This commit is contained in:
nossr50 2024-02-22 18:04:57 -08:00
parent 416c5383c9
commit 4d85f24d98
2 changed files with 16 additions and 13 deletions

View File

@ -1,5 +1,6 @@
Version 2.1.230
Fixed an error that could happen when mcMMO was saving when parties were disabled by party.yml
Fixed an error that could happen when mcMMO was saving when parties were disabled by party.yml (thanks IAISI & L4BORG)
Fixed several exceptions when checking PVP damage when parties were disabled by party.yml (thanks IAISI & L4BORG)
Version 2.1.229
Added new party.yml config, which lets admins disable the party system entirely without having to use permissions

View File

@ -9,7 +9,6 @@ import com.gmail.nossr50.events.fake.FakeEntityTameEvent;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.metadata.MobMetaFlagType;
import com.gmail.nossr50.metadata.MobMetadataService;
import com.gmail.nossr50.party.PartyManager;
import com.gmail.nossr50.runnables.TravelingBlockMetaCleanup;
import com.gmail.nossr50.skills.archery.Archery;
import com.gmail.nossr50.skills.mining.BlastMining;
@ -259,16 +258,16 @@ public class EntityListener implements Listener {
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onEntityCombustByEntityEvent(EntityCombustByEntityEvent event) {
//Prevent players from setting fire to each other if they are in the same party
if(mcMMO.p.getPartyConfig().isPartyEnabled() && event.getEntity() instanceof Player defender) {
if(event.getEntity() instanceof Player defender) {
if(event.getCombuster() instanceof Projectile projectile) {
if(projectile.getShooter() instanceof Player attacker) {
if(checkParties(event, defender, attacker)) {
if(checkIfInPartyOrSamePlayer(event, defender, attacker)) {
event.setCancelled(true);
}
}
} else if(event.getCombuster() instanceof Player attacker) {
if(checkParties(event, defender, attacker)) {
if(checkIfInPartyOrSamePlayer(event, defender, attacker)) {
event.setCancelled(true);
}
}
@ -364,8 +363,8 @@ public class EntityListener implements Listener {
//If the attacker is a Player or a projectile belonging to a player
if(attacker instanceof Projectile projectile) {
if(projectile.getShooter() instanceof Player attackingPlayer && !attackingPlayer.equals(defendingPlayer)) {
//Check for party friendly fire and cancel the event
if (mcMMO.p.getPartyConfig().isPartyEnabled() && checkParties(event, defendingPlayer, attackingPlayer)) {
//Check for friendly fire and cancel the event
if (checkIfInPartyOrSamePlayer(event, defendingPlayer, attackingPlayer)) {
return;
}
}
@ -383,7 +382,7 @@ public class EntityListener implements Listener {
}
}
} else if (attacker instanceof Player attackingPlayer){
if (mcMMO.p.getPartyConfig().isPartyEnabled() && checkParties(event, defendingPlayer, attackingPlayer))
if (checkIfInPartyOrSamePlayer(event, defendingPlayer, attackingPlayer))
return;
}
}
@ -482,14 +481,17 @@ public class EntityListener implements Listener {
}
}
public boolean checkParties(Cancellable event, Player defendingPlayer, Player attackingPlayer) {
if (!UserManager.hasPlayerDataKey(defendingPlayer) || !UserManager.hasPlayerDataKey(attackingPlayer)) {
public boolean checkIfInPartyOrSamePlayer(Cancellable event, Player defendingPlayer, Player attackingPlayer) {
// This check is probably necessary outside of the party system
if (defendingPlayer.equals(attackingPlayer)) {
return true;
}
// We want to make sure we're not gaining XP or applying abilities
// when we hit ourselves
if (defendingPlayer.equals(attackingPlayer)) {
if(!pluginRef.isPartySystemEnabled()) {
return false;
}
if (!UserManager.hasPlayerDataKey(defendingPlayer) || !UserManager.hasPlayerDataKey(attackingPlayer)) {
return true;
}