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2.1.116
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@ -1,3 +1,6 @@
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Version 2.1.116
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Fixed directional plants not maintaining their direction when replanted
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Version 2.1.115
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Version 2.1.115
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Green Thumb now requires a hoe to activate
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Green Thumb now requires a hoe to activate
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Hoes no longer give free replants
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Hoes no longer give free replants
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2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<artifactId>mcMMO</artifactId>
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<version>2.1.115</version>
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<version>2.1.116</version>
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<name>mcMMO</name>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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<scm>
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@ -6,8 +6,11 @@ import com.gmail.nossr50.util.skills.ParticleEffectUtils;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.data.Ageable;
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import org.bukkit.block.data.Ageable;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Directional;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.scheduler.BukkitRunnable;
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@ -18,6 +21,7 @@ public class DelayedCropReplant extends BukkitRunnable {
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private final Material cropMaterial;
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private final Material cropMaterial;
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private boolean wasImmaturePlant;
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private boolean wasImmaturePlant;
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private final BlockBreakEvent blockBreakEvent;
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private final BlockBreakEvent blockBreakEvent;
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private BlockFace cropFace;
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/**
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/**
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* Replants a crop after a delay setting the age to desiredCropAge
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* Replants a crop after a delay setting the age to desiredCropAge
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@ -25,6 +29,13 @@ public class DelayedCropReplant extends BukkitRunnable {
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* @param desiredCropAge desired age of the crop
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* @param desiredCropAge desired age of the crop
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*/
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*/
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public DelayedCropReplant(BlockBreakEvent blockBreakEvent, BlockState cropState, int desiredCropAge, boolean wasImmaturePlant) {
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public DelayedCropReplant(BlockBreakEvent blockBreakEvent, BlockState cropState, int desiredCropAge, boolean wasImmaturePlant) {
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BlockData cropData = cropState.getBlockData();
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if(cropData instanceof Directional) {
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Directional cropDir = (Directional) cropData;
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cropFace = cropDir.getFacing();
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}
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//The plant was either immature or something cancelled the event, therefor we need to treat it differently
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//The plant was either immature or something cancelled the event, therefor we need to treat it differently
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this.blockBreakEvent = blockBreakEvent;
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this.blockBreakEvent = blockBreakEvent;
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this.wasImmaturePlant = wasImmaturePlant;
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this.wasImmaturePlant = wasImmaturePlant;
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@ -51,22 +62,33 @@ public class DelayedCropReplant extends BukkitRunnable {
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//The space is not currently occupied by a block so we can fill it
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//The space is not currently occupied by a block so we can fill it
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cropBlock.setType(cropMaterial);
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cropBlock.setType(cropMaterial);
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//Get new state (necessary?)
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//Get new state (necessary?)
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BlockState newState = cropBlock.getState();
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BlockState newState = cropBlock.getState();
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// newState.update();
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BlockData newData = newState.getBlockData();
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Ageable ageable = (Ageable) newState.getBlockData();
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int age = 0;
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//Crop age should always be 0 if the plant was immature
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//Crop age should always be 0 if the plant was immature
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if(wasImmaturePlant) {
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if(!wasImmaturePlant) {
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ageable.setAge(0);
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age = desiredCropAge;
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} else {
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//Otherwise make the plant the desired age
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//Otherwise make the plant the desired age
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ageable.setAge(desiredCropAge);
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}
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if(newData instanceof Directional) {
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//Cocoa Version
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Directional directional = (Directional) newState.getBlockData();
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directional.setFacing(cropFace);
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newState.setBlockData(directional);
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}
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}
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//Age the crop
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//Age the crop
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Ageable ageable = (Ageable) newState.getBlockData();
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ageable.setAge(age);
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newState.setBlockData(ageable);
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newState.setBlockData(ageable);
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newState.update(true);
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newState.update(true);
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//Play an effect
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//Play an effect
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