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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-07-31 11:35:28 +02:00
A whole bunch of more work to convert Salvage to a child skill
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@@ -9,9 +9,8 @@ import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.config.ConfigLoader;
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import com.gmail.nossr50.skills.repair.Repair;
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import com.gmail.nossr50.skills.repair.repairables.RepairItemType;
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import com.gmail.nossr50.skills.repair.repairables.RepairMaterialType;
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import com.gmail.nossr50.datatypes.skills.ItemType;
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import com.gmail.nossr50.datatypes.skills.MaterialType;
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import com.gmail.nossr50.skills.repair.repairables.Repairable;
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import com.gmail.nossr50.skills.repair.repairables.RepairableFactory;
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import com.gmail.nossr50.util.ItemUtils;
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@@ -49,37 +48,37 @@ public class RepairConfig extends ConfigLoader {
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}
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// Repair Material Type
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RepairMaterialType repairMaterialType = RepairMaterialType.OTHER;
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MaterialType repairMaterialType = MaterialType.OTHER;
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String repairMaterialTypeString = config.getString("Repairables." + key + ".MaterialType", "OTHER");
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if (!config.contains("Repairables." + key + ".MaterialType") && itemMaterial != null) {
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ItemStack repairItem = new ItemStack(itemMaterial);
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if (ItemUtils.isWoodTool(repairItem)) {
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repairMaterialType = RepairMaterialType.WOOD;
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repairMaterialType = MaterialType.WOOD;
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}
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else if (ItemUtils.isStoneTool(repairItem)) {
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repairMaterialType = RepairMaterialType.STONE;
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repairMaterialType = MaterialType.STONE;
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}
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else if (ItemUtils.isStringTool(repairItem)) {
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repairMaterialType = RepairMaterialType.STRING;
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repairMaterialType = MaterialType.STRING;
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}
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else if (ItemUtils.isLeatherArmor(repairItem)) {
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repairMaterialType = RepairMaterialType.LEATHER;
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repairMaterialType = MaterialType.LEATHER;
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}
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else if (ItemUtils.isIronArmor(repairItem) || ItemUtils.isIronTool(repairItem)) {
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repairMaterialType = RepairMaterialType.IRON;
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repairMaterialType = MaterialType.IRON;
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}
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else if (ItemUtils.isGoldArmor(repairItem) || ItemUtils.isGoldTool(repairItem)) {
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repairMaterialType = RepairMaterialType.GOLD;
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repairMaterialType = MaterialType.GOLD;
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}
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else if (ItemUtils.isDiamondArmor(repairItem) || ItemUtils.isDiamondTool(repairItem)) {
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repairMaterialType = RepairMaterialType.DIAMOND;
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repairMaterialType = MaterialType.DIAMOND;
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}
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}
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else {
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try {
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repairMaterialType = RepairMaterialType.valueOf(repairMaterialTypeString);
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repairMaterialType = MaterialType.valueOf(repairMaterialTypeString);
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}
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catch (IllegalArgumentException ex) {
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reason.add(key + " has an invalid MaterialType of " + repairMaterialTypeString);
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@@ -88,7 +87,7 @@ public class RepairConfig extends ConfigLoader {
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// Repair Material
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String repairMaterialName = config.getString("Repairables." + key + ".RepairMaterial");
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Material repairMaterial = (repairMaterialName == null ? repairMaterialType.getDefaultRepairMaterial() : Material.matchMaterial(repairMaterialName));
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Material repairMaterial = (repairMaterialName == null ? repairMaterialType.getDefaultMaterial() : Material.matchMaterial(repairMaterialName));
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if (repairMaterial == null) {
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reason.add(key + " has an invalid repair material: " + repairMaterialName);
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@@ -106,22 +105,22 @@ public class RepairConfig extends ConfigLoader {
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}
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// Item Type
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RepairItemType repairItemType = RepairItemType.OTHER;
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ItemType repairItemType = ItemType.OTHER;
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String repairItemTypeString = config.getString("Repairables." + key + ".ItemType", "OTHER");
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if (!config.contains("Repairables." + key + ".ItemType") && itemMaterial != null) {
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ItemStack repairItem = new ItemStack(itemMaterial);
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if (ItemUtils.isMinecraftTool(repairItem)) {
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repairItemType = RepairItemType.TOOL;
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repairItemType = ItemType.TOOL;
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}
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else if (ItemUtils.isArmor(repairItem)) {
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repairItemType = RepairItemType.ARMOR;
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repairItemType = ItemType.ARMOR;
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}
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}
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else {
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try {
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repairItemType = RepairItemType.valueOf(repairItemTypeString);
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repairItemType = ItemType.valueOf(repairItemTypeString);
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}
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catch (IllegalArgumentException ex) {
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reason.add(key + " has an invalid ItemType of " + repairItemTypeString);
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@@ -0,0 +1,159 @@
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package com.gmail.nossr50.config.skills.salvage;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Set;
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import org.bukkit.Material;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.config.ConfigLoader;
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import com.gmail.nossr50.datatypes.skills.ItemType;
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import com.gmail.nossr50.datatypes.skills.MaterialType;
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import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
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import com.gmail.nossr50.skills.salvage.salvageables.SalvageableFactory;
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import com.gmail.nossr50.util.ItemUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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public class SalvageConfig extends ConfigLoader {
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private List<Salvageable> salvageables;
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public SalvageConfig(String fileName) {
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super(fileName);
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loadKeys();
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}
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@Override
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protected void loadKeys() {
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salvageables = new ArrayList<Salvageable>();
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ConfigurationSection section = config.getConfigurationSection("Salvageables");
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Set<String> keys = section.getKeys(false);
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for (String key : keys) {
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// Validate all the things!
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List<String> reason = new ArrayList<String>();
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// Item Material
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Material itemMaterial = Material.matchMaterial(key);
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if (itemMaterial == null) {
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reason.add("Invalid material: " + key);
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}
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// Repair Material Type
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MaterialType salvageMaterialType = MaterialType.OTHER;
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String repairMaterialTypeString = config.getString("Salvageables." + key + ".MaterialType", "OTHER");
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if (!config.contains("Salvageables." + key + ".MaterialType") && itemMaterial != null) {
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ItemStack repairItem = new ItemStack(itemMaterial);
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if (ItemUtils.isWoodTool(repairItem)) {
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salvageMaterialType = MaterialType.WOOD;
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}
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else if (ItemUtils.isStoneTool(repairItem)) {
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salvageMaterialType = MaterialType.STONE;
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}
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else if (ItemUtils.isStringTool(repairItem)) {
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salvageMaterialType = MaterialType.STRING;
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}
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else if (ItemUtils.isLeatherArmor(repairItem)) {
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salvageMaterialType = MaterialType.LEATHER;
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}
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else if (ItemUtils.isIronArmor(repairItem) || ItemUtils.isIronTool(repairItem)) {
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salvageMaterialType = MaterialType.IRON;
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}
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else if (ItemUtils.isGoldArmor(repairItem) || ItemUtils.isGoldTool(repairItem)) {
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salvageMaterialType = MaterialType.GOLD;
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}
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else if (ItemUtils.isDiamondArmor(repairItem) || ItemUtils.isDiamondTool(repairItem)) {
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salvageMaterialType = MaterialType.DIAMOND;
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}
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}
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else {
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try {
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salvageMaterialType = MaterialType.valueOf(repairMaterialTypeString);
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}
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catch (IllegalArgumentException ex) {
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reason.add(key + " has an invalid MaterialType of " + repairMaterialTypeString);
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}
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}
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// Salvage Material
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String salvageMaterialName = config.getString("Salvageables." + key + ".SalvageMaterial");
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Material salvageMaterial = (salvageMaterialName == null ? salvageMaterialType.getDefaultMaterial() : Material.matchMaterial(salvageMaterialName));
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if (salvageMaterial == null) {
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reason.add(key + " has an invalid salvage material: " + salvageMaterialName);
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}
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// Maximum Durability
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short maximumDurability = (itemMaterial != null ? itemMaterial.getMaxDurability() : (short) config.getInt("Salvageables." + key + ".MaximumDurability"));
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// Item Type
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ItemType salvageItemType = ItemType.OTHER;
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String salvageItemTypeString = config.getString("Salvageables." + key + ".ItemType", "OTHER");
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if (!config.contains("Salvageables." + key + ".ItemType") && itemMaterial != null) {
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ItemStack salvageItem = new ItemStack(itemMaterial);
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if (ItemUtils.isMinecraftTool(salvageItem)) {
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salvageItemType = ItemType.TOOL;
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}
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else if (ItemUtils.isArmor(salvageItem)) {
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salvageItemType = ItemType.ARMOR;
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}
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}
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else {
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try {
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salvageItemType = ItemType.valueOf(salvageItemTypeString);
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}
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catch (IllegalArgumentException ex) {
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reason.add(key + " has an invalid ItemType of " + salvageItemTypeString);
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}
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}
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byte salvageMetadata = (byte) config.getInt("Salvageables." + key + ".SalvageMaterialMetadata", -1);
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int minimumLevel = config.getInt("Salvageables." + key + ".MinimumLevel");
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double xpMultiplier = config.getDouble("Salvageables." + key + ".XpMultiplier", 1);
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if (minimumLevel < 0) {
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reason.add(key + " has an invalid MinimumLevel of " + minimumLevel);
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}
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// Maximum Quantity
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int maximumQuantity = (itemMaterial != null ? SkillUtils.getRepairAndSalvageQuantities(new ItemStack(itemMaterial), salvageMaterial, salvageMetadata) : config.getInt("Repairables." + key + ".MaximumQuantity", 2));
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if (maximumQuantity <= 0 && itemMaterial != null) {
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maximumQuantity = config.getInt("Salvageables." + key + ".MaximumQuantity", 2);
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}
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if (maximumQuantity <= 0) {
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reason.add("Minimum quantity of " + key + " must be greater than 0!");
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}
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if (noErrorsInSalvageable(reason)) {
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Salvageable salvageable = SalvageableFactory.getSalvageable(itemMaterial, salvageMaterial, salvageMetadata, minimumLevel, maximumQuantity, maximumDurability, salvageItemType, salvageMaterialType, xpMultiplier);
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salvageables.add(salvageable);
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}
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}
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}
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protected List<Salvageable> getLoadedSalvageables() {
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return salvageables == null ? new ArrayList<Salvageable>() : salvageables;
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}
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private boolean noErrorsInSalvageable(List<String> issues) {
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if (!issues.isEmpty()) {
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plugin.getLogger().warning("Errors have been found in: " + fileName);
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plugin.getLogger().warning("The following issues were found:");
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}
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for (String issue : issues) {
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plugin.getLogger().warning(issue);
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}
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return issues.isEmpty();
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}
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}
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@@ -0,0 +1,42 @@
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package com.gmail.nossr50.config.skills.salvage;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.regex.Pattern;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
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public class SalvageConfigManager {
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private final List<Salvageable> salvageables = new ArrayList<Salvageable>();
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public SalvageConfigManager(mcMMO plugin) {
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Pattern pattern = Pattern.compile("salvage\\.(?:.+)\\.yml");
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File dataFolder = plugin.getDataFolder();
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File vanilla = new File(dataFolder, "salvage.vanilla.yml");
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if (!vanilla.exists()) {
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plugin.saveResource("salvage.vanilla.yml", false);
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}
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for (String fileName : dataFolder.list()) {
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if (!pattern.matcher(fileName).matches()) {
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continue;
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}
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File file = new File(dataFolder, fileName);
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if (file.isDirectory()) {
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continue;
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}
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SalvageConfig salvageConfig = new SalvageConfig(fileName);
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salvageables.addAll(salvageConfig.getLoadedSalvageables());
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}
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}
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public List<Salvageable> getLoadedSalvageables() {
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return salvageables;
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}
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}
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