Because autoclicking to shake is OK.

This commit is contained in:
GJ 2013-05-03 07:34:56 -04:00
parent cb953a1619
commit 499713c8e7

View File

@ -272,6 +272,8 @@ public class FishingManager extends SkillManager {
* @param mob The {@link LivingEntity} affected by the ability
*/
public void shakeCheck(LivingEntity target) {
fishingTries--; // Because autoclicking to shake is OK.
if (getShakeProbability() > Misc.getRandom().nextInt(getActivationChance())) {
List<ShakeTreasure> possibleDrops = Fishing.findPossibleDrops(target);