Starting to convert existing subskills to be JSON friendly

So far only a few have been converted
This commit is contained in:
nossr50
2019-01-03 03:42:11 -08:00
parent f4ead570d4
commit 4669e3e54d
7 changed files with 90 additions and 31 deletions

View File

@ -9,7 +9,7 @@ Key:
Version 2.1.0
+ Added JSON support to Woodcutting command
+ Added config setting to enable or disable classic mcMMO mode
+ Added config setting to enable or disable classic mcMMO skill scaling
+ (Config) Added rank settings for the new Woodcutting skill
+ (Config) Added configurable parameters for the new Tree Feller
+ (Config) Added classic toggle for Tree Feller
@ -17,8 +17,12 @@ Version 2.1.0
+ (Commands) Added toggle command /mcchatspy
+ (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
+ (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
! Woodcutting's Double Drop subskill is now named Harvest Lumber
! Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
- (Config) Removed Skills.Archery.SkillShot.IncreaseLevel & Skills.Archery.SkillShot.IncreasePercentage
! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
! (Skills) Archery's Skill Shot now uses a rank system
! (Config) Archery's Skill Shot now uses IncreaseDamage for its damage bonus
! (Config) Archery's Skill shot now uses IncreaseDamageMaxBonus instead of MaxDamage
! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
! (API) mcMMO is now built against Spigot-API instead of Bukkit
! (API) SkillType is now PrimarySkill
@ -28,8 +32,8 @@ Version 2.1.0
! (API) SecondarySkill ENUM is being updated to have the parent skill as a prefix and a getter method for grabbing the parent skill
! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
! Skill Super Powers (Tree Feller, etc...) will now require level 10+ to use
! mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (I'll be explaining this in a write-up)
! Refactored some unreadable code relating to SecondaryAbility activation in SkillUtils
! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
! (Code) Refactored some unreadable code relating to SecondaryAbility activation in SkillUtils
Version 2.0.0