
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}
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}
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private boolean isNotSamePerson(UUID onlinePlayerUUID, UUID uniqueId) {
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return onlinePlayerUUID != uniqueId;
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}
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private void applyOnlineAndRangeFormatting(StringBuilder stringBuilder, boolean isVisibleOrOnline, boolean isNear)
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{
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if(isVisibleOrOnline)
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{
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if(isNear)
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{
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stringBuilder.append(ChatColor.GREEN);
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} else {
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stringBuilder.append(ChatColor.GRAY);
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}
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// stringBuilder.append(ChatColor.BOLD);
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stringBuilder.append(ONLINE_PLAYER_PREFIX);
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} else {
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stringBuilder.append(ChatColor.GRAY);
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stringBuilder.append(OFFLINE_PLAYER_PREFIX);
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}
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stringBuilder.append(ChatColor.RESET);
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}
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/**
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* Get the near party members.
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*
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