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Starting to convert existing subskills to be JSON friendly
So far only a few have been converted
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@ -9,7 +9,7 @@ Key:
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Version 2.1.0
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+ Added JSON support to Woodcutting command
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+ Added config setting to enable or disable classic mcMMO mode
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+ Added config setting to enable or disable classic mcMMO skill scaling
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+ (Config) Added rank settings for the new Woodcutting skill
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+ (Config) Added configurable parameters for the new Tree Feller
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+ (Config) Added classic toggle for Tree Feller
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@ -17,8 +17,12 @@ Version 2.1.0
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+ (Commands) Added toggle command /mcchatspy
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+ (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
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+ (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
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! Woodcutting's Double Drop subskill is now named Harvest Lumber
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! Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
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- (Config) Removed Skills.Archery.SkillShot.IncreaseLevel & Skills.Archery.SkillShot.IncreasePercentage
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! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
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! (Skills) Archery's Skill Shot now uses a rank system
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! (Config) Archery's Skill Shot now uses IncreaseDamage for its damage bonus
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! (Config) Archery's Skill shot now uses IncreaseDamageMaxBonus instead of MaxDamage
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! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
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! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
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! (API) mcMMO is now built against Spigot-API instead of Bukkit
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! (API) SkillType is now PrimarySkill
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@ -28,8 +32,8 @@ Version 2.1.0
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! (API) SecondarySkill ENUM is being updated to have the parent skill as a prefix and a getter method for grabbing the parent skill
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! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
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! Skill Super Powers (Tree Feller, etc...) will now require level 10+ to use
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! mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (I'll be explaining this in a write-up)
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! Refactored some unreadable code relating to SecondaryAbility activation in SkillUtils
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! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
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! (Code) Refactored some unreadable code relating to SecondaryAbility activation in SkillUtils
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Version 2.0.0
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