Refactor ALL THE THINGS!

This commit is contained in:
nossr50
2012-04-27 02:47:11 -07:00
parent ac35f002f1
commit 47b7780c96
84 changed files with 3503 additions and 3501 deletions

View File

@ -5,12 +5,12 @@ import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Page;
import com.gmail.nossr50.util.Users;
public class UnarmedCommand implements CommandExecutor {
private float skillValue;
@ -35,21 +35,21 @@ public class UnarmedCommand implements CommandExecutor {
skillValue = (float) PP.getSkillLevel(SkillType.UNARMED);
dataCalculations(skillValue);
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Unarmed.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Unarmed") }));
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) }));
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Unarmed.SkillName") }));
player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.Unarmed") }));
player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.0"), mcLocale.getString("Unarmed.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.2"), mcLocale.getString("Unarmed.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.4"), mcLocale.getString("Unarmed.Effect.5") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.6"), mcLocale.getString("Unarmed.Effect.7") }));
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Unarmed.Ability.Bonus.0"), mcLocale.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
player.sendMessage(mcLocale.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
player.sendMessage(mcLocale.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
player.sendMessage(mcLocale.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
Page.grabGuidePageForSkill(SkillType.UNARMED, player, args);