mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-27 11:14:44 +02:00
A whole bunch of more work to convert Salvage to a child skill
This commit is contained in:
@ -7,6 +7,7 @@ import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.datatypes.skills.MaterialType;
|
||||
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
|
||||
import com.gmail.nossr50.datatypes.skills.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
@ -76,13 +77,13 @@ public class RepairCommand extends SkillCommand {
|
||||
canSuperRepair = Permissions.secondaryAbilityEnabled(player, SecondaryAbility.SUPER_REPAIR);
|
||||
canMasterRepair = Permissions.secondaryAbilityEnabled(player, SecondaryAbility.REPAIR_MASTERY);
|
||||
canArcaneForge = Permissions.secondaryAbilityEnabled(player, SecondaryAbility.ARCANE_FORGING);
|
||||
canRepairDiamond = Permissions.repairDiamond(player);
|
||||
canRepairGold = Permissions.repairGold(player);
|
||||
canRepairIron = Permissions.repairIron(player);
|
||||
canRepairStone = Permissions.repairStone(player);
|
||||
canRepairString = Permissions.repairString(player);
|
||||
canRepairLeather = Permissions.repairLeather(player);
|
||||
canRepairWood = Permissions.repairWood(player);
|
||||
canRepairDiamond = Permissions.repairMaterialType(player, MaterialType.DIAMOND);
|
||||
canRepairGold = Permissions.repairMaterialType(player, MaterialType.GOLD);
|
||||
canRepairIron = Permissions.repairMaterialType(player, MaterialType.IRON);
|
||||
canRepairStone = Permissions.repairMaterialType(player, MaterialType.STONE);
|
||||
canRepairString = Permissions.repairMaterialType(player, MaterialType.STRING);
|
||||
canRepairLeather = Permissions.repairMaterialType(player, MaterialType.LEATHER);
|
||||
canRepairWood = Permissions.repairMaterialType(player, MaterialType.WOOD);
|
||||
arcaneBypass = Permissions.arcaneBypass(player);
|
||||
}
|
||||
|
||||
|
@ -51,26 +51,26 @@ public class SalvageCommand extends SkillCommand {
|
||||
@Override
|
||||
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
|
||||
List<String> messages = new ArrayList<String>();
|
||||
SalvageManager salvageManager = UserManager.getPlayer(player).getSalvageManager();
|
||||
|
||||
if (canAdvancedSalvage) {
|
||||
if (skillValue < Salvage.advancedSalvageUnlockLevel) {
|
||||
messages.add(LocaleLoader.getString("Ability.Generic.Template.Lock", LocaleLoader.getString("Salvage.Ability.Locked.0", Salvage.advancedSalvageUnlockLevel)));
|
||||
}
|
||||
else {
|
||||
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Salvage.Ability.Bonus.0"), LocaleLoader.getString("Salvage.Ability.Bonus.1")));
|
||||
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Salvage.Ability.Bonus.0"), LocaleLoader.getString("Salvage.Ability.Bonus.1", percent.format(salvageManager.getMaxSalvagePercentage()))));
|
||||
}
|
||||
}
|
||||
|
||||
if (canArcaneSalvage) {
|
||||
SalvageManager salvageManager = UserManager.getPlayer(player).getSalvageManager();
|
||||
|
||||
messages.add(LocaleLoader.getString("Salvage.Arcane.Rank", salvageManager.getArcaneSalvageRank(), Salvage.Tier.EIGHT.toNumerical()));
|
||||
messages.add(LocaleLoader.getString("Salvage.Arcane.Rank", salvageManager.getArcaneSalvageRank(), Salvage.Tier.values().length));
|
||||
|
||||
if (Salvage.arcaneSalvageEnchantLoss) {
|
||||
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Salvage.Arcane.ExtractFull"), salvageManager.getExtractFullEnchantChance()));
|
||||
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Salvage.Arcane.ExtractFull"), percent.format(salvageManager.getExtractFullEnchantChance() / 100)));
|
||||
}
|
||||
|
||||
if (Salvage.arcaneSalvageDowngrades) {
|
||||
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Salvage.Arcane.ExtractPartial"), salvageManager.getExtractPartialEnchantChance()));
|
||||
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Salvage.Arcane.ExtractPartial"), percent.format(salvageManager.getExtractPartialEnchantChance() / 100)));
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user