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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-07-01 21:24:43 +02:00
SkillUtils cleanup, EventUtils creation
Move some functions in SkillUtils to more relevant locations. Begin work on utility class to handle all event calls.
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@ -51,7 +51,7 @@ public final class CombatUtils {
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SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
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if (swordsManager.canActivateAbility()) {
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SkillUtils.abilityCheck(mcMMOPlayer, SkillType.SWORDS);
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mcMMOPlayer.checkAbilityActivation(SkillType.SWORDS);
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}
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if (swordsManager.canUseBleed()) {
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@ -73,7 +73,7 @@ public final class CombatUtils {
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AxesManager axesManager = mcMMOPlayer.getAxesManager();
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if (axesManager.canActivateAbility()) {
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SkillUtils.abilityCheck(mcMMOPlayer, SkillType.AXES);
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mcMMOPlayer.checkAbilityActivation(SkillType.AXES);
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}
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if (axesManager.canUseAxeMastery()) {
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@ -107,7 +107,7 @@ public final class CombatUtils {
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UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
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if (unarmedManager.canActivateAbility()) {
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SkillUtils.abilityCheck(mcMMOPlayer, SkillType.UNARMED);
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mcMMOPlayer.checkAbilityActivation(SkillType.UNARMED);
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}
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if (unarmedManager.canUseIronArm()) {
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