Rupture has been reworked

This commit is contained in:
nossr50
2021-04-02 11:00:11 -07:00
parent 0cb3d91f0e
commit 48bf79055a
14 changed files with 507 additions and 277 deletions

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@ -2,7 +2,7 @@ package com.gmail.nossr50.api;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
import com.gmail.nossr50.runnables.skills.BleedTimerTask;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.player.UserManager;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
@ -83,6 +83,12 @@ public final class AbilityAPI {
}
public static boolean isBleeding(LivingEntity entity) {
return BleedTimerTask.isBleeding(entity);
if(entity.isValid()) {
if(entity.hasMetadata(mcMMO.RUPTURE_META_KEY)) {
return true;
}
}
return false;
}
}

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@ -0,0 +1,25 @@
package com.gmail.nossr50.datatypes.meta;
import com.gmail.nossr50.runnables.skills.RuptureTask;
import org.bukkit.metadata.FixedMetadataValue;
import org.bukkit.plugin.Plugin;
import org.jetbrains.annotations.NotNull;
public class RuptureTaskMeta extends FixedMetadataValue {
private final @NotNull RuptureTask ruptureTask;
/**
* Initializes a FixedMetadataValue with an Object
*
* @param owningPlugin the {@link Plugin} that created this metadata value
* @param ruptureTask the value assigned to this metadata value
*/
public RuptureTaskMeta(@NotNull Plugin owningPlugin, @NotNull RuptureTask ruptureTask) {
super(owningPlugin, ruptureTask);
this.ruptureTask = ruptureTask;
}
public @NotNull RuptureTask getRuptureTimerTask() {
return ruptureTask;
}
}

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@ -10,6 +10,7 @@ import com.gmail.nossr50.datatypes.chat.ChatChannel;
import com.gmail.nossr50.datatypes.experience.XPGainReason;
import com.gmail.nossr50.datatypes.experience.XPGainSource;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.meta.RuptureTaskMeta;
import com.gmail.nossr50.datatypes.mods.CustomTool;
import com.gmail.nossr50.datatypes.party.Party;
import com.gmail.nossr50.datatypes.party.PartyTeleportRecord;
@ -23,7 +24,6 @@ import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.party.PartyManager;
import com.gmail.nossr50.party.ShareHandler;
import com.gmail.nossr50.runnables.skills.AbilityDisableTask;
import com.gmail.nossr50.runnables.skills.BleedTimerTask;
import com.gmail.nossr50.runnables.skills.ToolLowerTask;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
@ -1080,7 +1080,15 @@ public class McMMOPlayer implements Identified {
*/
public void logout(boolean syncSave) {
Player thisPlayer = getPlayer();
BleedTimerTask.bleedOut(getPlayer());
if(getPlayer().hasMetadata(mcMMO.RUPTURE_META_KEY)) {
RuptureTaskMeta ruptureTaskMeta = (RuptureTaskMeta) getPlayer().getMetadata(mcMMO.RUPTURE_META_KEY);
//Punish a logout
ruptureTaskMeta.getRuptureTimerTask().explode();
ruptureTaskMeta.getRuptureTimerTask().explode();
ruptureTaskMeta.getRuptureTimerTask().explode();
}
cleanup();
if (syncSave) {

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@ -27,7 +27,6 @@ import com.gmail.nossr50.runnables.party.PartyAutoKickTask;
import com.gmail.nossr50.runnables.player.ClearRegisteredXPGainTask;
import com.gmail.nossr50.runnables.player.PlayerProfileLoadingTask;
import com.gmail.nossr50.runnables.player.PowerLevelUpdatingTask;
import com.gmail.nossr50.runnables.skills.BleedTimerTask;
import com.gmail.nossr50.skills.alchemy.Alchemy;
import com.gmail.nossr50.skills.child.ChildConfig;
import com.gmail.nossr50.skills.repair.repairables.Repairable;
@ -126,6 +125,7 @@ public class mcMMO extends JavaPlugin {
/* Metadata Values */
public static final String REPLANT_META_KEY = "mcMMO: Recently Replanted";
public static final String RUPTURE_META_KEY = "mcMMO: RuptureTask";
public static final String FISH_HOOK_REF_METAKEY = "mcMMO: Fish Hook Tracker";
public static final String DODGE_TRACKER = "mcMMO: Dodge Tracker";
public static final String CUSTOM_DAMAGE_METAKEY = "mcMMO: Custom Damage";
@ -641,9 +641,6 @@ public class mcMMO extends JavaPlugin {
// Cleanup the backups folder
new CleanBackupsTask().runTaskAsynchronously(mcMMO.p);
// Bleed timer (Runs every 0.5 seconds)
new BleedTimerTask().runTaskTimer(this, Misc.TICK_CONVERSION_FACTOR, (Misc.TICK_CONVERSION_FACTOR / 2));
// Old & Powerless User remover
long purgeIntervalTicks = Config.getInstance().getPurgeInterval() * 60L * 60L * Misc.TICK_CONVERSION_FACTOR;

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@ -1,214 +1,214 @@
package com.gmail.nossr50.runnables.skills;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.MobHealthbarUtils;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.ParticleEffectUtils;
import com.gmail.nossr50.util.sounds.SoundManager;
import com.gmail.nossr50.util.sounds.SoundType;
import org.bukkit.Bukkit;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.scheduler.BukkitRunnable;
import org.jetbrains.annotations.NotNull;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import java.util.Map.Entry;
public class BleedTimerTask extends BukkitRunnable {
private static final @NotNull Map<LivingEntity, BleedContainer> bleedList = new HashMap<>();
private static boolean isIterating = false;
@Override
public void run() {
isIterating = true;
Iterator<Entry<LivingEntity, BleedContainer>> bleedIterator = bleedList.entrySet().iterator();
while (bleedIterator.hasNext()) {
Entry<LivingEntity, BleedContainer> containerEntry = bleedIterator.next();
LivingEntity target = containerEntry.getKey();
int toolTier = containerEntry.getValue().toolTier;
// String debugMessage = "";
// debugMessage += ChatColor.GOLD + "Target ["+target.getName()+"]: " + ChatColor.RESET;
// debugMessage+="RemainingTicks=["+containerEntry.getValue().bleedTicks+"], ";
if (containerEntry.getValue().bleedTicks <= 0 || !target.isValid()) {
if(target instanceof Player)
{
NotificationManager.sendPlayerInformation((Player) target, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Bleeding.Stopped");
}
bleedIterator.remove();
continue;
}
int armorCount = 0;
double damage;
if (target instanceof Player) {
damage = AdvancedConfig.getInstance().getRuptureDamagePlayer();
//Above Bleed Rank 3 deals 50% more damage
if (containerEntry.getValue().toolTier >= 4 && containerEntry.getValue().bleedRank >= 3)
damage = damage * 1.5;
Player player = (Player) target;
if (!player.isOnline()) {
continue;
}
//Count Armor
for (ItemStack armorPiece : ((Player) target).getInventory().getArmorContents()) {
//We only want to count slots that contain armor.
if (armorPiece != null) {
armorCount++;
}
}
} else {
damage = AdvancedConfig.getInstance().getRuptureDamageMobs();
// debugMessage+="BaseDMG=["+damage+"], ";
//Above Bleed Rank 3 deals 50% more damage
if (containerEntry.getValue().bleedRank >= 3)
{
damage = damage * 1.5;
}
// debugMessage+="Rank4Bonus=["+String.valueOf(containerEntry.getValue().bleedRank >= 3)+"], ";
MobHealthbarUtils.handleMobHealthbars(target, damage, mcMMO.p); //Update health bars
}
// debugMessage+="FullArmor=["+String.valueOf(armorCount > 3)+"], ";
if(armorCount > 3)
{
damage = damage * .75;
}
// debugMessage+="AfterRankAndArmorChecks["+damage+"], ";
//Weapons below Diamond get damage cut in half
if(toolTier < 4)
damage = damage / 2;
// debugMessage+="AfterDiamondCheck=["+String.valueOf(damage)+"], ";
//Wood weapons get damage cut in half again
if(toolTier < 2)
damage = damage / 2;
// debugMessage+="AfterWoodenCheck=["+String.valueOf(damage)+"], ";
double victimHealth = target.getHealth();
// debugMessage+="TargetHealthBeforeDMG=["+String.valueOf(target.getHealth())+"], ";
//Fire a fake event
FakeEntityDamageByEntityEvent fakeEntityDamageByEntityEvent = (FakeEntityDamageByEntityEvent) CombatUtils.sendEntityDamageEvent(containerEntry.getValue().damageSource, target, EntityDamageEvent.DamageCause.CUSTOM, damage);
Bukkit.getPluginManager().callEvent(fakeEntityDamageByEntityEvent);
CombatUtils.dealNoInvulnerabilityTickDamageRupture(target, damage, containerEntry.getValue().damageSource, toolTier);
double victimHealthAftermath = target.getHealth();
// debugMessage+="TargetHealthAfterDMG=["+String.valueOf(target.getHealth())+"], ";
if(victimHealthAftermath <= 0 || victimHealth != victimHealthAftermath)
{
//Play Bleed Sound
SoundManager.worldSendSound(target.getWorld(), target.getLocation(), SoundType.BLEED);
ParticleEffectUtils.playBleedEffect(target);
}
//Lower Bleed Ticks
BleedContainer loweredBleedContainer = copyContainer(containerEntry.getValue());
loweredBleedContainer.bleedTicks -= 1;
// debugMessage+="RemainingTicks=["+loweredBleedContainer.bleedTicks+"]";
containerEntry.setValue(loweredBleedContainer);
// Bukkit.broadcastMessage(debugMessage);
}
isIterating = false;
}
public static @NotNull BleedContainer copyContainer(@NotNull BleedContainer container)
{
LivingEntity target = container.target;
LivingEntity source = container.damageSource;
int bleedTicks = container.bleedTicks;
int bleedRank = container.bleedRank;
int toolTier = container.toolTier;
return new BleedContainer(target, bleedTicks, bleedRank, toolTier, source);
}
/**
* Instantly Bleed out a LivingEntity
*
* @param entity LivingEntity to bleed out
*/
public static void bleedOut(@NotNull LivingEntity entity) {
/*
* Don't remove anything from the list outside of run()
*/
if (bleedList.containsKey(entity)) {
CombatUtils.dealNoInvulnerabilityTickDamage(entity, bleedList.get(entity).bleedTicks * 2, bleedList.get(entity).damageSource);
}
}
/**
* Add a LivingEntity to the bleedList if it is not in it.
*
* @param entity LivingEntity to add
* @param attacker source of the bleed/rupture
* @param ticks Number of bleeding ticks
*/
public static void add(@NotNull LivingEntity entity, @NotNull LivingEntity attacker, int ticks, int bleedRank, int toolTier) {
if (!Bukkit.isPrimaryThread()) {
throw new IllegalStateException("Cannot add bleed task async!");
}
if(isIterating) {
//Used to throw an error here, but in reality all we are really doing is preventing concurrency issues from other plugins being naughty and its not really needed
//I'm not really a fan of silent errors, but I'm sick of seeing people using crazy enchantments come in and report this "bug"
return;
}
// if (isIterating) throw new IllegalStateException("Cannot add task while iterating timers!");
if(toolTier < 4)
ticks = Math.max(1, (ticks / 3));
ticks+=1;
BleedContainer newBleedContainer = new BleedContainer(entity, ticks, bleedRank, toolTier, attacker);
bleedList.put(entity, newBleedContainer);
}
public static boolean isBleedOperationAllowed() {
return !isIterating && Bukkit.isPrimaryThread();
}
public static boolean isBleeding(@NotNull LivingEntity entity) {
return bleedList.containsKey(entity);
}
}
//package com.gmail.nossr50.runnables.skills;
//
//import com.gmail.nossr50.config.AdvancedConfig;
//import com.gmail.nossr50.datatypes.interactions.NotificationType;
//import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
//import com.gmail.nossr50.mcMMO;
//import com.gmail.nossr50.util.MobHealthbarUtils;
//import com.gmail.nossr50.util.player.NotificationManager;
//import com.gmail.nossr50.util.skills.CombatUtils;
//import com.gmail.nossr50.util.skills.ParticleEffectUtils;
//import com.gmail.nossr50.util.sounds.SoundManager;
//import com.gmail.nossr50.util.sounds.SoundType;
//import org.bukkit.Bukkit;
//import org.bukkit.entity.LivingEntity;
//import org.bukkit.entity.Player;
//import org.bukkit.event.entity.EntityDamageEvent;
//import org.bukkit.inventory.ItemStack;
//import org.bukkit.scheduler.BukkitRunnable;
//import org.jetbrains.annotations.NotNull;
//
//import java.util.HashMap;
//import java.util.Iterator;
//import java.util.Map;
//import java.util.Map.Entry;
//
//public class BleedTimerTask extends BukkitRunnable {
// private static final @NotNull Map<LivingEntity, BleedContainer> bleedList = new HashMap<>();
// private static boolean isIterating = false;
//
// @Override
// public void run() {
// isIterating = true;
// Iterator<Entry<LivingEntity, BleedContainer>> bleedIterator = bleedList.entrySet().iterator();
//
// while (bleedIterator.hasNext()) {
// Entry<LivingEntity, BleedContainer> containerEntry = bleedIterator.next();
// LivingEntity target = containerEntry.getKey();
// int toolTier = containerEntry.getValue().toolTier;
//
//// String debugMessage = "";
//// debugMessage += ChatColor.GOLD + "Target ["+target.getName()+"]: " + ChatColor.RESET;
//
//// debugMessage+="RemainingTicks=["+containerEntry.getValue().bleedTicks+"], ";
//
// if (containerEntry.getValue().bleedTicks <= 0 || !target.isValid()) {
// if(target instanceof Player)
// {
// NotificationManager.sendPlayerInformation((Player) target, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Bleeding.Stopped");
// }
//
// bleedIterator.remove();
// continue;
// }
//
// int armorCount = 0;
//
// double damage;
//
// if (target instanceof Player) {
// damage = AdvancedConfig.getInstance().getRuptureDamagePlayer();
//
// //Above Bleed Rank 3 deals 50% more damage
// if (containerEntry.getValue().toolTier >= 4 && containerEntry.getValue().bleedRank >= 3)
// damage = damage * 1.5;
//
// Player player = (Player) target;
//
// if (!player.isOnline()) {
// continue;
// }
//
// //Count Armor
// for (ItemStack armorPiece : ((Player) target).getInventory().getArmorContents()) {
// //We only want to count slots that contain armor.
// if (armorPiece != null) {
// armorCount++;
// }
// }
//
// } else {
// damage = AdvancedConfig.getInstance().getRuptureDamageMobs();
//
//// debugMessage+="BaseDMG=["+damage+"], ";
//
// //Above Bleed Rank 3 deals 50% more damage
// if (containerEntry.getValue().bleedRank >= 3)
// {
// damage = damage * 1.5;
// }
//
//// debugMessage+="Rank4Bonus=["+String.valueOf(containerEntry.getValue().bleedRank >= 3)+"], ";
//
//
// MobHealthbarUtils.handleMobHealthbars(target, damage, mcMMO.p); //Update health bars
// }
//
//// debugMessage+="FullArmor=["+String.valueOf(armorCount > 3)+"], ";
//
// if(armorCount > 3)
// {
// damage = damage * .75;
// }
//
//// debugMessage+="AfterRankAndArmorChecks["+damage+"], ";
//
// //Weapons below Diamond get damage cut in half
// if(toolTier < 4)
// damage = damage / 2;
//
//// debugMessage+="AfterDiamondCheck=["+String.valueOf(damage)+"], ";
//
// //Wood weapons get damage cut in half again
// if(toolTier < 2)
// damage = damage / 2;
//
//// debugMessage+="AfterWoodenCheck=["+String.valueOf(damage)+"], ";
//
// double victimHealth = target.getHealth();
//
//// debugMessage+="TargetHealthBeforeDMG=["+String.valueOf(target.getHealth())+"], ";
//
// //Fire a fake event
// FakeEntityDamageByEntityEvent fakeEntityDamageByEntityEvent = (FakeEntityDamageByEntityEvent) CombatUtils.sendEntityDamageEvent(containerEntry.getValue().damageSource, target, EntityDamageEvent.DamageCause.CUSTOM, damage);
// Bukkit.getPluginManager().callEvent(fakeEntityDamageByEntityEvent);
//
// CombatUtils.dealNoInvulnerabilityTickDamageRupture(target, damage, containerEntry.getValue().damageSource, toolTier);
//
// double victimHealthAftermath = target.getHealth();
//
//// debugMessage+="TargetHealthAfterDMG=["+String.valueOf(target.getHealth())+"], ";
//
// if(victimHealthAftermath <= 0 || victimHealth != victimHealthAftermath)
// {
// //Play Bleed Sound
// SoundManager.worldSendSound(target.getWorld(), target.getLocation(), SoundType.BLEED);
//
// ParticleEffectUtils.playBleedEffect(target);
// }
//
// //Lower Bleed Ticks
// BleedContainer loweredBleedContainer = copyContainer(containerEntry.getValue());
// loweredBleedContainer.bleedTicks -= 1;
//
//// debugMessage+="RemainingTicks=["+loweredBleedContainer.bleedTicks+"]";
// containerEntry.setValue(loweredBleedContainer);
//
//// Bukkit.broadcastMessage(debugMessage);
// }
// isIterating = false;
// }
//
// public static @NotNull BleedContainer copyContainer(@NotNull BleedContainer container)
// {
// LivingEntity target = container.target;
// LivingEntity source = container.damageSource;
// int bleedTicks = container.bleedTicks;
// int bleedRank = container.bleedRank;
// int toolTier = container.toolTier;
//
// return new BleedContainer(target, bleedTicks, bleedRank, toolTier, source);
// }
//
// /**
// * Instantly Bleed out a LivingEntity
// *
// * @param entity LivingEntity to bleed out
// */
// public static void bleedOut(@NotNull LivingEntity entity) {
// /*
// * Don't remove anything from the list outside of run()
// */
//
// if (bleedList.containsKey(entity)) {
// CombatUtils.dealNoInvulnerabilityTickDamage(entity, bleedList.get(entity).bleedTicks * 2, bleedList.get(entity).damageSource);
// }
// }
//
// /**
// * Add a LivingEntity to the bleedList if it is not in it.
// *
// * @param entity LivingEntity to add
// * @param attacker source of the bleed/rupture
// * @param ticks Number of bleeding ticks
// */
// public static void add(@NotNull LivingEntity entity, @NotNull LivingEntity attacker, int ticks, int bleedRank, int toolTier) {
// if (!Bukkit.isPrimaryThread()) {
// throw new IllegalStateException("Cannot add bleed task async!");
// }
//
// if(isIterating) {
// //Used to throw an error here, but in reality all we are really doing is preventing concurrency issues from other plugins being naughty and its not really needed
// //I'm not really a fan of silent errors, but I'm sick of seeing people using crazy enchantments come in and report this "bug"
// return;
// }
//
//// if (isIterating) throw new IllegalStateException("Cannot add task while iterating timers!");
//
// if(toolTier < 4)
// ticks = Math.max(1, (ticks / 3));
//
// ticks+=1;
//
// BleedContainer newBleedContainer = new BleedContainer(entity, ticks, bleedRank, toolTier, attacker);
// bleedList.put(entity, newBleedContainer);
// }
//
// public static boolean isBleedOperationAllowed() {
// return !isIterating && Bukkit.isPrimaryThread();
// }
//
// public static boolean isBleeding(@NotNull LivingEntity entity) {
// return bleedList.containsKey(entity);
// }
//}

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@ -0,0 +1,142 @@
package com.gmail.nossr50.runnables.skills;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.MobHealthbarUtils;
import com.gmail.nossr50.util.skills.ParticleEffectUtils;
import com.google.common.base.Objects;
import org.bukkit.entity.LivingEntity;
import org.bukkit.scheduler.BukkitRunnable;
import org.jetbrains.annotations.NotNull;
public class RuptureTask extends BukkitRunnable {
public static final int FIVE_SECOND_DURATION = 20 * 5;
public static final int DAMAGE_TICK_INTERVAL = 10;
private final @NotNull McMMOPlayer ruptureSource;
private final @NotNull LivingEntity targetEntity;
private final int ruptureRank;
private final int expireTick;
private int ruptureTick;
private int damageTickTracker;
private final double damageValue; //TODO: Make configurable
public RuptureTask(@NotNull McMMOPlayer ruptureSource, @NotNull LivingEntity targetEntity, int ruptureRank, double damageValue) {
this.ruptureSource = ruptureSource;
this.targetEntity = targetEntity;
this.ruptureRank = ruptureRank;
this.expireTick = FIVE_SECOND_DURATION;
this.damageValue = damageValue;
this.ruptureTick = 0;
this.damageTickTracker = 0;
}
@Override
public void run() {
//Check validity
if(targetEntity.isValid()) {
ruptureTick += 1; //Advance rupture tick by 1.
damageTickTracker += 1; //Increment damage tick tracker
//Rupture hasn't ended yet
if(ruptureTick < expireTick) {
//Is it time to damage?
if(damageTickTracker >= DAMAGE_TICK_INTERVAL) {
damageTickTracker = 0; //Reset
ParticleEffectUtils.playBleedEffect(targetEntity); //Animate
if(targetEntity.getHealth() > 0.01) {
double healthBeforeRuptureIsApplied = targetEntity.getHealth();
double damagedHealth = healthBeforeRuptureIsApplied - getTickDamage();
if(damagedHealth <= 0) {
mcMMO.p.getLogger().severe("DEBUG: Miscalculating Rupture tick damage");
} else {
targetEntity.setHealth(damagedHealth); //Hurt entity without the unwanted side effects of damage()
//TODO: Do we need to set last damage? Double check
double finalDamage = healthBeforeRuptureIsApplied - targetEntity.getHealth();
//Update health bars
MobHealthbarUtils.handleMobHealthbars(targetEntity, finalDamage, mcMMO.p);
if(finalDamage <= 0) {
mcMMO.p.getLogger().severe("DEBUG: Miscalculating final damage for Rupture");
} else {
//Actually should this even be done?
targetEntity.setLastDamage(finalDamage);
}
}
}
}
} else {
explode();
}
} else {
targetEntity.removeMetadata(mcMMO.RUPTURE_META_KEY, mcMMO.p);
this.cancel(); //Task no longer needed
}
}
public void explode() {
ParticleEffectUtils.playBleedEffect(targetEntity); //Animate
if(ruptureSource.getPlayer() != null && ruptureSource.getPlayer().isValid()) {
targetEntity.damage(getExplosionDamage(), ruptureSource.getPlayer());
} else {
targetEntity.damage(getExplosionDamage(), null);
}
targetEntity.removeMetadata(mcMMO.RUPTURE_META_KEY, mcMMO.p);
this.cancel(); //Task no longer needed
}
private double getTickDamage() {
double tickDamage = damageValue;
if(targetEntity.getHealth() <= tickDamage) {
tickDamage = targetEntity.getHealth() - 0.01;
if(tickDamage <= 0) {
tickDamage = 0;
}
}
return tickDamage;
}
private int getExplosionDamage() {
//TODO: Balance pass
return ruptureRank * 10;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
RuptureTask that = (RuptureTask) o;
return ruptureRank == that.ruptureRank && expireTick == that.expireTick && ruptureTick == that.ruptureTick && damageTickTracker == that.damageTickTracker && Double.compare(that.damageValue, damageValue) == 0 && Objects.equal(ruptureSource, that.ruptureSource) && Objects.equal(targetEntity, that.targetEntity);
}
@Override
public int hashCode() {
return Objects.hashCode(ruptureSource, targetEntity, ruptureRank, expireTick, ruptureTick, damageTickTracker, damageValue);
}
@Override
public String toString() {
return "RuptureTimerTask{" +
"ruptureSource=" + ruptureSource +
", targetEntity=" + targetEntity +
", ruptureRank=" + ruptureRank +
", expireTick=" + expireTick +
", ruptureTick=" + ruptureTick +
", damageTickTracker=" + damageTickTracker +
", damageValue=" + damageValue +
'}';
}
}

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@ -29,7 +29,6 @@ import com.gmail.nossr50.util.skills.SkillUtils;
import com.gmail.nossr50.util.sounds.SoundManager;
import com.gmail.nossr50.util.sounds.SoundType;
import com.gmail.nossr50.util.text.StringUtils;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;

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@ -1,12 +1,15 @@
package com.gmail.nossr50.skills.swords;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.meta.RuptureTaskMeta;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
import com.gmail.nossr50.datatypes.skills.ToolType;
import com.gmail.nossr50.runnables.skills.BleedTimerTask;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.runnables.skills.RuptureTask;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.ItemUtils;
import com.gmail.nossr50.util.Permissions;
@ -60,32 +63,50 @@ public class SwordsManager extends SkillManager {
*
* @param target The defending entity
*/
public void ruptureCheck(@NotNull LivingEntity target) throws IllegalStateException {
if(BleedTimerTask.isBleedOperationAllowed()) {
if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_RUPTURE, getPlayer())) {
public void processRupture(@NotNull LivingEntity target) throws IllegalStateException {
if(target.hasMetadata(mcMMO.REPLANT_META_KEY)) {
if(mmoPlayer.isDebugMode()) {
mmoPlayer.getPlayer().sendMessage("Rupture task ongoing for target " + target.toString());
RuptureTaskMeta ruptureTaskMeta = (RuptureTaskMeta) target.getMetadata(mcMMO.RUPTURE_META_KEY);
RuptureTask ruptureTask = (RuptureTask) target.getMetadata(mcMMO.RUPTURE_META_KEY);
mmoPlayer.getPlayer().sendMessage(ruptureTask.toString());
}
if (target instanceof Player) {
Player defender = (Player) target;
return; //Don't apply bleed
}
//Don't start or add to a bleed if they are blocking
if(defender.isBlocking())
return;
if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_RUPTURE, getPlayer())) {
if (NotificationManager.doesPlayerUseNotifications(defender)) {
if(!BleedTimerTask.isBleeding(defender))
NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Bleeding.Started");
}
}
if (target instanceof Player) {
Player defender = (Player) target;
BleedTimerTask.add(target, getPlayer(), getRuptureBleedTicks(), RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_RUPTURE), getToolTier(getPlayer().getInventory().getItemInMainHand()));
//Don't start or add to a bleed if they are blocking
if(defender.isBlocking())
return;
if (mmoPlayer.useChatNotifications()) {
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Bleeding");
if (NotificationManager.doesPlayerUseNotifications(defender)) {
NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Bleeding.Started");
}
}
double tickDamageValue = target instanceof Player ? AdvancedConfig.getInstance().getRuptureDamagePlayer() : AdvancedConfig.getInstance().getRuptureDamageMobs();
RuptureTask ruptureTask = new RuptureTask(mmoPlayer, target, RankUtils.getRank(mmoPlayer.getPlayer(), SubSkillType.SWORDS_RUPTURE), tickDamageValue);
RuptureTaskMeta ruptureTaskMeta = new RuptureTaskMeta(mcMMO.p, ruptureTask);
ruptureTask.runTaskTimer(mcMMO.p, 0, 1);
target.setMetadata(mcMMO.RUPTURE_META_KEY, ruptureTaskMeta);
// if (mmoPlayer.useChatNotifications()) {
// NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Bleeding");
// }
}
}
private int getRuptureRank() {
return RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_RUPTURE);
}
public double getStabDamage()
{
int rank = RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_STAB);
@ -112,14 +133,8 @@ public class SwordsManager extends SkillManager {
return 1;
}
public int getRuptureBleedTicks()
{
int bleedTicks = 2 * RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_RUPTURE);
if(bleedTicks > Swords.bleedMaxTicks)
bleedTicks = Swords.bleedMaxTicks;
return bleedTicks;
public int getRuptureBleedTicks() {
return RuptureTask.FIVE_SECOND_DURATION / RuptureTask.DAMAGE_TICK_INTERVAL;
}
/**

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@ -12,7 +12,6 @@ import com.gmail.nossr50.datatypes.skills.subskills.taming.CallOfTheWildType;
import com.gmail.nossr50.datatypes.skills.subskills.taming.TamingSummon;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.runnables.skills.BleedTimerTask;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
@ -168,21 +167,13 @@ public class TamingManager extends SkillManager {
* @param damage The initial damage
*/
public double gore(@NotNull LivingEntity target, double damage) {
if(BleedTimerTask.isBleedOperationAllowed()) {
if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.TAMING_GORE, getPlayer())) {
return 0;
}
// if (target instanceof Player) {
// NotificationManager.sendPlayerInformation((Player)target, NotificationType.SUBSKILL_MESSAGE, "Combat.StruckByGore");
// }
//
// NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Combat.Gore");
BleedTimerTask.add(target, getPlayer(), Taming.goreBleedTicks, 1, 2);
if (target instanceof Player) {
NotificationManager.sendPlayerInformation((Player)target, NotificationType.SUBSKILL_MESSAGE, "Combat.StruckByGore");
}
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Combat.Gore");
damage = (damage * Taming.goreModifier) - damage;
}
damage = (damage * Taming.goreModifier) - damage;
return damage;
}

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@ -33,6 +33,11 @@ public class TransientMetadataTools {
livingEntity.removeMetadata(mcMMO.travelingBlock, pluginRef);
}
if(livingEntity.hasMetadata(mcMMO.REPLANT_META_KEY)) {
livingEntity.removeMetadata(mcMMO.REPLANT_META_KEY, pluginRef);
}
//Cleanup mob metadata
mcMMO.getCompatibilityManager().getPersistentDataLayer().removeMobFlags(livingEntity);
}

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@ -12,7 +12,6 @@ import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.party.PartyManager;
import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
import com.gmail.nossr50.skills.archery.ArcheryManager;
import com.gmail.nossr50.skills.axes.AxesManager;
@ -41,6 +40,7 @@ import org.bukkit.potion.PotionEffectType;
import org.bukkit.projectiles.ProjectileSource;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
import java.util.EnumMap;
import java.util.HashMap;
@ -96,7 +96,7 @@ public final class CombatUtils {
if(target.getHealth() - event.getFinalDamage() >= 1)
{
if (swordsManager.canUseRupture()) {
swordsManager.ruptureCheck(target);
swordsManager.processRupture(target);
}
}
@ -714,7 +714,7 @@ public final class CombatUtils {
NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck");
}
UserManager.getPlayer(attacker).getSwordsManager().ruptureCheck(target);
UserManager.getPlayer(attacker).getSwordsManager().processRupture(target);
break;
case AXES:

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@ -1,17 +1,19 @@
package com.gmail.nossr50.util.skills;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.sounds.SoundManager;
import com.gmail.nossr50.util.sounds.SoundType;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.apache.commons.lang.math.RandomUtils;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Arrays;
public final class ParticleEffectUtils {
private ParticleEffectUtils() {}
@ -27,9 +29,40 @@ public final class ParticleEffectUtils {
return;
}
livingEntity.getWorld().playEffect(livingEntity.getEyeLocation(), Effect.STEP_SOUND, Material.REDSTONE_WIRE);
Location origin = livingEntity.getEyeLocation().clone();
World world = origin.getWorld();
double x = origin.getX();
double y = origin.getY();
double z = origin.getZ();
double offSetVal = 0.3D;
Location locA = new Location(world, x - offSetVal, y, z);
Location locB = new Location(world, x + offSetVal, y, z);
Location locC = new Location(world, x, y + offSetVal, z);
Location locD = new Location(world, x, y - offSetVal, z);
Location locE = new Location(world, x, y, z + offSetVal);
Location locF = new Location(world, x, y, z - offSetVal);
Location locG = new Location(world, x + offSetVal, y, z + offSetVal);
Location locH = new Location(world, x - offSetVal, y, z - offSetVal);
Location locI = new Location(world, x - offSetVal, y - offSetVal, z - offSetVal);
Location locJ = new Location(world, x + offSetVal, y - offSetVal, z + offSetVal);
Location locK = new Location(world, x - offSetVal, y + offSetVal, z - offSetVal);
Location locL = new Location(world, x - offSetVal, y + offSetVal, z - offSetVal);
Location[] particleLocations = new Location[]{ locA, locB, locC, locD, locE, locF, locG, locH, locI, locJ, locK, locL};
for(Location location : particleLocations) {
if(RandomUtils.nextInt(100) > 30) {
//TODO: Change
livingEntity.getWorld().playEffect(location, Effect.STEP_SOUND, Material.REDSTONE_WIRE);
}
}
}
public static void playDodgeEffect(Player player) {
if (!Config.getInstance().getDodgeEffectEnabled()) {
return;