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@ -1,41 +0,0 @@
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package com.bukkit.nossr50.vChat;
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import java.io.File;
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import java.util.HashMap;
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import org.bukkit.entity.Player;
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import org.bukkit.Server;
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import org.bukkit.event.Event.Priority;
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import org.bukkit.event.Event;
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import org.bukkit.plugin.PluginDescriptionFile;
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import org.bukkit.plugin.PluginLoader;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.plugin.PluginManager;
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/**
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* vChat for Bukkit
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*
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* @author nossr50
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* @author cerevisae
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*/
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public class vChat extends JavaPlugin {
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private final vPlayerListener playerListener = new vPlayerListener(this);
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private final HashMap<Player, Boolean> debugees = new HashMap<Player, Boolean>();
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public vChat(PluginLoader pluginLoader, Server instance, PluginDescriptionFile desc, File folder, File plugin, ClassLoader cLoader) {
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super(pluginLoader, instance, desc, folder, plugin, cLoader);
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}
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public void onEnable() {
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PluginManager pm = getServer().getPluginManager();
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pm.registerEvent(Event.Type.PLAYER_CHAT, playerListener, Priority.Normal, this);
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PluginDescriptionFile pdfFile = this.getDescription();
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System.out.println( pdfFile.getName() + " version " + pdfFile.getVersion() + " is enabled!" );
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}
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public void onDisable() {
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System.out.println("vChat Disabled!");
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}
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}
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@ -1,538 +0,0 @@
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package com.bukkit.nossr50.vChat;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerChatEvent;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.event.player.PlayerListener;
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import org.bukkit.ChatColor;
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import java.util.ArrayList;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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/**
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* Handle events for all Player related events
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* @author nossr50
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*/
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public class vPlayerListener extends PlayerListener {
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private final vChat plugin;
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protected static final Logger log = Logger.getLogger("Minecraft");
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//The length of a text box line in pixels
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protected static final int lineLength = 312;
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//Characters we will split the line at
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protected static final String lineSplit = "/- ";
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public vPlayerListener(vChat instance) {
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plugin = instance;
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}
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//Special Color Codes
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protected static final String[] rainbow = new String[] {
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ChatColor.DARK_RED.toString(),
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ChatColor.RED.toString(),
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ChatColor.GOLD.toString(),
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ChatColor.YELLOW.toString(),
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ChatColor.GREEN.toString(),
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ChatColor.DARK_GREEN.toString(),
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ChatColor.BLUE.toString(),
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ChatColor.DARK_BLUE.toString(),
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ChatColor.AQUA.toString(),
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ChatColor.DARK_AQUA.toString(),
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ChatColor.DARK_PURPLE.toString(),
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ChatColor.LIGHT_PURPLE.toString()
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};
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protected static final String[] xmas = new String[] {
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ChatColor.DARK_RED.toString(),
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ChatColor.DARK_RED.toString(),
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ChatColor.WHITE.toString(),
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ChatColor.WHITE.toString(),
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ChatColor.DARK_GREEN.toString(),
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ChatColor.DARK_GREEN.toString(),
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};
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public void onPlayerChat(PlayerChatEvent event) {
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Player player = event.getPlayer();
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String message = event.getMessage();
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String split[] = event.getMessage().split(" ");
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event.setCancelled(true);
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Player[] players = plugin.getServer().getOnlinePlayers();
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//Quotes
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if(split[0].startsWith(">"))
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quote(player, message);
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else{
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quakeColors(player, message, players);
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}
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}
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//=====================================================================
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//Function: quakeColors
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//Input: Player player: The player talking
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// String message: The message to apply the effect to
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//Output: boolean: If this feature is enabled
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//Use: Displays a message in red
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//=====================================================================
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public static void quakeColors(Player player, String message, Player[] players)
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{
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//Format the name
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String playerName = "<"
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+ player.getName() + "> ";
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//String color = vUsers.getProfile(player).getColor();
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//Log the chat
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log.log(Level.INFO, "<"+player.getName()+"> " + message);
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//Output the message
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gmsg(player, playerName + message, players);
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//Loop through the string finding the color codes and inserting them
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}
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//=====================================================================
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//Function: gmsg
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//Input: Player sender: The player sending the message
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// String msg: The message to be broadcast to all players
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//Output: None
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//Use: Outputs a message to everybody
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//=====================================================================
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public static void gmsg(Player sender, String msg, Player[] players){
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/* Disabled for now
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if(sender != null && sender.isMuted())
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sender.sendMessage(ChatColor.DARK_RED + "You have been muted.");
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*/
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for (Player receiver : players) {
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if (receiver == null) return;
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//if(vUsers.getProfile(receiver) == null) return;
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//Check if the person has the sender ignored
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/* Disabled for now
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if(sender != null)
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if(vUsers.getProfile(receiver).isIgnored(sender))
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return;
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*/
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String[] message = applyColors(wordWrap(msg));
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for(String out : message)
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receiver.sendMessage(out);
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}
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}
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//=====================================================================
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//Function: gmsg
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//Input: String msg: The message to be broadcast to all players
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//Output: None
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//Use: Outputs a message to everybody
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//=====================================================================
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public static void gmsg(String msg){gmsg(null, msg, null);}
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public static void gmsg(Player player, String msg){gmsg(player, msg, null);}
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//=====================================================================
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//Function: wordWrap
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//Input: String msg: The message to be wrapped
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//Output: String[]: The array of substrings
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//Use: Cuts the message apart into whole words short enough to fit
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// on one line
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//=====================================================================
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public static String[] wordWrap(String msg){
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//Create an arraylist for the output
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ArrayList<String> out = new ArrayList<String>();
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//Constructs the line that will be added to the output
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StringBuffer line = new StringBuffer();
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//The current length of the line
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int curLength = 0;
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//The most recent color in a line
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String color = ChatColor.WHITE.toString();
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//The number of words on this line
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int wordLength = 0;
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for(int i = 0; i < msg.length(); i++)
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{
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//If the next char would be a color, don't count it as length
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//but add it to the output line
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if(msg.charAt(i) == ChatColor.DARK_RED.toString().charAt(0))
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{
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line.append(msg.charAt(i));
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line.append(msg.charAt(i+1));
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//Increment skipping these chars
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i+=2;
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}
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//Add the length of the current character
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curLength += charLength(msg.charAt(i));
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//If it would be a space, increment the wordLength
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if(msg.charAt(i) == ' ')
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wordLength++;
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//If the character would make the line too long
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if(curLength > lineLength)
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{
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//Go back one to avoid making it too long
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i--;
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//Go back to the place we would split the line
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//If there is more than one word
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if(wordLength > 0)
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while(lineSplit.indexOf(msg.charAt(i)) == -1)
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{
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i--;
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line.deleteCharAt(line.length() - 1);
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}
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//Add the line to the output
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out.add(line.toString());
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//Make sure you have the most recent color
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for(int j = i; j > 0; j--)
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{
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if(msg.charAt(j) == ChatColor.DARK_RED.toString().charAt(0))
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{
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color = msg.substring(j, j+1);
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break;
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}
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}
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//Create a new line
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line = new StringBuffer();
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curLength = 0;
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}
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//If the line isn't long enough yet
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else
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{
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//Add the character to the line
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line.append(msg.charAt(i));
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}
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}
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//Add the final line
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out.add(line.toString());
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//Return the output as an array
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return out.toArray(new String[out.size()]);
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}
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//=====================================================================
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//Function: colorChange
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//Input: char colour: The color code to find the color for
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//Output: String: The color that the code identified
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//Use: Finds a color giving a color code
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//=====================================================================
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public static String colorChange(char colour)
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{
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String color;
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switch(colour)
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{
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case '0':
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color = ChatColor.BLACK.toString();
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break;
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case '1':
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color = ChatColor.DARK_BLUE.toString();
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break;
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case '2':
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color = ChatColor.DARK_GREEN.toString();
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break;
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case '3':
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color = ChatColor.DARK_AQUA.toString();
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break;
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case '4':
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color = ChatColor.DARK_RED.toString();
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break;
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case '5':
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color = ChatColor.DARK_PURPLE.toString();
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break;
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case '6':
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color = ChatColor.GOLD.toString();
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break;
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case '7':
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color = ChatColor.GRAY.toString();
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break;
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case '8':
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color = ChatColor.DARK_GRAY.toString();
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break;
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case '9':
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color = ChatColor.BLUE.toString();
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break;
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case 'a':
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color = ChatColor.GREEN.toString();
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break;
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case 'b':
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color = ChatColor.AQUA.toString();
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break;
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case 'c':
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color = ChatColor.RED.toString();
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break;
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case 'd':
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color = ChatColor.LIGHT_PURPLE.toString();
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break;
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case 'e':
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color = ChatColor.YELLOW.toString();
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break;
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case 'f':
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color = ChatColor.WHITE.toString();
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break;
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case 'A':
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color = ChatColor.GREEN.toString();
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break;
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case 'B':
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color = ChatColor.AQUA.toString();
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break;
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case 'C':
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color = ChatColor.RED.toString();
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break;
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case 'D':
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color = ChatColor.LIGHT_PURPLE.toString();
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break;
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case 'E':
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color = ChatColor.YELLOW.toString();
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break;
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case 'F':
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color = ChatColor.WHITE.toString();
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break;
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case 'R':
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color = "^r";
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break;
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case 'r':
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color = "^r";
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break;
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case 'x':
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color = "^x";
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break;
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case 'X':
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color = "^x";
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break;
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default:
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color = null;
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break;
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}
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return color;
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}
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private static String[] wordCut(int lengthBefore, String str){
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int length = lengthBefore;
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//Loop through all the characters, skipping any color characters
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//and their following color codes
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String[] output = new String[2];
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int x = 0;
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while(length < lineLength && x < str.length())
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{
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int len = charLength(str.charAt(x));
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if( len > 0)
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length += len;
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else
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x++;
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x++;
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}
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if(x > str.length())
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x = str.length();
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//Add the substring to the output after cutting it
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output[0] = str.substring(0, x);
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//Add the last of the string to the output.
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output[1] = str.substring(x);
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return output;
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}
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private static int charLength(char x)
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{
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if("i.:,;|!".indexOf(x) != -1)
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return 2;
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else if("l'".indexOf(x) != -1)
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return 3;
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else if("tI[]".indexOf(x) != -1)
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return 4;
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else if("fk{}<>\"*()".indexOf(x) != -1)
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return 5;
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else if("abcdeghjmnopqrsuvwxyzABCDEFGHJKLMNOPQRSTUVWXYZ1234567890\\/#?$%-=_+&^".indexOf(x) != -1)
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return 6;
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else if("@~".indexOf(x) != -1)
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return 7;
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else if(x==' ')
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return 4;
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else
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return -1;
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}
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//=====================================================================
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//Function: rainbow
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//Input: String msg: The string to colorify
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//Output: String: The rainbowed result
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//Use: Rainbowifies a string;
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//=====================================================================
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public static String rainbow(String msg){
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String temp = "";
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int counter=0;
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//Loop through the message applying the colors
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for(int x=0; x<msg.length(); x++)
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{
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temp += rainbow[counter]+msg.charAt(x);
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if(msg.charAt(x)!=' ') counter++;
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if(counter==rainbow.length) counter = 0;
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}
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return temp;
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}
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//=====================================================================
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//Function: xmas
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//Input: String msg: The string to colorify
|
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//Output: String: The xmas colored result
|
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//Use: Makes a string more festive
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//=====================================================================
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public static String xmas(String msg){
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String temp = "";
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int counter=0;
|
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//Loop through the message applying the colors
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for(int x=0; x<msg.length(); x++)
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{
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temp += xmas[counter]+msg.charAt(x);
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if(msg.charAt(x)!=' ') counter++;
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if(counter==xmas.length) counter = 0;
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}
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return temp;
|
||||
}
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||||
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||||
//=====================================================================
|
||||
//Function: quote
|
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//Input: Player player: The player talking
|
||||
// String message: The message to apply the effect to
|
||||
//Output: boolean: If this feature is enabled
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||||
//Use: Displays a message as a quote
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//=====================================================================
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public void quote(Player player, String message)
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{
|
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//Format the name
|
||||
String playerName = ChatColor.WHITE + "<" + player.getName() + "> ";
|
||||
//Log the chat
|
||||
log.log(Level.INFO, "<"+player.getName()+"> " + message);
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//Output the message
|
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gmsg(player, playerName + ChatColor.GREEN + message);
|
||||
}
|
||||
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||||
//=====================================================================
|
||||
//Function: applyColors
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||||
//Input: String[] message: The lines to be colored
|
||||
//Output: String[]: The lines, but colorful
|
||||
//Use: Colors each line
|
||||
//=====================================================================
|
||||
public static String[] applyColors(String[] message)
|
||||
{
|
||||
if(message != null && message[0] != null && !message[0].isEmpty()){
|
||||
//The color to start the line with
|
||||
String recentColor = ChatColor.WHITE.toString();
|
||||
|
||||
//Go through each line
|
||||
int counter = 0;
|
||||
int i = 0;
|
||||
boolean taste = false;
|
||||
boolean xmasparty = false;
|
||||
|
||||
for(String msg: message)
|
||||
{
|
||||
//Start the line with the most recent color
|
||||
String temp = "";
|
||||
if(!recentColor.equals("^r") && recentColor != null)
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||||
temp += recentColor;
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||||
|
||||
//Loop through looking for a color code
|
||||
for(int x = 0; x< msg.length(); x++)
|
||||
{
|
||||
//If the char is a ^ or
|
||||
if(taste || msg.charAt(x) == '^'
|
||||
|| msg.charAt(x) == ChatColor.DARK_RED.toString().charAt(0))
|
||||
{
|
||||
if(x != msg.length() - 1)
|
||||
{
|
||||
//If the following character is a color code
|
||||
if(colorChange(msg.charAt(x+1)) != null)
|
||||
{
|
||||
//Set the most recent color to the new color
|
||||
recentColor = colorChange(msg.charAt(x+1));
|
||||
|
||||
//If the color specified is rainbow
|
||||
if(taste || recentColor.equals("^r"))
|
||||
{
|
||||
//Skip the quake code for rainbow
|
||||
if(recentColor.equals("^r"))
|
||||
{
|
||||
x += 2;
|
||||
}
|
||||
|
||||
//Taste keeps it going with rainbow if there
|
||||
//are more lines
|
||||
taste = true;
|
||||
//Loop through the message applying the colors
|
||||
while(x < msg.length() && msg.charAt(x) != '^'
|
||||
&& msg.charAt(x) != ChatColor.DARK_RED.toString().charAt(0))
|
||||
{
|
||||
temp += rainbow[i] + msg.charAt(x);
|
||||
|
||||
if(msg.charAt(x) != ' ') i++;
|
||||
if(i == rainbow.length) i = 0;
|
||||
x++;
|
||||
}
|
||||
|
||||
//If it reached another color instead of the end
|
||||
if(x < msg.length() && msg.charAt(x) == '^'
|
||||
|| x < msg.length()
|
||||
&& msg.charAt(x) == ChatColor.DARK_RED.toString().charAt(0) )
|
||||
{
|
||||
taste = false;
|
||||
i = 0;
|
||||
x--;
|
||||
}
|
||||
}
|
||||
if(xmasparty || recentColor.equals("^x"))
|
||||
{
|
||||
//Skip the quake code for xmas
|
||||
if(recentColor.equals("^x"))
|
||||
{
|
||||
x += 2;
|
||||
}
|
||||
|
||||
//Taste keeps it going with xmas if there
|
||||
//are more lines
|
||||
xmasparty = true;
|
||||
//Loop through the message applying the colors
|
||||
while(x < msg.length() && msg.charAt(x) != '^'
|
||||
&& msg.charAt(x) != ChatColor.DARK_RED.toString().charAt(0))
|
||||
{
|
||||
temp += xmas[i] + msg.charAt(x);
|
||||
|
||||
if(msg.charAt(x) != ' ') i++;
|
||||
if(i == xmas.length) i = 0;
|
||||
x++;
|
||||
}
|
||||
|
||||
//If it reached another color instead of the end
|
||||
if(x < msg.length() && msg.charAt(x) == '^'
|
||||
|| x < msg.length()
|
||||
&& msg.charAt(x) == ChatColor.DARK_RED.toString().charAt(0) )
|
||||
{
|
||||
xmasparty = false;
|
||||
i = 0;
|
||||
x--;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
{
|
||||
//Add the color
|
||||
temp += recentColor;
|
||||
//Skip these chars
|
||||
x++;
|
||||
}
|
||||
|
||||
//Otherwise ignore it.
|
||||
} else {
|
||||
temp += msg.charAt(x);
|
||||
}
|
||||
//Insert the character
|
||||
} else {
|
||||
temp += msg.charAt(x);
|
||||
}
|
||||
} else {
|
||||
temp += msg.charAt(x);
|
||||
}
|
||||
}
|
||||
//Replace the message with the colorful message
|
||||
message[counter] = temp;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
return message;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user