More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for

clarity's sake.
This commit is contained in:
GJ
2012-06-14 23:29:08 -04:00
parent 77b4aaa50d
commit 48dd537257
9 changed files with 96 additions and 149 deletions

View File

@ -2,13 +2,13 @@ package com.gmail.nossr50.skills.archery;
import org.bukkit.event.entity.EntityDamageEvent;
public class BonusDamageEventHandler {
public class ArcheryBonusDamageEventHandler {
private ArcheryManager manager;
private EntityDamageEvent event;
protected double damageBonusPercent;
protected BonusDamageEventHandler(ArcheryManager manager, EntityDamageEvent event) {
protected ArcheryBonusDamageEventHandler(ArcheryManager manager, EntityDamageEvent event) {
this.manager = manager;
this.event = event;
}

View File

@ -69,7 +69,7 @@ public class ArcheryManager {
}
if (skillLevel >= Archery.BONUS_DAMAGE_INCREASE_LEVEL) {
BonusDamageEventHandler eventHandler = new BonusDamageEventHandler(this, event);
ArcheryBonusDamageEventHandler eventHandler = new ArcheryBonusDamageEventHandler(this, event);
eventHandler.calculateDamageBonus();
eventHandler.modifyEventDamage();