Rupture has been reworked

This commit is contained in:
nossr50
2021-04-02 11:00:11 -07:00
parent 0cb3d91f0e
commit 48bf79055a
14 changed files with 507 additions and 277 deletions

View File

@@ -0,0 +1,142 @@
package com.gmail.nossr50.runnables.skills;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.MobHealthbarUtils;
import com.gmail.nossr50.util.skills.ParticleEffectUtils;
import com.google.common.base.Objects;
import org.bukkit.entity.LivingEntity;
import org.bukkit.scheduler.BukkitRunnable;
import org.jetbrains.annotations.NotNull;
public class RuptureTask extends BukkitRunnable {
public static final int FIVE_SECOND_DURATION = 20 * 5;
public static final int DAMAGE_TICK_INTERVAL = 10;
private final @NotNull McMMOPlayer ruptureSource;
private final @NotNull LivingEntity targetEntity;
private final int ruptureRank;
private final int expireTick;
private int ruptureTick;
private int damageTickTracker;
private final double damageValue; //TODO: Make configurable
public RuptureTask(@NotNull McMMOPlayer ruptureSource, @NotNull LivingEntity targetEntity, int ruptureRank, double damageValue) {
this.ruptureSource = ruptureSource;
this.targetEntity = targetEntity;
this.ruptureRank = ruptureRank;
this.expireTick = FIVE_SECOND_DURATION;
this.damageValue = damageValue;
this.ruptureTick = 0;
this.damageTickTracker = 0;
}
@Override
public void run() {
//Check validity
if(targetEntity.isValid()) {
ruptureTick += 1; //Advance rupture tick by 1.
damageTickTracker += 1; //Increment damage tick tracker
//Rupture hasn't ended yet
if(ruptureTick < expireTick) {
//Is it time to damage?
if(damageTickTracker >= DAMAGE_TICK_INTERVAL) {
damageTickTracker = 0; //Reset
ParticleEffectUtils.playBleedEffect(targetEntity); //Animate
if(targetEntity.getHealth() > 0.01) {
double healthBeforeRuptureIsApplied = targetEntity.getHealth();
double damagedHealth = healthBeforeRuptureIsApplied - getTickDamage();
if(damagedHealth <= 0) {
mcMMO.p.getLogger().severe("DEBUG: Miscalculating Rupture tick damage");
} else {
targetEntity.setHealth(damagedHealth); //Hurt entity without the unwanted side effects of damage()
//TODO: Do we need to set last damage? Double check
double finalDamage = healthBeforeRuptureIsApplied - targetEntity.getHealth();
//Update health bars
MobHealthbarUtils.handleMobHealthbars(targetEntity, finalDamage, mcMMO.p);
if(finalDamage <= 0) {
mcMMO.p.getLogger().severe("DEBUG: Miscalculating final damage for Rupture");
} else {
//Actually should this even be done?
targetEntity.setLastDamage(finalDamage);
}
}
}
}
} else {
explode();
}
} else {
targetEntity.removeMetadata(mcMMO.RUPTURE_META_KEY, mcMMO.p);
this.cancel(); //Task no longer needed
}
}
public void explode() {
ParticleEffectUtils.playBleedEffect(targetEntity); //Animate
if(ruptureSource.getPlayer() != null && ruptureSource.getPlayer().isValid()) {
targetEntity.damage(getExplosionDamage(), ruptureSource.getPlayer());
} else {
targetEntity.damage(getExplosionDamage(), null);
}
targetEntity.removeMetadata(mcMMO.RUPTURE_META_KEY, mcMMO.p);
this.cancel(); //Task no longer needed
}
private double getTickDamage() {
double tickDamage = damageValue;
if(targetEntity.getHealth() <= tickDamage) {
tickDamage = targetEntity.getHealth() - 0.01;
if(tickDamage <= 0) {
tickDamage = 0;
}
}
return tickDamage;
}
private int getExplosionDamage() {
//TODO: Balance pass
return ruptureRank * 10;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
RuptureTask that = (RuptureTask) o;
return ruptureRank == that.ruptureRank && expireTick == that.expireTick && ruptureTick == that.ruptureTick && damageTickTracker == that.damageTickTracker && Double.compare(that.damageValue, damageValue) == 0 && Objects.equal(ruptureSource, that.ruptureSource) && Objects.equal(targetEntity, that.targetEntity);
}
@Override
public int hashCode() {
return Objects.hashCode(ruptureSource, targetEntity, ruptureRank, expireTick, ruptureTick, damageTickTracker, damageValue);
}
@Override
public String toString() {
return "RuptureTimerTask{" +
"ruptureSource=" + ruptureSource +
", targetEntity=" + targetEntity +
", ruptureRank=" + ruptureRank +
", expireTick=" + expireTick +
", ruptureTick=" + ruptureTick +
", damageTickTracker=" + damageTickTracker +
", damageValue=" + damageValue +
'}';
}
}