From 4c44b72f78915d5fedbcb468dabd8efaf3d34602 Mon Sep 17 00:00:00 2001 From: GJ Date: Thu, 4 Apr 2013 07:06:07 -0400 Subject: [PATCH] 50 != 100 --- Changelog.txt | 2 +- src/main/resources/config.yml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index cce4aef72..42bdc9f4b 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -9,7 +9,7 @@ Key: Version 1.4.05-dev + Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default) - + Added fireworks effects when a player levels-up, for every 50 levels (configurable) + + Added fireworks effects when a player levels-up, for every 100 levels (configurable) = Fixed bug where /addxp was setting instead of adding experience = Fixed bug where /addxp was not processessing level-ups for online players = Fixed bug which allowed players to share experience with nearby dead players diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index a67692646..9c05df729 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -375,6 +375,6 @@ Particles: Greater_Impact: true # These settings determine if fireworks should get launched when a player levels-up, - # this will happen by default for every 50 levels. + # this will happen by default for every 100 levels. LevelUp_Enabled: true LevelUp_Tier: 100