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Changes Misc.TICK_CONVERSION_FACTOR to millisecond equivalent of a TICK
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@ -26,7 +26,7 @@ public final class Misc {
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private static final @NotNull Random random = new Random();
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public static final int TIME_CONVERSION_FACTOR = 1000;
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public static final int TICK_CONVERSION_FACTOR = 20;
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public static final int TICK_CONVERSION_FACTOR = 50;
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public static final int PLAYER_RESPAWN_COOLDOWN_SECONDS = 5;
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public static final double SKILL_MESSAGE_MAX_SENDING_DISTANCE = 10.0;
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