Fixed bug with Salvage and ability tools

Fixes #2311
This commit is contained in:
TfT_02 2014-10-04 01:36:57 +02:00
parent 62a767db89
commit 4844be80da
2 changed files with 2 additions and 1 deletions

View File

@ -179,7 +179,7 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
/* Custom XP perk */ /* Custom XP perk */
public double getCustomXpPerkBoost() { return config.getDouble("Experience_Formula.Custom_XP_Perk.Boost", 1.25); } public double getCustomXpPerkBoost() { return config.getDouble("Experience_Formula.Custom_XP_Perk.Boost", 1.25); }
/* Deminished Returns */ /* Diminished Returns */
public boolean getDiminishedReturnsEnabled() { return config.getBoolean("Diminished_Returns.Enabled", false); } public boolean getDiminishedReturnsEnabled() { return config.getBoolean("Diminished_Returns.Enabled", false); }
public int getDiminishedReturnsThreshold(SkillType skill) { return config.getInt("Diminished_Returns.Threshold." + StringUtils.getCapitalized(skill.toString()), 20000); } public int getDiminishedReturnsThreshold(SkillType skill) { return config.getInt("Diminished_Returns.Threshold." + StringUtils.getCapitalized(skill.toString()), 20000); }
public int getDiminishedReturnsTimeInterval() { return config.getInt("Diminished_Returns.Time_Interval", 10); } public int getDiminishedReturnsTimeInterval() { return config.getInt("Diminished_Returns.Time_Interval", 10); }

View File

@ -467,6 +467,7 @@ public class PlayerListener implements Listener {
// Make sure the player knows what he's doing when trying to salvage an enchanted item // Make sure the player knows what he's doing when trying to salvage an enchanted item
if (!(heldItem.getEnchantments().size() > 0) || salvageManager.checkConfirmation(true)) { if (!(heldItem.getEnchantments().size() > 0) || salvageManager.checkConfirmation(true)) {
SkillUtils.handleAbilitySpeedDecrease(player);
salvageManager.handleSalvage(block.getLocation(), heldItem); salvageManager.handleSalvage(block.getLocation(), heldItem);
player.updateInventory(); player.updateInventory();
} }